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Kamikaze Blaster+Damage Boosters


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Do you use a Blaster?  

21 members have voted

  1. 1. Do you use a Blaster?

    • Yes
      4
    • No
      17


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I am starting this topic based on this method that has been working well for me.

As a Viking user, I activate my OD when there is a crowd of enemies nearby. Before I got my blaster (kamikaze) drone, I needed to make sure I would have enough health or DA/RK to maximize my OD usage time. It is often frustrating to die in middle of your OD, especially with its slow recharging speed. Now that I have the Blaster drone, I head right into large crowds of enemies, and if I die I make more kills than if I don't. I now only activate my OD when my drone cool-down is finished.

Therefore I want to discuss if other Blaster users have found that it is worth it to die when using Viking OD or any kind of Damage Booster. Do you self-destruct to inflict damage? Is it OP in Siege? Have you taken down a Juggernaut with it?

There seems plenty to discuss about when your Blaster is dealing a high amount of damage. Please leave your thoughts down below.

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So Viking's Overdrive does increase the damage you do with it? Good to know. 

 

Having double damage activated when you die doubles the damage that the drone does. It's optimal to have DD active when you die. It looks even more powerful with Viking's Overdrive, in your case. The drone's playstyle isn't my thing, unfortunately. I've only used it a few times. 

 

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23 minutes ago, ILiveOnTheChatBox123 said:

I am starting this topic based on this method that has been working well for me.

As a Viking user, I activate my OD when there is a crowd of enemies nearby. Before I got my blaster (kamikaze) drone, I needed to make sure I would have enough health or DA/RK to maximize my OD usage time. It is often frustrating to die in middle of your OD, especially with its slow recharging speed. Now that I have the Blaster drone, I head right into large crowds of enemies, and if I die I make more kills than if I don't. I now only activate my OD when my drone cool-down is finished.

Therefore I want to discuss if other Blaster users have found that it is worth it to die when using Viking OD or any kind of Damage Booster. Do you self-destruct to inflict damage? Is it OP in Siege? Have you taken down a Juggernaut with it?

There seems plenty to discuss about when your Blaster is dealing a high amount of damage. Please leave your thoughts down below.

i didnt get that drone unfortunately but i used it on the test servers and its good when u use it with firebird -hunter in a short map .when u die u take out 2-3 of them easily .but damn this thing consumes batteries fast

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5 minutes ago, sharifsahaf said:

i didnt get that drone unfortunately but i used it on the test servers and its good when u use it with firebird -hunter in a short map .when u die u take out 2-3 of them easily .but damn this thing consumes batteries fast

All drones consume the same number of batteries. 

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25 minutes ago, TheCongoSpider said:

All drones consume the same number of batteries. 

i think supplier takes more .im not sure .maybe i was low on batteries

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All drones take 1 battery per minute at the start of the minute. I verified on the test server. If you quit a lot of battles with drone equipped, you will waste more batteries.

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17 minutes ago, sharifsahaf said:

i think supplier takes more .im not sure .maybe i was low on batteries

Supplier has the standard 1 battery per minute. It used to use more batteries in the past, but not anymore. 

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Just now, TheCongoSpider said:

Supplier has the standard 1 battery per minute. It used to use more batteries in the past, but not anymore. 

supplier is quite good but i think tricksters better  due to  various reasons

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3 minutes ago, sharifsahaf said:

supplier is quite good but i think tricksters better  due to  various reasons

Supplier is more practical for me. As you can see from my profile, I use Supplier a lot. 

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4 minutes ago, TheCongoSpider said:

Supplier is more practical for me. As you can see from my profile, I use Supplier a lot. 

its quite effective and has a reasonable price.trickster is for lighter hulls like wasp and hornets  cause believe me speed boosts are the first thing i use on a medium or heavy hull

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7 hours ago, TheCongoSpider said:

Supplier has the standard 1 battery per minute. It used to use more batteries in the past, but not anymore. 

7 hours ago, sharifsahaf said:

i think supplier takes more .im not sure .maybe i was low on batteries

WRONG, drone always used one battery per minute, it never changed. If you leave the battle it reset to zero. 

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20 minutes ago, Viking4s said:

WRONG, drone always used one battery per minute, it never changed. If you leave the battle it reset to zero. 

I remember very well when my Supplier used to use 20+ batteries every battle. 

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30 minutes ago, TheCongoSpider said:

I remember very well when my Supplier used to use 20+ batteries every battle. 

Something must have been wrong with your account/game client you used (or whatever tanki bug). Or maybe it was in the test servers (where mechanics are always tweaked). All the v-log and communication were pretty clear about this fact when Drones were launched.

Edited by Viking4s

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I don't even have the drone but judging the fact that it has to get in close to be effective, I'd say it's really not very effective, especially when you get into the high ranks and playing with short range items is gonna be real frustrating.

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16 hours ago, TheCongoSpider said:

So Viking's Overdrive does increase the damage you do with it? Good to know. 

If it does, then I'll definitely go test it. Seems like a very interesting strategy, if true.

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5 minutes ago, Maf said:

If it does, then I'll definitely go test it. Seems like a very interesting strategy, if true.

I already tested it earlier. 

 

I did it with Vulcan (non-melee) and Firebird (melee) to see if there was a difference in damage between the explosions (because melee gets a higher damage boost with the Overdrive than non-melee). There didn't seem to be a difference between the explosions. 

The highest I got was 7281 damage on an unprotected enemy. That's with a 1/20 Blaster and DD activated when I died.

 

Edited by TheCongoSpider
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On 5/27/2020 at 9:07 AM, Viking4s said:

Something must have been wrong with your account/game client you used (or whatever tanki bug). Or maybe it was in the test servers (where mechanics are always tweaked). All the v-log and communication were pretty clear about this fact when Drones were launched.

 Probably a bug. And it was on the real servers.

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On 5/28/2020 at 1:20 AM, TheCongoSpider said:

I already tested it earlier. 

I did it with Vulcan (non-melee) and Firebird (melee) to see if there was a difference in damage between the explosions (because melee gets a higher damage boost with the Overdrive than non-melee). There didn't seem to be a difference between the explosions. 

The highest I got was 7281 damage on an unprotected enemy. That's with a 1/20 Blaster and DD activated when I died.

I tested it yesterday and frankly, wasn't very impressed. I was under the false impression that dying and exploding while OD is on would boost my Blaster damage, but that doesn't seem to be the case. Only DD seems to double Blaster's damage. It did help me get a few extra kills, but I noticed that I spent a lot more time focusing on dying next to an enemy instead of actually surviving and getting kills normally, so overall it reduced my performance quite a bit.

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20 minutes ago, At_Shin said:

but then how was spider able to deal 7k damage with blaster level 1. it does not make sense.

Good question. I did 7k damage once, but my blaster is 18/20. Not too sure exactly how it works.

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On 5/29/2020 at 5:37 AM, Maf said:

I tested it yesterday and frankly, wasn't very impressed. I was under the false impression that dying and exploding while OD is on would boost my Blaster damage, but that doesn't seem to be the case. Only DD seems to double Blaster's damage. It did help me get a few extra kills, but I noticed that I spent a lot more time focusing on dying next to an enemy instead of actually surviving and getting kills normally, so overall it reduced my performance quite a bit.

If you use a medium hull and a melee-ranged turret, your strategy barely changes, and the drone just racks up kills.

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20 minutes ago, ILiveOnTheChatBox123 said:

If you use a medium hull and a melee-ranged turret, your strategy barely changes, and the drone just racks up kills.

I feel like if you don't change strategy, then you're wasting batteries for the most part. I'd rather use a drone I'm more comfortable with, or a drone that's passive and doesn't have any strategy at all.

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3 hours ago, Maf said:

I feel like if you don't change strategy, then you're wasting batteries for the most part.

What do you mean? If I am basically doing the same thing and I happen to score higher, that is wasting batteries? Why?

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8 hours ago, ILiveOnTheChatBox123 said:

What do you mean? If I am basically doing the same thing and I happen to score higher, that is wasting batteries? Why?

Any drone with an active ability requires you to adapt your gameplay to its function if you want to use it to its highest potential. For example, with Defender you could just keep playing normally and using DA like you normally do (either right after spawn or after you activate DD and SB), and you would surely get some advantage out of your drone from getting into unexpected fights and winning them when you would have lost if you had no Defender. But it's much more advantageous to wait as long as possible until you know you're about to be under heavy fire (like when you get into the enemy base) and activate it then, to make sure the 15 seconds bonus armour defends you as long as possible.

Same with Blaster — you could just play normally and hope that Blaster gives you a few extra kills, or you could adjust your strategy and ensure that you don't die without an enemy next to you, which takes a significant amount of extra planning and strategy. Personally, I don't think this extra effort is worth the benefit it gives you, which is why I prefer most other drones over Blaster.

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7 hours ago, Maf said:

 

I don'y mean that I am stubborn and won't change my strategy, its just that I am usually within a short range of an opponent ANYWAY due to my combo. If I wouldn't usually be nearby enemies, then maybe the drone is not worth it. I am gaining most of what I normally would gain, without much planning.

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4 hours ago, ILiveOnTheChatBox123 said:

I don'y mean that I am stubborn and won't change my strategy, its just that I am usually within a short range of an opponent ANYWAY due to my combo. If I wouldn't usually be nearby enemies, then maybe the drone is not worth it. I am gaining most of what I normally would gain, without much planning.

I still think you'd need to change your strategy just a bit to be more effective, but you do make a good point.

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