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Ideas for Hulls and Overdrives!


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Considering how powerful the ability is, I don't think it needs any buffs. I agree that the recharge time is too long, but if it's reduced, I think either the duration or the fire rate/damage bonus should be reduced.

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Considering how powerful the ability is, I don't think it needs any buffs. I agree that the recharge time is too long, but if it's reduced, I think either the duration or the fire rate/damage bonus should be reduced.

 

Have it at 3 minutes and have the duration reduced down to 6 seconds instead of 7  :lol: 

 

 

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Considering how powerful the ability is, I don't think it needs any buffs. I agree that the recharge time is too long, but if it's reduced, I think either the duration or the fire rate/damage bonus should be reduced.

An overdrive that's countered by all 7 other over drives, and some maneuvers is considered powerful?

 

That's a first.

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An overdrive that's countered by all 7 other over drives, and some maneuvers is considered powerful?

 

That's a first.

near-to-perfect OD for that matter: Mammoth OD

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An overdrive that's countered by all 7 other over drives, and some maneuvers is considered powerful?

 

That's a first.

How is it countered by Hornet or Mammoth or even Dictator?

 

Mammoth only lasts 5 seconds.  If activated first - Viking has 2 more seconds.  Win for Viking.

If Viking activates first, Mammoth dead before it can activate.

 

Hornet offers no special defense against rapid fire. Nor does it nullify the Viking OD.  In this case, the quickest draw wins.

 

Dictator DA and 1 RK will not enable it to survive long enough to make a difference.

 

Viking OD is plenty powerful if used properly.  I've seen players kill 2 or 3 tanks in that 7 seconds.  How many should they be able to kill?

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How is it countered by Hornet or Mammoth or even Dictator?

 

Mammoth only lasts 5 seconds.  If activated first - Viking has 2 more seconds.  Win for Viking.

If Viking activates first, Mammoth dead before it can activate.

 

Hornet offers no special defense against rapid fire. Nor does it nullify the Viking OD.  In this case, the quickest draw wins.

 

Dictator DA and 1 RK will not enable it to survive long enough to make a difference.

 

Viking OD is plenty powerful if used properly.  I've seen players kill 2 or 3 tanks in that 7 seconds.  How many should they be able to kill?

You're assuming that dictator or hornet will take the Viking head on.

 

They both can just sneak up to the Viking. And dictator can slow down the Vikings movements while hornet can simply ignore Vikings defenses and just one shot it with railgun, duplet, shaft, and magnum since that's what the majority of the hornets use. And even if the hornet didn't manage to kill the Viking, the hornets teammates already know the location and will finish it off.

 

As far as mammoth is concerned.

 

Against an unaltered and undroned thunder without DD of the same modification with Viking OD. Have DA activated, take two hits, use OD, use repair kit. Or use OD and get behind cover.

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not sure how others feel , but I feel the dome on this OD should only be half dome and not a full dome. this way it stops players camping under neath when its activated .

 

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not sure how others feel , but I feel the dome on this OD should only be half dome and not a full dome. this way it stops players camping under neath when its activated .

 

Why is this an issue?   

 

It's not like the dome (globe) gets activated on overpasses every battle.  And those underneath probably have a poor arcs of fire.

 

Is this any worse than activating in central Sandbox where it covers a large portion of the map?

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You're assuming that dictator or hornet will take the Viking head on.

 

They both can just sneak up to the Viking. And dictator can slow down the Vikings movements while hornet can simply ignore Vikings defenses and just one shot it with railgun, duplet, shaft, and magnum since that's what the majority of the hornets use. And even if the hornet didn't manage to kill the Viking, the hornets teammates already know the location and will finish it off.

 

As far as mammoth is concerned.

 

Against an unaltered and undroned thunder without DD of the same modification with Viking OD. Have DA activated, take two hits, use OD, use repair kit. Or use OD and get behind cover

Wait ... you' re giving supplies to one side but not the other?  That's a bad comparison for how potent an OD is.

 

Even allowing for your unfair example - how do you count two hits from Viking OD?  It's so fast that's impossible.  It would be pure luck you hit RK at exact proper time instead of wasting it.

 

I've yet to see Viking with OD activated not kill AT LEAST 1 enemy.  How many is too little?   Viking OD is a guaranteed kill - if the user does not waste the opportunity.

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Pretty much takes away the penalty for bad positioning.

 

Why should an OD that only lasts 7 seconds, recharges the slowest, has so many counters, also get punished in every single way?

 

This would help with the sabotage against Vikings when their ODs are being used. Solves the problem of teammates just waltzing right in front of you while you're shooting just to sabotage you.

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Wait ... you' re giving supplies to one side but not the other?  That's a bad comparison for how potent an OD is.

 

Even allowing for your unfair example - how do you count two hits from Viking OD?  It's so fast that's impossible.  It would be pure luck you hit RK at exact proper time instead of wasting it.

 

I guess I meant against a Viking with DD.

 

I tested it with mammoth in one battle, and was attacked by Viking thunder with OD activated, i used my OD and just hid till Vikings OD had finished, and killed them.

 

In another battle still as mammoth, I killed a Viking while it's OD was still in activation.

 

That immortality will absorb the brunt of Vikings onslaught. The Viking would be lucky if it manages to kill the mammoth with the remaining OD after that.

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I guess I meant against a Viking with DD.

 

I tested it with mammoth in one battle, and was attacked by Viking thunder with OD activated, i used my OD and just hid till Vikings OD had finished, and killed them.

 

In another battle still as mammoth, I killed a Viking while it's OD was still in activation.

 

That immortality will absorb the brunt of Vikings onslaught. The Viking would be lucky if it manages to kill the mammoth with the remaining OD after that.

Then the Viking is a complete noob for not doing the same thing you did, since it is much faster than the Mammoth and it's OD lasts longer.

You would have needed almost perfect timing to get off your OD before the Viking killed you. It takes very little time at all.  You won't even get that chance if you are not facing the Viking.

 

Whoever gets "the drop" on the other is likely to win.  Biggest difference is that Viking can apply it's OD from a greater distance if proper turret is equipped.

 

Point is - Viking should not need 10 seconds.  If it is countered by something like a Mammoth OD, then so be it.  Both tanks used up their OD.

 

And... Vikings OD is more flexible - it has the greater opportunity.  Mammoth OD, somewhat like Hunter, is more reactionary - don't always have the luxury of when to initiate.

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Then the Viking is a complete noob for not doing the same thing you did, since it is much faster than the Mammoth and it's OD lasts longer.

You would have needed almost perfect timing to get off your OD before the Viking killed you. It takes very little time at all.  You won't even get that chance if you are not facing the Viking.

 

Whoever gets "the drop" on the other is likely to win.  Biggest difference is that Viking can apply it's OD from a greater distance if proper turret is equipped.

 

Point is - Viking should not need 10 seconds.  If it is countered by something like a Mammoth OD, then so be it.  Both tanks used up their OD.

 

And... Vikings OD is more flexible - it has the greater opportunity.  Mammoth OD, somewhat like Hunter, is more reactionary - don't always have the luxury of when to initiate.

Let me ask you something before answering all these.

 

When was the last time you used Viking?

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Let me ask you something before answering all these.

 

When was the last time you used Viking?

Yesterday.   You ask questions in a couple of threads - like I have no experience of what I'm talking about.

 

Ask the questions you really want to ask instead of beating around the bush.  Yeesh.

For example... "Have you even went up against a hunter?"  What a goofy question in this forum/context.

Edited by wolverine848

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1) Yesterday.   You ask questions in a couple of threads - like I have no experience of what I'm talking about.

 

2) Ask the questions you really want to ask instead of beating around the bush.  Yeesh.

For example... "Have you even went up against a hunter?"  What a goofy question in this forum/context.

1) because you act like Vikings have it easy for them like they can't die.

 

2) you also act like haven't even been stunned by a hunter or that hunter is trash.

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1) because you act like Vikings have it easy for them like they can't die.

 

2) you also act like haven't even been stunned by a hunter or that hunter is trash.

Never said they had it easy - of course they can die.  So Vikings need to be tactical when they hit shift.  If done properly, it's a guaranteed kill on anyone not invulnerable.  I have been killed by Vikings many times.  Maybe they are the ones that actually know how to use the OD.

 

Of course I have been stunned by Hunters.  Just like I've used it to return flags.  It has one huge glaring weakness - the 1-second delay on activation.  I'd love to see that done away with.

 

But in the cases above - Viking does not need any buffs.  Maybe, just maybe it could use a small tweak on recharge rate - it is slow.

And Hunter is not OP - so does not need at nerfs.

 

nope.

A sad fact.

It is fine if you use it properly.  Hitting shift while 3 or 4 enemies are facing you is probably not gonna end well.

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But in the cases above - Viking does not need any buffs.  Maybe, just maybe it could use a small tweak on recharge rate - it is slow.

And Hunter is not OP - so does not need at nerfs.

 

 

It is fine if you use it properly.  Hitting shift while 3 or 4 enemies are facing you is probably not gonna end well.

Still would be nice if Viking got these buffs, and I never said that hunter was OP.

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Why is this an issue?   

 

It's not like the dome (globe) gets activated on overpasses every battle.  And those underneath probably have a poor arcs of fire.

 

Is this any worse than activating in central Sandbox where it covers a large portion of the map?

well yesterday was in a match which had more then 3 tanks in the same place use the dome OD. right after the other. sure I could kill but its not that easy. and yea this happens a lot in MM .

 

also would like the zapper OD be limited it ,to a smaller rang area. its too far spread out..

Edited by Bydo

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