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Let's Discuss Hopper!


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WHAT DO YOU THINK ABOUT HOPPER?   

8 members have voted

  1. 1. Which gaming style do you prefer when playing with Hopper?

    • Attack
      6
    • Defence
      1
    • Support
      4
    • Parkour
      2
  2. 2. Which game modes do you prefer to play in when using Hopper?

    • TDM (Team Death Match)
      4
    • CTF (Capture the Flag)
      7
    • CP (Control Points)
      4
    • ASL (Assault)
      4
    • RGB (Rugby)
      3
    • TJR (Team Juggernaut)
      1
    • SGE (Siege)
      2
    • DM (Death Match)
      2
    • SJR (Solo Juggernaut)
      1
  3. 3. Which skin for Hopper do you like?

    • Standard
      1
    • XT
      7


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9 minutes ago, Akame said:

I have played with many combinations, I KNOW what is OP in actual games, and I have faced many combinations too. Have you done these two together? I think not. So please, stop the cap. 1 hopper shouldn't be able to do much alone if the team opposing it has a brain to understand the limits. 2 maybe is hard to face, and more ofc, it brings an imbalance. But clearly, you talk a lot for a player who hasn't seemed to reach the endgame yet, either real drone (defender/booster) 9999 GS players havent annoyed you yet, or you hardly play enough game modes to know whats really good. I even posted a screenshot where I wasn't hopper and faced 2 hoppers, what you tryna tell me about hopper being OP, I CAN FIGHT HOPPERS with/without Hopper. It depends on understanding the limits along with having a team that also understands, the second part may be virtually impossible considering players don't want to learn and just want everything nerfed. I would like to refer you back to the tabulated graph which shows Crisis in a 1v1 to death situations LOSES to all those mentioned drones. Don't @ for clout now. ##If you're just sad that a crisis keeps running from you, that's not my fault, use a ranged item instead, smoky plays good for flanking, thunder can be good too, and I'd suggest maybe try shaft. You also didn't seem to see the rugby travel with crisis, the team flanked me well and destroyed me, they played it smart with the twins holding defense. It takes brain less brawn to beat a hopper.

Do re visit the following replies before you message back, 1st one is about crisis making it's way, meanwhile enemy being flanked, do you keep armor, do you speed and take a hit, against a team it's not crazy, 2nd about the actual stats of drones:

  Reveal hidden contents

 

First you back to your personally points, and convert the discussion with me into a persoanl. a lot of players here discussed with you and you just bragging for your skills.

I haven't watched all of your moments and Gifs to see when you wasn't hopper... as all of your points and videos are repeated (this is the reason)

Don't talk about skills while your K/D is 1.3 though you have 9999GS (and your most used turrets aren't bad for a high KDs). I guarantee you if I were you I have K/D at least more than 2.5

what you know is meaningless to us if you didn't provide any evidence rather than saying you're very skilled

Too much personal insults and bragging for yourself

##also you seem like ignorant while you advice me to use a ranged turret, though my most turrets I use is just a ranged turret (except Freeze)

Also I see you try hardy to defend for crisis and hopper (your most used in garage) and Hopper 95hrs it seems like you haven't play with any other tank after Hopper introduced

and if you see Crisis (any one who have a one brain cell agree it's OP) in a hard disadvantage, why you still use it.. yes it required skills to use and noobs (who didn't turn their turret) couldn't use it... but it's very ez for any player who just know how to play and I can assume 99% of players here can use it... also it consume incredible amount of druggers so stop use it (though this is just a pure  evdince that it's OP)

also I see you growl a lot here about this two, I advice you to stop using them instead of cry*ng here

It's nice that you use many combinations, not just a pure XP/BP like a lot of players (if you were just an xp/bp player I wouldn't even complete the discussion with you from first).. so as you use many combinations ok we will play the three matches with different turret I suggest #1 with ricochet and the second with Striker and third with Freeze

Talked a lot but what I want to clear for you, that the discussions here in the forums didn't rely on the experience on the game or skills or anything.. no it's depend on the evidence and the real points you gave, so bragging that you're a player from 11 years or you're very skilled didn't change anything

many times here I discuss with players in very low ranks like WO5, and no problem to me.. maybe he have different accounts or not btw I don't care, except if he wont silly or rude

Many times here I discuss with something new players (consider newbies for me), but in Forums your value depend on your experience in the forums and reputation points... 

Again all of your points rely 100% on your skills and experience so you must to approve it someway (with the way I gave you above)

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9 hours ago, asem.harbi said:

 

Don't talk about skills while your K/D is 1.3 though you have 9999GS (and your most used turrets aren't bad for a high KDs). I guarantee you if I were you I have K/D at least more than 2.5

 

 

and if you see Crisis (any one who have a one brain cell agree it's OP) in a hard disadvantage, why you still use it.. yes it required skills to use and noobs (who didn't turn their turret) couldn't use it... but it's very ez for any player who just know how to play and I can assume 99% of players here can use it... also it consume incredible amount of druggers so stop use it (though this is just a pure  evdince that it's OP)

also I see you growl a lot here about this two, I advice you to stop using them instead of cry*ng here

It's nice that you use many combinations, not just a pure XP/BP like a lot of players (if you were just an xp/bp player I wouldn't even complete the discussion with you from first).. so as you use many combinations ok we will play the three matches with different turret I suggest #1 with ricochet and the second with Striker and third with Freeze

Talked a lot but what I want to clear for you, that the discussions here in the forums didn't rely on the experience on the game or skills or anything.. no it's depend on the evidence and the real points you gave, so bragging that you're a player from 11 years or you're very skilled didn't change anything

many times here I discuss with players in very low ranks like WO5, and no problem to me.. maybe he have different accounts or not btw I don't care, except if he wont silly or rude

Many times here I discuss with something new players (consider newbies for me), but in Forums your value depend on your experience in the forums and reputation points... 

Again all of your points rely 100% on your skills and experience so you must to approve it someway (with the way I gave you above)

Firstly, only a fool would believe a profiles KD translates to ingame ability, especially because Parkour also has an impact to KD (I used to chill in parkour, no kills, over 10000's of deaths generated, fire w/h games in the past generalize to a KD of 1), stop kidding yourself. Let's also include the fact that with Crisis' 2 modes, the player doesn't have armor on at all, like I said, 2K HP, easy to kill. You proved yourself yet wrong. Also played many old pro battles which have no supplies, just micro-upgrades etc, generalising KD again if you play:

Spoiler

As you see, KD's are ALL lower than 2. If you think KD means stuff, when objectives exist, you sir, are lying to yourself a lot.unknown.png?width=1107&height=703


Secondly, yes crisis is disadvantaged, uses more supplies than any other drone for a decent effect, but not efficient. BUT it is FUN to USE, hence why I use it, I ain't complaining that it needs a buff, I'm explaining that other drones are much stronger, efficient, and highly more problematic to face than a crisis.
Of course a mid rank player or low rank player will find any usage of a drone OP, IT IS an END GAME item ideally.
Thirdly I already have used every turret, I don't need to prove anyone that, those who know me, know.
Fourthly, you said you are trying to discuss about low ranks and new player games, BUT tell me, did you, ever, at ANY TIME, mention that? NO. I shall stick to END GAME CONTENT, because that's all that matters to me right now. Also NO ONE has mentioned games within lower ranks. 

What I say, is all generated not from myth, but personal experience. Yes, I have a maxed account, BUT THAT IS THE ENDGAME. So I WILL SPEAK of the ENDGAME CONTENT.
Now if people want to talk of mid ranks and lower ranks, by all means do, but do mention it. :))

 

Now please don't run amock topic again. This thread is for Hopper discussions. Please bring all experience to the table, within a variety of ranks, with explanations, images, and whatever you can to back the chat.

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1 hour ago, Akame said:

Wide up this quote to see the highlighted points

Firstly, only a fool would believe a profiles KD translates to ingame ability, especially because Parkour also has an impact to KD (I used to chill in parkour, no kills, over 10000's of deaths generated, fire w/h games in the past generalize to a KD of 1), stop kidding yourself. Let's also include the fact that with Crisis' 2 modes, the player doesn't have armor on at all, like I said, 2K HP, easy to kill. You proved yourself yet wrong. Also played many old pro battles which have no supplies, just micro-upgrades etc, generalising KD again if you play:

Secondly, yes crisis is disadvantaged, uses more supplies than any other drone for a decent effect, but not efficient. BUT it is FUN to USE, hence why I use it, I ain't complaining that it needs a buff, I'm explaining that other drones are much stronger, efficient, and highly more problematic to face than a crisis.
Of course a mid rank player or low rank player will find any usage of a drone OP, IT IS an END GAME item ideally.
Thirdly I already have used every turret, I don't need to prove anyone that, those who know me, know.
Fourthly, you said you are trying to discuss about low ranks and new player games,
BUT tell me, did you, ever, at ANY TIME, mention that? NO. I shall stick to END GAME CONTENT, because that's all that matters to me right now. Also NO ONE has mentioned games within lower ranks. 

What I say, is all generated not from myth, but personal experience. Yes, I have a maxed account, BUT THAT IS THE ENDGAME. So I WILL SPEAK of the ENDGAME CONTENT.
Now if people want to talk of mid ranks and lower ranks, by all means do, but do mention it. :))

Now please don't run amock topic again. This thread is for Hopper discussions. Please bring all experience to the table, within a variety of ranks, with explanations, images, and whatever you can to back the chat.

tbh, I don't care about K/D, but contradicta I see every what your KD is higher that means you're just a camper with Shaft or any ranged turret without giving care to capturing flags or something.. but as there I haven't found any approve for your highly level skills than K/D so

Also I'm in Commander, so I'm not in the mid ranks, I play most my games with Legends.

Thirdly I don't know you, but as you here just bragging for your skills and experience rather than talking with a real points

Fourthly, you distorted my words! I said I can discuss with anyone (Regardless of expireince) not just searching for experinces and skills.. 

I can assume some of the developers aren't skilled more than you in playing, but that didn't deny that they are know about the game more than any player hundred times... so that directly means the discussing here not about the skills or experience

I just mentioned low ranks just in example (though logically it's something seamy and strange to discuss with WO5), but maybe he have alt account I just discuss with him as he give me a logical points.. any second he show his stupidity in discussion or less understanding of game mechanics for sure I will end the discussion... but what I want to clear with you is to stick with the discussion without searching for anything more.. surprise this is my second account and my old account were in Field-Marshal..  maybe two years in that account I stick in these ranks so hundred of games with legends (not mid ranks)

Btw, returning to your bragging... I just want to clear to you that every player see himself the most skilled one in the game without any doubt.. even the Thunder-Viking players that didn't turn their turret they seem themselves a very skilled and maybe consider themselves the best player in the game (though their skills didn't pass even my skills when I were in WO)

but the surprise that I didn't just see myself the best player! I'm assured that I'm the best, not just thought or something, but assure 100% sure... but I haven't ever mentioned that cuz I know it's meaningless to everyone who read

Lastly oh I remember Crisis, I think as most of the players agree with that it's OP, so when you see 90% saying about something you know that you're wrong, or at least you need to rethink again... Hornet OD, Shaft RFM, Vulcan incendiary-band... all of those was OP and discussed about it a lot then they got a real nerf... and your point it's consume more druggers that means nothing as the drones is are just for buyers so the non-buyer player wont play with any drone ever than thinking to use Crisis (if he get it somewhat)

Yes it's 100% fun to play but that didn't deny that it's OP-- no contradiction between these two

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15 minutes ago, asem.harbi said:

tbh, I don't care about K/D, but contradicta I see every what your KD is higher that means you're just a camper with Shaft or any ranged turret without giving care to capturing flags or something.. but as there I haven't found any approve for your highly level skills than K/D so

...

Yes it's 100% fun to play but that didn't deny that it's OP-- no contradiction between these two

You should go ask players on the Tanki online discord server about how I play, I don't camp, I'm a proactive shaft. Also I denied it being OP from the start with the factual data of its comparisons with other drones, are you not reading ??

Without giving a care to capturing flags or something?:
 

Spoiler

unknown.png?width=1221&height=537unknown.png?width=996&height=505unknown.png?width=1098&height=561unknown.png?width=1095&height=543

 

Yes do explain how one gets first in CP games and RGB games by camping, it's not really possible.

Edited by Akame
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On 11/19/2020 at 6:02 PM, Tokamak said:

I just saw a Hopper using fly hack, ? like it was not flying enough. Over Rio's main building, so obvious.

Yeah I've seen 1 hopper in MM use some fly hack and 1 using unflip hacks ?, yes i managed to stun that hopper in the air causing him to flip. No i didn't bother report it, lesser minority, plus they hardly did much.
 

Spoiler

It certainly wasn't OD, he used it like 10 seconds before this gif start:flyhacking_hopper.gif

Turret location did not match up the way it unflipped, it was certainly unnatural and he is also a ZXC player as seen from the turret:
unflipping_hopper.gif

 

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Hoppers OD is like cheat in rugby/assault. when its OD is activated, shot fired at it or collision with other tanks in the way should alter its direction to landing or better ? flip it!

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They really need to remove the stun effect from the Overdrive. I'm getting really tired carrying the flag to my base and then being effortlessly stunned when I'm a stone's throw away from capturing the flag. There's nothing I can do to stop the Hopper from landing on top of me and then returning the flag.

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24 minutes ago, TinBoxGunner said:

Hoppers rule in ctf if you defend at base in one group. But if you stay maybe 20 meters from your base you can shoot down all hopper ducks with smoky auto cannon or vulcan and keep smiling...

Just what the legal cheats deserve.

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23 minutes ago, unrmaestro said:

i cannot turn with hopper how can i turn pls help me ?

You have to turn OFF "Mouse Controls" in the <Controls> section of Settings, in order to turn your hull. This applies to all hovering hulls like Hopper, Ares, and Crusader.

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Guys I decided suddenly to pull a list of the advantages (OPs) of the "Hopper".

Highest acceleration

Ability to stun Immmediately? without any delay

Ability to jump

Ignoring tanks (hack)

Climbing walls

Ability to move sideways

Impossibility to flip

The ability to terminate the OD of its senior professor "Hunter"

Third highest power of pushing other tanks, yes you read it truly, third highest power after Hunter and Dictator. Higher than Titan

Fourth ability of cheating, Entering XP/BP battles.   the first 3 cheats was (Jump - Climbing walls - Ignoring tanks)

First and only OD to have 3 parameters (every single of them works very well and better than others like Stunning compared to Hunter)

A compensation to the noobs for the less skills of turning the turret. Just pointing and the tank will move to the arrow\

Strafing, really annoying, made it harder to hit them than other tank

The fastest OD to charge.. OMG, no comment

 

So after that all, for sure it will have a big impact in the game, now spreading the results of this hack.

Terminated Rugby, and terminated the most lovely mode for many of us CTF

Inevitability of stealing gold boxes

Threated every defense with all of the hacks above like impossibility to flip (I usually flip enemies while I'm defender but Hopper terminated that)

Impossibility to drop them from a bridge or something

A big contradiction "Heavy Weight" gave it +200% weight, so it can push the Mammoth, but still the lightest hull and could jump.. strange contradiction

In parkour mode, it's unbeatable, filling all the map with mines, and you can't find them (they're in the sky flying) and if you find them you couldn't flip them.

Directly ruined Xp/Bp mode?

Ruined the game for other teammates when they're in the same way (obstacle you while you move, if not assumed that you got flipped)

A really annoying coming up a high places and keep shooting all your team?   (even without OD, it can climb)

Immmediately coming to you with the incredibly speed, stunning you without delay, dropping the flag and return it with the jump while you're stunned

Again for the same point #1, due to its incredibly speed of OD charging, it ruined CTF too much, OD after OD, finishing the battle immediately.

 

And yeah, it's not such a hate on this hull more than that's facts, unbeatable hull. If the developers are more respected I think it's better for them to remove this hull, not just a nerf. Or a comprehensively nerf from ever side on this hull.    Hopper users, enjoy with it before the nerf, you didn't have any word to argue with it, I could bring such a one of OPs and you couldn't answer in example (impossibility to flip). I don't blame you Hoppers, but the developers who didn't left for you any excuse or a word to defend about your hull, it's unbeatable and the meta of this year invetiable.

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On 12/23/2020 at 7:43 AM, Venerable said:

You have to turn OFF "Mouse Controls" in the <Controls> section of Settings, in order to turn your hull. This applies to all hovering hulls like Hopper, Ares, and Crusader.

omg. i can use hovering hulls now!

 

I know this is my fault. And that it has probably been covered EVERYWHERE on tanki to do this. But I did not know...

 

I have hopper, crusader, and ares. But I couldnt control them.

 

Now I can!

 

Thanks man

 

The power of hopper shall be mine! ... once I upgrade it to mk7 lol

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Sometimes i just ask myself if they add extremely broken stuff in the game on purpose lol, like they're laughing at us

I wonder why it's so hard to find a guy that knows how to balance a game smh

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4 hours ago, simofigooo said:

Sometimes i just ask myself if they add extremely broken stuff in the game on purpose lol, like they're laughing at us

I wonder why it's so hard to find a guy that knows how to balance a game smh

Not sure.

I mean, I think they def add it knowing its not underpowered. It is something new, they want it to make a bang in the game. So they probably dont add stuff to just buff it right away. The benefit of adding something over powered is people will go for it.

I mean, I have to say, bit of troubles with making hard turns for hopper. And my side to side strafing is not that good. So I wonder how people are doing the side to side so easily. But I upgraded hopper to mk5 and scored 2 flags. 1 each in consecutive games. I upgraded it to mk6, and I;ve scored 3-4 more times with it. Ive only played on ctf. Only like 4 games I think. And to admit it, I probably sucked really bad. the hp was like... 1500? or 1600? I stil scored more in 4 games with hopper (around 6 flags captured) then I would normally Getting like 1 flag captured in 6 games. Wolfenstein you can jump from off the platform over the wall and be prety secure head lead on any chasers. Ugh. It was delightful to jump that wall on wolfenstein and score - all the power I was wanting. And I know its overpowered... but I was using mk6 so I mean... engh. I worked a little for it.

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On 1/7/2021 at 3:27 AM, asem.harbi said:

Guys I decided suddenly to pull a list of the advantages (OPs) of the "Hopper".

Highest acceleration

Ability to stun Immmediately? without any delay

Ability to jump

Ignoring tanks (hack)

Climbing walls

Ability to move sideways

Impossibility to flip

The ability to terminate the OD of its senior professor "Hunter"

Third highest power of pushing other tanks, yes you read it truly, third highest power after Hunter and Dictator. Higher than Titan

Fourth ability of cheating, Entering XP/BP battles.   the first 3 cheats was (Jump - Climbing walls - Ignoring tanks)

First and only OD to have 3 parameters (every single of them works very well and better than others like Stunning compared to Hunter)

A compensation to the noobs for the less skills of turning the turret. Just pointing and the tank will move to the arrow\

Strafing, really annoying, made it harder to hit them than other tank

The fastest OD to charge.. OMG, no comment

 

So after that all, for sure it will have a big impact in the game, now spreading the results of this hack.

Terminated Rugby, and terminated the most lovely mode for many of us CTF

Inevitability of stealing gold boxes

Threated every defense with all of the hacks above like impossibility to flip (I usually flip enemies while I'm defender but Hopper terminated that)

Impossibility to drop them from a bridge or something

A big contradiction "Heavy Weight" gave it +200% weight, so it can push the Mammoth, but still the lightest hull and could jump.. strange contradiction

In parkour mode, it's unbeatable, filling all the map with mines, and you can't find them (they're in the sky flying) and if you find them you couldn't flip them.

Directly ruined Xp/Bp mode?

Ruined the game for other teammates when they're in the same way (obstacle you while you move, if not assumed that you got flipped)

A really annoying coming up a high places and keep shooting all your team?   (even without OD, it can climb)

Immmediately coming to you with the incredibly speed, stunning you without delay, dropping the flag and return it with the jump while you're stunned

Again for the same point #1, due to its incredibly speed of OD charging, it ruined CTF too much, OD after OD, finishing the battle immediately.

 

And yeah, it's not such a hate on this hull more than that's facts, unbeatable hull. If the developers are more respected I think it's better for them to remove this hull, not just a nerf. Or a comprehensively nerf from ever side on this hull.    Hopper users, enjoy with it before the nerf, you didn't have any word to argue with it, I could bring such a one of OPs and you couldn't answer in example (impossibility to flip). I don't blame you Hoppers, but the developers who didn't left for you any excuse or a word to defend about your hull, it's unbeatable and the meta of this year invetiable.

Guys again I have a one thing to let you know, stunning the enemies ability if it comes to a light hull it will be directly OP, so if the stun came first to Wasp not to Hunter, players will complain more about that, one of the things that made it some acceptable is it comes to Hunter.

But what if it now came on Hopper, the fastest hull in the game, the lightest hull. And with directly stun immediately without a delay, just a foolish stupid thing from Tanki, why this hull. I really don't know why many defend about this hull, I know most players tend to defend about their most used hull, but with Hopper?

Before a minutes, I was about to capture a CTF flag in last seconds of the battle, a hunter came near me with the OD, the 1s delay helped me a lot to capture the flag, while I'm in a real fight with two enemies, I imagine if he was a Hopper!! Immediately will come to me and stuns me returning the flag. If the near doesn't come soon, this will make a misconception for new players about the game CTF and Rugby, and will cause many players to leave, as the most beloved modes are 100% ruined. 

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I laugh about how I'm innocent and in my naive when I switched to Freeze to be defender in Assault battle, then wondered how flying hacks jumping over me making my defense is such a trash

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On 1/8/2021 at 4:20 PM, simofigooo said:

Sometimes i just ask myself if they add extremely broken stuff in the game on purpose,

They do. Tanki has made two strategic mistakes in development, first to brutally prioritize revenue per player over the the number of players, and then more recently the choice to subject all development to court  12 year olds on mobile (thereafter called "the imbeciles").

Pretty much everything that breaks the game today has been done to court the imbeciles. The destructive parameter change of September 2020 caters to their craving for instant gratification without any account strategy, the fatally wide rank spreads in battles have been invented because the imbeciles' attention span to wait for a battle stretches only over a few seconds, the promotion of ever more BOOM instead of battle strategy and tactics is due to the the imbeciles' lack of intellectual capacity and discomfort when feeling called upon to use the brain, the hovering tanks are created to suit their limited motoric abilities, and so on.

By now, my sad guess is that developers will only realize the dead road they are on when it is to late. So I enjoy to use the grotesquely overpowered Hopper myself for as long as the game lasts. And whenever I encounter an imbecile in battle (a learned eye will spot players that do not use keyboard controls in the enemy team), I find exquisite pleasure in punishing them for being the pathetic burden on human kind which they are.

Edited by At_Shin
Removed Inappropriate phrasing.
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On 1/12/2021 at 6:53 AM, asem.harbi said:

And with directly stun immediately without a delay, just a foolish stupid thing from Tanki, why this hull. I really don't know why many defend about this hull, I know most players tend to defend about their most used hull, but with Hopper?

I don't have time to read much, but I'll just let you in on something. Adding a delay on the hop+stun won't really change much if they are applied together, a person will use OD just before they get to a flag and get an easy out still.
However now, if this was changed to where the stun applied when you land, maybe we will see a different style of gameplay? Maybe, or maybe not?

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