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Episode 253 of the V-LOG is live!


Marcus
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In today’s episode, we’ll be announcing another Lockdown event. We’ll also be looking into status effects, and announcing the results of the Rare Frame contest.

 

Check out V-LOG 253 right below!

 

 

Lockdown 3.0 Final?

HTML5 client

May Challenge 2

Blitz Tournaments

Create an eSports team

Wannabe Youtuber Submissions

Question of the Week Submissions

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Oh boy! Overdrive status should stay concealed. Bad idea, that remove some fun.

vQNAonU.png

What about one useful update like a better lobby? To tackle early capping or unfair head start from players that join faster than others? See below.

 

Edited by Viking4s
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 I asked this question before and still waiting on answer // E-SPORT

what I would like to know is .. what happens to those players who won the Penguin paint in last years contest . would we still be able to keep them if they lost ( just using this as example ) or would there be a new paint designed for this years event ..

I also agree but with mixed ideas on it..see  if you did have OD showing not many will activate it in battle at that time and might be waiting for to used later.. so I can see both sides / but I'm more with Viking4s on not showing our OD . let keep this be private .

over all good job Marcus seeing your now doing the work on your own..

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6 minutes ago, Bydo said:

 I asked this question before and still waiting on answer // E-SPORT

what I would like to know is .. what happens to those players who won the Penguin paint in last years contest . would we still be able to keep them if they lost ( just using this as example ) or would there be a new paint designed for this years event ..

I also agree but with mixed ideas on it..see  if you did have OD showing not many will activate it in battle at that time and might be waiting for to used later.. so I can see both sides / but I'm more with Viking4s on not showing our OD . let keep this be private .

over all good job Marcus seeing your now doing the work on your own..

The current decision about these paints is that they will stay and new paints will be made. That's what I know now.

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2 minutes ago, At_Shin said:

I do not understand what status effect showcase does... It shows if enemy's OD is at 100% or does it showcasestatus effects of tanks?

 

Both

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30 minutes ago, Viking4s said:

What about one useful update like a better lobby? To tackle early capping or unfair head start from players that join faster than others? See below

Yeah that will be a good update if implemented and also some graphic updates ?

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Oh nice, looks like spawn protection and defender drone additional protection have their own status effect indicator. Finally, we can avoid shooting people with spawn protection.

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Yeah a hornet will show you its butt that it got OD charged n then it will run n will hide behind walls. LOL. Wasps mostly drop bomb behind butts of your tank. Other hulls will suffer.. 

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Aww, why make it so that we see who has their OD ready on the enemy team? It ruins the surprise and people will unintentionally become more predictable. If anything that should be something given to Hornet's Overdrive. 

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5 minutes ago, TheCongoSpider said:

Aww, why make it so that we see who has their OD ready on the enemy team? It ruins the surprise and people will unintentionally become more predictable. If anything that should be something given to Hornet's Overdrive. 

Yes make Hornet stronger, it feels weak at the moment ?.

Add Drones name on the scoreboard too.

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3 minutes ago, Viking4s said:

Yes make Hornet stronger, it feels weak at the moment ?.

Add Drones name on the scoreboard too.

Well it should be given after a nerf, or a rework. Or it should have been given when it was released and have it tailored to that.

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They keep ruining the game, now you can see where the guy with the flag is, where the enemies are hiding (in the mini-map) and if they're ready to use their overdrive. Very funny ?

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I am one of those 5% of players who subscribed to watch every V-Log episode. Since the first episode of the V-Log 1, I have never missed a V-Log. Tanki Online has gone a very long way and shall continue to do so in the foreseeable future. We are now currently on V-Log 253. We are about a year away to V-Log 300.

I cannot wait for the release of the Ares hull and the new HTML5 client version of Tanki Online. In addition to that, I hope that developers finishes off the development of all the Legacy, Prime and Ultra skins. Shot colors must be added for all turrets and alterations must be added to Smoky and Thunder, plus adding all the remaining alterations for all hulls. That includes Ares as well when it comes out. The Ares hull is going to need XT, Legacy, Prime and Ultra skins as well as all the alterations it requires.

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2 hours ago, RIDDLER_8 said:

Blue sphere. I don't understand the reason why Titan domes are spheres on bridges.

 

2 hours ago, RIDDLER_8 said:

Blue-Sphere.png

 

due to it's raduis it's vertical and horizontal you can't see it's vertical raduis on grounds but it's possible on bridges

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14 minutes ago, fghjkl54 said:
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due to it's raduis it's vertical and horizontal you can't see it's vertical raduis on grounds but it's possible on bridges

I like it when I can see the whole sphere. Looks pretty cool, imho. Also fun when you're able to "attach" to it from the bottom ? 

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30 minutes ago, Maf said:

 

It makes sense to show it that way because one must note that all appropriate Overdrives affect the vertical plane up to some distance as well.

This is why a Wasp's bomb can damage players who are directly above / diagonally above it and so technically, it also affects players who are beneath it provided there is no obstacle or prop in between them. If the bomb only affected the horizontal plane, this would've been impossible. Same goes for the electromagnetic pulse generated by Hunter's Overdrive - affecting all players around it. Even Dictator's Overdrive can activate teammate's supplies and freeze enemy players up to again, a specific distance in the vertical plane. 

Similarly we have Titan's Overdrive, which as @Maf mentioned can be connected to from the top and bottom, and you don't even have to be in direct contact with it (meaning there can be an obstacle or prop between you and the actual generator). 

Mastering this key aspect of these Overdrives is a very good skill to develop and have, especially in tournaments. Even in Blitz last season, think it was Kungur, some smart teams coordinated their attack through the middle bridge by having a Dictator drive over the bridge (something that's generally avoided) with an Isida and one or two other players which went underneath the bridge. The Dictator would then either, before the attack or after a successful flag grab give his teammates supplies and freeze the enemy players both on top and underneath the bridge.

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