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1.  What are the most popular turrets from 1-14 within these three rank brackets? Recruit - Captain, Major - Commander, Generalissimo - Legend

 

2. What are the most popular hulls from 1-9 within these four rank brackets? Recruit - Warrant Officer 1, Warrant Officer 2 - Captain, Major - Commander, Generalissimo - Legend

 

3. Are you satisfied with the current game balance of melee turrets? 

 

4. Since the introduction of Ares, a bug appeared in TO Mobile where being destroyed inside of a Titan dome would have you be instantly self-desctructed upon materialising after your next spawn, and you will deal no damage to enemies. Is there any reason why this bug has yet to be fixed? 

 

5. You explained in a V-Log that,

"We make changes when we believe things have gotten out of hand. And, we assess the situation not only according to your feedback, but also by checking statistics. As soon as a deviation in balance becomes obvious, and we are certain that it's not just a statistical error or temporary phenomenon, we make changes and announce them". 

What exactly had gotten out of hand that prompted you to significantly increase Shaft's firing rate in sniping mode? (increasing its energy recovery rate)

 

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I have some questions as well.

1. Why are the sound effects of turrets firing in flash and HTML5 different(for example, Gauss)? Will you make the HTML sound effects similar to Flash's sound effects?

2. When will you bring about changes that will nerf the OD of hornet??

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