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Episode 271 of the V-LOG is live!


Marcus
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In today’s episode, we will be changing Magnum controls. We’ll also be announcing new contests and the new hull.

 

 

 

Made with ❤️ by Tanki and 

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❤️

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Ah, so the new hull that I called Hummingbird has finally an official name. This new jumping hull is called Hopper. From now on, I will call it Hopper. I will hop to catch those gold boxes.

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Ah, this was a great V-LOG, everything was explained well! Great job Content Helpers! (However I noticed that this time logos of companies in the payment methods section in Shop weren't blurred out... I wonder why)

9 minutes ago, At_Shin said:

Hopper seems too OP against other hulls and it's jumps are game breaking. I hope they nerf it soon.

But for now I will enjoy the skyscrapers DM as everyone will have equal chances.

I agree. (IOR)

@RIDDLER_8 good luck catching golds! ?

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1 hour ago, krish123_super said:

KpZZ6H1.png

If you look closely at the opponent hull on the ground you will see this 2 negative status Effects:
Icon Heat.png Fire — a tank’s temperature is above normal
Icon Stun.png Stun — a tank is not able to move (e.g. after Hunter’s OD)

It means that the enemy tank is burning (reddish color of the tank paint), it will then take 300 HP damage per second. The question is how hot is the tank, if fully hot (brite red color) it will take 10 seconds to cool down = 10 x 300 hp = 3000 hp damages. I think that he closer the tank to the Hopper when the overdrive was activated the more heat you get, in any case 3000 HP damage is the maximum and the minimum is likely to be 300 (TBC). If you have Hull Augment Heat Immunity or resistance it would prevent/reduce the burning, to be confirmed.

The second effect is purely stunning the tank, it can't move and can't shoot for a while - no damages done from that effect. Same here if stunning Immunity Hull Augment on, you will not stop, to be confirmed.

Edited by Viking4s

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It gets harder and harder to play with melee turrets these days.

 

When you think you can finally get close to an enemy, it can just jump away while stunning and burning you at the same time!  Amazing!

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Burn, Freeze or use Isida before the Hopper runs or jumps away from you. You will need to discover a new skill to be prepared to attack a Hopper next to you before he manages to escape. The best tactic to use is to creep behind the Hopper enemy.

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2 hours ago, sarim2345_the_master said:

I still don't understand what the OD of this new hull does, some1 elaborate pls

If you look closely at the opponent hull on the ground you will see this 2 negative status Effects:

unknown.png
Icon Heat.png Fire — a tank’s temperature is above normal
Icon Stun.png Stun — a tank is not able to move (e.g. after Hunter’s OD)

It means that the enemy tank is burning (reddish color of the tank paint), it will then take 300 HP damage per second. The question is how hot is the tank, if fully hot (brite red color) it will take 10 seconds to cool down = 10 x 300 hp = 3000 hp damages. I think that he closer the tank to the Hopper when the overdrive was activated the more heat you get, in any case 3000 HP damage is the maximum and the minimum is likely to be 300 (TBC). If you have Hull Augment Heat Immunity or resistance it would prevent/reduce the burning, to be confirmed.

The second effect is purely stunning the tank (electric discharge), it can't move and can't shoot for a while - no damages done from that effect. Same here if stunning Immunity Hull Augment on, you will not stop, to be confirmed.

Edited by Viking4s
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19 minutes ago, At_Shin said:

[...] I think this new hull leaves hunter redundant. Not only does it stun enemies at press of the shift button, but it burns them too? I am assuming here that the hull jumps as soon as player presses shift.

I don't think so, because Hopper is a light hull and consequently can die easily which is what medium tank players hate most. It also does not remove supplies like Hunter, so it is not that efficient for strategist player with cool mind. Fast hull are more for hot-headed players.
I think it will take on the wasp and hornet players.

Edited by Viking4s
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3 minutes ago, At_Shin said:

Hmm... interesting prediction. Maybe o will need to change HExA in to Hopper extermination army? (I am just joking maf, please don't give me a warning point).

Will see if players leave Hornet for Hopper. Some who bought Ares and that are disappointed with its speed might move to Hopper too.

Edited by Viking4s

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1 minute ago, At_Shin said:

Hmm... interesting prediction. Maybe o will need to change HExA in to Hopper extermination army? (I am just joking maf, please don't give me a warning point).

Hornet & Hopper extermination army, since Hornet is not touched so it remains OP and Hopper is likely to be OP based on the current info we have. And I don't really care about warning points. What are they gonna do anyway?

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Tomorrow September 19th is Twiggy's birthday. She will be 71 years old tomorrow. Happy birthday.

Maybe she is behind the release of Hopper for her birthday.

Hopper-September-19th-2020.png

I am not sure whether this is a coincidence, but the release date of Hopper coincides with Twiggy's birthday on the 19th of September 2020. That is so strange. If you folks could bring up more close up views of Hopper, then please upload those images here.

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7 minutes ago, RIDDLER_8 said:

Tomorrow September 19th is Twiggy's birthday. She will be 71 years old tomorrow. Happy birthday.

Maybe she is behind the release of Hopper for her birthday.

Hopper-September-19th-2020.png

I am not sure whether this is a coincidence, but the release date of Hopper coincides with Twiggy's birthday on the 19th of September 2020. That is so strange. If you folks could bring up more close up views of Hopper, then please upload those images here.

Dude, on average, there are 385,000 babies born in every single day...

Edited by Aegis
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20 minutes ago, Aegis said:

Hornet & Hopper extermination army, since Hornet is not touched so it remains OP and Hopper is likely to be OP based on the current info we have. And I don't really care about warning points. What are they gonna do anyway?

Well if the new hull annoys me to much, i will just obliterate it along with the usual hornets. it's as you were for me really as i ALWAYS get the better of hornets in battle, as long as the ranks are not way above my pay grade.

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The Hopper hull and the upcoming Tesla turret will bring Tanki Online to a whole new level of gameplay physics as well as new features and opportunities with the new HTML5 technology. That is the beginning of a new phase for Tanki Online, this decade.

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2 hours ago, cosmic666 said:

Well if the new hull annoys me to much, i will just obliterate it along with the usual hornets. it's as you were for me really as i ALWAYS get the better of hornets in battle, as long as the ranks are not way above my pay grade.

Then you better stick to TDM as you won't have much time for the actual Battle happening around you.

These hulls "win" just by distracting you.

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