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2 minutes ago, lssimo said:

There are 100 Ultra Containers included there, which cost around $85, then 2 Augments, each around $40.

So it's like 85+40+40=$165, minus a bundle discount.

1 tankion is worth 0.738636363 cents, if bought in best value.

100 containers cost 83.10 euro, the resistances are obtainable by crystals, who cares. I have 600k+ on my low acc.

bundle cost is 200 Eur, so the hull on its own cost 116.90 eur for M0.

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11 minutes ago, Bydo said:

but your forgetting that in Canada we have to pay extra on top of this price. along with service fee's for paypal .. it ends up around $30.00 or more

example the gold box's for $22.99 plus exchange rates   1 CAD = 0.730617 USD   ends up to be $31.47 the higher the amount the more I end up being charged for..

What I'm saying is that the 140USD is not the price of the hull, because the bundle comes with other valuable items, and of course the chance to own the hull before non-buyers. If you don't want to spend that money on an Mk1 Hull then just wait, and save, so when you get the Mk1 Hopper for a few hundred crystals you'll be able to buy the other modifications.

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5 minutes ago, DageLV said:

1 tankion is worth 0.738636363 cents, if bought in best value.

100 containers cost 83.10 euro, the resistances are obtainable by crystals, who cares. I have 600k+ on my low acc.

bundle cost is 200 Eur, so the hull on its own cost 116.90 eur for M0.

But to earn those many crystals you had to spend time on the game.

Yes, they are also making money for selling the exclusivity, how much is that? I don't think a lot much, but we can disagree there.

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7 hours ago, yoni292 said:

140 USD is too expensive. Especially if one would be able to purchase it later in garage for crystals or tankoins.

Has anyone got any stats on the new hull? Nothing in Wiki nor in Tanki Online pages.

here is for Mk7+

unknown.png?width=1130&height=635

So at Mk7+ it as same weight as light-weight hull (2000), and it is slower (11.0m/s) than Hornet (11.5m/s), but faster than Viking (9.5m/s). Wasp stays the quickest.

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1 minute ago, lssimo said:

But to earn those many crystals you had to spend time on the game.

Yes, they are also making money for selling the exclusivity, how much is that? I don't think a lot much, but we can disagree there.

selling the exclussivity is literally pay2win. You pay to get stuff noone else can even hope to obtain without paying and it affects the gameplay.

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2 minutes ago, DageLV said:

selling the exclussivity is literally pay2win. You pay to get stuff noone else can even hope to obtain without paying and it affects the gameplay.

That depends on how OP the Hull is and when will they release the hull for the rest of us.

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1 minute ago, lssimo said:

That depends on how OP the Hull is and when will they release the hull for the rest of us.

Well, if people are willing to pay for it, its usually playable. And thats the end of it. If its unobtainable by other users and impacts gameplay it is pay2win

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Questo carro secondo me , è un rovina gioco . E' innanzitutto errato darlo in anteprima solo a chi ha denari da buttare , e sono soldi veri . Capisco che voi marciate su questo e maledettamente ci sono fanatici che lo acquistano . Avete provato a fare una battaglia dove contro ve ne trovate 2 fanatici che hanno questo? è una battaglia impari e uno snaturamento del gioco ,quando mai si vede un carro che salta . Così porterete il gioco allo sfascio, ristretto solo una stretta cerchia a meno che non farete mappe con gallerie e fabbricati in cui è impossibile volare. 

 Traduco con traduttore istantaneo per chi non conosce la mia lingua-  

This wagon in my opinion is a ruin game. First of all, it is wrong to give it a preview only to those who have money to throw away, and it is real money. I understand that you march on this and damn there are fanatics who buy it. Have you tried to do a battle where you find 2 fanatics who have this against? it is an unequal battle and a distortion of the game, when ever you see a cart that jumps. So you will bring the game to shame, narrow only a narrow circle unless you make maps with tunnels and buildings where it is impossible to fly.

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9 minutes ago, DageLV said:

Well, if people are willing to pay for it, its usually playable. And thats the end of it. If its unobtainable by other users and impacts gameplay it is pay2win

I think there should a reasonable time for exclusive items, but eventually all items should be obtainable by the rest. Yet many Augments seem to be buyers-only, I don't mean you, but where's the outrage about that?

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On 9/18/2020 at 4:57 PM, Mr.Nibbles said:

 

New from the Wiki:

Main article: Hopper

Light hull. It soars above the surface with outstanding maneuverability. Its overdrive doesn't just stun and set fire to enemy tanks, but also tosses «Hopper» up in the air so it can jump over obstacles.

The «Hopper» hover tank uses the maximum available antigravity engine resources to let the tanker pursue their dream — flying up to the sky far away from danger. Instead of armor and a defense system, the hull has a detonation jumping engine which can toss your tank to significant heights. Antigravs provide stability in the air creating enormous tactical opportunities. An opponent who is unlucky to be near you at the moment of your jump will regret it. The detonation engine instantly ionizes the air, stunning and torching everything that crawls on the ground. Are you daring enough to break through the enemy's defenses or perform a surprising escape with the flag? «Hopper» can do both.

 

It doesn't say that this hull will come solely in ultra containers, so I guess it will be available for everyone in the near future.

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3 minutes ago, lssimo said:

I think there should a reasonable time for exclusive items, but eventually all items should be obtainable by the rest. Yet many Augments seem to be buyers-only, I don't mean you, but where's the outrage about that?

people have just accepted that the devs just dont care about the game and want to milk it as much as possible.

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39 minutes ago, lssimo said:

What I'm saying is that the 140USD is not the price of the hull, because the bundle comes with other valuable items, and of course the chance to own the hull before non-buyers. If you don't want to spend that money on an Mk1 Hull then just wait, and save, so when you get the Mk1 Hopper for a few hundred crystals you'll be able to buy the other modifications.

sir I fully understand , but you also have to look at what your getting from containers . for me the only thing if any thing coming from them would be rare paints or augments. I have crystals which I can only use now on upgrades / the drugs are fully loaded enough that I don't run out ./ for premium accounts I wanted to change to another account months ago but it seems I end up with  premium passes around the time my pass runs out , leaving me with  more premium battle pass time to waste .. for gold boxs to drop its no longer fun to drop .. the account I'm using right now is 24-carrot.. the others need to rank up to level 12 for now i'm loosing the love for the game..

Edited by Bydo
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34 minutes ago, yoni292 said:

 

They did say that the hull is in its early-release stage, so I'm going to bet it'll be available for crystals once it fully releases.

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Guys it's P2W, and always will be. The game is about as unbalanced as the devs can make it, reason for that is to entice buyers to spend cash so they can be top dogs in battles for a couple of months. Look at hornet, still OP after all these months, shop prices are way to expensive, and the russian players get everything in the shop for at LEAST half price. You either join the P2W brigade, are just put up with getting wrecked when TO puts you in against these buyers, who for a lot of the time are 4/5 ranks above to you. The devs don't give a hoot about balance are fair play, all they see is $$$. 139 usd for the new hull, only a complete spanner would spend that much in one go, seems TO has a lot of spanners to keep them in voddy for a long time. Of course none of this affects me very much, i only do missions and while i'm doing them im wrecking these hornet players in battle. As for the new hull, it's a gimmick just like ares, again to make you part with cash. Can't wait to go up against one of them in battle, be a laff making them look average along with all the hornets i usually send to the scrap yard. So hopper (ridiculous name) all that cash spent just to get obliterated by me in battle, just like hornet does every time with relative ease. This is a message for flat earth boy......can't wait to meet you in battle, you no who you are. 

Edited by Thiedes
Kindly refrain from using profanity.
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I was an addicted player, but due to the financial greed by Tanki Management, I have managed to give up Premium account, no longer bother with Challenges.

I look at the VLOG comments and the ratings are bad. I checked out the active player stats and Tanki Online is dramatically declining. You can view this on Steamcharts website.

So I will provide an example, The amount of active players:
September 2017: 64
September 2018: 49.7
September 2019: 44.4
September 2020: 37.1

I am not sure if these figures are in thousands, but I looked at the gain percentages and it showed minus figures.

Tanki Management will not tell you there is a decline of active players, but the stats from this website showed the game is dying month by month.

 

 

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5 hours ago, DageLV said:

in bomb testing site, if it doesnt have any bomb protection, then the bombs arent at fault. The testing site is.
If tanki made more houses, taller walls, some top-covered areas, like in industrial zone etc, unplugging your keyboard and orrowing it to a friend now would be a valid strategy to defend yourself from magnum and capture flags.
If people bought their own keyboards they would still be able to move, which would mean there is no need to redesign maps. I mean, if every user had a keyboard they wouldnt need to cry that magnum shot a still object across the map.

So you agree that magnum is not right for this game since the maps actually provide very little overhead cover.

Awesome that we are in agreement.

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This hull is a disaster. WE complained about one flying tank - Ares. Tanki's reaction to our complaints was - add another flying tank. Even easier to use, than any other. This is probably the nail to Tanki's coffin. It is no use complaining, Tanki "knows better".

Edited by Moisthero

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8 hours ago, DageLV said:

unknown.png

The white angle is the vertical auto-aim for raigun. Its not much better than any other turret.

Agreed.

But on mobile, the aiming is even more flexible. 

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This is a tank game, and Ares and Hopper are technically not tanks. which is fine if the Devs want to introduce new stuff. But before doing that, can you at least fix your existing stuff first?

How many bugs do you want to retain in the HTML5 client, while pushing user to use it?

How many balancing issue do you want to keep in game?

Edited by Aegis
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55 minutes ago, RIDDLER_8 said:

What if I don't get Hopper from ultra containers? Would I be able to buy it from the garage?

I hope not. People will be jumping all over the maps and not flip so I think it should be an ultra container thing. So we will encounter one very rarely. BTW in the V-LOG it states that the hopper hull is well coupled with the crisis drone which is also only available on ultra containers.

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