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Augments for turrets, container changes, etc.


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4 hours ago, badgirl_of_railgunLT said:

 

Topic merged.

Your idea is more likely to be taken into consideration in this topic, rather than in the Ideas and Suggestions section.

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this is another worse update. i play xp/bp almost everyday at least 3hrs because its fun and it test your skill without any drugs. but thanks to the new update its not fun wasting 3hrs a day and not getting any crystal at all!! 

tanki if you want us to keep playing this game THEN STOP MAKING STUPID UPDATE AND MAKING THIS GAME PAY 2 WIN!!!

i personaly play pro battles everyday i dont play MM because MM is garbage and has no balance what so ever and i dont see why i should play MM if its PAY 2 WiIN battle. i like pro battles with out dugs so it can test every players skill not how much they can spend to beat another noob playes.

please please tanki consider what is right for the players not just how much $$$ you can make by making it PAY 2 WIN!!!

I  invested a lot of time and $$$ so please dont ruin the game!!! 

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58 minutes ago, Mr.Nibbles said:

Topic merged.

Your idea is more likely to be taken into consideration in this topic, rather than in the Ideas and Suggestions section.

What the idea was? You guys delete text all time you move post. 

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8 minutes ago, The_Pakistani said:

What the idea was? You guys delete text all time you move post. 

Please find the post manually. I believe it is on Page 40

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9 hours ago, DOUBLE-6 said:

 

We all have different options ?

This update was one of the best updates they ever done. I hope one day they remove the turrets and hulls and add them to containers only.

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2 hours ago, Retaliate said:

We all have different options ?

This update was one of the best updates they ever done. I hope one day they remove the turrets and hulls and add them to containers only.

say sike rn

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5 hours ago, The_Pakistani said:

This mad T.Simpson-Bart vulcan hornet with defender drone, and over drive active all time.. bash your 50% modules in nano secs..

 

Those vulcans are super deadly. They buffed vulcan too much in last turret update

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1 hour ago, thunderhunter123 said:

 

But some updates were good. Tanki Online increased effects for the turret augments.

...which defy what Alterations were in the first place. They weren't upgrades, they were sidegrades, meaning that they made a particular playstyle with a turret stronger but much worse in others. You wouldn't buy an alt because "oh I need to buff my turret', you bought it because you were good with the turret, and wanted to optimize it to your playstyle.

Sadly they now are nothing more than the latest p2w power race, despite what the developers say.

Edited by Guest
comma

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4 minutes ago, SamGamgee55 said:

...which defy what Alterations were in the first place. They weren't upgrades, they were sidegrades, meaning that they made a particular playstyle with a turret stronger but much worse in others. You wouldn't buy an alt because "oh I need to buff my turret', you bought it because you were good with the turret, and wanted to optimize it to your playstyle.

Sadly they now are nothing more than the latest p2w power race, despite what the developers say.

True. But I still like the increase of turret augments update. At least they are better now.

My Thunder can shoot faster because the projectile speed is now only -50% and not -60%.

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4 hours ago, thunderhunter123 said:

True. But I still like the increase of turret augments update. At least they are better now.

My Thunder can shoot faster because the projectile speed is now only -50% and not -60%.

Thunder doesn't have a single good Augment ?

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18 hours ago, DOUBLE-6 said:

yip thats spot on ...IT CAN .....BUT ITS HUGE DISADVANTAGE IS THE TURRET TURNING SPEED ITS VERY SLOW.

fv7MzyZ.png

what are you talking about there is no turning speed decrease in augment. The only thing that really improves with upgrades in Vulcan is turning speed.

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12 minutes ago, Mirza7 said:

fv7MzyZ.png

what are you talking about there is no turning speed decrease in augment. The only thing that really improves with upgrades in Vulcan is turning speed.

He's saying it is slow by default as it retains Stock's rotation speed while firing, which is about 1/4 speed while firing. It shouldn't be too much of a problem if you keep some distance from your target. 

 

And your DPS quadruples from MK1 to Mk8, so no, rotation speed isn't the only thing that improves. 

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Hey devs! Are you still reading this 40-page long thread? Good.

It is completely unacceptable that my Firebird protection doesn't protect me from the insane afterburn of Firebird's compact fuel tanks. What were you thinking?

It's unacceptable that vulcans can run around the map continuously firing from spawn to death. Were you even thinking?

While we're at it (going back a bit),, it is also unacceptable that if I take damage while activating a repair kit, it stops the repair kit. It gives a massive advantage to continuous-fire turrets, which are mostly close range. Didn't you already balance their high damage with the fact they don't have range?

You guys are continually screwing up the game-balance you yourselves have worked at, solving problems that few people think are a problem while thereby--thereby--causing massively bigger problems. Or by solving a legitimate small problem by heavy-handedly changing large chunks of the game--thereby causing massively bigger problems. The last handful of years are a ludicrous history of this. You guys should really all be fired.

 

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I hope these comments actually reach the developers rather than them just sitting here for fellow tankers to scan through. 

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2 hours ago, TheCongoSpider said:

Have you tried Small Calibre Charging Machine? 

With Small Calibre Charging Machine thunder is basically gauss without sniping mode. why would reduce damage just for that. most players already use protection against thunder. reducing damage further will not be good

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10 minutes ago, Mirza7 said:

With Small Calibre Charging Machine thunder is basically gauss without sniping mode. why would reduce damage just for that. most players already use protection against thunder. reducing damage further will not be good

Sledgehammer indirectly reduces damage. That doesn't stop most Thunders from using it. 

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10 minutes ago, Mirza7 said:

With Small Calibre Charging Machine thunder is basically gauss without sniping mode. why would reduce damage just for that. most players already use protection against thunder. reducing damage further will not be good

Ok you have a point, but more than half of all players use thunder, railgun, gauss etc;

In fact, nowadays, no one uses twins, Isida, magnum and soon fire and freeze will go extinct due to the new alts.

That's why I hate the long range turrets, because they do so much damage in a short amount of time. That's why many people equip protection but still there is no difference.

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