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50% loss of player base in 4 months


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7 hours ago, Joeguy said:

Yes I think the paint separation was a good update although it hurt a lot of players at the time.  i guess that was unavoidable.  But, yeah, it was good IMO.  What it was though was a turning point in the game.  It marked the beginning of the downhill run for Neo-Tanki...it's more a milestone than a bad update.

 

 

You’ve got something bad to say even about good things lol.

Not everything’s bad in tanki yet. 

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20 minutes ago, E_polypterus said:

You’ve got something bad to say even about good things lol.

Not everything’s bad in tanki yet. 

He just literally admitted that paint separation was good.  At the time of separation, many players who owned legacy paints got shafted by the Devs.

Maybe not everything is bad - but - over the past 3-4 years the bad changes far outweigh the good.

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3 hours ago, E_polypterus said:

You’ve got something bad to say even about good things lol.

Not everything’s bad in tanki yet. 

Text wall rant:

True..but even you said "yet" ...and that is my fear...what will they do next to ruin the game?  So far, for the last few years, every update makes the game worse.  And they are already taking it pretty close to the edge.  At what point does the player base become too small to support the game?  My guess is around 2000 to 3000 at peaks and at the rate they have been bleeding players, that is only a few more stupid updates away.

I loved this game and it upsets me greatly to see what has been done to it ...basically just for greed's sake.  I'm angry and saddened by what I see everyday and it just keeps getting worse and worse with every update.  This used to be a very unique and interesting game with real community and online friends.  There was lots of choice in how you played Tanki; in styles, maps, strategy, even equipment, but now it's mostly homogeneous with this forum being the only vestige of community left.

I am not the only one that thinks 95% of what has happened to Tanki over the last three years is bad.  I'm just one of the only ones that's left, another 120,000 (peaks) who thought it was bad QUIT already...that's probably about 1,000,000 users that had enough of Tanki's toxic updates and just stopped playing completely. 

I still play but only a fraction of what I used to.  That's why I spend so much time running my mouth on the forum...no good game to play, only a memory of a good game that is now getting crushed into oblivion.  So, yeah, you are right, I have very little good to say about Tanki because there is so much bad to say about what they have, and are actively doing to a game I loved.

 

 

Edited by Joeguy
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On 9/6/2020 at 1:20 PM, Joeguy said:

My hope is someone will buy them out and start to improve the game

Ya. Fire all the current devs who can't seem to fix bugs and optimize things. Fire all the people who plan the game's updates (we all know these aren't the actual devs, probably just the management does this). Then they might start making smart updates and things that actually benefit players' quality of life.

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7 hours ago, E_polypterus said:

You’ve got something bad to say even about good things lol.

Not everything’s bad in tanki yet. 

lol

There ya go...another one for ya!  Another day another slap in the face from Tanki. 

"Ever since summer ended, everyone has been asking the same question: “What will happen with the boosted summer funds and experience?”. We analyzed the data, discussed it and decided to change the current parameters. From the restart on September 9th, the experience will increase to x4, and the funds will stay at x2."

"Not everything’s bad in tanki yet."   ...you forgot to add, "but it's getting that way."

 

 

Edited by Joeguy
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36 minutes ago, Joeguy said:

"Ever since summer ended, everyone has been asking the same question: “What will happen with the boosted summer funds and experience?”. We analyzed the data, discussed it and decided to change the current parameters. From the restart on September 9th, the experience will increase to x4, and the funds will stay at x2."

if they actually analyzed properly they wouldve known that anything but increasing exp will be better for the player base

clearly they dont give a crap

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5 hours ago, Joeguy said:

Text wall rant:

True..but even you said "yet" ...and that is my fear...what will they do next to ruin the game?  So far, for the last few years, every update makes the game worse.  And they are already taking it pretty close to the edge.  At what point does the player base become too small to support the game?  My guess is around 2000 to 3000 at peaks and at the rate they have been bleeding players, that is only a few more stupid updates away.

I loved this game and it upsets me greatly to see what has been done to it ...basically just for greed's sake.  I'm angry and saddened by what I see everyday and it just keeps getting worse and worse with every update.  This used to be a very unique and interesting game with real community and online friends.  There was lots of choice in how you played Tanki; in styles, maps, strategy, even equipment, but now it's mostly homogeneous with this forum being the only vestige of community left.

I am not the only one that thinks 95% of what has happened to Tanki over the last three years is bad.  I'm just one of the only ones that's left, another 120,000 (peaks) who thought it was bad QUIT already...that's probably about 1,000,000 users that had enough of Tanki's toxic updates and just stopped playing completely. 

I still play but only a fraction of what I used to.  That's why I spend so much time running my mouth on the forum...no good game to play, only a memory of a good game that is now getting crushed into oblivion.  So, yeah, you are right, I have very little good to say about Tanki because there is so much bad to say about what they have, and are actively doing to a game I loved.

 

 

You find the faults and almost never try to find the good things, like most others. There are a lotta good things too. I'm not saying tanki is better than before. But instead of complaining all the time look into the good side. Containers for example, were a very good addition and helps f2p players a lot. Overdrives (excluding ones tht need nerfing) made the game more interesting imo, Challenges, new events aren't these good things? You can't have everything. Besides, complaining ALL the time won't get you anywhere. If not you could just leave ; )

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1 hour ago, Joeguy said:

Not everything’s bad in tanki yet."   ...you forgot to add, "but it's getting that way.

That's what the "yet" is for.

Edited by E_polypterus

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19 minutes ago, E_polypterus said:

You find the faults and almost never try to find the good things, like most others. There are a lotta good things too. I'm not saying tanki is better than before. But instead of complaining all the time look into the good side. Containers for example, were a very good addition and helps f2p players a lot. Overdrives (excluding ones tht need nerfing) made the game more interesting imo, Challenges, new events aren't these good things? You can't have everything. Besides, complaining ALL the time won't get you anywhere. If not you could just leave ; )

Containers: Doesn't really help F2P players since the chances of getting something good is extremely rare. Most of the time you will simply get 125 speed boost, 125 mines and 3500 crystals.

I know it because I opened hundreds of containers, including ultra containers. So far I got 2 Exotics (around 0.3% chances), less than 5 Legendries (around 1% chances), a few Epics, and a bunch of augments which I will never use.

 

Overdrives: It does enhance the game play. Yet, the balancing between different ODs are completely off the chart, and the attitude of the Devs which they act like they simply don't give a damn about it make it even worse.

 

Challenges: It gives players bonus. It benefits grinders (or no-lifer if you like to call them this way). A good thing in general.

 

New Events: New events? What's new?  

Edited by Aegis
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I hate this game more than anything else, i used to join and play for like 2 minutes, then istantly ragequit, the p2w was way too much, now even more. it was so bad, that Tanki X brought a wave of fresh air, i used to come back here once a while though, to enjoy some Isida gameplay, i used to enjoy wasp-isida, but the various cancerous updates like Magnum, the matchmaking or the hulls overdrives made my wasp m4 useless, then they also completely murdered the medic playstyle for Isida (absolutely UNNECESSARY!), no matter which alterations i had on It, that made me completely leave, and i won't ever come back. It's really increadible how they put so much effort in making the updates SO BAD, it's like they are doing it on purpose! The game balance has been thrown out the window! I've always said it, call me a boomer but this game started going downhill right after the rebalance/refund back in 2012, slowly p2w updates started to roll in, and here we are, after 8 years. Tanki X tried the same, died after barely 3 years.

And thank you very much for all your words guys, exposing everything very well right now, this topic has a lot of truth in it, and as a veteran of this god damn game (started in 2010) i can only agree with you.

Edited by simofigooo
-Just your friendly Black_Wolf addicted to Isida.
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1 hour ago, Aegis said:

Doesn't really help F2P players since the chances of getting something good is extremely rare. Most of the time you will simply get 125 speed boost, 125 mines and 3500 crysta

Doesn’t always have to. It’s at those times when you do get that 25 or 100k. Or else they’d lose their value. And they’re not extremely rare. I’ve opened containers too.

1 hour ago, Aegis said:

balancing between different ODs are completely off the chart, and the attitude of the Devs which they act like they simply don't give a damn about it make it even wors

Yes in MM a selected few are very op. They need nerfing 

1 hour ago, Aegis said:

New events? What's

Tankers day, Christmas, Past Wars, etc.

 

1 hour ago, Aegis said:

So far I got 2 Exotics (around 0.3% chances), less than 5 Legendries (around 1% chances), a few Epics, 

And isn’t that a lot??? Besides you would’ve got a lot of other free things useful from those 100 conts right

Edited by E_polypterus

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2 hours ago, E_polypterus said:

You find the faults and almost never try to find the good things, like most others. There are a lotta good things too. I'm not saying tanki is better than before. But instead of complaining all the time look into the good side. Containers for example, were a very good addition and helps f2p players a lot. Overdrives (excluding ones tht need nerfing) made the game more interesting imo, Challenges, new events aren't these good things? You can't have everything. Besides, complaining ALL the time won't get you anywhere. If not you could just leave ; )

Sorry, I don't find any of those things good.  Some are less bad than others, but all have impacted the game negatively from my point of view  I used to hope Tanki would get better, that is why i have kept playing, but it plainly hasn't.  Now it's 4X XP with half as much BF...come on.  What's the next thing gonna be?

I have been finding different ways to play and keep compensating for the mad imaginings of the devs whims.  But I'm running out of ideas to counter their bad updates.  To me, I'm pretty sure the end of Tanki in near.  If not for the game entirely, then certainly for me.  You are right, I should be able to find something good in Tanki, but I just can't...other than the forum.  I wonder if Tanki is thinking about shutting it down?

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3 hours ago, HichigoShiiro said:

 lets go make tanki private server ?

I tried.   ....not a chance.

Edited by Joeguy

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1 hour ago, Joeguy said:

Now it's 4X XP with half as much

Yes i agree a lot on that. Which is why i now almost never play MM. 

There are a few things which are good but for now and even they might be gone if devs dont make any good decisions in future

Edited by E_polypterus

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1 hour ago, E_polypterus said:

Doesn’t always have to. It’s at those times when you do get that 25 or 100k. Or else they’d lose their value. And they’re not extremely rare. I’ve opened containers too.

Yes in MM a selected few are very op. They need nerfing 

Tankers day, Christmas, Past Wars, etc.

 

And isn’t that a lot??? Besides you would’ve got a lot of other free things useful from those 100 conts right

Containers are false hope for F2P tankers.  Among 2 accounts, since augments were added to containers, I've gotten ONE augment - cold resistance for a mammoth I don't own.  Yeeehaaa.

Game was way better before ODs were introduced.  Now we might as well play Super Mario Kart - cuz that is what it feels like. The ODs are too powerful and generated way too often.  More than 1/2 the players rely solely on ODs to accomplish anything. They should be available at MAX two times per battle - use them wisely.

We've had Tankers Day, Xmas, etc for years - since before I started playing in 2015.  Those are not new changes.

Challenges and similar events like WAR were introduced to appease no-lifers and buyers.  The only players that actually see the full rewards from those are the grinders who play 4-8 hrs per day.  And buyers - you don't complete Challenges without Premium AND Battle Pass.   The first WAR (or two) actually had meaning for ALL players - but then they changed them and made them a lot like mini-Challenges.

Oh - and the Challenges have a side-effect of ruining battles.  Many players just ignore the actual battle format and play TDM.  They really don't care if their team wins so long as they get 3 their 3 stars.  If it looks like they won't get 3 stars they bail early and look for a new battles.  Challenges are terrible.

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8 minutes ago, wolverine848 said:

Containers are false hope for F2P tankers.  Among 2 accounts, since augments were added to containers, I've gotten ONE augment - cold resistance for a mammoth I don't own.  Yeeehaaa.

Game was way better before ODs were introduced.  Now we might as well play Super Mario Kart - cuz that is what it feels like. The ODs are too powerful and generated way too often.  More than 1/2 the players rely solely on ODs to accomplish anything. They should be available at MAX two times per battle - use them wisely.

We've had Tankers Day, Xmas, etc for years - since before I started playing in 2015.  Those are not new changes.

Challenges and similar events like WAR were introduced to appease no-lifers and buyers.  The only players that actually see the full rewards from those are the grinders who play 4-8 hrs per day.  And buyers - you don't complete Challenges without Premium AND Battle Pass.   The first WAR (or two) actually had meaning for ALL players - but then they changed them and made them a lot like mini-Challenges.

Oh - and the Challenges have a side-effect of ruining battles.  Many players just ignore the actual battle format and play TDM.  They really don't care if their team wins so long as they get 3 their 3 stars.  If it looks like they won't get 3 stars they bail early and look for a new battles.  Challenges are terrible.

Yep, well said.  I was just too lazy write my reasons...thank you for doing it for me.  I would like to add that another ill effect of the Challenges is killing off any of the small amount of teamwork that still lingered on teams.  Now it's every player for himself just to generate stars....the battle is mostly inconsequential.

 

 

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It's true that there are good things in this game, but when the devs don't listen to the players and fix the little things; it adds up and overshadows the good things.

 

Look at some of the other big games out there. People don't get all that excited for new things; because those new things don't fix the old things.

On the other hand, I see some indie devs out there who post an update regarding something so small; like just a plane dropping a bomb and that bomb exploding, and you see everyone in the comments of that video being super hyped for that little thing. Why? It's simple. That person is an indie dev who won't do the money-greedy practices big companies are doing.

 

Alternativa didn't change their practices in the past few years, and 2 things are still happening for sure:

  1. Alternativa keeps implementing new things; which is nice, but doesn't fix the things players complain about as I said. Sometimes (most of the time) those new things are blatant cash grab.
  2. Players keep quitting the game. Just 2 months ago the game had 11k players online, 12k at max. Now it's 9.5k.

 

Tanki Online closure will be a historical moment. Not as big and important as Club Penguin, but it will be one, and I am very eagerly waiting for it.

That, or a sudden 180 turn from the company.

Edited by CaptainMaxwell7
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To play devil's advocate - taking stats from May when we were mid quarantine, when many people were hopping into PC gaming to pass the time; hopping into TO for nostalgia in that free time; etc. is somewhat unfair, given that numbers may well have been artificially high then.

 

Now, as many countries are seeing restrictions lifted, those people have less time, and so the peak is lower.

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There are certain types of players who play this game-1 - The P2W player.

                                                                                       2 - The selfish player.

                                                                                       3 - The teenager. 

                                                                                       4 - The adult.

                                                                                       5 - The F2P player.

                                                                                       6 - Those that don't care either way.

                                                                                       7 - The (i have to win at any cost ) player.

                                                                                       8 - The (i just play for fun) player. 

                                                                                       9 - The teamwork player...F2P and P2W.

                                                                                       10 - The cheating type player (any discovered should be banned for life) no 2nd chances.

Now i'm sure there are even more types out there, but i just done a quick top 10 to highlight who actually play this game.

I have played with and against all of these types, if you can think of any more then feel free to add them to the list.                                                                                        

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15 minutes ago, kaisdf said:

To play devil's advocate - taking stats from May when we were mid quarantine, when many people were hopping into PC gaming to pass the time; hopping into TO for nostalgia in that free time; etc. is somewhat unfair, given that numbers may well have been artificially high then.

 

Now, as many countries are seeing restrictions lifted, those people have less time, and so the peak is lower.

To play the reliable sensible adult in all of this, absolute rubbish. Remember mod there are players in this forum who cannot be fooled by certain words put together to form a sentance, just because someone in the TO hierarchy said it. The players posting about player numbers fallen are quoting stats as they saw them from way before this covid hit everyone. I used to play for at least 5/6 hrs a day (and i work for a living) because i actually enjoyed it, now with all these P2W updates i refuse to be drawn into spending cash just to tread water, and to try and keep up with the RIDICULOUS unbalanced game TO has become. I have very strong accounts from general right up to maxed out legend, but enough is enough. The main problems with TO are the unbalanced MM battles, the horrendous difference in rank spreads, the constant cash making updates, and HTML5 which definitely does not do what the devs intended it for when they brought it online. There are many many more negativities which a lot of players have pointed out but which never get acted on to the benefit of the majority of players. These are SOME of the facts, others which have been mentioned previously by other players i will not go into as it would take hrs to go over all of them .....AGAIN.   

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6 minutes ago, Viking4s said:

11 - the perpetual whiner 
12 - the i know better than you
13 - the all mod/helpers are sukers

 

Anyone in mind when you added to the list.  

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