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July Challenge II


Marcus
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2 hours ago, E_polypterus said:

I agree with @von_Cronberg here. Challenges aren’t compulsory to play and for a player who plays more MM they receive something. Personally idc about the challenges but if there are certain good rewards at certain times then I play to get them. The last time I played MM for the sole purpose of completing challenges was when the Zeus paint was in for tier 18.

I don't play MM for Challenges.   But if I want to earn income and complete missions I have to play MM.

And that means I'm stuck with all the players and the behavior I mention above - a huge negative on the game IMO.

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25 minutes ago, Leatas said:

I like how tanki players can never be satisfied

We could be - if they actually implemented decent updates.  Have yet to see that though...

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6 hours ago, von_Cronberg said:

You sure that this phenomenon actually exists? I am a friend of Occam's razor in the sense of not assuming malevolence in what can sufficiently be explained by incompetence. In the more than ten thousand battles I played on Tanki altogether over the years, I have often been killed while carrying a flag because I found my way blocked, including by teammates, but I cannot recall a single instance where I were sure that it was done out of malevolence. In some instances I was in the mood to chastise the culprit in the battle chat and beyond, but once calmed down I usually came to the conclusion that there was only incompetence at play, no malevolence.

This gets off-topic now, but I would like to add for illustration that my main issue when playing Tanki has nothing to do with game development. My main complaint is the grotesque inaptitude and incompetence, as well as pathologic and criminal lack of care, of many players to drive their tank in a way that does not impede the actions of their teammates. In the German language game forum, I once jokingly made the suggestion to allow the creation of an account only if a real life driving licence can be provided. While this of course is not realistic, I am convinced that no other measure could enhance the pleasure of playing Tanki more than this one would.

Well von ol buddy you are deff not playing tanki, you must be getting mixed up with chess, mabey snakes and ladders because i can't believe for 1 second you have never been blocked on purpose by a team mate. these scummy mults exist all to frequently in battle, especially when the challenge is on. So yes this phenomenon does exist. It's unfortunate that certain players stoop this low to earn a few extra stars in battle, but stooping low they most certainly do.       

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2 hours ago, Leatas said:

I like how tanki players can never be satisfied

Open your eyes to what is happening in TO, it's getting more and more negative feedback with every unbalanced update they introduce. Wake up, take your blindfold off, and take note of what sensible players are telling you, we no what we are saying is true within the confines of TO, we experience it in every battle we go into, the OP combo of hornet /magnum/rail/vulcan etc that has been a ongoing issue for months, and still persists in dominating any and all battles with it's huge advantage over every other turret/hull combo. This is why we complain, because of the unfair / unbalanced nature of TO that the devs still have not corrected.    

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3 hours ago, cosmic666 said:

Well von ol buddy you are deff not playing tanki, you must be getting mixed up with chess, mabey snakes and ladders because i can't believe for 1 second you have never been blocked on purpose by a team mate. these scummy mults exist all to frequently in battle, especially when the challenge is on. So yes this phenomenon does exist. It's unfortunate that certain players stoop this low to earn a few extra stars in battle, but stooping low they most certainly do.       

I almost fell out of my chair, seeing it was written by rank 23 legend player. As a solo player in tanki since 2010, I can say it isn’t as bad as it used to be, but they are just as creative. Few weeks ago my teammate asked in chat to vote Me out as juggernaut, with a promise of dropping gold box after.

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3 battles already today - RUGBY - where all enemy team did was camp.  They were spanked each time - shut out.

Then a 4th Rugby game MM placed me into an ongoing battle where my team was winning 4-0.  Game ended 5-0 before I could spawn ONCE.

Yeah... Challenges and MM are just awesome.  LMAO.

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3 minutes ago, wolverine848 said:

3 battles already today - RUGBY - where all enemy team did was camp.  They were spanked each time - shut out.

Then a 4th Rugby game MM placed me into an ongoing battle where my team was winning 4-0.  Game ended 5-0 before I could spawn ONCE.

Yeah... Challenges and MM are just awesome.  LMAO.

what rank are you playing?

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39 minutes ago, cosmic666 said:

what rank are you playing?

Marshall

 

So both my accounts have that weekly Top-3 x 15 mission.  That's just SUPER.

 

Switched accounts - playing CTF with this account.  2 min in it's still 8 vs 5 (we NEVER had 8  ) and getting spawn-killed.  E-X-I-T.

Edited by wolverine848

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8 hours ago, wolverine848 said:

Marshall

 

So both my accounts have that weekly Top-3 x 15 mission.  That's just SUPER.

 

Switched accounts - playing CTF with this account.  2 min in it's still 8 vs 5 (we NEVER had 8  ) and getting spawn-killed.  E-X-I-T.

top 3 x15 mission gets done when it gets done,not a fan of them. 

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4 hours ago, cosmic666 said:

top 3 x15 mission gets done when it gets done,not a fan of them. 

You think getting it once was bad? I once got that hideous weekly mission twice in a row on multiple accounts.

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1 minute ago, DieselPlatinum said:

You think getting it once was bad? I once got that hideous weekly mission twice in a row on multiple accounts.

Sickner, and not being able to change it is pants.

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4 hours ago, cosmic666 said:

top 3 x15 mission gets done when it gets done,not a fan of them. 

 

12 minutes ago, DieselPlatinum said:

You think getting it once was bad? I once got that hideous weekly mission twice in a row on multiple accounts.

Thought this one was annoying too, but now I found that deal over 1 million damage within a week is more difficult than getting top 3 x15.  I could merely reach 700k damage with less than 10 hours to complete it.

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18 hours ago, DieHard_4 said:

    Looks like people care much more about their precious garages than interesting battles.

?

The case with most people who play MM more.

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10 minutes ago, TWICE said:

 

Thought this one was annoying too, but now I found that deal over 1 million damage within a week is more difficult than getting top 3 x15.  I could merely reach 700k damage with less than 10 hours to complete it.

I got a deal 1 million damage mission at WO4. Do they really expect a Warrant Officer 4 to dish that out in a week with limited supplies and damage from lower modifications?

 

At Sergeant-Major is when you start getting the hard missions such as 1,500 score in a particular mode, 2000 in any, 800 crystals in a particular mode, 1,000 in any. The rightmost mission is to deal 160,000 damage in a specific mode. Is that telling me that they expect a SERGEANT-MAJOR to deal 1 million damage in a week? Madness, especially with this EXP boost. Those missions need better rank scaling. 

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16 minutes ago, TWICE said:

 

Thought this one was annoying too, but now I found that deal over 1 million damage within a week is more difficult than getting top 3 x15.  I could merely reach 700k damage with less than 10 hours to complete it.

 

1 minute ago, TheCongoSpider said:

I got a deal 1 million damage mission at WO4. Do they really expect a Warrant Officer 4 to dish that out in a week with limited supplies and damage from lower modifications?

 

At Sergeant-Major is when you start getting the hard missions such as 1,500 score in a particular mode, 2000 in any, 800 crystals in a particular mode, 1,000 in any. The rightmost mission is to deal 160,000 damage in a specific mode. Is that telling me that they expect a SERGEANT-MAJOR to deal 1 million damage in a week? Madness, especially with this EXP boost. Those missions need better rank scaling. 

Dealing 1 million damage isn't hard, just takes a long time to complete. I'd rather deal 1 million damage as a forever weekly mission than do another top 3 in winners team mission.

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26 minutes ago, TWICE said:

but now I found that deal over 1 million damage within a week is more difficult than getting top 3 x15

When I used to do 20 missions a week every week (I stopped doing it before the XP nonsense because it takes too long with multiple accounts), the damage mission was one of the weekly missions that I always managed to complete in one week, along with the overdrives mission. I just played lots of JGR.

I would often do the 5000 crystals mission in one week without much extra effort, but I rarely did the 500 kills and 10000 points missions in one week. Top 3 x 15 mission usually took two weeks if I focused on CP and JGR, but often three weeks, sometimes one week.

But now I'm ignoring them all and they get done when get done because of the XP cost. I'm only doing 10 daily missions every week.

Edited by SporkZilla
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I just had an idea that I think would be nice to see in challenges. It's a special 'paint option' prize that'd be in one of the last tiers. It's just my idea and I'm sure it could be improved in some way. This paint option prize would allow you to choose one paint (non-animated) that you don't already have. The paint you could choose may be a paint only obtainable from containers or from the shop or garage. Let's say I reach tier 42 and I get this 'paint option' prize. I can choose any paint I want and don't have. I may choose to get Inferno or Emerald. Maybe even E236 or Kungur Ice Cave! I think these rewards would be a nice addition to the game. I was going to suggest paint containers but I think there are enough existing containers in the game. These rewards could be in every challenge and sometimes in challenges, there could be 'animated paint option' rewards. I don't think the 'animated paint option' reward should be in every challenge because they're not as ordinary as non-animated paints. Plus, you don't want to overdo things. 

These rewards would be in the silver tier so if you'd like to get this, you won't need to buy a battle pass. What do you think?

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4 minutes ago, Russty said:

I just had an idea that I think would be nice to see in challenges. It's a special 'paint option' prize that'd be in one of the last tiers. It's just my idea and I'm sure it could be improved in some way. This paint option prize would allow you to choose one paint (non-animated) that you don't already have. The paint you could choose may be a paint only obtainable from containers or from the shop or garage. Let's say I reach tier 42 and I get this 'paint option' prize. I can choose any paint I want and don't have. I may choose to get Inferno or Emerald. Maybe even E236 or Kungur Ice Cave! I think these rewards would be a nice addition to the game. I was going to suggest paint containers but I think there are enough existing containers in the game. These rewards could be in every challenge and sometimes in challenges, there could be 'animated paint option' rewards. I don't think the 'animated paint option' reward should be in every challenge because they're not as ordinary as non-animated paints. Plus, you don't want to overdo things. 

These rewards would be in the silver tier so if you'd like to get this, you won't need to buy a battle pass. What do you think?

Just copy and paste that whole essay into a new topic in the I&S section. Will be heard more there.

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2 hours ago, Virtue said:

Does anyone realize that tanki just copy-pasted the skins from tanki X and is selling them for $100 "Ultras"

Well these new ultra skins will be the new standard skins. It looks like they're trying to revive parts of Tanki X by adding them to this game. The main thing I'm talking about is the graphics. 

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