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Give option to exclude mobile users


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2 minutes ago, mjmj5558 said:

Why do you think taht those were mobile players - noob is noob, good is good, whatever platform he is using.

cause there werent this bad players before mobile users came around.
U couldnt do this in recruit battles and expect to win, where literal newbies play amongst the smurfs.

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2 minutes ago, DageLV said:

cause there werent this bad players before mobile users came around.
U couldnt do this in recruit battles and expect to win, where literal newbies play amongst the smurfs.

Seriously, you are just trolling around. The so called players not turning their turrets has been in the game way long before Mobile introduction.
I saw them in legend battle too. There are bad players on all platform.
 

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Just now, Viking4s said:

Seriously, you are just trolling around. The so called players not turning their turrets has been in the game way long before Mobile introduction.
I saw them in legend battle too. There are bad players on all platform.

yet there werent this bad players

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47 minutes ago, DageLV said:

cause there werent this bad players before mobile users came around.
U couldnt do this in recruit battles and expect to win, where literal newbies play amongst the smurfs.

This is not true. The perfect example for it is....myself! When is started playing the game, i got around < 0.20 k/d.....and there was no mobile version! Noob players always was, and always will be, not depending on which version are they are using. I can guarantee, mobile version of the game can as good as the PC version after spending some time with it.

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Believe me those noobs are in PC and mobile version, and I think most of them on PC.

For sure they raise my pressure and make me nervous. And I don't hide that for you (I flip them because I hate the noobs).

They exactly playing like bots, their playing style is static, so if I fight them with new strategy they don't know what to do... they mostly play with one combo and the combo mostly (Thunder-Viking , Smoky-Titan or Hunter). just moving with WASD and shooting with Space.

I get out of pressure when they're buyers, why? because they kill me with the most stupidest skills and whatever I do I can't compete them, I got of rage when a noob buyer kills me a lot more than when a skilled buyer. Cuz the skilled buyer at least have some skills and interact with the game and know what he do, and for sure interact with the Chat... Opposite of the first one who is just WASD-Space.

One of the most things I hate when some noob from my teammate hit me (instead of hitting the enemy) with wrong, and for sure I flip them for this small mistake, cuz they ruin my way and my shot (especially when Im with Shaft).

Btw, Tanki in a lack of players even when we have the PC and mobile players, Imagine what would happen if they separate them more?? for sure the mobile version will be unplayable and all of their efforts will gone to the hole.

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And I don't hide that for you, the most thing I hate in Tanki nowadays isn't the OD or P2W or Drones.

No the most thing I hate is the players themselves and MM,

In 2015-2011 days and, wasn't there a lot of robots like now, the players master the turret with Z,X,C maybe before WO, they interact with the Chat, the videos were hot..

But now in 2020 the players been like robots, with less interact with the game, I really really don't know how they thinks, I really imagine them as idi** without any 1% thinking.

And for sure Tanki care about those players a lot with bringing them an easy sniping turret, cuz the sniper turrets on most games are hard to use, like Shaft - Magnum - Railgun,,, Tanki Introduces the Gauss ez to use sniping turret.

Also Ares... 

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There is no reason to separate the playerbase, unskilled players have always been a thing, at any rank. And I am not talking about the turret-rotating thing that irritates me the most, but I am also talking about awareness, basic defense / map control etc. Tanki is such a simple game that I guess most of those players must be kids, there's not much we can do. 

 

By the way, it's true that teamwork in MM is dead, actually, MM battles themselves are just a complete sh**show, I only play there for missions and stars. The few Pro battles available are actually good and fun, with most of the time skilled teammates (and enemies) and with good teamwork.

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6 hours ago, 2shots2kills said:

There is no reason to separate the playerbase, unskilled players have always been a thing, at any rank. And I am not talking about the turret-rotating thing that irritates me the most, but I am also talking about awareness, basic defense / map control etc. Tanki is such a simple game that I guess most of those players must be kids, there's not much we can do. 

 

By the way, it's true that teamwork in MM is dead, actually, MM battles themselves are just a complete sh**show, I only play there for missions and stars. The few Pro battles available are actually good and fun, with most of the time skilled teammates (and enemies) and with good teamwork.

mobile players in general are worse. Thats good enough reaason to opt out playing with them. And one thing tanki can do is start enforcing their eula and ban the kids, but thats obviously not going to happen.
i also did make suggestion to make custom battles easier to access because people have asked me how to access them. In custom battles there was more communication, more strategy than in mm.

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Just now, DageLV said:

mobile players in general are worse

Nope. It's tough for most to get accustomed to the controls at the beginning, but when they do, I'm sure that the Mobile players are as good as PC players, if not better since they don't have a glitchy and laggy interface. I have played extensively on the Mobile version in a variety of different ranked accounts and I always top the leaderboard. While, on the HTML5 version, I find it a bit hard to do this since it lags a bit even though I have a brand new PC and good internet connection.

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10 minutes ago, Gauss-Hornet said:

Nope. It's tough for most to get accustomed to the controls at the beginning, but when they do, I'm sure that the Mobile players are as good as PC players, if not better

I stopped reading from here.

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8 hours ago, wolverine848 said:

Nope - it does not.  Can't stand being placed on teams with selfish players who are only in it for themselves. 

I've started leaving battles when I see players like that on my team.  MM can put THAT in it's pipe and smoke it.

Yes, thats annoying, I love play in teammates, but they ruined it with MM.

So you can't say what Maf said is wrong, but you can blame him for the MM that ruin the teamwork.

If you remember in 2015/2016 and before MM, the battles lasts more than 15 minutes and some times pass 1 hour, and playing in maps like Noise CTF, the blue team at the bottom and when you in the blue team, there are players in defense and some of them attackers, I was sitting at the bottom with Titan-Freeze as defender and kill anyone try to get the flag, some times I change my strategy and go to attack.... btw that never happen in MM, and the playing set is a random.

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24 minutes ago, Gauss-Hornet said:

Nope. It's tough for most to get accustomed to the controls at the beginning, but when they do, I'm sure that the Mobile players are as good as PC players, if not better since they don't have a glitchy and laggy interface. I have played extensively on the Mobile version in a variety of different ranked accounts and I always top the leaderboard. While, on the HTML5 version, I find it a bit hard to do this since it lags a bit even though I have a brand new PC and good internet connection.

HTML is laggy and thats developers fault. GTA5 maxed out runs better than html5.
No, mobile players will never compete with pc players. Unless you can tell me some inside data when CSGO esports is going mobile only? XDDD

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5 minutes ago, asem.harbi said:

So you can't say what Maf said is wrong, but you can blame him for the MM that ruin the teamwork.

I was referring specifically to the "reduced frustration" part... I get frustrated by team-mates all the time when they ignore the battle mode.

But I certainly can't blame MAF for that... was Devs who wrecked team-play in MM.

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I'm not lying, but mastering Keyboard controls is way tougher than mobile.

This means that most players that don't turn their turret, or mult because they simply can't play properly are actually PC players.

PC players playing with mobile players "coz they have no choice" is not an issue at all! With the advent of hovering hulls, mobile controls have become super easy! The turret-turning issue has also been essentially solved (by hovering hulls).

Aim assist and horizontal aiming makes the mobile version even easier! You can now lock-on to an enemy tank even if you lose sight of the tank for a long time during the locking on (compared to PC). I personally get much better score on mobile, mainly because of hovering hulls and high FPS with low PING. Not to mention the various shooting-enhancements on mobile.

I used to play by using both hands on the arrow keys, and then switching one hand over to the spacebar if I had to shoot. That is how tough keyboard controls can get. I can now use the keyboard with both hands, and with a decent degree of efficiency, but it took me nearly 4 years to reach here.

I have posted somewhere previously that "players that don't turn their turret are mobile users", but I think was quite wrong back then.

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36 minutes ago, wolverine848 said:

I was referring specifically to the "reduced frustration" part... I get frustrated by team-mates all the time when they ignore the battle mode.

But I certainly can't blame MAF for that... was Devs who wrecked team-play in MM.

Yes, for sure I don't blame Maf, but I just said that in example.

Actually I don't even have any problems even with the developers themselves, when I blame I just blame the game not the developers, because I don't have a personal hate with them. No I blame their game and the results that will happen after their decisions

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5 minutes ago, Venerable said:

PC players playing with mobile players "coz they have no choice" is not an issue at all! With the advent of hovering hulls, mobile controls have become super easy! The turret-turning issue has also been essentially solved (by hovering hulls).

Aim assist and horizontal aiming

Yes when they make a direct advantages for mobile users the game will be more easier with them...

What you said,,, they just gives them a non reasonable advantages, but the controls still hard

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3 minutes ago, asem.harbi said:

Yes when they make a direct advantages for mobile users the game will be more easier with them...

But that's the point! Since mobile users have advantages, they can do equally well as compared to PC players. In most cases, however, mobile users tend to fare better (personal experience).

 

5 minutes ago, asem.harbi said:

but the controls still hard

Only if you are unwilling to learn. Otherwise, I haven't seen anything simpler than auto-shoot. 

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13 minutes ago, Venerable said:

But that's the point! Since mobile users have advantages, they can do equally well as compared to PC players. In most cases, however, mobile users tend to fare better (personal experience).

Only if you are unwilling to learn. Otherwise, I haven't seen anything simpler than auto-shoot. 

No no no, you fall into formal fallacy, When the mobile players have a stronger advantages that doesn't mean they better because the controls are better, No that mean they just have a non-reasonable advantages.

Like if they made a robot for mobile players play instead of them and you just have to watch, and after winning the game, you just say oh the game is better with mobile version because I win the game...

So when you can say the mobile version is better than PC? when they optimize the controls without that blatant advantages.

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1 minute ago, asem.harbi said:

No no no, you fall into formal fallacy, When the mobile players have a stronger advantages that doesn't mean they better because the controls are better

Lol, I never said mobile players are better! I simply said that the mobile interface is easier to use, and that helps even the newbies to get a decent score!

And honestly, if you are performing better on mobile than PC, then obviously you'll feel that mobile version is better! 

I won't deny that gameplay on PC is a great experience. I like playing on PC more. Gameplay on mobile is not that exciting for some reason. You nearly always get awesome scores and crystals.

 

Anyway, this topic is about separating mobile players from PC players, because mobile players are apparently not good enough. Well, mobile players definitely fare better than PC ones, thanks to the easy interface and shooting-enhancements. I know this from personal experience. 

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3 minutes ago, Venerable said:

Lol, I never said mobile players are better! I simply said that the mobile interface is easier to use, and that helps even the newbies to get a decent score!

Ok, I'm here to correct the compliment above for the mobile controls and I just clarify thats wrong and it's just OP advantages.

5 minutes ago, Venerable said:

And honestly, if you are performing better on mobile than PC, then obviously you'll feel that mobile version is better! 

that will never happen, until now there are no Chat no Pro-battles.. the game in mobile version is complicated in control and they don't want to make it harder with chat and probattles, because the PCs players are more satisfied and relaxed with the game, I think the mobile version have one advantage -- the X O game, I liked it.

7 minutes ago, Venerable said:

I won't deny that gameplay on PC is a great experience. I like playing on PC more. Gameplay on mobile is not that exciting for some reason. You nearly always get awesome scores and crystals.

No comment

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20 minutes ago, krish123_super said:

i d k , i did not read replies

i want to share one thing , on event day , i left my tank with gauss in one corner and closed app , after 2 min of some work , i opened tanki again from recent apps and saw i was 4th? with 7 kills 

 

Seriously!! Man, why do good things always happen to everybody except me???

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