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When you provide useful feedback and the devs won't listen to it.


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I am sick and tired of providing useful feedback and it just gets ignored by the devs. And I bet everyone else is too. I don't know what the Hell is wrong with them, either they're so Damn stupid or so fricking ignorant.

 

We all want hornets ignore ability to be nerfed, that stupid top 3 in winners team weekly mission to be more fair for everyone, a feature to block out specific gamemodes when clicking the quick battle button (if the devs can't fix the error the MM puts us in the same game mode 4-5 times in a row), challenges occurring less often, less gamemodes in MM, etc.

Instead, the devs focus more on pointless updates like Gauss turret, Hyperion drone, archipelago map, siege mode, that dumb MK update, special missions, and now bushes.

 

So now I'm just gonna stop providing useful feedback and suggestions altogether. I'm fine with that though, this game is gonna die anyway. I'll consider being serious again in this forum if the devs start showing that they actually care about the game.

Until then:

Spoiler

I guess I'll just have fun abusing features, and trolling in this forum. Even using the confused reaction as my dislike button.

 

Edited by DieselPlatinum
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The things like Hornet OD, weekly missions & such things are problems only to a small portion of players, That's why developers shouldn't take them seriously 

 

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5 minutes ago, featwasath said:

The things like Hornet OD, weekly missions & such things are problems only to a small portion of players, That's why developers shouldn't take them seriously 

 

How you figure that?

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3 minutes ago, wolverine848 said:

How you figure that?

I just assumed. If you want facts you might need to consider creating a poll in forum. But I don't think results will be much different from what I said 

Edited by featwasath
Edit - grammer

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All feedback is deeply appreciated. The only problem arises that some suggesstions seem really effective on paper but when implemented at large, it could harm the player base. Consice thinking is always required. As far as the problem of OD of hornet to be nerfed is considered, I am sure just a week ago I changed my hull to viking because to me hornet with OD was not being effective. I even complained once that hornets OD is not up to my expectations. However, I later realized that the actual thing is how you choose to use it. When in the right hands, it could be a blast. In others, not much (Take me as an example). 

In short, all of your feedback is read and considered. I, so many times came across your posts and at times agreed and at times I didn't. I would highly suggest not to give up. Your feedback really plays an important role in game developement. Players who actively play a part in providing effective feedbacks are not ignored. Trust me ?

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6 hours ago, featwasath said:

I just assumed. If you want facts you might need to consider creating a poll in forum. But I don't think results will be much different from what I said 

LOL... why do I need to create a poll?  You were the one who "assumed"...

But I'm sure > 50% players all love the "finish-top-3 winning team" mission - you know - considering only 3 players out of 16 can manage that.

 

And I'm sure it's just coincidence that you exclusively use Rail-Hornet.  amirite?  ?

Edited by wolverine848
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3 minutes ago, Sacrifice said:

In short, all of your feedback is read and considered. I, so many times came across your posts and at times agreed and at time I didn't. I would highly suggest not to give up. Your feedback really plays an important role in game developement. 

Like I said, I will consider making feedback when the devs start acting like they care. Until then, I got lot of time to do what I want in the forum especially trolling.

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10 minutes ago, DieselPlatinum said:

Like I said, I will consider making feedback when the devs start acting like they care. 

 

This doesn't sound like that? 

 

Edited by TheCongoSpider
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11 minutes ago, TheCongoSpider said:

 

This doesn't sound like that? 

 

We will have to see if that actually ends up being applied.  There is a LOT of feedback there, and many of the issues reported by multiple players.

It's one thing to create a poll.   It's another to act on it.

I'm hoping they do act on it.

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When you have a great idea and it was implemented in the game. Then you woke up...

Listening is not the same as implementing. Your mistake is to assume that the game is not doing well as it is, and that your great ideas/feedbacks will save it.  Well you can't rescue something that is not in danger.

The current HTML5 idea call out is for Them to see what they should do quickly to improve the HTML5, and that is it. It has not much about saving the game.

I am not worried about HTML5 being repelled by player at the moment, as like everybody else, I will continue to play flash until it dies, and only then I will switch to HTML5. Why? Because I am nostalgic and will post my last battle on.

Nevertheless they better fix the camera flow, most of the feed back are highlighting that issue. If they don't, one could really say that They did not listen.

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It does seem weird that devs are working on bushes when small tweaks like weakening hornet a bit or larger issues like ppl with mk7 at low levels or noob maps like archipelago are left. The hornet tweak could take maybe five minutes to slow down the charge rate and suddenly we would have a fun hull that isnt oppressive

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50 minutes ago, Potdindy said:

It does seem weird that devs are working on bushes when small tweaks like weakening hornet a bit or larger issues like ppl with mk7 at low levels or noob maps like archipelago are left. The hornet tweak could take maybe five minutes to slow down the charge rate and suddenly we would have a fun hull that isnt oppressive

OI!  Don't touch my Hornet. It ain't for touching. Hornet dies too easily, that is why you need a potent OD to balance. But I will not worry, Dev's will never listen to your idea. ;)

I agree Archipelago is an abomination of the nature.

Edited by Viking4s

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5 hours ago, Potdindy said:

It does seem weird that devs are working on bushes when small tweaks like weakening hornet a bit or larger issues like ppl with mk7 at low levels or noob maps like archipelago are left. The hornet tweak could take maybe five minutes to slow down the charge rate and suddenly we would have a fun hull that isnt oppressive

Agreed.  Although hornet OD does need a tweak, five minutes is basically useless.  You want a hull to only be able to use its OD 1 or 2 times a game?

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2 hours ago, 123tim456back said:
7 hours ago, Viking4s said:

OI!  Don't touch my Hornet. It ain't for touching. Hornet dies too easily, that is why you need a potent OD to balance. But I will not worry, Dev's will never listen to your idea. ;)

I agree Archipelago is an abomination of the nature.

Agreed.  Although hornet OD does need a tweak, five minutes is basically useless.  You want a hull to only be able to use its OD 1 or 2 times a game?

No....lol it would take five minutes to change to overdrive. Show me the code and i will take five minutes to balance it out. 

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2 hours ago, Potdindy said:

No....lol it would take five minutes to change to overdrive. Show me the code and i will take five minutes to balance it out. 

I see, as in it would take the devs 5 minutes to change the mechanic/balance it.  

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Well devs most likely have their own reasons for not implementing certain updates and I'm with them on that. But considering balance changes for Hornet and matchmaking's tedious load times I agree because many players are expressing their dislike of the situation, plus changing them won't affect the game's economy as much as other changes.

I'd also really like to see the community being a bit nicer to each other. This whole clan thing has been detrimental to players attitudes, useless clan fights are everwhere.

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What I find hopeless is that, in such a time of a competitive market for games, it is necessary to have exploits to keep the kids hooked to the game. 

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22 hours ago, wolverine848 said:

LOL... why do I need to create a poll?  You were the one who "assumed"...

But I'm sure > 50% players all love the "finish-top-3 winning team" mission - you know - considering only 3 players out of 16 can manage that.

 

And I'm sure it's just coincidence that you exclusively use Rail-Hornet.  amirite?  ?

Let me tell you an example. You see people shouting everywhere that Tanki is P2W. It seems like that everybody thinks Tanki is P2W. But recently there was a poll in this forum & majority of the people voted otherwise

Tanki is a business. The point is that players should be able to play & get average places in battles, but to be among the top of the winning team, you need to be a buyer. That model insists players to buy stuff, hence making money for Alternativa, so the company owners & workers can make money for their living. If you can understand that, you wouldn't be against that mission 

It's true that I'm not commenting against my overdrive, but still I think that Hornet OD is not a big problem as Hornets can easily be killed and the whole idea of ODs is to give you a big advantage over others 

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6 minutes ago, featwasath said:

Let me tell you an example. You see people shouting everywhere that Tanki is P2W. It seems like that everybody thinks Tanki is P2W. But recently there was a poll in this forum & majority of the people voted otherwise

Tanki is a business. The point is that players should be able to play & get average places in battles, but to be among the top of the winning team, you need to be a buyer. That model insists players to buy stuff, hence making money for Alternativa, so the company owners & workers can make money for their living. If you can understand that, you wouldn't be against that mission 

It's true that I'm not commenting against my overdrive, but still I think that Hornet OD is not a big problem as Hornets can easily be killed and the whole idea of ODs is to give you a big advantage over others 

Well it IS a P2W game.  You literally pay $ to get advantages.  It is FTP, but also P2W.  The two are not mutually exlusive.

You need to be a buyer to complete a mission assigned to you?  One that you can't change?  That makes ZERO sense. Nada.  The company makes $ by giving advantages to buyers and by selling "exclusives".  Suppressing players abilities to complete something they have little control over just leads to players giving up. How is that good for business?

Of course you don't think it is a problem.  THAT'S THE WHOLE POINT.   It's self-serving.   There's no counter to it.  A surprise attack by a hornet can kill any medium tank in the battle, including those with an active OD.  Something you can't defend against (at all) IS OP.

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worse than the p2w is the fact that battles are so imbalanced.

 

once matchmaker has selected 16 players for a battle, of which 2 are big buying heavy druggers with fully MUd shop kits and drones, atleast PUT THEM ON OPPOSITE TEAMS, and not the same team.

 

Their analysts are doing a really poor job. When people have played over 200 hours on their account, a good analyst would be able to predict with 90% accuracy who are the players who do well (average > 500 score per battle in last 10 battles, average like 5 stars per game), and those who get < 100 score per minutes, average like 0.8 star per battle.

you just need to store useful statistics like their K/D, score/min ratio, crystal/exp ratio, best hull/turret upgrades in last 50 matchmaking battles, and use those to make teams.

the system often puts 4 or 5 good players in one team. in other team, nobody uses a single supply.

really incompetent analytics team they have

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1 hour ago, 799169 said:

in other team, nobody uses a single supply.

Or equips a module.  The number of players STILL running around without a module equipped is astounding.  And they are usually on the same team as me.

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2 hours ago, wolverine848 said:

Or equips a module.  The number of players STILL running around without a module equipped is astounding.  And they are usually on the same team as me.

Yeah, I always want to be gracious but the MM leads to a ton of bad battles. I've suggested adding extra slots to a team that is down 3-0 in ctf, for example, so it would be 8v10 to help the losing team, which might not be the best option, but something has got to be done

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Seems like ever since I made this topic and actually did what I said I was going to do, the forum has gotten less feedback and more of the @XENON_N treatment, that is if you know what I'm saying.

 

Anyway, this itself is really interesting.

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