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Upgrade html5 client to flash visuals.


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Upgrading HTML5 so it looks as good as flash does may encourage players to switch.
Flash version just simply looks better and more detailed, more industrial, the metallic design makes it look like it has a reason to exist, unlike the bland simplistic cheap design of HTML5.

Yes, i understand that the flat design is cheaper to develop, but it just looks like another cartoony mobile game...
I personally dont want to use HTML5 just because of its design.

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Declined

The Flash interface was basically hand-crafted using extremely inefficient methods, which made it extremely difficult to work with. As devs said in the stream on Friday, making any changes required them to edit it literally pixel by pixel. The amount of time required to update it was equivalent to updating both HTML5 and android versions combined.

On the other hand, the new interface is built using a much better method, and making changes is quick and efficient. It may theoretically be possible to make an alternative interface (as an option) that's somewhat similar to Flash, but all that work will likely be for nothing, because old players won't be satisfied with "somewhat similar", whereas having to work with two interface version in parallel effectively doubles the work required to update them.

One thing that was discussed in the livestream is the possibility of allowing UGC and interface customisation, which, as hinted by Hazel, could allow you to make your own version of the interface that's more familiar to Flash.

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7 hours ago, DageLV said:

Yes, i understand that the flat design is cheaper to develop, but it just looks like another cartoony mobile game...

Whether we like it or not, Tanki is made predominantly for children, because that's the target audience which generates the most playtime, comments, clicks, and views. If a new player were to discover the game and they would be met with the old interface, they'd be quick to close the app/tab and never visit the game again.

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7 minutes ago, Maf said:

Whether we like it or not, Tanki is made predominantly for children, because that's the target audience which generates the most playtime, comments, clicks, and views. If a new player were to discover the game and they would be met with the old interface, they'd be quick to close the app/tab and never visit the game again.

According to tanki eula, kids are not allowed to play the game tho....
And no, looking at game tools they had pre-made things. they had the regular background, stuff to put in edges, in corners etc.

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2 hours ago, Viking4s said:

That is not an upgrade, more of a downgrade.

There are reasons people dont want to switch to HTML5. Mainly because it has HORRIBLE performance, i mean.... Ryzen 3600, r9 390 and 16 gb of ram can run tanki html only on 40-50 fps. GTA online on everything maxed runs 120 fps.
But visuals are another reason. One of many. HTML5 looks simply bad.

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Flash games interfaces are similar to Tanki flash interface, and HTML5 games interfac......

Tanki designed the Flash version with that design because that what flash allowed him to do,

And the HTML5 interface is made from the possibilities that HTML5 engine gives.

Flash gave us that old complicated design (I see it's very appropriate for wargames)

But HTML5 give that simply and clean interface (that disgusting simply pure interface with no traits).

They can simulate the Flash interface in the new HTML5, but it will be just a fake simulation not a real flash,

so Flash glitches and bugs and that hot design we miss it,

HTML5 gives us a clean interface buttons, so trying to take screenshots from the Flash (like buttons and garage and shop items) and put it in HTML5- it will be the same to Flash but it's in real just a fake simulation, because they're just a screenshots or something

and believe me if they do what I said to simulate Flash interface the game will be more lagging and heavy on the PC more.

 

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7 hours ago, Maf said:

Whether we like it or not, Tanki is made predominantly for children, because that's the target audience which generates the most playtime, comments, clicks, and views. If a new player were to discover the game and they would be met with the old interface, they'd be quick to close the app/tab and never visit the game again.

You make me feel how I get older with Tanki?

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18 hours ago, DageLV said:

Upgrading HTML5 so it looks as good as flash does may encourage players to switch.
Flash version just simply looks better and more detailed, more industrial, the metallic design makes it look like it has a reason to exist, unlike the bland simplistic cheap design of HTML5.

Yes, i understand that the flat design is cheaper to develop, but it just looks like another cartoony mobile game...
I personally dont want to use HTML5 just because of its design.

Yes I do get your point but HTML5 version is far more neat and comfortable. For a newbie, HTML5  is far more easy to navigate and to fully understand game mechanics. Flash obviously makes me nostalgic but speaking frankly, even the game deserves a renovation!!  But yes the developers can surely make HTML5 look more similar to Flash.

 

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9 hours ago, DageLV said:

There are reasons people dont want to switch to HTML5. Mainly because it has HORRIBLE performance, i mean.... Ryzen 3600, r9 390 and 16 gb of ram can run tanki html only on 40-50 fps. GTA online on everything maxed runs 120 fps.
But visuals are another reason. One of many. HTML5 looks simply bad.

Flash interface performance is based on flash tech, and HTML5 is based on HTML5 tech, making the HTML5 interface look alike FLASH will not change the fact that it still use HTML5 technology with its pro and cons. And that Flash tech is dead.
Play Gtank, it is the old old tanki visual and authentic gameplay and will keep and rely on a flash client.

The new interface (lobby and game) is to adapt to smaller screen, you won't be able to navigate the mobile with the old busy lobby. Mobile and tablet is the future, pc and laptop are declining.

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12 hours ago, asem.harbi said:

 

Neither flash nor HTML5 decides how game interface should look. Tanki can change interface with near no limits, really. Especially referring to flash interface.
Who takes screenshots of the main menu? And no, in battle HTML5 interface is not cleaner than flash.
And no. Because they have to display few pixel texture instead of lazy gradient will not be heavy on PC.

9 hours ago, Ironmantonystark said:

Yes I do get your point but HTML5 version is far more neat and comfortable. For a newbie, HTML5  is far more easy to navigate and to fully understand game mechanics. Flash obviously makes me nostalgic but speaking frankly, even the game deserves a renovation!!  But yes the developers can surely make HTML5 look more similar to Flash.

I do not know why, but people think I'm tanki helper, never claimed to be, never was, Mafioso would have meltdown over it XD But people still ask me how to make custom battles in HTML5, how to change textures in html5, how to extract models from html5 and all that basic stuff. Rarely I was asked about these things on flash. Never got asked how to create a match.

6 hours ago, Viking4s said:

Flash interface performance is based on flash tech, and HTML5 is based on HTML5 tech, making the HTML5 interface look alike FLASH will not change the fact that it still use HTML5 technology with its pro and cons. And that Flash tech is dead.
Play Gtank, it is the old old tanki visual and authentic gameplay and will keep and rely on a flash client.

The new interface (lobby and game) is to adapt to smaller screen, you won't be able to navigate the mobile with the old busy lobby. Mobile and tablet is the future, pc and laptop are declining.

Basically same response as to first quote. Neither flash nor HTML5 dictates how tanki UI should look. If tanki wanted they could make the UI on HTML5 pixel perfect to Flash UI. But as tanki is now mobile game and it's absurd to expect quality from mobile game, then ofc, the flat lazy design is easier to make, it's quicker and yeh, just lazy. My desktop PC is quite different to my phone and tanki can detect it. Tanki is crawling towards money as the game dies, so yeah, obviously they're crawling to kids and trying to please them who are legally not allowed to play, who will spend money on this game which they're legally not allowed to and tanki will deny the refunds made by parents cause they can, but that's another story.

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25 minutes ago, DageLV said:

[...] Basically same response as to first quote. Neither flash nor HTML5 dictates how tanki UI should look. If tanki wanted they could make the UI on HTML5 pixel perfect to Flash UI. But as tanki is now mobile game and it's absurd to expect quality from mobile game, then ofc, the flat lazy design is easier to make, it's quicker and yeh, just lazy. My desktop PC is quite different to my phone and tanki can detect it. Tanki is crawling towards money as the game dies, so yeah, obviously they're crawling to kids and trying to please them who are legally not allowed to play, who will spend money on this game which they're legally not allowed to and tanki will deny the refunds made by parents cause they can, but that's another story.

Yes it does, different technology (especially separated from so many years) can offer different opportunities and limitation. A zen and neat UI might be lazy, but it does the job, it is modern and refreshing. The whole word is moving to mobile, not only tanki.

It looks to me that you are the one too lazy to adapt to the new UI.
 

 

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Just now, Viking4s said:

Yes it does, different technology (especially separated from so many years) can offer different opportunities and limitation. A zen and neat UI might be lazy, but it does the job, it is modern and refreshing. The whole word is moving to mobile, not only tanki.

It looks to me that you are the one too lazy to adapt to the new UI.

Ask anyone, just anyone who plays games. Anyone. When is the ... for example, CSGO e-sports coming to mobile. If it's coming to mobile. After they're done laughing at you, return and tell me what they told....
I don't think that's how lazy works... U don't like the taste of lemons, you're too lazy to adapt to them? Or you just despise them and no matter how lazy, you wont suddenly get ur rear up and start loving them.

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25 minutes ago, DageLV said:

Ask anyone, just anyone who plays games. Anyone. When is the ... for example, CSGO e-sports coming to mobile. If it's coming to mobile. After they're done laughing at you, return and tell me what they told....
I don't think that's how lazy works... U don't like the taste of lemons, you're too lazy to adapt to them? Or you just despise them and no matter how lazy, you wont suddenly get ur rear up and start loving them.

All i see is that you have an unhealthy fixation on the developers and TO making money. And use that for any good reasons and many topic you are challenge about.

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7 hours ago, Viking4s said:

Flash interface performance is based on flash tech, and HTML5 is based on HTML5 tech, making the HTML5 interface look alike FLASH will not change the fact that it still use HTML5 technology with its pro and cons.

You can copy-paste my reply if you want

14 hours ago, asem.harbi said:

Tanki designed the Flash version with that design because that what flash allowed him to do,

And the HTML5 interface is made from the possibilities that HTML5 engine gives.

They can simulate the Flash interface in the new HTML5, but it will be just a fake simulation not a real flash,

so Flash glitches and bugs and that hot design we miss it,

 

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HTML5 UI looks better than Flash. But, Flash is way more user-friendly. 

I feel they should tweak the HTML5 version a bit to reduce the sheer number of clicks you need to navigate to any section. 

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14 hours ago, DageLV said:

Neither flash nor HTML5 decides how game interface should look. Tanki can change interface with near no limits, really. Especially referring to flash interface.
Who takes screenshots of the main menu? And no, in battle HTML5 interface is not cleaner than flash.
And no. Because they have to display few pixel texture instead of lazy gradient will not be heavy on PC. [...]

Basically same response as to first quote. Neither flash nor HTML5 dictates how tanki UI should look. If tanki wanted they could make the UI on HTML5 pixel perfect to Flash UI. But as tanki is now mobile game and it's absurd to expect quality from mobile game, then ofc, the flat lazy design is easier to make, it's quicker and yeh, just lazy. My desktop PC is quite different to my phone and tanki can detect it. Tanki is crawling towards money as the game dies, so yeah, obviously they're crawling to kids and trying to please them who are legally not allowed to play, who will spend money on this game which they're legally not allowed to and tanki will deny the refunds made by parents cause they can, but that's another story.

 

If you look, most Flash games are similar to Tanki flash version (old and pale)...

And most HTML5 games are similar to the new HTML5 in Tanki... so yes the flash and HTML5 decides how game interface should look.

I wronged something of explaining what I mean by taking screenshots, I edited it you can back to my reply... btw, I mean if they want to simulate Flash they have to Take screenshots from the buttons like Garage button and Shop button, and paste it in HTML5 and make the picture as a link.

Btw, when you see the Flash is more complicated and detailed and the HTML5 UI is just a simple with two colors that mean the HTML5 interface is cleaner than flash.

Yes, I hate the HTML5, but no way to make it similar to flash.. I think result of this maybe I will leave the game.

This clean basic simple design in HTML5 named as Material Design, that composed of two colors if you note now most websites using it now, like if you compare between the new Youtube design and the old one and the most websites and applications now... the designs and interfaces in 2009-2015 are more detailed and colorful and complicated,, but after 2015 the designs mostly just composed of two colors mostly (blue and white)... I prefer the old one (though the new is more beautiful) but now websites are disgusting me with its simplicity... 

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