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theFiringHand
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The game has gone from fun to stressful. So I am considering either giving the game up or reducing my game play drastically this year.

 

When you brought about Challenges, they were a good extra for the game. You brought about 1750 stars for completing the months Challenge acceptable, but over December 2019 and January 2020, you increased the required amount of stars to complete the months Challenge to 2000. It was stressful and difficult, even though I had a Battle Pass.

 

Now you have introduced 2 Challenges within a month, expecting players to get 1000 stars for each Challenge completion in a short space of time. This is putting extra pressure on your many players health and well-being, feeling obligated to complete each Challenge.

 

The games do not seem to be about a team winning now; instead it feels more like individuals trying to get as many kills as they can to climb up the table to get a reasonable amount of stars.

 

I could not recommend this game to anybody, due to the pressure you are putting players under, obligated to complete daily and weekly missions, now 2 Challenges a month.

 

My question is do you want players to enjoy the game or burn them out to the point it affects their health and well-being?

The other point, hornet overdrive is set too high. A Magnum should not totally destroy a Hunter with 50% protection, full health and with Armour as well in one shot. This defeats the object in having Armour and weapon protection.

Edited by moshkinstein

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17 hours ago, moshkinstein said:

The games do not seem to be about a team winning now; instead it feels more like individuals trying to get as many kills as they can to climb up the table to get a reasonable amount of stars.

BINGO!  ?

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On 1/24/2020 at 12:52 PM, a7x_Pedro48 said:

What do you mean shaky? I'm still playing with the Flash Client. You're telling me that once I move to HTML5, it will feel like a new game? Can't devs make the camera angle not shaky??

 

___________________

 

Anyways, wasn't MM supposed to fix this?

 

pic

Nope.

MM "fixes" your wins and losses, so that they're roughly even. Easiest way to do this is to, well, make blowouts that are rigged from the start for one team or the other.

The reasoning behind this is that you end up playing more because when you lose, you'll want to try again to win. This makes players play longer, which means more profit. Same mindset as a casino owner in a way.

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On 2/14/2020 at 9:14 AM, StopChasingMe said:

In Siege, I was literally 1-2 seconds away from getting the point all by myself, then I was killed.  My teammate arrived at the last second to get the point.

I did all the work to kill off  the opposing team then he swooped in for a second to get the reward and I'm left with basically nothing.

Maybe you can fix this to where players get a higher score the more time they're holding a point?

I already suggested this, but with ctf and rugby.  Could apply to this too. 

It was rejected, because we cannot revert changes...

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Hiya, here is a complaint:

- Seige on the map Stadium is practically impossible with Hornet + Guass (due to the overdrive)

Especially with the middle point.

-  Spawn immunity is also annoying when you take a shot with magnum turret - it takes too long to reload and you do 0 dmg.

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So when I came to login into the game, I wasn't expecting a maintenance time extension. In other words what's going on?

 

Nvm. Guess I just needed to refresh.

Edited by DieselPlatinum

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I'm having a bit of a trouble about how to post on this site as this is my first time doing this. But anyway, I would like to report a player for simply cursing really bad. Do treat this player and consider punishing them properly.

I have no clue on how to upload the screenshot onto the post, so I'll simply paste the link from Lightshot: https://prnt.sc/r698k6

Hopefully this is enough proof as the screenshot is full-screen.

Thanks for helping.

Sincerely,

Liliana

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since the new solo juggernaut mode started in tanki because of iro days with increased gold drop rate 20times a lot of people have been using jumping hacks and other flip haacks to take the gold box. its been too much lately. I lost 3 gold box today because of this please do something

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What the "hack"  happened in the CONFLICT?  The trend was that the YIN team was slowly increasing its advantage  for a long time.  Suddenly In the past  few days the YANG team started to  gain stars in a  lighting fast speed. This is more than statistical improbability.  

1. Is there a problem with counting the stars? 

2. Is there someone in the Tanki team  secretely cheating by altering the data?

3. Is the Tanki team collectively putting its finger on the scale by enrolling  the newly joined players unevenly for the benefit  of the YANG team? That would be cheating too -  on the whole YIN team.

Please investigate  this and provide a  REAL ANSWER. no lies.

Edited by JoyRide

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On 2/6/2020 at 7:18 PM, ALEX22THEBEST said:

Nice balance, 1-5 at low ranks ... maybe in future fix please this bug with 3-3, daily i see this problem, need of balance in battles!

 

Screenshot-1.png

 

Are and many players without protections + they not have or not use supplies in battles ... D/L 0-20 is very often!

Bravo!!! That is something I scream about, screaming at Tanki Managment, saying "Where is the balance?! Nice fraud Tanki Management.......". 

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On 2/20/2020 at 9:44 AM, MyNan said:

Hiya, here is a complaint:

- Seige on the map Stadium is practically impossible with Hornet + Guass (due to the overdrive)

Especially with the middle point.

-  Spawn immunity is also annoying when you take a shot with magnum turret - it takes too long to reload and you do 0 dmg.

Only turrets such as freeze, fire, vulcan etc. aren't heavily effected by the spawn immunity because they can just fire continously. But other turrets such as magnum or railgun really struggle, so they need to rework the whole concept. 

Also love how spawn immunity ruined m2 xpbp.

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As all of you may know, the forum received a massive transformation back in November. Now there are some things in this new forum that are nice like:

·Being automatically notified of when you get quoted, reacted to, and even mentioned.

· More reaction options.

· Being able to use things like font colors, font types, other font options, spoilers, and etc without having to code it in.

 

But there are some things about it that really grinds my gears:

 

· No way to preview our post before it gets published- on the old forum, this was useful for checking all the things I coded in before I posted it to the public like images, links, tables, spoilers, etc.

 

· No way to view a person's in-game profile with just one click- on the old forum, all it took was one click. With the new forum I have to choose "copy link text", then click "ratings", then choose "paste" in the search bar, then hit "search". Way too many steps just to do one thing if you ask me.

 

· The new emojis- instead of adding more to your collection of decent looking emojis, the devs decided to replace them with with these disgusting abominations that are used all over social media.

 

· The new login security system- so the security code typing system got replaced with matching pictures. The old system, you just type what you see. Simple. Only problem was that the list of previously used codes would stack up and obscure your view of the one you're currently trying to type. But it could be solved by clearing your cache.

The new system you click the squares that has the specified object. My main problem is that it can be a bit incorrect at times, like when you see a crosswalk from a far distance and the objective is to find all the crosswalks, you click verify and it tells you to try again.

 

· No way to add a player to another players ignore list- the ignore list was great for ignoring those that just couldn't be argued with. With the new forum, it's much harder to deal with these people without it.

 

· No actual dislike option for reactions- many people are using the confused face as the dislike button instead of being actually confused.

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6 minutes ago, DieselPlatinum said:

No way to preview our post before it gets published

There is a preview (on desktops anyway) - it's the page + magnifying glass icon on the right of the icon bar thing

Edited by SporkZilla

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9 minutes ago, DieselPlatinum said:

· No way to view a person's in-game profile with just one click- on the old forum, all it took was one click. With the new forum I have to choose "copy link text", then click "ratings", then choose "paste" in the search bar, then hit "search". Way too many steps just to do one thing if you ask me.

 

You can click the trophy at the bottom of their nickname that will take you directly to the player's ratings page. 

2ajcn4u.png

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12 minutes ago, DieselPlatinum said:

But there are some things about it that really grinds my gears:

 

· No way to preview our post before it gets published- on the old forum, this was useful for checking all the things I coded in before I posted it to the public like images, links, tables, spoilers, etc.

 

 

Preview-Post.png 

 

12 minutes ago, DieselPlatinum said:

· No actual dislike option for reactions- many people are using the confused face as the dislike button instead of being actually confused.

AdrielRB explained somewhere that the feature was abused, and that that was why it was removed. 

Edited by TheCongoSpider
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17 minutes ago, DieselPlatinum said:

 

Topic merged

We still have plans to make changes in the forum, and it will happen in the near future. Things like emojis and reactions are on the bucket list, but there's more important matters to take care of in the meantime. I agree that the new forum isn't perfect and it's actually missing some useful feature the old forum had, but in many ways it's a lot better.

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5 minutes ago, classic-style-hiphop said:

You can click the trophy at the bottom of their nickname that will take you directly to the player's ratings page. 

2ajcn4u.png

Oof, I thought it was just to make things look nice. Didn't know it leads to their profile.

4 minutes ago, TheCongoSpider said:
  Reveal hidden contents

 

Preview-Post.png 

 

AdrielRB explained somewhere that the feature was abused, and that that was why it was removed. 

The confused button is currently being abused.

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2 hours ago, DieselPlatinum said:

The new emojis- instead of adding more to your collection of decent looking emojis, the devs decided to replace them with with these disgusting abominations that are used all over social media.

I concur.  There's just waaay too many of them - and they are too generic really.   Plus - half the time I can't even see them to select.  A Bug?

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2 minutes ago, wolverine848 said:

I concur.  There's just waaay too many of them - and they are too generic really.   Plus - half the time I can't even see them to select.  A Bug?

If I open up the menu. My tablet gets wrecked. So you could say that I can't use these emojis or am just restricted to the few that I can code in. Not that I really want to be using any of the new ones anyway.

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14 hours ago, DieselPlatinum said:

· No actual dislike option for reactions- many people are using the confused face as the dislike button instead of being actually confused.

Sure add a tool for haters. But no thank you. Stay positive it will help with your blood pressure and you will live longer.

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On 2/24/2020 at 8:55 AM, JoyRide said:

What the "hack"  happened in the CONFLICT?  The trend was that the YIN team was slowly increasing its advantage  for a long time.  Suddenly In the past  few days the YANG team started to  gain stars in a  lighting fast speed. This is more than statistical improbability.  

1. Is there a problem with counting the stars? 

2. Is there someone in the Tanki team  secretely cheating by altering the data?

3. Is the Tanki team collectively putting its finger on the scale by enrolling  the newly joined players unevenly for the benefit  of the YANG team? That would be cheating too -  on the whole YIN team.

Please investigate  this and provide a  REAL ANSWER. no lies.

I am still expecting an answer for this. 

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50 minutes ago, JoyRide said:

I am still expecting an answer for this. 

How do you intend to tell if it is the truth or not? Do you have a lie detector?

You should ask yourself the question: What would be the interest for tanki to tamper with the system?

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