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Updated October Challenge I


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15 minutes ago, Viking4s said:

Completed, PR Railgun ? (it could have been worse) - At least it's good for camouflage
gaHcxfM.png

But I have seen that in the HTML5 version there’s this red outline on enemies. So most probably camouflage is gonna decline a LOT ???

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42 minutes ago, E_polypterus said:

But I have seen that in the HTML5 version there’s this red outline on enemies. So most probably camouflage is gonna decline a LOT ???

Won't be surprised if they eventually implement auto-shoot in PC versions, not just mobile.

They are dumbing the game down so much there's really no need for skill.

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3 minutes ago, wolverine848 said:

Won't be surprised if they eventually implement auto-shoot in PC versions, not just mobile.

I don’t think that’d happen since they implemented auto shoot only because it’s hard to shoot and aim at the same when using mobile(idk how hard tho I’ve never played the mobile version). In PC it’s quite easy. 

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1 hour ago, E_polypterus said:

But I have seen that in the HTML5 version there’s this red outline on enemies. So most probably camouflage is gonna decline a LOT ???

Still it buys me some times, as long as you stay on the side/flank no red outline.

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12 minutes ago, Viking4s said:

Still it buys me some times, as long as you stay on the side/flank no red outline.

Yeah, even the smallest things matter. So how does the red outline thing work? By going in the flanks you mean by staying out of the view of enemies right? 

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1 hour ago, E_polypterus said:

Yeah, even the smallest things matter. So how does the red outline thing work? By going in the flanks you mean by staying out of the view of enemies right? 

Each turret has an effective cone angle (vertical and horizontal) which deal damage. Example below for Hammer turret:

Hammerhorizspread.pngHammervertspread.png

In this area within the cone angle, your turret will aim and damage any enemy within (it would select one is Railgun turret, but if Freeze turret all enemies will be affected). Now when an enemy site in this area and no obstacle between him and you the system will add the red outline to show it too you. If you shoot when it it red it will be damaged. When no red outline your shot will miss.

I just finished an AWS article which shows the cone angle of melee turret and close-range turret, it is not published yet.

Edited by Viking4s
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9 minutes ago, Viking4s said:

 

Oh right, and as for the auto-shoot on mobile, it seems more or less like a fixed distance rather than matching the turret's maximum damage range. The presumed range for all medium turrets can be imagined from the distance between one base in Parma MM to another. 

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15 hours ago, TheCongoSpider said:

Oh right, and as for the auto-shoot on mobile, it seems more or less like a fixed distance rather than matching the turret's maximum damage range. The presumed range for all medium turrets can be imagined from the distance between one base in Parma MM to another. 

That's a long distance. I used smoky Mk6 on Parma, and far away tanks were highlighted, but I have not clue what was the distance. Smoky mk6 effectiveness is 88 to 130 meters, but beyond 130 it still do standard damages (50%) and critical hit (100%), so i can't tell.
I need to try with hammer (close-range) which should not deal any damages after 58 meters (Mk 4).

Edited by Viking4s

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6 hours ago, E_polypterus said:

I don’t think that’d happen since they implemented auto shoot only because it’s hard to shoot and aim at the same when using mobile(idk how hard tho I’ve never played the mobile version). In PC it’s quite easy. 

I was mostly joking (though nothing they do would surprise me).

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And all through this HORNET and the hull with the stupid name remain OP.

Give some players a few extra stars and all is ok in TO.

Little things please VERY LITTLE minds.

The devs are once again conning you and are offsetting this with a few stars.

Such very short memories.....reminds me of a goldfish i once had.

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21 hours ago, wolverine848 said:

Won't be surprised if they eventually implement auto-shoot in PC versions, not just mobile.

They are dumbing the game down so much there's really no need for skill.

While I'm browsing the old topics in the forums, I found a topic from someone complain about the auto-vertical aim for the railgun, he said it will hurt the skills (though it's a normal thing for most of us).

I'm just curious about what his reaction after seeing the game now?

Edited by asem.harbi

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Just finished my first challenge ever, by just doing daily missions. Good thing is, I still haven't collected this weeks stars for 3 week missions. If the new challenge starts next staturday at latest, I can collect 3x week mission  rewards and 450 stars (my new "mission week" starts on sunday). Together with 3x daily mission stars, I can start next challenge with 600+ stars on the first day ?

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I have decided to not collect my completed weekly mission today, so that I can earn an extra 150 stars for the second October 2020 challenge which starts tomorrow.

Weekly-missions-collect-reward.png

By doing it this way, I can be in advance of 150 stars in tomorrow's challenge so that I can complete it sooner than other players.

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5 minutes ago, RIDDLER_8 said:

I have decided to not collect my completed weekly mission today, so that I can earn an extra 150 stars for the second October 2020 challenge which starts tomorrow.

Weekly-missions-collect-reward.png

By doing it this way, I can be in advance of 150 stars in tomorrow's challenge so that I can complete it sooner than other players.

I’m not sure if it works that way. You can’t accept this week’s mission rewards next week right? If it is so all those stars would go to waste. I’m not sure tho...

Edited by E_polypterus

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