Jump to content
EN
Play

Forum

Ideas for Hulls and Overdrives!


 Share

Recommended Posts

2 hours ago, TheCongoSpider said:

Do you consider it unfair that Hunter counters Ares and Crusader's Overdrives?

No.

The Overdrives were activated.  They had a chance to do something.  Ares OD can last a while.  If it could not be countered by Hunter it would be unstoppable.

And how often have you seen Crusader get countered by Hunter.  it is a LOT faster than the Ares ball.  With a 1.1 second delay on Hunter it does not have a good chance.

  • Like 1

Share this post


Link to post
Share on other sites

1 hour ago, wolverine848 said:

No.

The Overdrives were activated.  They had a chance to do something.  Ares OD can last a while.  If it could not be countered by Hunter it would be unstoppable.

And how often have you seen Crusader get countered by Hunter.  it is a LOT faster than the Ares ball.  With a 1.1 second delay on Hunter it does not have a good chance.

I am talking about when they're charging the Overdrive to shoot it. They all have a delay just like Hunter. Do you find it unfair that Hunter counters that for Ares and Crusader?

  • Like 1

Share this post


Link to post
Share on other sites

40 minutes ago, TheCongoSpider said:

I am talking about when they're charging the Overdrive to shoot it. They all have a delay just like Hunter. Do you find it unfair that Hunter counters that for Ares and Crusader?

First off - the delay for both Ares and Crusader is less than 1 second.  Ares delay is a whopping 0.07 seconds.

Secondly, Ares and Crusader can use their Overdrives from outside Hunters OD radius.  So good luck trying to cancel out Crusaders OD ice-pick.  If Ares is within 10-15m of Hunter it is almost impossible for Hunter to stop the ball from hitting it.  So Hunter has a sweet-spot from say... 12m-25m where it can either stop the activation or disable the released ball.

So yes, it is completely fair that Hunter can counter those two ODs when they are charging.

Share this post


Link to post
Share on other sites

39 minutes ago, wolverine848 said:

First off - the delay for both Ares and Crusader is less than 1 second.  Ares delay is a whopping 0.07 seconds.

Ares is 0.7 seconds.

 

39 minutes ago, wolverine848 said:

First off - the delay for both Ares and Crusader is less than 1 second.  Ares delay is a whopping 0.07 seconds.

Secondly, Ares and Crusader can use their Overdrives from outside Hunters OD radius.  So good luck trying to cancel out Crusaders OD ice-pick.  If Ares is within 10-15m of Hunter it is almost impossible for Hunter to stop the ball from hitting it.  So Hunter has a sweet-spot from say... 12m-25m where it can either stop the activation or disable the released ball.

So yes, it is completely fair that Hunter can counter those two ODs when they are charging.

Why is it fair for Hunter to cancel Ares and Crusader's charge up but not another Hunter's? 

Share this post


Link to post
Share on other sites

1 hour ago, TheCongoSpider said:

Ares is 0.7 seconds.

 

Why is it fair for Hunter to cancel Ares and Crusader's charge up but not another Hunter's? 

WIKI says 0.07 seconds.  Maybe it's wrong, but it's still less than 1 second.

because Hunters have the longer delay and because they can't use their ODs from a distance.

Would I be upset if Hunter could not interrupt Ares and Crusader OD?  No.  If that was the cost to have not have a 50/50 chance of losing my OD to another Hunter that would be fair trade for me.

 

Share this post


Link to post
Share on other sites

1 hour ago, wolverine848 said:

If that was the cost to have not have a 50/50 chance of losing my OD to another Hunter that would be fair trade for me.

Once again, there is no chance involved in this. It's not rolling a dice, it simply whoever clicks the Shift button first, stuns the other tank. 

Share this post


Link to post
Share on other sites

2 hours ago, yyang_tanki said:

Once again, there is no chance involved in this. It's not rolling a dice, it simply whoever clicks the Shift button first, stuns the other tank. 

Yes... and when there's two of you doing exactly the same thing one passes and one fails.  50/50.

Share this post


Link to post
Share on other sites

On 5/12/2021 at 10:31 PM, Spy said:

Whenever I use Hunter and I see another Hunter with OD close to me, I never activate my OD. 

Smart man!

Honestly. Half the Legend players are noobs I swear.

Using ODs against a player who has their counter OD ready.

 

What do these guys think the stars mean? That they're doing well???

Edited by yellowghetto
  • Haha 1

Share this post


Link to post
Share on other sites

6 hours ago, yellowghetto said:

Smart man!

Honestly. Half the Legend players are noobs I swear.

Using ODs against a player who has their counter OD ready.

 

What do these guys think the stars mean? That they're doing well???

Lol that's what happens when you have a quadruple XP boost for over half a year.

  • Haha 1

Share this post


Link to post
Share on other sites

17 hours ago, wolverine848 said:

Yes... and when there's two of you doing exactly the same thing one passes and one fails.  50/50.

Nope, there isn't. Even though it may look like you and the enemy activated OD at the exact same time, one of you probably activated a second before the other. You have to take into account your ping. Unless you and the enemy truly activated at the exact same time, then it's different, but the chances that both of you activated at the exact same time in so low that it's probably not going to happen. Let me ask you, if you activated your OD, and an enemy Hunter activated their OD, and you stun them, does that mean you are lucky? By saying "chance", you are basically saying that whoever is more lucky will stun the other tank., which is NOT TRUE.

  • Like 1

Share this post


Link to post
Share on other sites

5 hours ago, yyang_tanki said:

Nope, there isn't. Even though it may look like you and the enemy activated OD at the exact same time, one of you probably activated a second before the other. You have to take into account your ping. Unless you and the enemy truly activated at the exact same time, then it's different, but the chances that both of you activated at the exact same time in so low that it's probably not going to happen. Let me ask you, if you activated your OD, and an enemy Hunter activated their OD, and you stun them, does that mean you are lucky? By saying "chance", you are basically saying that whoever is more lucky will stun the other tank., which is NOT TRUE.

YES

Two players trying to do the same thing with same odds of success.  Each of those players has a 50% chance of defeating the other.

One pushes shift 0.5 seconds before the other and wins.

No one playing this game can estimate better than a half second timing.  When two competent players confront one another, it pretty much is luck that one comes out on top.

 

Share this post


Link to post
Share on other sites

19 hours ago, yellowghetto said:

Smart man!

Honestly. Half the Legend players are noobs I swear.

Using ODs against a player who has their counter OD ready.

 

What do these guys think the stars mean? That they're doing well???

So neither will activate because both are too scared they will lose?

Your motto must be "Never try, never fail".

LOL.

Share this post


Link to post
Share on other sites

11 hours ago, wolverine848 said:

No one playing this game can estimate better than a half second timing.  When two competent players confront one another, it pretty much is luck that one comes out on top.

First of all, please speak for yourself. Secondly, I have to ask you a question. Do you think that when 2 skilled athletes competing for 1st place in the Olympics, who ever has more luck will win? Do you think that when 2 chess prodigies playing against each other, luck comes out on top?

Share this post


Link to post
Share on other sites

32 minutes ago, yyang_tanki said:

First of all, please speak for yourself. Secondly, I have to ask you a question. Do you think that when 2 skilled athletes competing for 1st place in the Olympics, who ever has more luck will win? Do you think that when 2 chess prodigies playing against each other, luck comes out on top?

I think he is referring to probability. There's no such thing as luck.

Share this post


Link to post
Share on other sites

52 minutes ago, yyang_tanki said:

First of all, please speak for yourself. Secondly, I have to ask you a question. Do you think that when 2 skilled athletes competing for 1st place in the Olympics, who ever has more luck will win? Do you think that when 2 chess prodigies playing against each other, luck comes out on top?

You equate those two things to timing in pushing a button in tanki?   ?

Share this post


Link to post
Share on other sites

29 minutes ago, LambSauce said:

I think he is referring to probability. There's no such thing as luck.

It's like flipping a coin.  50/50 heads or tails.  This is what I'm talking about.

In a way though you are right - one-time 50/50 is pure probability.  Getting favorable results a bunch of times in a row is what we would call "luck".

In the end it is irrelevant what we call it.  This whole string is about Hunter losing the charge to another Hunter even though it never really activated it's OD.

Edited by wolverine848
  • Agree 1

Share this post


Link to post
Share on other sites

2 hours ago, wolverine848 said:

It's like flipping a coin.  50/50 heads or tails.  This is what I'm talking about.

In a way though you are right - one-time 50/50 is pure probability.  Getting favorable results a bunch of times in a row is what we would call "luck".

In the end it is irrelevant what we call it.  This whole string is about Hunter losing the charge to another Hunter even though it never really activated it's OD.

In most situations, you can see clearly if a Hunter is coming to you, and if they have their OD charged. When you get ready to activate your OD, you know perfectly well that the enemy Hunter might also activate their OD. Let me ask you, if I activated my OD AFTER seeing the enemy activate his OD, he would stun me because he is more lucky, right? According to you, he is more lucky. 

Edited by yyang_tanki

Share this post


Link to post
Share on other sites

I previously stated that I almost always stun the enemy Hunter on my low rank account.
So you told me to play at higher ranks:

On 5/14/2021 at 7:30 AM, wolverine848 said:

Wait until you are higher rank and have more input.

Why? Are people less lucky at higher ranks?

Edited by yyang_tanki

Share this post


Link to post
Share on other sites

9 minutes ago, yyang_tanki said:

When you get ready to activate your OD, you know perfectly well that the enemy Hunter might also activate their OD.

Yes so that is a 50/50 chance, if you activate your od, you have: A. You will stun them before they stun you or B. You get stunned by them and lose 100% of your overdrive. 

If you don't activate your od, its also a 50/50 chance: A. The enemy doesn't activate theirs or B. They activate their OD  

Edited by raze_avenger
  • Agree 1

Share this post


Link to post
Share on other sites

42 minutes ago, raze_avenger said:

Yes so that is a 50/50 chance, if you activate your od, you have: A. You will stun them before they stun you or B. You get stunned by them and lose 100% of your overdrive. 

If you don't activate your od, its also a 50/50 chance: A. The enemy doesn't activate theirs or B. They activate their OD  

The thing is, there is no chance. We are talking about the fact that when you both activate your OD, one person will stun the other. And when I say there is no chance, I mean that whoever activates their OD first will 100% stun the other tank, that their isn't any skill involved. The definition of chance is "a possibility of something happening." Which means that whatever you do, there is only a possibility, but with Hunter OD, their is no chance, as you are not flipping a coin. If you see the enemy Hunter activate their OD, would you still activate yours? By saying their is chance involved, it means that you both activate at the exact same nano-second and that the server flips a coin and randomly chooses one person to stun the other, which is not the case.

Share this post


Link to post
Share on other sites

10 minutes ago, yyang_tanki said:

The thing is, there is no chance. We are talking about the fact that when you both activate your OD, one person will stun the other. And when I say there is no chance, I mean that whoever activates their OD first will 100% stun the other tank, that their isn't any skill involved. The definition of chance is "a possibility of something happening." Which means that whatever you do, there is only a possibility, but with Hunter OD, their is no chance, as you are not flipping a coin. If you see the enemy Hunter activate their OD, would you still activate yours? By saying their is chance involved, it means that you both activate at the exact same nano-second and that the server flips a coin and randomly chooses one person to stun the other, which is not the case.

I agree with your point. I just would like to address the scenario when after you make up your mind to activate your od, but then you see that the enemy already activated his, from instinct you still press the od button and subsequently lose all of it since the enemy stunned you first in mid od. I know this sound a bit complicated but I'm just trying to point out that since those moment only happen in less than a second, you don't have much time to think about whether you should or should not activate your od. 

  • Agree 1

Share this post


Link to post
Share on other sites

39 minutes ago, yyang_tanki said:

The thing is, there is no chance. We are talking about the fact that when you both activate your OD, one person will stun the other. And when I say there is no chance, I mean that whoever activates their OD first will 100% stun the other tank, that their isn't any skill involved. The definition of chance is "a possibility of something happening." Which means that whatever you do, there is only a possibility, but with Hunter OD, their is no chance, as you are not flipping a coin. If you see the enemy Hunter activate their OD, would you still activate yours? By saying their is chance involved, it means that you both activate at the exact same nano-second and that the server flips a coin and randomly chooses one person to stun the other, which is not the case.

Your semantics do not change the issue. Who gives a crap if it is luck or probability.  Both of you have to activate within a specific set of parameters - within range.

Of course you can see their OD is ready just like they can see yours is ready.  And you will both be committed to activating at the same time. 

At higher ranks players have more of EVERYTHING and thus will be moving faster and are much more dangerous.  There is less time for the go-no-go decision.

  • Agree 1

Share this post


Link to post
Share on other sites

7 minutes ago, thunderhunter123 said:

When I see a Hunter, I also ignore my Hunter's OD. 

But other times, I surprise them by activating my OD while approaching them. This makes me successful before them.

So when a Hunter with full supplies and a ready-OD enters your base to cap a flag or score a goal - you will ignore your own OD?  And save it for... what?

Same thing when a Hunter + team-mates enters your base to steal your flag.  You will ignore your OD and let it escape?  I assure you it's using it's own OD to make a getaway.

Of course there's times in a 1-on-1 with nothing on the line when (trying to ) use the OD is a waste.  But there's plenty of situations you will encounter another Hunter and just letting it zap you will be costly.

Edited by wolverine848
  • Agree 1

Share this post


Link to post
Share on other sites

If I played 1v1 against a noob I will always beat him.  But if me and a noob are fighting each other with Hunter OD, I will lose half of the time.

I hope my example is related?

  • Agree 2

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...