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NEW Ultra Containers


Marcus
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1 hour ago, DaringDeer said:
  • EMP immunity is much better than stun immunity in practice, especially if you are using something like defender drone.  EMP immunity works against gauss EMP as well but you do get stunned from hunter OD and will drop ball/flag.  With stun immunity, gauss EMP and hunter OD will take drugs, but you are not stunned and you will not drop ball/flag.

Wow.  So that €35 Gauss alt I bought a month ago is now practically useless. Well there's reason #1 to walk away right there, without even looking at the Ultra containers con.

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5 minutes ago, Nicola_M said:

Wow.  So that €35 Gauss alt I bought a month ago is now practically useless. Well there's reason #1 to walk away right there, without even looking at the Ultra containers con.

It wouldn't be useless. You can only equip one module and if you have al 8, who's to say that EMP will be used 100% of the time? Firebird is more deadly now so even more reason to equip that over EMP which is only effective against 1 of 7 hulls and an alteration that was only available for a limited time and only through a paywall. 

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4 minutes ago, TheCongoSpider said:

You can only equip one module and if you have al 8, who's to say that EMP will be used 100% of the time? Firebird is more deadly now so even more reason to equip that over EMP which is only effective against 1 of 7 hulls and an alteration that was only available for a limited time and only through a paywall. 

Interesting point. Presume that hull alt can be changed by going into garage and selecting different hull in-game.

Use one hull to quash a couple of Gausses, then swap hull to deal with Firebirds, knowing Gausses will probably not bother.

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Something else for people to essentially gamble for if the mission is "too much" and people cop out on it. Great. I'm not even gonna dive too far into how much you'd be spending on one round of containers, depending on which package you get...nobody else finds this to be a little out of hand?

Edited by Dragon-Judgement
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5 hours ago, Thomas11239 said:

2x devs for 0.5 times the players, does not seem like a good balance does it?

Well 2x devs because they have to keep fixing new bugs ( like mission one ) on Flash client and work on HTML5 so....

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1 hour ago, Nicola_M said:

Wow.  So that €35 Gauss alt I bought a month ago is now practically useless. Well there's reason #1 to walk away right there, without even looking at the Ultra containers con.

Its far from useless since: number one, people actually need to get these alts from containers ( knowing its a Legendary rarity its gonna be hard ) and number two it does not mean everyone will just start equiping EMP alteration.

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@wolverine848 Wow, it was also EMP Gauss that received the buff to the supply cooldown. I got hit by one in Siege next to my allies. I see its ears go up again so I know I should be getting back my supplies in the next milliseconds, but no, he shoots again. I look at my supplies and it's taking 5 seconds now.

Why did they buff this alteration? It's a guaranteed kill in a 1 v 1 now. No way to defend yourself before the next shot comes. And now, you can perma-EMP all the enemies on the point and have them have no supplies at all unless they make the sacrifice and put on EMP protection if they even have it

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16 minutes ago, TheCongoSpider said:

@wolverine848 Wow, it was also EMP Gauss that received the buff to the supply cooldown. I got hit by one in Siege next to my allies. I see its ears go up again so I know I should be getting back my supplies in the next milliseconds, but no, he shoots again. I look at my supplies and it's taking 5 seconds now.

Why did they buff this alteration? It's a guaranteed kill in a 1 v 1 now. No way to defend yourself before the next shot comes. And now, you can perma-EMP all the enemies on the point and have them have no supplies at all unless they make the sacrifice and put on EMP protection if they even have it

Well i bought the whole Gauss Bundle and i want it nerfed because this is just ridiculous ?

Only way u can fight this is if u have a wall or something like that so u can hide somehow but that's about it... So if u are playing on Massacre or Stadium for example, 70 - 90% of the time u are just gonna get killed if u go out in the open and if someone has this alteration.

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Honestly, I thought Ultra containers would bring more awesomeness to the game.

I thought it would make people say "YOOOOO! I can't wait to get something Ultra!"

I thought these ULTRA containers would give us a higher chance at getting rare prizes like the HULL Alterations. In fact, I thought that as soon as we open one, we would go straight to a UNCOMMON/green color prize.

Please rethink about your release of these new containers and re-update them with no COMMON/white color prizes.

 

Please Like ❤️ if you would all want this! Thank you for reading.

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2 hours ago, TheCongoSpider said:

@wolverine848 Wow, it was also EMP Gauss that received the buff to the supply cooldown. I got hit by one in Siege next to my allies. I see its ears go up again so I know I should be getting back my supplies in the next milliseconds, but no, he shoots again. I look at my supplies and it's taking 5 seconds now.

Why did they buff this alteration? It's a guaranteed kill in a 1 v 1 now. No way to defend yourself before the next shot comes. And now, you can perma-EMP all the enemies on the point and have them have no supplies at all unless they make the sacrifice and put on EMP protection if they even have it

Why?  because they are too lazy to code Gauss and Hunter EMPs separately.  If a 3rd item has an EMP it will be the same as well.

Also -  it has better reload than stock, right?

 

Ah nuts - At_Shin beat me to it... 

Edited by wolverine848

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4 hours ago, TheCongoSpider said:

@wolverine848 Wow, it was also EMP Gauss that received the buff to the supply cooldown. I got hit by one in Siege next to my allies. I see its ears go up again so I know I should be getting back my supplies in the next milliseconds, but no, he shoots again. I look at my supplies and it's taking 5 seconds now.

Why did they buff this alteration? It's a guaranteed kill in a 1 v 1 now. No way to defend yourself before the next shot comes. And now, you can perma-EMP all the enemies on the point and have them have no supplies at all unless they make the sacrifice and put on EMP protection if they even have it

How has it had a buff?  It's always been able to reload within a few seconds +2 seconds to aimlock.

 

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4 hours ago, TheRealHZFJ said:

 

Well i bought the whole Gauss Bundle and i want it nerfed because this is just ridiculous ?

Only way u can fight this is if u have a wall or something like that so u can hide somehow but that's about it... So if u are playing on Massacre or Stadium for example, 70 - 90% of the time u are just gonna get killed if u go out in the open and if someone has this alteration.

Rubbish.

On those maps, 70-90% of the time you're going to get killed by a railgun.

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47 minutes ago, Nicola_M said:

How has it had a buff?  It's always been able to reload within a few seconds +2 seconds to aimlock.

 

Before, it activated the cooldown on your supplies for 3 seconds. By the time your supplies came back, the EMP Gauss would be around 50% done with the next target acquisition, so you could pop a DA right before the next blast to decrease the damage again so you could stay alive on the point longer. 

 

That wasn't the case where the Gauss was able to shoot another sniping shot long before our supplies came back, effectively keeping us on the point without supplies until we died.

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9 hours ago, DaringDeer said:

Some results of buying these containers.  

  • I opened 75 and received 2 hull alterations (fire immunity and stun immunity)
  • 1 friend opened about 200 and received 3 hull alterations.
  • 1 friend opened about 175 and received all 8 hull alterations and hunter prime skin.
  • 1 friend opened 75 and received 1 hull alteration.

All hull alterations were received when opening 15 containers at a time.  The hunter prime skin was received when opening 5 containers at a time.

We did some testing...

  • Fire immunity is ridiculous.  I can fire vulcan incendiary band non-stop entire game without taking damage.
  • Cold immunity takes no effects from shock freeze though cold resistance is still heavily affected.
  • EMP immunity is much better than stun immunity in practice, especially if you are using something like defender drone.  EMP immunity works against gauss EMP as well but you do get stunned from hunter OD and will drop ball/flag.  With stun immunity, gauss EMP and hunter OD will take drugs, but you are not stunned and you will not drop ball/flag.
  • The weight adjustments seem to be approximately 50% and 200% weight/power adjustments.  Hunter with Heavyweight construction vs 2 normal hunters pushing together is equal.  The weight adjustments don't affect speed of hull.  With Lightweight construction the hunter flies like a wasp.
  • Juggernaut's built in resistance to fire/freeze seem equivalent to fire resistance and cold resistance alterations.

So you guys spent around 400 real Euro's on new fake containers... No wonder that developers ignore non-paying players... ?

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11 hours ago, DaringDeer said:

As Marcus noted, all of us have almost everything available in the game so perhaps our chances of receiving rewards is higher.

Wow, even more p2w feature. I can't imagine they will do that 8 times - 8 weekend with each different hull. All based on luck, no equipment strategy left for the player on that feature.

With only doing special missions, during Discount Weekend - April 2020, the chance to get an alteration out of 12 of them is rather slim. Not especially nice news for something we already had in our protection module. It would have been a more player friendly option have only the Stun and EMP immune alteration only in the Ultra containers (at a higher chance), and keep the freez and heat resistance in the original protection module. Maybe have the immunity added. To create a need is fine, but not at the expense of player existing equipment. 

We don't play for crystals anymore, we play for lottery ticket to heaven (after our wings been cut off).

We used to play for crystals => equipment => strategy => crystals

Now play for special missions => ultra containers => hope and luck => but mostly disappointment => bye bye

Something of worth has been lost along the way.

The worth thing is that I did do the nice missions... did not see that many Hunter-Isida before in team Juggernaut (Mission: EMP + Mission: Heal my wounds! + Mission: Liquidator). The worse combo was isida-wasp (because of the Wasp mission), worse be cause they are the one helping with the Mine mission (Mission: Bomb disposal).

I got out of 12 containers:

  • Many supplies (speed boost x2, repair kit x2, DD) 
  • ~40k x (25k +...)
  • 10 gb
  • watermelon paint + potter paint (how I feel lucky)
     
Edited by Viking4s
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Some results of buying these containers.  

  • I opened 75 and received 2 hull alterations (fire immunity and stun immunity)
  • 1 friend opened about 200 and received 3 hull alterations.
  • 1 friend opened about 175 and received all 8 hull alterations and hunter prime skin.
  • 1 friend opened 75 and received 1 hull alteration.

All hull alterations were received when opening 15 containers at a time.  The hunter prime skin was received when opening 5 containers at a time.

We did some testing...

  • Fire immunity is ridiculous.  I can fire vulcan incendiary band non-stop entire game without taking damage.
  • Cold immunity takes no effects from shock freeze though cold resistance is still heavily affected.
  • EMP immunity is much better than stun immunity in practice, especially if you are using something like defender drone.  EMP immunity works against gauss EMP as well but you do get stunned from hunter OD and will drop ball/flag.  With stun immunity, gauss EMP and hunter OD will take drugs, but you are not stunned and you will not drop ball/flag.
  • The weight adjustments seem to be approximately 50% and 200% weight/power adjustments.  Hunter with Heavyweight construction vs 2 normal hunters pushing together is equal.  The weight adjustments don't affect speed of hull.  With Lightweight construction the hunter flies like a wasp.
  • Juggernaut's built in resistance to fire/freeze seem equivalent to fire resistance and cold resistance alterations.

So you guys spent around 400 real Euro's on new fake containers... No wonder that developers ignore non-paying players... ?

So non-buyers don't even think of getting something good with only 2 or 4 ultra-containers.

AND these alterations were just for hunter hull (!)  Worse things are yet to come.

Edited by Tethorakismeno
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1 hour ago, Knaagdier said:

So you guys spent around 400 real Euro's on new fake containers... No wonder that developers ignore non-paying players... ?

Yoyoyo. And how did you expect this? Did you expect that we will release a container which you will get for just playing the game and first time you open it you get rare/legendary prizes?

 

What did you expect from this update? We just replaced ordinary containers with ultra containers which have more cool prizes but nobody told that your chance to get cool prizes from these containers will be higher. I just don't understand what you are complaining about.

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10 hours ago, Nicola_M said:

Wow.  So that €35 Gauss alt I bought a month ago is now practically useless. Well there's reason #1 to walk away right there, without even looking at the Ultra containers con.

Don't forget that your Gauss alteration sucked for all who invested in the hyperion drone. The hyperion drone sucked for everyone who was happy with the introduction of cool down time to balance the game. And now we have.... immunity: Killing your investment. The last years, Tanki is no longer about game play or producing a well balanced fun game. To Quote Meja:

When in fact we developers  just don't seem to care at all
This pretty Tanki-world is getting out of hand
So tell me how the players fail to understand

'Cause it's all 'bout the money
Mm mmm mm mmm ....

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1 hour ago, Marcus said:

Yoyoyo. And how did you expect this? Did you expect that we will release a container which you will get for just playing the game and first time you open it you get rare/legendary prizes?

 

What did you expect from this update? We just replaced ordinary containers with ultra containers which have more cool prizes but nobody told that your chance to get cool prizes from these containers will be higher. I just don't understand what you are complaining about.

Come on Marcus, I play Tanki for a very long time. This is my second account which I brought to the highest rank. Got over a 1000 containers in normal game play and war games and HAVEN'T HAD A SINGLE SKIN from a container. Define rare... If you call a container "Ultra", you raise expectations. If it means you have to invest hundreds of Euro's to buy them to get some serious rewards... It just sucks! If you call it Ultra it should be ALWAYS better than the normal container, or else it isn't worth the Ultra-add on.

 

Definition of Ultra: Beyond what is ordinary, proper, or moderate : excessively : extremely

 

I have to admit: Tanki is extremely consistent on all items: You want to have it, till you bought it  ?

Edited by Knaagdier
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I can understand the frustration behind alterations being introduced for hulls, however there isn't much cause to complain for Ultra containers. Tanki didn't have to create any of the missions they did. They could have just launched those containers straight away in the shop, but they didn't. They gave players a chance to get 12 free containers. Now granted you didn't get the best rewards (skins and millions of crystals), but it's a nice gesture from their end to give away 12 for free. The point being, Tanki didn't have to give out these rewards but they still did.

In regards to what will happen to hull alterations in how they're to be obtained from containers, it adds more difficulty in obtaining them for non-buyers but also buyers. Let's be logical. If people wanted to advance in this game, kits, crystals and supplies are the way to go. Only the players who have a full garage are interested in the thrill of skins and containers. This significantly reduces how many people buy containers. Even in this smaller group, the trend seems to be that people don't spend that much money on Tanki precisely because they don't need anything new. They have the equipment to get skin containers and thus skins easily. If they want a specific one, they pay for the tankoins to get that specifc skin. What I'm getting at is that this is probably the fairest way to distribute alterations for hulls. Buyers do have an advantage in that they can get alterations first, but since most buyers don't spend money on loads and loads of containers, it's safe to say that this method of acquisiton will aloow alterations to be introduced in small quantities slowly. The problem with introducing alterations with crystals is that quickly everyone will have them. If everyone has the alterations, then that's going to be annoying to you because your alteration doesn't make you unique. For example, if you got the Fire immunity alteration and you use Firebird with compact tanks, and then suddenly a whole bunch of people buy the alteration, your having the alteration isn't going to be helpful. In fact, the quick distribution of the alteration will quickly make Firebird useless unless you use Incendiary mix. If you look at the current Railgun with LCR or RD meta, it's primarily because everyone has protections. It's so annoying because the alterations are pretty easy to get for the most part, and if you have them then you're going to be able to easily annoy players. Had LCR and RD been introduced in a similar manner, players would have been forced to use other alterations and maybe even prefered them over those 2.

Lastly, there are 14 turrets in game. I'm fairly certain that not everyone complaining about Fire and freeze immunity or Stun/EMP immunity actually loves Firebird, Freeze and Hunter with it. Even if you do, you can adapt by using Incendiary mix/Corossive mix. As for EMP or Stun immunity, neither are capable of completely ruining Hunter's OD. EMP immunity means that you still drop flags and stop in your tracks even if you don't lose supplies. On top of this, you have a full 5 seconds to destroy tanks as they literally stand still. If you use EMP immunity, then you don't get frozen, but losing supplies and dropping objects is still quite deadly.

If you want to know about a game which ruined itself, look to Asphalt 8. You cannot even progress in the slightest if you don't spend 1600 or so USD. That's to get just 1 car. Those developers have had players consistently telling them for the past year that they're doing nothing right. The CM doesn't know anything, the customer care doesn't care about anything. They don't fix bugs. If I were to give an analogy for Tanki, then what Asphalt 8 has done is restricted battle earnings to 200 crystals, raised prices for items to roughly 5,600,000 for Mk7's and forced players to at least 1-2 million tankions to fully upgrade a single hull or turret. Also, you'd have to pay close to 100 USD for 5000 tankoins.

By contrast, here we have a great CM who's involved, along with helpers who care about the game and try to make things interesting. If you want to be able to get the best garage right away, then having to pay for it is not wrong. At the end of the day, like everything else, you win some, you lose some. You might get 125 mines 2 or 3 times and then win a skin or a mountain of crystals. Similarly, you might have to change your playing style from update to update, and that's because this game is still alive. You can't have the latest and best things right when they get released without paying money. To expect to get them is not realistic at all.

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I just opened 12 worthless ultra-containers. 1/3 mines and 7000 useless crystals.

125 mines

125 double damage

125 double damage

125 mines 

125 double armor

3500 crystals

3500 crystals 

magma effeck

125 mines

125 mines

125 double armor

125 double armor

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6 hours ago, Marcus said:

What did you expect from this update? We just replaced ordinary containers with ultra containers which have more cool prizes but nobody told that your chance to get cool prizes from these containers will be higher. I just don't understand what you are complaining about.

We expect some aspect of reasonableness - and got none.

"we replaced ordinary containers" is quite misleading - no?  They are only replaced during special events.  The odds of (anyone who is not a Legend that already has every paint) getting a hull alteration are similar to winning the lottery.

At the same time our modules we spent hundreds of thousands of crystals on have just been nerfed.  And you don't understand what players are complaining about?  Seriously?

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