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A poll for Tankers still clinging to Flash


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For holdout players who play on Flash  

54 members have voted

  1. 1. Before Tanki gave us Flash players their obnoxious pop-up, did you know that Flash was being phased out and would be discontinued?

    • Why No! ...I had no idea! Thank goodness Tanki has been so thoughtfull as to remind me every two minutes!
      1
    • Yes, I knew (kinda hard to miss)
      51
    • OMG!!! Flash is being phased out?
      2


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1 minute ago, Maf said:

I assume the aim is to accelerate migration to HTML5, because having just 5% of players using Flash until the end if better than 50%. It will make the transition more smooth for everyone involved. Don't know how exactly, but that's the most likely reason.

I don't know how it would either and that is my point.  Tanki is not likely to close off Flash until Dec right, so why antagonize players that still use Flash other than just plain old bad decision making and inconsiderate behavior?

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38 minutes ago, Maf said:

You can still hide. Outlines for enemy tanks only show when Hornet's OD is enabled

Nope.   Scan the bushes with your "barrel" and enemies will be outlined regardless of Hornet OD or not.

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Why is this poll left up and mine was taken down.  I mean, really?  This is ridiculous.  "Tanker's Cling To Flash".  When shaft players say hey, your HTML5 client has to be fixed first, then you can eighty-six the flash client, it's taken down and and thrown in the general complaint book.  Dude!  this is ridiculous.  Clinging might be the case for some, but for some of use, you can't play properly in HTML5 still.  There is bug with Shaft that HAS TO be fixed first.

 

And again, "inconsiderate behavior", dude, not everyone is trying to "drag you down".  It doesn't work, read that, internalize it, it's broken.  Do not release someone and deprecate another without ensuring functionality of the original first, code versioning 101.  It's gotta be fixed first.  What's inconsiderate behavior is the devs ramming it down yours and my throat when it isn't up to standards.

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23 minutes ago, FogOfWar_XXX said:

Why is this poll left up and mine was taken down.  I mean, really?  This is ridiculous.  "Tanker's Cling To Flash".  When shaft players say hey, your HTML5 client has to be fixed first, then you can eighty-six the flash client, it's taken down and and thrown in the general complaint book.  Dude!  this is ridiculous.  Clinging might be the case for some, but for some of use, you can't play properly in HTML5 still.  There is bug with Shaft that HAS TO be fixed first.

 

And again, "inconsiderate behavior", dude, not everyone is trying to "drag you down".  It doesn't work, read that, internalize it, it's broken.  Do not release someone and deprecate another without ensuring functionality of the original first, code versioning 101.  It's gotta be fixed first.  What's inconsiderate behavior is the devs ramming it down yours and my throat when it isn't up to standards.

Shaft is also need fixes on the mpbile version, but no one wants to realize it.

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I've noticed the first bit of coding conflict.  The pause timer now is inaccurate.  When you hit pause in Flash, since the obnoxious pop-up, it shows that you have been idle for a certain period.  You need to click out of pause and back in to get it to run from 2 minutes.  I've clicked on pause to see i only have one to two seconds before getting kicked, even though I've been actively driving and shooting and not touched paused the entire game. 

This glitch is a direct result of the obnoxious pop-up and one of the fist conflicts the pop-up code has caused.  Get rid of the offensive pop-up.

 

 

Edited by Joeguy
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14 hours ago, yellowghetto said:

Can someone share a video about this? I've been using a new laptop for a while and I only use HTML5.

just open tanki here and you'll see exactly why people are annoyed:

https://tankionline.com/battle-en.html?flash=true

sure maybe giving it once when you login is fine, but every 10 goddamn minutes (or whatever the interval between every popup are) is ridiculous

Edited by Spy
Do not type in full CAPS LOCK.
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11 hours ago, sarim2345_the_master said:

just open tanki here and you'll see exactly why people are annoyed:

https://tankionline.com/battle-en.html?flash=true

sure maybe giving it once when you login is fine, BUT EVERY 10 GODDAMN minutes (or whatever the interval between every popup are) IS RIDICULOUS

I think it pops up more rapidly than that even.  I think it is about every two minutes.  It greets me on almost every battle I join when I spawn in....the loading time to join a battle is enough for it to cycle though and do it's asinine pop-up thing.

OK, I just put a stopwatch on it.  It took 2 minutes and 11 seconds for it to pop-up while my account was at idle in the lobby.

 

Edited by Joeguy
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I think the devs caused these errors to happen on purpose just to push us out of the Flash client faster. The pause timer is inaccurate, I sometimes can't deal damage to tanks and some buttons just don't work for me at times. It'd be crazy if all these issues came into play because of a stupid pop-up. They might have something to do with Ares but I doubt it.

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I have spoiled the game, not the same as the previous one due to the comment and weakness of the png, I hope that the old version will return the flash in the game as well as the game download page, or maybe it is time to retire after the addiction and contemporaneity in the game for more than ten years,
You only have to use the new version to complete tasks only then exit. Hope you think and revisit the game.
thank you very much

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Just another average battle in the perfectly balanced MM world of TO.                                                                                                                       

unknown.png

I entered the battle on 6.45 secs. 

MM only works if you have lots of cash and you are at a specific rank .....that rank being lieutenant general, which is the rank you can obtain as many MK7s as your wallet can provide. Overdrives MURDER HORNET in particular to one side (they still dominate battles), it's CASH that determines how well you do in battles more than anything else. By the way guess what hull the top player in blue team had. And yeah i was playing html5 i was just glad i did not need to go to the garage.

Edited by cosmic666

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Tanki is a Flash game and it will still a flash game, they make it like we blame ourselves why are we still playing in flash we should have to move to HTML5 version,,

btw Tanki maybe it now in last its days and best times of the game were from 2010 to 2014 with a big players base, so change the game completely to a new engine it like they ignore all of their history and old gold videos from best players that we miss them, 

it isn't like they just change the game UI or looks, no they change the game completely from the cipher, 

 

btw, I like the HTML5 version especially when I bought a new laptop,

it's more integrated with browser than flash, it's ez to use by time, I can check my missions and play 1 game or two quickly and close it, not like the flash version ever

but btw it's not the Tanki what we accustomed with it, I don't want this new easily neat interface ,,, why? because I used to play with old interface 8 years I don't want the ease to use in last my days,,, don't understand me wrong, it's not like a grudge, no I say Tanki in all people hearts is a Flash game, and they now changed it suddenly to a new look

Edited by asem.harbi
I didn't mean that tanki in last it days directly, no I mean that it will never be like it what was
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Wont be playing html5 cartoon tanki , tried it over and over. 

I get lags when even loading interface page, 0fps in battles when I do, in other words, sit and wait for my tank to become crater in ground over and over, or go on autopause with no input,   have hardware accelerator enabled, cleared cache, scratched rear end, blah blah blah all the things recommended...

Run seamless in flash, so hardly my comp....

And not buying a new comp "just to play tanki"

total garbage. 

 

 

Edited by siloviki
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On 8/23/2020 at 7:55 AM, siloviki said:

"Wont be playing html5 cartoon tanki"

 

 

I'm glad someone else said this.  I think this might have been the death kneel of TankiX, and if they continue this trend, it might eventually kill Tanki.

The HTML 5 version feels like a sim of a sim.  The overall feel is "cartoonish", and this is much like TankiX.  It had great potential, and I liked it, until the battles were on like only 4 maps, and the action was too loud and the action didn't feel seamless.  Alternativa is playing with fire because they are staking their claim to the idea that mobile phone gamers are the future, and I dare say that they might be right, but Tanki is NOT a mobile phone game.  It never will be per say.  To truly enjoy the Tanki experience, one must feel the grit of armored combat.  Someone in marketing is smoking a big crack pipe if they think phone based players will have the loyalty and affinity of the past players.  It's novelty at the moment, but I think Tanki mobile will be a supplemental tool to most PC players once the dust settles, a sort of life line to the account they own.  You will NOT SEE a army of Legendaries rise up from strictly mobile gamers, EVER. Won't happen.  This said, in the mean time, they are gearing the game to HTML5 so they can endlessly and seamlessly support dev for all platforms, and guess what, the one they are chasing will lead to a dead end.

Tanki is about armored combat, armored combat is clearly perceived as NOT CUTE, not LIGHT HEARTED, this isn't Zelda or Pokemon.  The Flash based version gives you a sense of weightiness, of heft, of, well, armor.  The HTML5 client looks like some sort of PS lobby for something lame like RocketLeague or the equivalent mind-numb game found on gaming consoles.  That's fine too, for those games, there is a market for those, but for heaven's sake, Tanki, pay attention, you have something unique, special, and rare.  You have a semi strategic arcade game based on something that is not often pursued in the gaming market, and you ALREADY HAVE THE RECIPE for success.  You are going to ostracize the fan base and other potential long term player if you keep this up.  Just look at the player counts on the home page.  The numbers are are higher now again, but no where near where they once were.  This should tell you something, ie, what you're doing is not that effective, and if you follow that path, you're going to hit the next down turn and the numbers will drop lower still than the last trough.

Fix the HTML5 browser and figure out how to bring back that grit to Tanki (starters you could reskin the entire lobby to something that doesn't look like an android store application.  It's choked full of junk, it's annoying, and the placement of functionality is too arbitrary and abstracted, I still find myself sometimes searching for where to click again for something, even after having spent some in it.  There is no excuse for that)

Edited by FogOfWar_XXX
grammah
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On 8/17/2020 at 9:38 AM, Maf said:

That pop-up is not aimed at you.

Sorry Maf, it's not that simple. If Flash is coming to an end and HTML is superior (as devs claim) why not just turn off Flash? And here is the answer - devs don't want to lose the portion of players who hate HTML so much that they would quit. And that portion is obviously not small. So devs are balancing carrots and sticks. Hey, they even found a way to retrofit Ares into Flash. I can grantee if substantial amount of players will remain on flash, devs would have no choice but to fix most obvious html gaps/annoyances.

So my comrades - No Pasaran!

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So now I'm being kicked out of battles for no reason on the Flash client. Apparently a few others have had this issue too. Game crashes are also a lot more frequent. I'm 99% sure the developers are sabotaging Flash.

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@Joeguy, Yes, people does know that Flash will be phased out, but Tanki is only reminding you to switch to HTML5 becase currently there are still two ways to play this game, but once Flash dies, there is only one way to play Tanki, which is through HTML5, and if people don't switch now, the chances that players will switch to HTML5 later will be significantly lower. 

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3 hours ago, yyang_tanki said:

@Joeguy, Yes, people does know that Flash will be phased out, but Tanki is only reminding you to switch to HTML5 becase currently there are still two ways to play this game, but once Flash dies, there is only one way to play Tanki, which is through HTML5, and if people don't switch now, the chances that players will switch to HTML5 later will be significantly lower. 

OK, fair enough, but....Do we need to be reminded every two minutes and eleven seconds?  ...with a pop-up...every day, every login, every pause, every time it takes more than a couple of minutes to load a battle?  The obvious answer is NO WE DO NOT! 

My beef is not the HTML notice, it's the fact that it is on a needless an truly obnoxious timer...and it even has a five second countdown timer to click it off.  How crass is that?  It is causing coding conflicts with the pause timer that Tanki won't bother to fix because it is flash and flash is bound to start having problems...but they caused the glitch with their timer pop-up!

Leave a one click-away notice like any other information notice in Tanki, but get rid of the idiotic and insulting timer and incessant pop-up. 

 

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3 hours ago, yyang_tanki said:

@Joeguy, Yes, people does know that Flash will be phased out, but Tanki is only reminding you to switch to HTML5 becase currently there are still two ways to play this game, but once Flash dies, there is only one way to play Tanki, which is through HTML5, and if people don't switch now, the chances that players will switch to HTML5 later will be significantly lower. 

That's the devs problem.

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On 8/24/2020 at 10:26 PM, FogOfWar_XXX said:

 

I'm glad someone else said this.  I think this might have been the death kneel of TankiX, and if they continue this trend, it might eventually kill Tanki.

The HTML 5 version feels like a sim of a sim.  The overall feel is "cartoonish", and this is much like TankiX.  It had great potential, and I liked it, until the battles were on like only 4 maps, and the action was too loud and the action didn't feel seamless.  Alternativa is playing with fire because they are staking their claim to the idea that mobile phone gamers are the future, and I dare say that they might be right, but Tanki is NOT a mobile phone game.  It never will be per say.  To truly enjoy the Tanki experience, one must feel the grit of armored combat.  Someone in marketing is smoking a big crack pipe if they think phone based players will have the loyalty and affinity of the past players.  It's novelty at the moment, but I think Tanki mobile will be a supplemental tool to most PC players once the dust settles, a sort of life line to the account they own.  You will NOT SEE a army of Legendaries rise up from strictly mobile gamers, EVER. Won't happen.  This said, in the mean time, they are gearing the game to HTML5 so they can endlessly and seamlessly support dev for all platforms, and guess what, the one they are chasing will lead to a dead end.

Tanki is about armored combat, armored combat is clearly perceived as NOT CUTE, not LIGHT HEARTED, this isn't Zelda or Pokemon.  The Flash based version gives you a sense of weightiness, of heft, of, well, armor.  The HTML5 client looks like some sort of PS lobby for something lame like RocketLeague or the equivalent mind-numb game found on gaming consoles.  That's fine too, for those games, there is a market for those, but for heaven's sake, Tanki, pay attention, you have something unique, special, and rare.  You have a semi strategic arcade game based on something that is not often pursued in the gaming market, and you ALREADY HAVE THE RECIPE for success.  You are going to ostracize the fan base and other potential long term player if you keep this up.  Just look at the player counts on the home page.  The numbers are are higher now again, but no where near where they once were.  This should tell you something, ie, what you're doing is not that effective, and if you follow that path, you're going to hit the next down turn and the numbers will drop lower still than the last trough.

Fix the HTML5 browser and figure out how to bring back that grit to Tanki (starters you could reskin the entire lobby to something that doesn't look like an android store application.  It's choked full of junk, it's annoying, and the placement of functionality is too arbitrary and abstracted, I still find myself sometimes searching for where to click again for something, even after having spent some in it.  There is no excuse for that)

Wow, so well said.  I couldn't agree more.

Tanki devs need to spend time actively trying to make HTML better.  And by better I mean feel and function with at least the same features as Flash...at a minimum.  If HTML was even close to Flash, they would have no problem getting people to migrate to HTML...why would they?  By the fact that they have to use coercion to try to motivate players to switch very plainly shows HTML is still very inferior to Flash.  If HTML played well people would use it, but it's still pretty lame (in all respects in my opinion).

But instead of trying to fix HTML, the devs spend their time with contests, promotions, Ares, and code to punish the hold-out Flash players.  This mission blocking in Flash is as despicable as it is ignorant of any business savvy what-so-ever.  If Tanki had any competition they would have been out of business long ago.  Even with no competition, they are obviously getting into real trouble as player numbers keep dropping. 

They had a golden, exclusive product that was well placed in the market and they have turned it into a mediocre game that may be able to squeak by if they can develop a new mobile market soon enough...just a marketing train wreck and ensuing tragedy.

 

 

 

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Dear Apologist that started this thread,

 

I am now forced to spend time between versions, in Tanki's pathetic attempt at a lie that they needed to disconnect missions from Flash (a stupid lie that makes no sense other than to some abstracted marketing number to prove how successful they have been in getting Flash users to log into HTML5 as of late).  I made the mistake of pressing some button in the over-crowded, loud, noisy, absolutely mindbogglingly complicated menu system, and I was thrown into battle.  Dear original author of this thread, let it be known that I would prefer to spend winter in a cabin with 5 small children and a woman with child in her womb than subject myself to that crumby interface again and the gaming experience it brought with it.  I whiffed 50% of my shots, lag is so bad I can't lead arcade shots with my shaft either, and aside from the lag whiff, it still just randomly pushes the barrel around.

 

HTML5 versions sucks.

Say it with me everyone.

 

I'm not hating, I'm not loving Flash, I'm just stating the truth.  It wasn't ready, isn't ready, and it needs to be ready come hell or high water 11/31/2020 or they're gonna have to count on their new mobile players if they want this game to survive (good luck with that btw).

Fix HTML5 Tanki, people are watching.  My post on the subject took the first place topic last week, and God knows I'm not "LOVED" around here, so if I say it and people listen, care, even like my post, then as the saying goes, where there's smoke there is fire.

 

In all seriousness, the gaming experience in HTML 5 was terrible. I tried 3 battles, and my performance was so bad comparatively to Flash, at a statistical glance you'd think I started playing a brand new game I've never played before.  Pathetic people, it is just pathetic.  How long have you been working on HTML5?  Oh yeah, someone couldn't keep their eyes on the prize, and decided "wouldn't be cool to go down the mobile app path?"  Well now you have a world class desktop game reduced to a crumby phone  app game, oh, and while you're at it, you chunk everything desktop and base everything on phone app, brilliant.

 

Who runs that place?

 

I don't know, but "I WILL CLING" to my Flash browser for as long as possible at this rate.

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The Flash farewell ? I will play a handful more times before it goes. Btw I would like to know, what exactly would happen if i entered the flash version after dec 1st??? Would it just show some kind of message or what

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