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Remove developers from the Game


Viking4s
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Please remove developers from the Game   

93 members have voted

  1. 1. Should we remove Devs?

    • 200% yes
      36
    • 100% yes
      1
    • Yes
      6
    • Yes, but... (explain in thread)
      5
    • No opinion
      17
    • Maybe on week days only
      14
    • Certainly Not! I love Devs, they bring me fun and joy everyday.
      14


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7 minutes ago, wolverine848 said:

Depends on how much you like being in a battle with 15 Legends...

I'm General. I have to play TDM and ASL and other modes to complete missions. I've been in a lot of Legend battles, with famous players such as Pace, Zackery459, and Dosheg. It's not fun (except for chatting). ?

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16 hours ago, Viking4s said:

There is not one truth but many,

Apart from opinions there are also facts. Your opinion may be that non-PRO is better nowadays, but in fact most players preferred to quit playing it, meaning that in fact old Tanki was generally preferred by players. Nothing wrong in being surprised that others think differently.

Quote

Not having battle fund in pro-battle is a blessing from god, no grinding, containers, and stars that denature the spirit of the game.  

I do not know what god(s) you believe in, but maybe you mean Hermes, the Greek god of thieves? You can have fun in-game while getting rewards to be able to compete with those who grind MM and occasionally enter PRO or just spend lots of money in-game.

Quote

  [Removing battle funds] was a blessing for special format, as now it is truly about skills and pride.

IDK what is so great about pride, but I can't see how being able to buy something like a paint or new equipment made format battles boring or less competitive.

16 hours ago, E_polypterus said:

[MM failing] In my dreams ☹️  

MM battles overall are already failing.

16 hours ago, Mr.Nibbles said:

I just saw this topic...

Alright, sure, let's go with the majority on this one, because that TOTALLY goes perfectly every time, and with there being no Developers, there will be some EXCELLENT updates to come in the futu...Oh wait, the Developers are the ones who add stuff to the game? I guess the game will just stay the exact same forever, and of course, that would cause some negative feedback...

 

Who needs new stuff in the game? The game could stay as it was in the past with optimization updates, anti-cheat. etc.

Why are you so worried about some negative feedback now when you support devs who make updates despite tons of negative feedback, only to see that regular guys who just play the game or players like me who like to analyze things like gameplay are actually better than their professional game designer?

And even when so many people have quit and a large part of those who are left still complain Hazel still keeps showing us that hasn't learned from that.

Quote

There's absolutely no way to win; people complain at every junction, even if it is about an update they have been asking for years for (cough new turret or hull cough)...

Indeed, you can't win them all, but you can try winning the majority.

Also, since when is adding new turrets something people ask for? It is the devs that keep implying that players are looking forward to things like Ares. Just keep watching the V-LOGS while ignoring reality.

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18 hours ago, Picassoo said:

Using format battles was never a good way of power leveling, and playing MM is for many essentially power leveling as people play it for rewards, not for fun.

 

Indeed the 99 or rather 100% are hurt

Not power leveling, crystal farming using alts. The same reason goldboxes don't get increased odds in PRO-battles. They try to stop the few players that are tryhard enough to do this but do it in the worst way possible

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2 minutes ago, BigCar said:

Not power leveling, crystal farming using alts. The same reason goldboxes don't get increased odds in PRO-battles. They try to stop the few players that are tryhard enough to do this but do it in the worst way possible

Crystal farming is essentially working for an ultra low pay then spending everything in-game.

Good point about the gold box, but it is still bad that MM battles have so much better rewards than PRO. And I do not believe that the whoever exactly stands behind that is being honest with us. Removing funds from XP/BP is just meant to make people play non-PRO, just like Mk and Tk updates were meant as an excuse for making everything more expensive and drones were added as another P2W feature, not to enhance gameplay.

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1 minute ago, Picassoo said:

like Mk and Tk updates

At least they should’ve allowed players to buy the relevant modifications straight away without having to buy from mk1 0nwards.

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1 hour ago, Picassoo said:

Apart from opinions there are also facts. Your opinion may be that non-PRO is better nowadays, but in fact most players preferred to quit playing it, meaning that in fact old Tanki was generally preferred by players. Nothing wrong in being surprised that others think differently.

I do not know what god(s) you believe in, but maybe you mean Hermes, the Greek god of thieves? You can have fun in-game while getting rewards to be able to compete with those who grind MM and occasionally enter PRO or just spend lots of money in-game.

IDK what is so great about pride, but I can't see how being able to buy something like a paint or new equipment made format battles boring or less competitive.

Pro battles have kept most of the old tanki: use old maps, get in battle whenever you want, old reward system,...) they pretty much did not change, the main difference is the termination process, the inability to do daily mission in it (and other special events) and probably the setting of Overdrives (that can be removed). But they had also some issues, that MM removes (this do not means that MM is better, it has some drawbacks to it too). No funds for xp/bp, private and clans is IMO better, yes. They allowed easy power leveling and crystals farming. XP/BP should be only about skills and competition. Yes, Hermes but he was the Greek God of Sport. Some players complained that they needed crystals to buy equipment and paints, and they now can't, so for them it is more than just the competition and the fun. I remember in the old time being bullied out of XP/BP because I was not "performing well", in fact it was more of they will end up in the losing team and get less crystals. Things is, you can't get better if you don't play.

I looked at the definition of power levelling, as I was not sure of the extent of the definition: Power leveling is the term used to describe the process of leveling a character/account as rapidly as possible with the least amount of play time. In other term it is too rank as fast as possible by gaining lots of XP, but usually at the expense of lower/weaker equipment. Contrary to what many believe, efficient power leveling does not require endless hours of grinding. The best methods of power leveling involve getting the best of the system in an orderly fashion.

Crystals farming, is mostly gaining as much crystals while remaining at its current rank (also known as twinking). 

The question would be in which system, MM or Pro-battles (including the special formats) you can better do Power levelling or Crystals farming. Obviously  we are not looking for power leveling that provide only few crystals, this is not a desirable outcome.

Edited by Viking4s

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42 minutes ago, E_polypterus said:

At least they should’ve allowed players to buy the relevant modifications straight away without having to buy from mk1 0nwards.

Some player asked to have the ability to buy intermediary equipment, mostly they discovered parkour at a high rank and found out that a jumper needs a low modification to be able to fly higher.

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1 hour ago, BigCar said:

Not power leveling, crystal farming using alts. The same reason goldboxes don't get increased odds in PRO-battles. They try to stop the few players that are try hard enough to do this but do it in the worst way possible

Yes, crystals farming and goldbox farming. But also, if you play XP/BP CP on a small map, all the participants get both higher crystals and higher xp than non xp/bp battles. You get xp and crystals added to the fund each time a tank dies. With light hull and powerful railgun, you get more kills per minutes. If on top of that you do it on a small maps and add flags (more xp and crystal per capping), xp/bp is definitely an efficient way for a good xp/crystal ratio while power leveling (leveling in shorter time). 

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8 hours ago, E_polypterus said:

That is exactly the way i play the game.

With this summer boost, the current MM comply 100% with power leveling definition ? - fast levelling in a short time and fewer crystals. 
But this is the opposite of what a F2P player should do when playing on Tanki, it should do more twinking and less power leveling.

Edited by Viking4s
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42 minutes ago, Viking4s said:

With this summer boost, the current MM comply 100% with power leveling definition ? - fast levelling in a short time and fewer crystals. 
But this is the opposite of what a F2P player should do when playing on Tanki, it should do more twinking and less power leveling.

I used to play MM only when I needed crystals. It’s the same rn. I did not have and still don’t have any intention of ranking up (Idk but when it comes to ranking up fast, I suck lol)

At low ranks ppl rank too fast and as you said, stay stuck with very less crystal counts.

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9 hours ago, wolverine848 said:

Depends on how much you like being in a battle with 15 Legends...

im almost legend myself so it maybe normal but i would like it less indeed 

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2 hours ago, Viking4s said:

Some player asked to have the ability to buy intermediary equipment, mostly they discovered parkour at a high rank and found out that a jumper needs a low modification to be able to fly higher.

for parkour and other it is better mk1. also when there is a new hull or turret in the garage you dont have to put 200 000 cry in it to buy at mk7 to then not like the turret. and can just try it out for 1000 as mk1. but then you need to upgrda it to mk7 wich cost a lot of cry. they should ad the option when u can buy mk7 and u want to buy mk1 u can do it or reset it on request of parkourist. ( like they once had to do after an update)

Edited by yasgfgfffgf

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2 hours ago, Viking4s said:

Pro battles have kept most of the old tanki: use old maps, get in battle whenever you want, old reward system,...

Crystals farming, is mostly gaining as much crystals while remaining at its current rank (also known as twinking). 

The question would be in which system, MM or Pro-battles (including the special formats) you can better do Power levelling or Crystals farming. Obviously  we are not looking for power leveling that provide only few crystals, this is not a desirable outcome.

Indeed the mechanics have not changed, but new turrets (especially Magnum) make the gameplay a ton worse, and on some maps even kill it completely (Noise, for instance).

New drug mechanics make tanks live shorter, tanks now are almost always on full drugs, you just have to rush in. So drug battles are now worse, though battles with no drugs are free from this problem.

Also, turret balance. many turrets have changed, some are OP, some have different roles. There wasn't really any best turret back in the day, now there are.

Quote

Yes, Hermes but he was the Greek God of Sport

He was not.

Quote

Crystals farming, is mostly gaining as much crystals while remaining at its current rank (also known as twinking). 

The question would be in which system, MM or Pro-battles (including the special formats) you can better do Power levelling or Crystals farming. Obviously  we are not looking for power leveling that provide only few crystals, this is not a desirable outcome.

Crystal farming in non-PRO, XP in certain PRO battle modes, not format battles.

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3 hours ago, yasgfgfffgf said:

im almost legend myself so it maybe normal but i would like it less indeed 

My alt account is Marshal.

During non-peak times when I try to do a mission I get placed in battles with 15 other Legends.  I'm the only non-Legend in the battle.

Now - if it was mostly L1, or L2, or even L3 it might not be so bad.  But MM does not differentiate (it should) between L1 and L35.  So at least half my opponents had full garage and excessive use of upgraded drones.  Surprisingly I was not always in bottom half but - I hate starting battles with that kind of handicap.

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7 minutes ago, wolverine848 said:

My alt account is Marshal.

During non-peak times when I try to do a mission I get placed in battles with 15 other Legends.  I'm the only non-Legend in the battle.

Now - if it was mostly L1, or L2, or even L3 it might not be so bad.  But MM does not differentiate (it should) between L1 and L35.  So at least half my opponents had full garage and excessive use of upgraded drones.  Surprisingly I was not always in bottom half but - I hate starting battles with that kind of handicap.

That happens to me during close to peak times as well. Some Legends have the same GS that I do at Marshal so I assume it's because of that. 

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2 hours ago, Picassoo said:

Indeed the mechanics have not changed, but new turrets (especially Magnum) make the gameplay a ton worse, and on some maps even kill it completely (Noise, for instance).

New drug mechanics make tanks live shorter, tanks now are almost always on full drugs, you just have to rush in. So drug battles are now worse, though battles with no drugs are free from this problem.

Also, turret balance. many turrets have changed, some are OP, some have different roles. There wasn't really any best turret back in the day, now there are.

He was not.

Yeah blame Magnum. Noise is indeed a unique map, very unbalanced and very small. Nothing can beat the good old time, right!?
New drug mechanics make tanks live shorter or longer. Drug-free battle are the worse, if you are not max up there is no way you can defeat an opponent. Drugs provide unbalance that you can take advantage of. Usually, you find that someone made a battle and made the bracket lower with the top limite being his rank. Plus it is so long that when you enter your are the only one in the opposite team and you get killed before you could say hi. Turret balance, hum... where to start....

Hermes was a god of many things: Hermes was the Greek god of trade, thieves, sports, travelers, athletes, messenger of the gods, and the guide to the Underworld, according to Greek mythology. pick one ?

Edited by Viking4s
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12 minutes ago, Viking4s said:

Drug-free battle are the worse, if you are not max up there is no way you can defeat an opponent.

?

Drug-free means no DA and no batteries.

You get plenty of kills in no-supply battles - but you actually have to work for them.

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7 hours ago, Picassoo said:

Apart from opinions there are also facts. Your opinion may be that non-PRO is better nowadays, but in fact most players preferred to quit playing it, meaning that in fact old Tanki was generally preferred by players. Nothing wrong in being surprised that others think differently.

I do not know what god(s) you believe in, but maybe you mean Hermes, the Greek god of thieves? You can have fun in-game while getting rewards to be able to compete with those who grind MM and occasionally enter PRO or just spend lots of money in-game.

IDK what is so great about pride, but I can't see how being able to buy something like a paint or new equipment made format battles boring or less competitive.

MM battles overall are already failing.

Who needs new stuff in the game? The game could stay as it was in the past with optimization updates, anti-cheat. etc.

Why are you so worried about some negative feedback now when you support devs who make updates despite tons of negative feedback, only to see that regular guys who just play the game or players like me who like to analyze things like gameplay are actually better than their professional game designer?

And even when so many people have quit and a large part of those who are left still complain Hazel still keeps showing us that hasn't learned from that.

Indeed, you can't win them all, but you can try winning the majority.

Also, since when is adding new turrets something people ask for? It is the devs that keep implying that players are looking forward to things like Ares. Just keep watching the V-LOGS while ignoring reality.

Well i for one think the devs should stay,lets be honest without a developing team the game would grind to a halt and any bugs that needed sorting would stay unsorted. BUT on the flip side the devs have got to start and acknowledge that players actually no what is and what is not good for a fair and balanced game. could say a lot more but we all no where im going with this. 

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44 minutes ago, Viking4s said:

Yeah blame Magnum. Noise is indeed a unique map, very unbalanced and very small. Nothing can beat the good old time, right!?
New drug mechanics make tanks live shorter or longer. Drug-free battle are the worse, if you are not max up there is no way you can defeat an opponent. Drugs provide unbalance that you can take advantage of. Usually, you find that someone made a battle and made the bracket lower with the top limite being his rank. Plus it is so long that when you enter your are the only one in the opposite team and you get killed before you could say hi. Turret balance, hum... where to start....

Hermes was a god of many things: Hermes was the Greek god of trade, thieves, sports, travelers, athletes, messenger of the gods, and the guide to the Underworld, according to Greek mythology. pick one ?

Jack of all trades really, wonder if he's mates with HAZEL.

Edited by cosmic666

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2 hours ago, cosmic666 said:

Jack of all trades really, wonder if he's mates with HAZEL.

He is my God. The god of tanki. And, you you are a rebellious heathen. ?

Edited by Viking4s

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16 hours ago, cosmic666 said:

Well i for one think the devs should stay,lets be honest without a developing team the game would grind to a halt and any bugs that needed sorting would stay unsorted. BUT on the flip side the devs have got to start and acknowledge that players actually no what is and what is not good for a fair and balanced game. could say a lot more but we all no where im going with this. 

You're not alone, I covered that in my first post on this topic, and you can safely assume most people acknowledge that.

But the devs keep making game-breaking updates (whoever comes up with them must have terrible game designing skills combined with unhealthy confidence), while fixing bugs seems to be a low priority matter for them.

 

16 hours ago, Viking4s said:

Yeah blame Magnum. Noise is indeed a unique map, very unbalanced and very small. Nothing can beat the good old time, right!?
New drug mechanics make tanks live shorter or longer.

Noise is just an example of a map that got completely destroyed by Magnum.  In reality, playing on any map on which Magnum is viable, such as Serpuhov, is way worse now.

You can get hit behind a wall while sneaking, and often you won't even be able to cross the middle of the map even if you are careful. Often they will splash you when you're in a 1v1 scenario. And when you take it on at close range, it turns out to have great DPS. Though even if it had 10 secs of reload time the whole artillery mechanic is pointless in this game.

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While where on the subject of removal, anyone no what happened to the second placed player in the efficiency ratings...yarp cool i think was his name.

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Honestly this game might be better if the devs take a long vacation and program scheduled events for certain days and months of the year. This game already died. No one would miss them tbh. Maybe 1-3 people who have the willpower to save tanki should be in office. 

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On 6/30/2020 at 8:43 AM, yellowghetto said:

Honestly this game might be better if the devs take a long vacation and program scheduled events for certain days and months of the year. This game already died. No one would miss them tbh. Maybe 1-3 people who have the willpower to save tanki should be in office. 

This might happen anyway with the number of players being low, less cash flow, so not enough money to pay employees, staff reduction. You can already see that there is more volunteers now managing the forum, this would have been unthinkable during Cedric era.

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