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5 minutes ago, cosmic666 said:

You yourself are using the FLYING CHEAT to benefit (YOU) in battles, so i would hesitate a wild guess that the unbalanced shambles of MM will not affect you as much as others.

First of all, do not insult my cute Hopper as "flying cheat". Second, it benefits both me and my respective team. Third, in my impression, the MMS algorithm does pretty much the best possible job to compose teams for competitive battle, the fact that many battles develop one sided is beyond what a team composition algorithm can do.

I am not fond of the development path of the game, with its focus on instant gratifications, quick achievements and lotteries, and the ever more disruptive changes to the game. I think that this path should be reversed, not by still more fancy disruptive changes, but by a persistent attitude of continuity instead of disruption and steady hand that rewards persistence, long-term account strategy and smarts.

However, I do arrange to live well with the world as it is.

https://ibb.co/M1606FR

 

5 minutes ago, cosmic666 said:

How can you blame any player for leaving a battle under the current playing conditions.

I do blame them for deserting their teammates in battle. I accuse them of perpetrating the most egregious act of sociopathy a human being can perpetrate. I despise them for this from the very depth of my heart.

Dude, in yesterday I played an MMS battle, just by myself, where there was a group of three e-sports champions on the other side. It quickly evolved into a rout and a massacre. Half of our team deserted us teammates. The three of us remaining did our best to defend our base, and more than once we managed against all odds to foil an enemy attack of overwhelming force. We lost that battle standing upright as free men and women. The very idea of abandoning this dedicated, courageous, industrious Isida which so stoically respawned time and again to skillfully heal her two remaining teammates and charge at the attackers, the very idea of abandoning her in the heat of battle is utterly alien to me. In my book those deserters leave not only a battle, but also the community of human beings.

My solace is that these deserters affirm a behavioral pattern for themselves, which will see them fail in real life.

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37 minutes ago, von_Cronberg said:

First of all, do not insult my cute Hopper as "flying cheat". Second, it benefits both me and my respective team. Third, in my impression, the MMS algorithm does pretty much the best possible job to compose teams for competitive battle, the fact that many battles develop one sided is beyond what a team composition algorithm can do.

I am not fond of the development path of the game, with its focus on instant gratifications, quick achievements and lotteries, and the ever more disruptive changes to the game. I think that this path should be reversed, not by still more fancy disruptive changes, but by a persistent attitude of continuity instead of disruption and steady hand that rewards persistence, long-term account strategy and smarts.

However, I do arrange to live well with the world as it is.

https://ibb.co/M1606FR

 

I do blame them for deserting their teammates in battle. I accuse them of perpetrating the most egregious act of sociopathy a human being can perpetrate. I despise them for this from the very depth of my heart.

Dude, in yesterday I played an MMS battle, just by myself, where there was a group of three e-sports champions on the other side. It quickly evolved into a rout and a massacre. Half of our team deserted us teammates. The three of us remaining did our best to defend our base, and more than once we managed against all odds to foil an enemy attack of overwhelming force. We lost that battle standing upright as free men and women. The very idea of abandoning this dedicated, courageous, industrious Isida which so stoically respawned time and again to skillfully heal her two remaining teammates and charge at the attackers, the very idea of abandoning her in the heat of battle is utterly alien to me. In my book those deserters leave not only a battle, but also the community of human beings.

My solace is that these deserters affirm a behavioral pattern for themselves, which will see them fail in real life.

Well if they truly were esports champions then they had the spectrum hack modules on i take it.

And you and the other 2 players should have high tailed it out of dodge at the beginning.

i've been there, done that, got the T-shirt.

i used to lambast players for deserting their teammates during a battle, not anymore.

The way TO is panning out more and more players will leave due to the OP equipment they are facing, be it spectrum modules, OP hulls, turrets, overdrives, huge rank difference in battles etc, etc.

Don't give me this last stand nonsense, if you want to get slaughtered in battle that's up to you, and because you use the FLYING CHEAT, i have no sympathy for you whatsoever. 

You criticise TO in your own way, just like me, but there is a difference, i don't use blatant legal cheats to go into battles. I would rather see every overdrive scrapped, along with drones and any and all alts for both turrets and hulls.

Then and only then would you see the true skill of players coming to the fore in battles.

Also ditch the challenge, it encourages players to be selfish in battle, usually to the downfall for the rest of the team.

There is just to much OP stuff players can equip their tanks with, and those with the cash to obtain this highly OP gear are in the minority, but because of their superior garage they dominate battles and this gives rise to many players just exiting battles even before the halfway point is reached.

These are the facts that play out in every single battle i go into in 1 form or another. TO is unbalanced and will remain so when players like you keep on buying their OP equipment to justify the devs bringing it into the game, making sure that they will always be in the money as long as selfish players keep buying their OP hukks, turrets, etc.

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22 minutes ago, cosmic666 said:

The way TO is panning out more and more players will leave due to the OP equipment they are facing, be it spectrum modules,

I don't know about that. I'd rather go up against a 20% Spectrum module than a 50% module specialized against my turret.

Also, anyone with a Spectrum module frankly deserves it. They have earned it, whether helping the game, or succeeding in a tournament.

Edited by GrayWolf8733
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12 minutes ago, cosmic666 said:

TO is unbalanced and will remain so when players like you keep on buying their OP equipment to justify the devs bringing it into the game, making sure that they will always be in the money as long as selfish players keep buying their OP hukks, turrets, etc.

My cute Hopper is bought and gets upgraded with crystals from the millions of those I accumulate from gameplay. The only thing I actually spend money on, besides premium and battle passes, is hull immunity augments. I consider this a legitimate defensive measure against the diverse overpowered Pay-To-Win weapons that Alternativa sells to teenagers who would urgently need clinical help for their fundamental self-esteem issues, but rather mitigate the symptoms by annoying other people in an online game. I never bought any Pay-To-Win weapon, and I could never again look into a mirror if I would. Whenever I encounter a player with a Gauss EMP augment in a battle, I dedicate the battle exclusively to humiliating that player, in order to better them as a person. I think I am doing fine.

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2 hours ago, von_Cronberg said:

First of all, do not insult my cute Hopper as "flying cheat". Second, it benefits both me and my respective team. Third, in my impression, the MMS algorithm does pretty much the best possible job to compose teams for competitive battle, the fact that many battles develop one sided is beyond what a team composition algorithm can do.

I am not fond of the development path of the game, with its focus on instant gratifications, quick achievements and lotteries, and the ever more disruptive changes to the game. I think that this path should be reversed, not by still more fancy disruptive changes, but by a persistent attitude of continuity instead of disruption and steady hand that rewards persistence, long-term account strategy and smarts.

However, I do arrange to live well with the world as it is.

https://ibb.co/M1606FR

 

I do blame them for deserting their teammates in battle. I accuse them of perpetrating the most egregious act of sociopathy a human being can perpetrate. I despise them for this from the very depth of my heart.

Dude, in yesterday I played an MMS battle, just by myself, where there was a group of three e-sports champions on the other side. It quickly evolved into a rout and a massacre. Half of our team deserted us teammates. The three of us remaining did our best to defend our base, and more than once we managed against all odds to foil an enemy attack of overwhelming force. We lost that battle standing upright as free men and women. The very idea of abandoning this dedicated, courageous, industrious Isida which so stoically respawned time and again to skillfully heal her two remaining teammates and charge at the attackers, the very idea of abandoning her in the heat of battle is utterly alien to me. In my book those deserters leave not only a battle, but also the community of human beings.

My solace is that these deserters affirm a behavioral pattern for themselves, which will see them fail in real life.

You understand that players abandoning battles is a symptom right?  The underlying cause of that symptom is MatchMaker. How about you campaign for changes to MatchMaker, which is not close to what you think it is.  It is deeply flawed.  Fixes to MM will lower the incidences of abandonment.  But I don't really see you focusing on that.

And wow... it's not an actual life experience.  It's a game.

 

Sidebar... the "only things you buy" is hull immunities?   HELLO - they are OP to the extreme.  At least the drones and most augments can be bought with "hard-earned" crystals.  And if you spend $ on BPs then you are getting Gold-level rewards 5x as often as F2P tankers.  You don't think all those extra crystals and augments and containers gives you a big advantage?  Seems a wee bit hypocritical to be commenting on "Pay-To-Win" weapons when you are basically the same.

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2 hours ago, GrayWolf8733 said:

I don't know about that. I'd rather go up against a 20% Spectrum module than a 50% module specialized against my turret.

Also, anyone with a Spectrum module frankly deserves it. They have earned it, whether helping the game, or succeeding in a tournament.

Not saying they don't deserve some reward for doing well. Answer this then, like you said you would rather face 20% than 50%, makes sense, so why do they equip it.

And i don't want to hear, they do it because it's 20% against everything, give me another reason why anyone would only want 20% instead of 50%. I no why, it's because they seem to weather any amount of fire directed at them for a unrealistic amount of time. 

This is a fact i have encountered many times, they are extremely hard to defeat 1 on 1 in battle, even if i have 50% against them i never fancy my chances of killing them before they kill me. And don't even go there about them being way more skilled than me, because even if they were (which they are not) i have 50 they have 20, should be a done deal in my favour, 70% of the time it never works out that way.

I consider it a minor triumph if i manage to get the better of any player with a spectrum module on.

I've been playing TO for years, i no what i no when it comes to discussing game play in battles.  

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3 hours ago, von_Cronberg said:

My cute Hopper is bought and gets upgraded with crystals from the millions of those I accumulate from gameplay. The only thing I actually spend money on, besides premium and battle passes, is hull immunity augments. I consider this a legitimate defensive measure against the diverse overpowered Pay-To-Win weapons that Alternativa sells to teenagers who would urgently need clinical help for their fundamental self-esteem issues, but rather mitigate the symptoms by annoying other people in an online game. I never bought any Pay-To-Win weapon, and I could never again look into a mirror if I would. Whenever I encounter a player with a Gauss EMP augment in a battle, I dedicate the battle exclusively to humiliating that player, in order to better them as a person. I think I am doing fine.

Really think you are missing a fundamental point here. You have it in your garage, you use it on a regular basis,therefore you are endorsing the devs decision to bring this OP hull into game play. 

Nice 1. 

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58 minutes ago, wolverine848 said:

You understand that players abandoning battles is a symptom right?

A symptom of an immature personality on the part of the deserter, yes.

 

58 minutes ago, wolverine848 said:

How about you campaign for changes to MatchMaker (...).  It is deeply flawed.

No, it is not. The team composition algorithm of the MMS works fine, even very fine to excellent in my humble opinion. And I have never seen, among all this complaining about it by the ever same people, any realistic idea on what exactly might be changed. You guys dislike some game features, which is legitimate, I do share some of your dislikes, but the demand that the MMS team composition algorithm of all things should have to save you from any confrontation with such parts of game reality is grotesque. Whenever in this forum alleged flaws of the MMS were discussed, every concrete claim was debunked.

I am not going to elaborate for the thousandths time that pitching of players with the same gear score is impossible while changing gear during a battle is allowed with good reason as it is, that segregating the player base into "buyers" and "non-buyers" for the purposes of MMS battles is an absurd demand, et cetera. Like it is a legitimate suggestion to abolish players being able to buy much more advanced gear for real money during ranking, a suggestion I would even moderately support, but offering players to make such purchases and then punishing them for it in the MMS team composition algorithm is an absurd idea.

 

1 hour ago, wolverine848 said:

Sidebar... the "only things you buy" is hull immunities?   HELLO - they are OP to the extreme.

My most used hull immunities (EMP immunity, AP immunity) do not concern you at all unless you use a Pay-To-Win weapon. The only hull immunity that is arguably "overpowered to the extreme" is Fire Immunity when used in combination with Vulcan and its Incendiary Band augment. I have not been using this for a long time, and anyway a simple Heat Resistance hull augment for crystals plus a defence module against Vulcan for crystals, and some basic skill in playing against a Vulcan, gives decent protection against it.

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When zooming in with shaft in HTML 5, moving left and right is too fast while moving up and down is okay (I'm using keyboard to control shaft). This does not happen in Flash. Please fix this issue in HTML 5.

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54 minutes ago, von_Cronberg said:

A symptom of an immature personality on the part of the deserter, yes.

 

No, it is not. The team composition algorithm of the MMS works fine, even very fine to excellent in my humble opinion. And I have never seen, among all this complaining about it by the ever same people, any realistic idea on what exactly might be changed. You guys dislike some game features, which is legitimate, I do share some of your dislikes, but the demand that the MMS team composition algorithm of all things should have to save you from any confrontation with such parts of game reality is grotesque. Whenever in this forum alleged flaws of the MMS were discussed, every concrete claim was debunked.

I am not going to elaborate for the thousandths time that pitching of players with the same gear score is impossible while changing gear during a battle is allowed with good reason as it is, that segregating the player base into "buyers" and "non-buyers" for the purposes of MMS battles is an absurd demand, et cetera. Like it is a legitimate suggestion to abolish players being able to buy much more advanced gear for real money during ranking, a suggestion I would even moderately support, but offering players to make such purchases and then punishing them for it in the MMS team composition algorithm is an absurd idea.

 

My most used hull immunities (EMP immunity, AP immunity) do not concern you at all unless you use a Pay-To-Win weapon. The only hull immunity that is arguably "overpowered to the extreme" is Fire Immunity when used in combination with Vulcan and its Incendiary Band augment. I have not been using this for a long time, and anyway a simple Heat Resistance hull augment for crystals plus a defence module against Vulcan for crystals, and some basic skill in playing against a Vulcan, gives decent protection against it.

I never advocated for battles based on GS.  Lots of other steps to fix MM.  That you think MM is "fine to excellent" shows your limited viewpoint.

What is "Pay-To-Win weapon"?  Your AP immunity protects you against Hull OD, There are so few AP turret augments out there as to be inconsequential.

And... you skipped over the BattelPass section.  Convenient oversight?

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On 11/13/2020 at 7:27 PM, cosmic666 said:

i don't use blatant legal cheats to go into battles

*cough* Incendiary-Band Titan Heat-Immunity *cough*

C'mon man, that combo defies logic and science! Even in a game like Tanki!

 

Edited by Venerable
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On 11/16/2020 at 11:11 AM, ghost-guns said:

Remove the Electromagnetic salvo augment for gauss. It breaks all balance in the game (not that there is much balance anyway...).

Only saving grace is my alt account now has the Dictator EMP immunity.  Now it can laugh at those skill-less buyers.

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1 hour ago, Venerable said:

*cough* Incendiary-Band Titan Heat-Immunity *cough*

C'mon man, that combo defies logic and science! Even in a game like Tanki!

 

I can't fly, stun, and burn all in 1 go, are sit on top of buildings and watch the battle go by, or jump on top of another tank to return flag. If i could do all that then yeah i'd be WAY OP. Wonder what hull does all that, certainly not titan.

Speaking of logic, when was the last time you saw a tank fly, even in a game.

The FLYING CHEAT is exactly how i describe it. A legal cheat introduced into TO by the devs to encourage buyers to part with their cash.

That's why it is deliberately made OP, no other reason, just like hornet was.

You can't wrap your head around that, then that is not my problem.

The more players that go against me and sidetrack to other issues, the more you encourage the devs to keep doing what they are doing.

If you can't see that either then you do have problems.

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2 minutes ago, cosmic666 said:

I can't fly, stun, and burn all in 1 go, are sit on top of buildings and watch the battle go by, or jump on top of another tank to return flag.

You simply described the qualities of Hopper. I could do the same for the Vulcan-Incendiary Band + Titan (or any hull) with Heat Immunity. Not to mention a highly upgraded Crisis. ("I can't move around the whole map simply shooting non-stop and picking off enemy tanks, without fear of self-destructing or having reloading delays...")

3 minutes ago, cosmic666 said:

A legal cheat introduced into TO by the devs to encourage buyers to part with their cash.

Incendiary Band is supposed to burn enemies when the user is experiencing self-burn. But with Heat Immunity, the hull never burns! Yet the Vulcan augment works and burns enemy tanks.

Isn't that a "cheat"? But it happens! The Devs are aware of it! So it's ok.

6 minutes ago, cosmic666 said:

That's why it is deliberately made OP, no other reason, just like hornet was.

I must say that Vulcan + Incendiary Band with Titan + Heat Immunity has also been made deliberately OP. Though it breaks the game.

 

7 minutes ago, cosmic666 said:

The more players that go against me and sidetrack to other issues

You assume that you are always right and that the issues you address are always relevant. Um, you may be right or wrong, that's immaterial, but I wouldn't have so much confidence - I'd be open to all opinions, if I were you. 

You think that Hopper is OP and needs a nerf or needs to be removed - absolutely, you have complete right! I think that Vulcan + Incendiary Band with Titan + Heat Immunity is a more pressing problem - I'm perfectly within my rights to think so!

11 minutes ago, cosmic666 said:

You can't wrap your head around that, then that is not my problem.

 

12 minutes ago, cosmic666 said:

you do have problems

^^^ Not very nice phrases, I think. They don't really help getting your point across. They do help in triggering/provoking others and humiliating/hurting them. 

Don't worry, I never feel bad if someone publicly corrects me (even if it's condescending). I am merely concerned that such phrases are a big turn-off, and people will end up taking out inaccurate meanings from your posts, leading to misunderstandings or unnecessary enmity. 

I have fully understood your point. Hopper is OP, and you'd rather it got scrapped from the game. Fair enough. And that the devs are scheming, crafty people that only wish to siphon out all the money they can. Not my opinion, yours. You can have your opinions.

I request you to be more considerate and understanding while replying to any view. Try and think from the other's point of view. 

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44 minutes ago, cosmic666 said:

I can't fly, stun, and burn all in 1 go, are sit on top of buildings and watch the battle go by, or jump on top of another tank to return flag. If i could do all that then yeah i'd be WAY OP. Wonder what hull does all that, certainly not titan.

Speaking of logic, when was the last time you saw a tank fly, even in a game.

The FLYING CHEAT is exactly how i describe it. A legal cheat introduced into TO by the devs to encourage buyers to part with their cash.

That's why it is deliberately made OP, no other reason, just like hornet was.

You can't wrap your head around that, then that is not my problem.

The more players that go against me and sidetrack to other issues, the more you encourage the devs to keep doing what they are doing.

If you can't see that either then you do have problems.

Try bag stun immunity for wasp in this battle pass, you won't have an issue with these hoppers returning your flags. If you don't like wasp. Try get it for the hull you prefer, stun immunity is a big help in many game modes.
As for powerful OD's Ares before x2 hp can be considered one, and Hunter is one of the top ones, ability to EMP, stun and disable titan domes/wasp bombs/ares 'bfg' orb.
When HP is back to normal, you should be able to fend off these hoppers, if you can't. If you can't, I'm afraid you'll have to grow as a player.

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3 hours ago, Akame said:

Try bag stun immunity for wasp in this battle pass, you won't have an issue with these hoppers returning your flags. If you don't like wasp. Try get it for the hull you prefer, stun immunity is a big help in many game modes.
As for powerful OD's Ares before x2 hp can be considered one, and Hunter is one of the top ones, ability to EMP, stun and disable titan domes/wasp bombs/ares 'bfg' orb.
When HP is back to normal, you should be able to fend off these hoppers, if you can't. If you can't, I'm afraid you'll have to grow as a player.

Grow as a player? 

You mean become better.

Yeah ok, i will grow. 

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3 hours ago, Venerable said:

You simply described the qualities of Hopper. I could do the same for the Vulcan-Incendiary Band + Titan (or any hull) with Heat Immunity. Not to mention a highly upgraded Crisis. ("I can't move around the whole map simply shooting non-stop and picking off enemy tanks, without fear of self-destructing or having reloading delays...")

Incendiary Band is supposed to burn enemies when the user is experiencing self-burn. But with Heat Immunity, the hull never burns! Yet the Vulcan augment works and burns enemy tanks.

Isn't that a "cheat"? But it happens! The Devs are aware of it! So it's ok.

I must say that Vulcan + Incendiary Band with Titan + Heat Immunity has also been made deliberately OP. Though it breaks the game.

 

You assume that you are always right and that the issues you address are always relevant. Um, you may be right or wrong, that's immaterial, but I wouldn't have so much confidence - I'd be open to all opinions, if I were you. 

You think that Hopper is OP and needs a nerf or needs to be removed - absolutely, you have complete right! I think that Vulcan + Incendiary Band with Titan + Heat Immunity is a more pressing problem - I'm perfectly within my rights to think so!

 

^^^ Not very nice phrases, I think. They don't really help getting your point across. They do help in triggering/provoking others and humiliating/hurting them. 

Don't worry, I never feel bad if someone publicly corrects me (even if it's condescending). I am merely concerned that such phrases are a big turn-off, and people will end up taking out inaccurate meanings from your posts, leading to misunderstandings or unnecessary enmity. 

I have fully understood your point. Hopper is OP, and you'd rather it got scrapped from the game. Fair enough. And that the devs are scheming, crafty people that only wish to siphon out all the money they can. Not my opinion, yours. You can have your opinions.

I request you to be more considerate and understanding while replying to any view. Try and think from the other's point of view. 

Ok here is one for you.

Do you think the devs are cash orientated. A simple yes are no will suffice.

And the FLYING CHEAT just like hornet was, is OP, that is an undeniable fact.

Stop sitting on the fence and trying to be clever with well thought out words.

You no full well what i was getting across, that my combo versus the FLYING CHEAT is not even in the same ballpark.

And your request to be considerate and understanding, one might say you are being condescending (aloof even) with your post in regards to replying to mine.

I'm not a kid so when you reply to me don't come across all righteous and holler than thou, just doesn't wash with me.

TO is broken and the devs have intentionally made it that way. 

One final point....like i care what you are anyone else thinks about how i come across, i state facts about the game. These facts are correct, and are proven correct in every battle i go into. 

I don't make these facts up, they are blatantly there for everyone to see. THE FLYING CHEAT is a legal hack and would have been considered so not so very long ago.

You don't like how i post ....np.....put me on ignore....problem solved.

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On 11/16/2020 at 4:11 PM, ghost-guns said:

Remove the Electromagnetic salvo augment for gauss. It breaks all balance in the game (not that there is much balance anyway...).

I totally agree, having reached higher ranks now and starting to face EMP Gauss more often I can see this alteration is destroying balance, especially in Siege Mode. Unfortunately since the devs originally sold this item for money however, it can not be removed. Instead, it must be nerfed as a matter of urgency.

Especially in Siege mode/ASL defence, this alteration TOTALLY ruins balance and fun in the higher ranks. If you face an enemy EMP Gauss, your team has practically no chance, with all of your regularly being reduced to no supplies. If you face two of them in the same team... just leave the game. And the existence of the hull EMP immunity is NOT a counter - as first of all many players will not have this augment (which can only be bought for Tankoins) - and second of all, even if you do have it - many players in your team probably won't. And you can't fight 1v6... The only true counter to EMP Gauss in Siege to use EMP Gauss yourself, which is ridiculous and shows how bad a balance problem we have.

A good nerf to the Augment would be to only disable supplies on the target, and not any other tanks in the Splash damage radius. This would in some ways be a buff as the EMP Gauss user could now fire the secondary mode at close range without fear of losing their own supplies, but it would fix the massive imbalance in Siege mode (and in general). Enough time has now passed that buyers have had time to dominate with EMP Gauss, to justify the cost, and now would be a good time to address the issue - with F2P players also being able to access the alt through Ultra container missions. 

Having paid-for alterations was a bad idea in the first place - as I said in the topic when the first (Rubberized Rounds) was announced . One of the main reasons for that is the fact that if the alteration is overpowered it will be very difficult to then justify a nerf, since people have paid for it - and then something overpowered will have to be left in the game, destroying gameplay. This is a lose - lose situation: Tanki loses buyers' trust if they nerf it, but they also lose other players - and potential income - from having a horrificly imbalanced game if do nothing. This is precisely the situation that has arisen with EMP Gauss.

I really hope that Tanki won't choose to implement paid-for items in the same way in the future, to avoid such issues, and that a fix for EMP Gauss will come soon. As more and more players get the Augment (since it is now available from Ultra containers) Siege mode will slowly become unplayable at Legend rank, if nothing is done.

Edited by DestrotankAI9
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7 hours ago, cosmic666 said:

Do you think the devs are cash orientated. A simple yes are no will suffice

Yes, they have to be! 

 

7 hours ago, cosmic666 said:

my combo versus the FLYING CHEAT is not even in the same ballpark.

Whatever may be the case, I don't think that Hopper is a flying cheat. But Vulcan + Incendiary Band with Any hull + Heat Immunity is a legal cheat for sure. 

7 hours ago, cosmic666 said:

one might say you are being condescending (aloof even) with your post in regards to replying to mine.

Indeed one might. But then, I don't really see any other way of replying to you without being blatantly disrespectful. If I post anything with a mellow or overly polite tone, you'd pounce on me at once... xD

If I start accepting everything you say without comment/protest, I'm really going nowhere. I will defend my opinion if I am convinced that it's right.

7 hours ago, cosmic666 said:

 

7 hours ago, cosmic666 said:

I'm not a kid so when you reply to me don't come across all righteous and holler than thou, just doesn't wash with me.

I'm afraid I can't do anything otherwise. I might seem very rude then, because there are times when I vehemently disagree...

I never treated you as a kid, sir, and that further implies that I be as respectful as possible while replying. 

7 hours ago, cosmic666 said:

.like i care what you are anyone else thinks about how i come across, i state facts about the game. These facts are correct, and are proven correct in every battle i go into. 

Alright.

You do state facts, almost all the time. But then it seems as if you conveniently cherry-pick the ones you want. You ignore other facts, or downplay the ones that you think are unimportant. 

Well, I will defend my opinions as long as they're right and appropriate for the given time/place. Even if it means fighting fire with fire.

7 hours ago, cosmic666 said:

I don't make these facts up, they are blatantly there for everyone to see.

I agree. That doesn't mean I ignore other facts as I deem convenient. 

 

7 hours ago, cosmic666 said:

You don't like how i post ....np.....put me on ignore....problem solved.

Oh no, no. I wouldn't dream of putting you on ignore. 

You do state facts, and your views are quite logical most of the time (according to me). I'll bear with you. And hopefully stop my annoying sermons too, if you'd call them that.

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6 hours ago, At_Shin said:

That's the first time I 100% agree with you. :D

Well wannabe mod i did have you on ignore, but now your semi-mod status now prevents me from doing this.

Bummer eh, especially if you had me on ignore like you said you were going to do.

Guess we gotta both live with it.

 

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