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Mad Tanks!


Marcus
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Hello, tankers!

 

While reviewing your feedback, we realized that you really want some major changes in the game. We have already reworked challenges and missions, and we’re happy that you liked it! This time we have something completely new to enhance gameplay and inspire you to play more. The cause of this update is to make battles more strategically interesting and let you spend more time in the battle itself, rather than spending time respawning.

 

Starting from the servers’ restart on November 4th, we will make some changes in the game that will last for 2 weeks:

  • The amount of health and the amount of energy for some turrets (Firebird, Isida, Freeze, Ricochet, and Twins) will be doubled.
    For example, Hornet Mk7+ will have 4000 hit points instead of 2000;
  • Large maps will be removed from the pool of possible Matchmaking maps (Мagistral, Highways, Massacre, Stadium, Solikamsk, Brest, Wolfenstein, and Yorkshire);
  • The maximum number of players on one team will be decreased to 6;
  • Battle duration will be reduced to 5 minutes.
  • Overall damage will increase for the Overdrives of the following hulls:
  • Viking (overdrive action time will be doubled);
  • Wasp (bomb damage will be doubled).

 

Obviously, this is just a test. We want to see how these new characteristics will affect the current gameplay and what you think about it.

 

Of course, you will ask us why we didn’t test these changes on the test servers. Let's face it, this is a really audacious experiment; we have decided that a massive test is necessary. Additionally, all of you will be able to test the changes and leave your feedback about them, not only those of you that manage to get into the test servers.
This test will last for 2 weeks and will conclude on November 18th, at 02:00 UTC.

 

We would appreciate it if you answer the following questions after 3-4 days of playing with the new changes: 

  • Do you think that there were less occasions when you were destroyed where you spawned and were consequently completely useless to your team?
  • How did the benefit of well-timed overdrives and drones change? 
  • How did the importance of team gameplay change? 
  • Could this experiment change your interest in the game? 
  • Do you have any suggestions on how to improve these changes?

 

During these 2 weeks, starting from November 4th, 02:00 UTC till November 18th, 02:00 UTC, we will also have a “Mad Tanks” event!
Complete missions, get cool prizes and be an invincible Juggernaut in the festive DM mode.

 

Special missions

 

These missions will definitely help you to complete the challenge!

 

Mission: Supermission: Superhero!
Task: Complete «Avada Kedavra», «Thor's Hammer», «Rage», «Hercules», and «Destroy the boss» missions.
Prize: 5 ultra containers

 

Mission: Avada Kedavra
Task: Finish 15 Matchmaking battles.
Prize: 50 stars

 

Mission: Thor's Hammer
Task: Deal 1 000 000 damage to opponents in Matchmaking battles.
Prize: 100 stars

 

Mission: Rage
Task: Destroy 300 tanks in Matchmaking battles.
Prize: 150 stars

 

Mission: Hercules
Task: Earn 50 000 battle points in Matchmaking battles.
Prize: 5 ultra containers

 

Mission: Destroy the boss
Task: Destroy 5 Juggernauts in the DM mode in Matchmaking battles.
Prize: 2 containers

 

Coinboxes

 

Coinboxes will return for this special event, with a chance to drop up to 100 000 tankoins. You can find them in the Shop.

  • 1 tankoin
  • 10 tankoins
  • 30 tankoins
  • 40 tankoins
  • 50 tankoins
  • 100 tankoins
  • 200 tankoins
  • 300 tankoins
  • 500 tankoins
  • 1 000 tankoins
  • 2 000 tankoins
  • 3 000 tankoins
  • 100 000 tankoins
  • 1 000 crystals
  • 2 000 crystals
  • 5 000 crystals
  • 15 000 crystals
  • 30 000 crystals
  • 30 speed boosts
  • 30 mines
  • 30 double armours
  • 30 double damages
  • 30 repair kits
  • 15 batteries

 

Starting from November 4th, 02:00 UTC till November 18th, 02:00 UTC, you may find them in the Shop.

 

Special mode

 

Starting from November 7th, 02:00 UTC until November 9th, 02:00 UTC

 

Rock an invincible Juggernaut in the festive DM mode and control the map! During the upcoming weekend, everybody will be the Juggernaut!

 

The details of this unique mode are as follows:

  • The battles will all be in the Deathmatch mode;
  • Battles will be one of three random maps: Yorkshire, Magistral, and Highways;
  • Lots of gold boxes will drop;
  • Each player in the battle will sport the Juggernaut and Terminator combination.

 

See you on the battlefield!
 

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❤️

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1 hour ago, Zackery459 said:

Heck yeah! Finally a mode in which everyone in the map can be a JGR at once. I can not wait for this!

I smell chaos

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1 minute ago, ALEX22THEBEST said:

Very bad update from the last years ... much better are 10 vs 10 for 5 minutes! With just 6 vs 6 players will be very low crystals and experience per battle ... sad.

Well, if they are putting smaller maps into this test, you will actually get a faster paced battle with more XP.

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12 minutes ago, NRG_MrSavageM said:

Why not x2 xp and funds when you have special missions?

We have had a lot of exp.-boosters and fund-multipliers last couple of events for months, I am totally fine with not having one this time. Also, this is not necessarily a special event, it's merely a testing period to observe applied changes

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That's a lot of health to kill hope it ain't gonna be like other tanks games which take ages to kill a single player, and aint feelin good about that 6v6 thing but we can try why not ?‍♂️

The only part I can't wait to see is that hawt new mode where everyone gonna be a jugger ? ?

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10 minutes ago, Zackery459 said:

Well, if they are putting smaller maps into this test, you will actually get a faster paced battle with more XP.

Well they only removed Big maps, and left medium-sized maps into MM, they aren't testing small maps as there are none in MM (Apart from Archipelago but it doesn't count since the 3 islands are far from each other)

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With this test who plays in group of 3 players they will have big advantage to win more battles, so is bad update for the rest players. With more players in teams can be random the winner in every battle + in many battles are -1 -2 players or players not play just stay to complete missions and not help the team or they not have protections ... So, are too many problems with just 6 vs 6 players, but we will se after few days if numbers of players online in increased or decreased, but personal i don't like this update, must to play just in group ...

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7 minutes ago, niko_konac said:

Well they only removed Big maps, and left medium-sized maps into MM, they aren't testing small maps as there are none in MM (Apart from Archipelago but it doesn't count since the 3 islands are far from each other)

Ah, my bad. I must have misread. I was too excited about the new JGR mode. ?

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