Jump to content
EN
Play

Forum

Complaint Book


theFiringHand
 Share

Recommended Posts

38 minutes ago, asem.harbi said:

hi, im in Major-General rank, and I have some questions,

first - how can I get Mk7 or Mk7+ Kits at my rank with crystals, when they're available with tankoins from Colonel or before

 

also Augment for hulls is really important thing IMO, how I can get like Fire-immunity with crystals, even if they were at million, because Fire-Immunity essential and make changes to the game a lot.

 

also guys how can I be moderate in using of supplies, when buyers use it in every time and for the most insignificant reason!

also how can I get a strong drones like Booster, because it's too powerful and I love it, but it will consume a lot of my supplies for one time, Isn't it better to save it to use it one by one instead of use three of them by once

 

also I have a lot of crystals and I don't know how I spend it, because I didn't want Mk6 kits with crystals and Drones consume a lot of supplies, and I can increase it till 600K+ if there are need

 

please give me advises and tips what I should to do with these important things in my ranks. I want administrators especially to answer my questioned or a pro decent player have experience.

 

"actually I really really didn't love complaint topics, but really really these questions are logical"

There is no MK7+ product kit, you need to micro-upgrade a MK7.

Product kit with Tankoins are unlocked one rank before they are available with crystals, so you need to rank one more time (25px-IconsNormal_25.pnglieutenant general) to see Product kit with crystals in the shop.

Unfortunately Fire immunity and other Augment immunity are not available for crystals. You can only buy with crystals the 2 resistances (heat and cold). See the wiki for details: Augments for Hulls

Don't buy drones, see here why [ Review ] Augments Vs. Drones

Save your crystals to buy your next product kit and to upgrade it. If you have to much you can use it to micro upgrade 3 key protection module (except the one that will come with your future kit). Don't buy resistance hull augment. 

If you think that I do not have enough experience check my stats.

Edited by Tokamak
  • Like 2

Share this post


Link to post
Share on other sites

21 minutes ago, Tokamak said:

There is no MK7+ product kit, you need to micro-upgrade a MK7.

Product kit with Tankoins are unlocked one rank before they are available with crystals, so you need to rank one more time (25px-IconsNormal_25.pnglieutenant general) to see Product kit with crystals in the shop.

Unfortunately Fire immunity and other Augment immunity are not available for crystals. You can only buy with crystals the 2 resistances (heat and cold). See the wiki for details: Augments for Hulls

Don't buy drones, see here why [ Review ] Augments Vs. Drones

Save your crystals to buy your next product kit and to upgrade it. If you have to much you can use it to micro upgrade 3 key protection module (except the one that will come with your future kit). Don't buy resistance hull augment. 

If you think that I do not have enough experience check my stats.

maybe you didn't understand the mean of these questions

these are cynical question, actually that have no answer. but I will reply with your logical

upgrade mk6 kits to mk7 actually isn't logical answer, but with your logical, Ok I want to upgrade it to mk8, how I can?

also "product kits unlocked one rank before they are available", that's wrong, these are Tanki wiki words, I see it from colonel rank they are available. also I grind a lot  of times a huge amount of crystals from colonel rank, but I spend it in another things, but if Mk7 kits were available I had bought it from colonel!

 Thank you for your advises

Share this post


Link to post
Share on other sites

41 minutes ago, asem.harbi said:

maybe you didn't understand the mean of these questions

these are cynical question, actually that have no answer. but I will reply with your logical

upgrade mk6 kits to mk7 actually isn't logical answer, but with your logical, Ok I want to upgrade it to mk8, how I can?

also "product kits unlocked one rank before they are available", that's wrong, these are Tanki wiki words, I see it from colonel rank they are available. also I grind a lot  of times a huge amount of crystals from colonel rank, but I spend it in another things, but if Mk7 kits were available I had bought it from colonel!

 Thank you for your advises

Cynical questions are not the best way to convey your idea, as you might not get the right answer.

MK7+ is the same as MK8 (MK8 denomination do not exist in the wiki or the game as such it is a player slang word, however Juggernaut do have a Mk8 but it is still called Mk7+). Both are not available in the shop nor the garage, but you cynically already knew that.

also "product kits unlocked one rank before they are available", that's wrong, these are Tanki wiki words, I see it from colonel rank they are available. Wow ?, this is worse than I remember for MK7 kits ? , let me rewrite it: "In the shop, MK7 product kits with Tankoins unlocked at IconsNormal 21.png Lieutenant Colonel, which is FOUR bloody ranks below the same product kit with Crystals in the shop are unlocked (at 20px-IconsNormal_25.pngLieutenant General), themselves unlocked 2 ranks below the individual equipment garage unlocked (at IconsNormal 27.png Marshal)". For all other Product kits with Tankoins with MK below 7 are unlocked one rank the Product kit with crystals.

See details on the wiki Product Kits. example below for Firefly

 

Product Kits Price and Range
Mk1 Mk2 Mk3 Mk4 Mk5 Mk6 Mk7
Firefly
Firebird.png + Wasp icon small.png
Recruit 1 360 Crystal.png
Recruit 50 MiniTankoin.png
Master Corporal 5 100 Crystal.png
Corporal 280 MiniTankoin.png
Master Sergeant 28 900 Crystal.png
Staff Sergeant 960 MiniTankoin.png
Warrant Officer 2 69 700 Crystal.png
Warrant Officer 1 2 050 MiniTankoin.png
Third Lieutenant 141 950 Crystal.png
Warrant Officer 5 4 300 MiniTankoin.png
Major 227 800 Crystal.png
Captain 5 760 MiniTankoin.png
Lieutenant General 382 500 Crystal.png
Lieutenant Colonel 7 700 MiniTankoin.png

So you need to rank four time in your case. So more than 332 000 exp to fully feel the pressure of the P2W players in the best case scenario and 545 000 xp (half a million xp) if you wait for the garage unlock at Marshal rank. ? That is utterly silly, i will create a knew account right now and stop playing with this one, even if I was one of the lucky and got a MK7 combo with the MK conversion.  Only expect P2W player from that rank Lieutenant Colonel onward.

Edited by Tokamak
  • Like 2

Share this post


Link to post
Share on other sites

13 minutes ago, Tokamak said:

MK7+ is the same as MK8 (MK8 denomination do not exist in the wiki or the game as such it is a player slang word, however Juggernaut do have a Mk8 but it is still called Mk7+). Both are not available in the shop nor the garage, but you cynically already knew that.

here I didn't mean mockery, but I mean with tankoins players can get Mk7+ while I only can get Mk7(Mk6+), Mk8 - Mk7+ actually the same, some times I use mk7+ term and some time I use Mk8 just, I didn't mean mockery

14 minutes ago, Tokamak said:

also "product kits unlocked one rank before they are available", that's wrong, these are Tanki wiki words, I see it from colonel rank they are available. Wow ?, this is worse than I remember for MK7 kits ? , let me rewrite it

you and I were wrong at this, but actually Tanki wiki keep it wrong like this a while without correct it, I rank to colonel and 2 ranks more and tanki now correct it, maybe they didn't notice it from that time.

 

P.S I didn't mean cynical at any question, am honest in every question but I mean these questions are cynical at total because it didn't have answer

  • Like 1

Share this post


Link to post
Share on other sites

 

??THIS IS MY OPINION!) I THINK VERY MUCH THAT I WILL STOP FORWARD, THAT I THINK THEY HAVE THOUGHT A LOT OF THOUGHT, AND I WILL TELL THE REASONS. I’ve been playing with this for a long time, it used to be good, but now something disgusting  is almost all over, the whole thing has been bad. Only one kit can be bought for a crystal, which changes every 12 hours, disgusting, restore the system when more could be bought. About coinboxes and my opinion is  the whole thing. I spent my tankoin collected so far for this to see if there would be anything, but I was very wrong. He didn’t even bring half back, I was well sucked, so my advice is not to buy anyone coinboxes because it will be a huge disappointment in the end (unless you’re damn lucky). Special missions are exaggerations. if you want to do it all, (especially if you’re not a buyer or a hacker) you have to play for about 12 hours a day to succeed, ridiculous. Finally, there is another big problem. If you’re at the Marshal level, or above or above and you’re not a buyer or a hacker, for the most part you’ll just be all over suffering and unenjoyable, Especially when you’re just a marshal or a field marshal and just throwing together legends. Restoring the old Tanki (about 1 year ago) could improve the situation and make it more enjoyable for both non buyer and non-hacker players (I also belong here). 

 

Edited by Spy
Kindly refrain from using inappropriate language.
  • Sad 1

Share this post


Link to post
Share on other sites

24 minutes ago, wolverine848 said:

No.

I don't know exactly what do you mean by No, 

but OK, players can get Mk7 kits with tankoins, then they can upgrade it with micro by crystals to be Mk7+

Edited by asem.harbi

Share this post


Link to post
Share on other sites

8 hours ago, asem.harbi said:

I don't know exactly what do you mean by No, 

but OK, players can get Mk7 kits with tankoins, then they can upgrade it with micro by crystals to be Mk7+

This is what I meant by "No".  You can't buy mk7+.

Share this post


Link to post
Share on other sites

3 hours ago, wolverine848 said:

This is what I meant by "No".  You can't buy mk7+.

but this doesn't deny that still you can't upgrade it to Mk7+ without Tankoins

 

and yeah also you didn't give me any advises to do 

Edited by asem.harbi

Share this post


Link to post
Share on other sites

80% campers, 20% objective players in my team all time. If they wanna play TDM they can play that mode but camping in CP, RGB, CTF, SGE and ASL is crappiest action. In TDM we get 15 score for 1 kill, in other modes make it 5 score for kills and make it 25-30 score for doing objectives. These useless campers grinding for stars by camping is just...

  • Like 1

Share this post


Link to post
Share on other sites

12 minutes ago, sarim2345_the_master said:

right now 30% sales.. i would heavily advise you to buy supplies, especially double damage... now this is upto you, but i would spend atleast 50k on supplies if i were you

also no wonder you're lacking, everyone at that rank has some sort of Mk6... get one of those while you can during sales.. idk what i would recommend, but definitely don't get rail unless you have some form of alt.. for hulls i would say hunter mk6

be tactical... wait till enemies' supply runs out, then use DD to finish them, or wait till gold box drops; use OD to get easy kills

or you can be a noob and use hornet.. in which case get ready to be exTERMINATED

I spent a lot of my crystals on druggers in this account, two of times I spent 200K crystals at once in druggers, at total I spent more than 500K in druggers in this account.

I made edits to my reply because some mistakes happens, you can see the reply again?,

Thank you for your advises, but do you guarantee that if I applied all of your advises I can fight the player in the picture above??

be careful that's 462K crystals it's a lot, if you have a better solution I can increase it up to 600K+ if there are need

Edited by asem.harbi

Share this post


Link to post
Share on other sites

On 8/4/2020 at 10:57 PM, wolverine848 said:

Since it's the most popular hull in the game - good luck with that.

Irrelevant.  TO has never been worried about that in the past.  Why should they worry about that now.

IF an item in the game is OP (it is) then TO needs to balance it regardless of what the players using it say.  Otherwise, in time, the game will become hornet-Online as everyone switches to THE OP item in order to "keep up with the Joneses", and the rest quit in frustration.

The way I see it TO will nerf when they deem that sufficient have purchased the OP item.  That's what they have done in the past and that's what they just did with freeze. They try to artificially create a market for items that are not selling well. Everyone had Vikings and Titans and they nerfed the Titan OD because everyone was using it to cap points especially in Siege where 3 titans with the self healing domes would be enough to cap every point on the map.  They did this with the "augments" and you had to get them only through containers! That is you had a snowball's chance in hell of getting the augment you want for your turret! Even now I get "augments" for turrets that I have no intention of owning! In other words, I wasted my time doing missions to get 1 container to get some mines or speed boost that I have tens of thousands or worse yet an "augment" for a turret that I do not have.  So, why not get a container that says "your choice of augment"? Or "Here is 250,000 crystals to be used for augment purchase"?

But the dishonesty of Tanki is not limited to this.  It started with the implementation of what they call "matchmaking" that is anything but matchmaking.  Matchmaking by definition is matching like for like or almost like for like.  That is players with almost similar equipment so no one really has a serious advantage over other players.  That denotes both teams start with EQUAL amount of players.  That is what other matchmaking games I play do.  Tanki is a mismatch of ranks 4 or 5 or more different levels and worse yet players get dumped in to battles with little time left after having waited 2 or more minutes!   I am sure that colones & Generals love getting pitted against Legends! 

I just pity those who have spent really money for this crappy game that used to be really good before some ruined it with their horrible decisions.  

Edited by Sacrifice
Please avoid using inappropriate language.

Share this post


Link to post
Share on other sites

On 8/5/2020 at 10:51 PM, Viking4s said:

Flash gameplay is closer to flash now. Saying it is Half solution and a bastardisation is way exaggerated IMO.

Saying that I won't be surprised if they took the opportunity to change/force some of the parameter of the gameplay because they know we have to accept it. The camera angle were different but it was improved lately, no sickness motion anymore for me at least, and some others. The issue was reported many time in the What would make the HTML5 version awesome FOR YOU? - Your post looks like more for that topic as it is no bug nor glitch related. 

I think you need to get used to it, and play a bit more (while complaining in parallel of course) before completely rejecting it, but if it is motion sickness related, you can't do much. There are more perks on HTML5, which gives an edge for player playing on it, so you are missing out a lot.
Your post was not in the complaint section btw.

 

The point is right they do rebalance and tweak feature that you thought was permanent, however the example you choose is wrong and misleading. The time between twins getting splash-damage and the augment moved to the containers is separated by 24 months and you were able to buy it with crystals. So plenty of time to get it before it moved to containers, also splash damage addition to twin was an improvement to the game play, I don't see that many twins shooting right in my face anymore.

Ranks wide spread range is on purpose, maybe too wide for what they wanted, especially at USA time when the rest of the world is sleeping and the number of players online is at its lowest of the day. But it is a team game, so if you are the weakest in your team they would be strong players too, and this principle applies for both team. It is not you versus the rest of the world.

Untrue, they did improved the camera as requested by players, yes it did made a lot of people dizzy, including me, but they improved it and it is definitely fine for me now. If not for you, then it sure need further improvement, please let the developers know by posting there about it: What would make the HTML5 version awesome FOR YOU?

How interesting! I have to get used to playing in HTML5! I wonder why I did not have to get used to play in Flash when I started playing Tanki or in HTML when I play games not named Tanki! But then again. As far as I am concerned, it is still a half solution that was rushed to production without any consideration for the players.  Else you will not see all these complains over and over. Camera was improved? Maybe for you but for me there was no improvement.  And really there is no point posting the same thing over and over.  I just wonder how other games  that I play manage to have BALANCED ranks and EQUIPMENT and we, who live in the USA, have no problem finding a battle to play every 30 seconds? Why is the number or players online at its lowest in a market the size of the USA alone? Makes you wonder huh? Yeah keep with options like the twins example i gave you and you say it is misleading.  What is misleading is that twins DID not cause splash damage and that was added later. Why didn't they leave that alone and then just add the augment of splash damage? Hmmmm. I wonder!

Please do not try to justify the decisions of Tanki. Unless of course you like to justify decisions! The fact that so many players have given up on this game is a testament to the decisions. The worst is yet to come. Just wait for Flash to go away and you will have Lieutenants playing against Legends or else you will not find a battle to play! 

Edited by Sacrifice
Please avoid the use of inappropriate language

Share this post


Link to post
Share on other sites

2 hours ago, Iamhereforfun said:

The way I see it TO will nerf when they deem that sufficient have purchased the OP item.

Hornet is the most popular hull in the game?  How many more can buy it?

I completely agree with you on MatchMaking.  They have implemented a horrible version of it.  It's one of the worst things about TO.

Share this post


Link to post
Share on other sites

On 8/5/2020 at 8:02 PM, Iamhereforfun said:

Might as well they have replaced them with Pokemon! Yeah There many posts there with ideas that would not even see the light of the day as usual with Tanki.  The HTML version of Tanki you are playing is just a bastardized version of the Flash. The graphics, the camera movement and the overall feel of the game is not the same. Maybe to you it is, but them again as they say in my village: "simple things for simple minds"! I guess you have not been paying attention what the majority of the players are gripping about here or you just refuse to accept it. In either case, one thing hols steady: Tanki is losing players and wait to see what it would happen once Flash goes away.  I have no problem with switching to a newer more flexible platform.  I have been an IT professional for over 30 years and I understand the complexities of implementing something new.  What I do not understand, i the insistence that this new HTML version of Tanki is something better that the Flash version.  It seems to me that it was rushed to production by a bunch of amateurs that do not even know half of the capabilities of HTML5. And by the way, just because Adobe killed Flash it does not mean that everyone has to rush to implement half-assed solutions!  The programming language Cobol (that I was using before the Tanki "developers" were born) has been dead for a long time, yet major banking and financing application are still running on it! But then again, I am talking about concepts you have no idea of! I was supporting a Novell network long after Novell stopped making major improvements on the networking OS, yet I was running a 1 billion dollar company on it!  Yes, eventually we had to switch, but I did not rush to implement half-assed solutions that would drag the company to an abyss like Tanki is doing.  

So go back and play HTML 5 and let the rest of us complain about things you have no concept of.

LOL very well said indeed,you do no you just OWNED a MURDER HORNET player, absolute class.    

Share this post


Link to post
Share on other sites

5 hours ago, Iamhereforfun said:

How interesting! I have to get used to playing in HTML5! I wonder why I did not have to get used to play in Flash when I started playing Tanki or in HTML when I play games not named Tanki! But then again. As far as I am concerned, it is still a half solution that was rushed to production without any consideration for the players.  Else you will not see all these complains over and over. Camera was improved? Maybe for you but for me there was no improvement.  And really there is no point posting the same thing over and over.  I just wonder how other games  that I play manage to have BALANCED ranks and EQUIPMENT and we, who live in the USA, have no problem finding a battle to play every 30 seconds? Why is the number or players online at its lowest in a market the size of the USA alone? Makes you wonder huh? Yeah keep with options like the twins example i gave you and you say it is misleading.  What is misleading is that twins DID not cause splash damage and that was added later. Why didn't they leave that alone and then just add the augment of splash damage? Hmmmm. I wonder!

Please do not try to justify the decisions of Tanki. Unless of course you like to justify decisions! The fact that so many players have given up on this game is a testament to the decisions. The worst is yet to come. Just wait for Flash to go away and you will have Lieutenants playing against Legends or else you will not find a battle to play! 

When you started to play flash you had no choice and no benchmark for comparison. Now you have a benchmark and a new choice, so moving from the former to the latter is always awkward like riding a new bike. The new bike looks different, feels different, but you got attached to the old one. The change is difficult for some and it is not for others, probably linked to expectation level. Newcomer after flash dies will not have that benchmark.

Complaint over and over, are the same people, on feature already in place in FLash. 2 years is not rushed, it is very slow.

Why LA/NA has low number is not new it really has it has always been like that. Maybe for look for cultural difference (e.g. Kaspersky controversy) and for LA they had their own server, if they had not been separated, number would have been better. Regarding Twins splash damage, I told you why, enhance bad example. You had so many better one available.  

I am not trying to justify anything but trying to make you think about what lead to these decision, which has been explained by them in the different v-log and live. The fact that players base is wearing out is many reasons and not just one. When flash disappear some player like you will leave, there is no doubt about it, are they leaving for a good reason, I don't think so (unless motion sickness, that is why I can't play many first shooter game, and was happy to find Tanki). 

Share this post


Link to post
Share on other sites

Hornet's overdrive ignores the temporary invincibility of a tank which is just respawned.

Edited by Aegis
  • Like 1

Share this post


Link to post
Share on other sites

Just now, TheCongoSpider said:

That is an intended feature. 

Well, unless the devs explicitly mentioned that I will still treat it as a bug.

 

I believe this is how the devs implement the spawn protection:

abstract class Protection {
	// ...
}

class SpawnProtection extends Protection {
	// ...
}

 

And they forgot Hornet's OD ignores all protections.

  • Like 1

Share this post


Link to post
Share on other sites

  • Head Administrator
4 hours ago, Aegis said:

 

 

3 hours ago, TheCongoSpider said:

 

 

3 hours ago, Aegis said:

 

Posts moved.

Share this post


Link to post
Share on other sites

1 hour ago, OUTAMYWAY said:

Can someone (preferably the developers) please give me constructive and concise reasoning for why the latest update (609) has hamstrung the Shaft turrets close range combat ability:

Shaft:

  • Decreased range of max damage by 50%:
  • Decreased range of min damage by 40%:

Now I'm going to be fair and remind people that they did increase the energy recovery rate by 40% in the previous update but in situations where you need to use arcade mode, 609 turns the shaft from a bad turret, practically into a ceremonial one.

Like I said I want constructive feedback from others, this is a biased opinion form me (though no less frustrating) but I really don't see why this was necessary.

Cuz... hornet + RFM.

  • Like 1

Share this post


Link to post
Share on other sites

Hey Tanki, Less players than ever, every game a complete mismatch (either player numbers or tank power) and stuff from containers (effects + augments + paints) not related to our hulls / turrets. 

What is the point ?

Share this post


Link to post
Share on other sites

7 hours ago, wolverine848 said:

Cuz... hornet + RFM.

Ok. Just saying Hornet is completely subjective to what turret is put on top. A hornet is more than capable of closing distances and dodging the sight in sniper mode so using arcade mode is often the only defence available.

Also RFM is unhelpful to those unfamiliar with the term. Please at least briefly clarify what you mean

 

Share this post


Link to post
Share on other sites

13 hours ago, OUTAMYWAY said:

Ok. Just saying Hornet is completely subjective to what turret is put on top. A hornet is more than capable of closing distances and dodging the sight in sniper mode so using arcade mode is often the only defence available.

Also RFM is unhelpful to those unfamiliar with the term. Please at least briefly clarify what you mean

 

Not sure what first part of your post has to do with it.  Hornet allows shafts equipped with RFM to one-shot fully protected medium hulls in 1 second.  Even a Hunter with OD ready could do nothing about a hornet shaft with OD also ready. 100% of the time (barring complete surprise) the shaft would kill the Hunter.

Most players would understand RFM through context.  If you know what it means why did you not add that to your post?

  • Like 1

Share this post


Link to post
Share on other sites

On 8/9/2020 at 11:59 PM, Viking4s said:

When you started to play flash you had no choice and no benchmark for comparison. Now you have a benchmark and a new choice, so moving from the former to the latter is always awkward like riding a new bike. The new bike looks different, feels different, but you got attached to the old one. The change is difficult for some and it is not for others, probably linked to expectation level. Newcomer after flash dies will not have that benchmark.

Complaint over and over, are the same people, on feature already in place in FLash. 2 years is not rushed, it is very slow.

Why LA/NA has low number is not new it really has it has always been like that. Maybe for look for cultural difference (e.g. Kaspersky controversy) and for LA they had their own server, if they had not been separated, number would have been better. Regarding Twins splash damage, I told you why, enhance bad example. You had so many better one available.  

I am not trying to justify anything but trying to make you think about what lead to these decision, which has been explained by them in the different v-log and live. The fact that players base is wearing out is many reasons and not just one. When flash disappear some player like you will leave, there is no doubt about it, are they leaving for a good reason, I don't think so (unless motion sickness, that is why I can't play many first shooter game, and was happy to find Tanki). 

What you think is a good reason or not for leaving Tanki is totally irrelevant and it does not negate the fact that Tanki has lost thousands of players and that it will lose a few thousand more.  Before matchmaking there were over 50,000 players at peak times.  When the atrocious "matchmaking" was introduced they we hovering around 30,000 at peak times. Once HTML5 was introduced it dropped to 20,000.  Now that we are slowly forced to go HTML5 that is even worse than a cartoon game, i noticed 10,000-15,000.  That is a very significant steady decline that denotes has one common denominator: players have realized that the game is getting worse with every modification that lead more and more to Pay to Win and eventually it will be Pay to Play. 

By the way, as I said before I was the head honco of IT for a billion Dollar company for over 30 years and I understand very well how decision are made and why and there is no reason for you to explain to me.  On the outside, these decisions seems to have been made very hastily and by amateurs who have no idea how to run a sustained business.  But I really do not care and the future of Tanki does not concern me.  What I am trying to tell you and many have said the same thing is that Tanki the old days before MM was a heck of a game and now it is not.  Cultural difference has nothing to do in the gaming industry.  I play other games from other Russian and former Soviet block countries and have none of the issues that we have encountered with Tanki and the player base is systematically ignored.  By the way, the Twins example is very relevant. Other games I play, once a feature is purchased, it stays with the equipment regardless of what changes they are made to the Tech Tree at a later time.  I also have the option to buy and sell equipment modifications etc.  What I am trying to tell you is that other games regardless whether they are direct competitors to Tanki are light years ahead of Tanki in giving their players a reason to stay and spend money by not forcing them to buy what they already bought but offering them enhancements to the equipment they already have.  They also, FIX the software problem and they do not ignore them like Tanki does.  Like I said before, i never had any issues finding battles in other games like I had in Tanki no matter what time I play. For your information, Matchmaking means matching an equal number of players at the start of the game, with almost equal ranks (within a range of no more than 1-2 higher) and almost similar equipment. I have never played in ANY other MM game where I was dumped in to a battle with a few seconds left to play, or i got killed as soon as I spawned because I was severely outnumbered.  I hope you get my point and keep going trying to defend this mediocrity to people who do not understand how MM works.    

  • Like 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...