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Marcus
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I'm so excited for the special juggernaut mode I've been talking to other tankers for a long time about how I wanted tanki to do a death match were every one is juggernaut so I'm super happy that tanki is going to do this. THANK YOU TANKI.

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6 hours ago, Marcus said:

Rock an invincible Juggernaut in the festive DM mode and control the map! During the upcoming weekend, everybody will be the Juggernaut!

The details of this unique mode are as follows:

  • The battles will all be in the Deathmatch mode;
  • Battles will be one of three random maps: Yorkshire, Magistral, and Highways;
  • Lots of gold boxes will drop;
  • Each player in the battle will sport the Juggernaut and Terminator combination.

Fat stonks.

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4 hours ago, yellowghetto said:

Talks about some turret, and then, "for example?" Why does Hornet randomly get 2000 more HP out of no where? Will all hulls get this? It is not explained. 

With the way it is worded, this experiment sounds awful, but that is only my opinion.

Just typical tanki double talk, i wondered that to, why mention turrets then go straight to hornet.

 

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23 minutes ago, cosmic666 said:

Just typical tanki double talk, i wondered that to, why mention turrets then go straight to hornet.

 

I think that was just an example. 

From what I understand ALL hulls will have 2x health and two hulls (viking and wasp) get a buff to OD.

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2 hours ago, 21jenniantr said:

I'm so excited for the special juggernaut mode I've been talking to other tankers for a long time about how I wanted tanki to do a death match were every one is juggernaut so I'm super happy that tanki is going to do this. THANK YOU TANKI.

Not cool man. 

 

No one is a suitable replacement for @RIDDLER_8 . And I mean NO ONE.

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9 hours ago, Marcus said:
  • The amount of health and the amount of energy for some turrets (Firebird, Isida, Freeze, Ricochet, and Twins) will be doubled. For example, Hornet Mk7+ will have 4000 hit points instead of 2000;

What does this mean for XP/BP? That everyone will be able to tank like 4 shots? And I don't know, but I'm feeling like I could just go brainlessly to the enemy flag without even thinking about getting damage, because I survive it anyway ?

Edited by Son_Goku
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21 minutes ago, Non13uyer said:

One thing i am still wondering about:

Are we going to have the supplies auto- activated like in TJR, or are we going to use our own supplies?

Oh come on, have you ever played this game?

There's a 99% chance that we will have to use our own supplies, they try to maximize profits in every possible way...

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12 hours ago, Marcus said:

invincible Juggernaut in the festive DM mode

 

12 hours ago, Marcus said:

Mission: Destroy the boss
Task: Destroy 5 Juggernauts in the DM mode in Matchmaking battles.
Prize: 2 containers

Any Explanations? 

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Oh no man I just had my first MM with this doubled HP, that was such a terrible idea dude, this thing is a no no duh 

Can we remove the doubled health update plss

tenor.gif?itemid=6125888

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@Marcus what about ending the experiment in 1 day, because maybe half of the daily users wont play tanki at that time ?

:facepalm:

Especially u made this update when the number of players abit was increasing, again no brain tanki.

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I've only been in game for 25 minutes and I can already tell that this update is not going well. The huge problem here is that every weapon basically got a 50% nerf. Due to this, it is extremely difficult to destroy tanks. For that reason, it is nearly impossible for defenses to win playing assault, it is nearly impossible to even score a point in siege, and everyone is able to pick up the flag with ease in CTF. Particularly due to the time of battle being so short, it is virtually impossible to actually score in a lot of these game modes. Assault in particular is basically destroyed, because you actually have less people, and they do less damage, so you cant even play defense.

The additional energy for some turrets is nice, but there is no damage increase at all, so you're just stuck in longer gunfights. Combined with the shorter battle time, you end up with much less tanks killed overall, which in turn greatly decreases the battle fund.

While it is nice to no longer have the large maps, it basically ensures that there is no reason to use long distance turrets because they do so little damage now. A M7+ railgun would now take 4 full shots to destroy a M7+ medium hull. There is simply no point to use it. 

This effect is basically doubled by drones. Once a tank activates a defender drone, they basically become invincible because even a light hull has effectively 12000 health (4000 to start, plus half damage for the shield, plus an additional half damage for the drone).

I feel even more useless to my team now, because I will spawn in and be alive, but not be doing any damage to other tanks. If this update were to stay in the game, I almost definitely would no longer play Tanki. This is the kind of update that in my opinion, would likely kill the game.

The biggest area that this update could be improved is by increasing turret damage. I understand that this was implemented because some people felt they were destroyed too quickly, but that is part of the game. If it takes a long time to destroy a tank, then particularly in combination with shorter battles, you just don't experience very much during a battle. While I spend less time respawning, I also spend too much time involved in the same fight.

I know this was a very negative post, and I apologize for that, but this has been extremely unenjoyable for me to play with this update. I am excited for the juggernaut DM mode, so hopefully that turns out well. But this update as a whole has been extremely disappointing and it has not been fun to play with.

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This is probably the best update this game has received in the last years! please DO IMPLEMENT ALL OF THE CHANGES!

This update finally brings a wave of fresh air in the game balance!

Increased hp - prevents your tank from being oneshotted from turrets that deal an EXCESSIVE amount of damage but still giving the chance of killing a tank if playing well!

Isida - finally playing isida in a full healing playstyle is worth again!

i don't find the 5 minutes battle really something to go for, the more time, the better.

If one thing to adjust, is the Juggernaut, now struggles quite a bit fighting against any kind of tank!

Assault mode: now it's impossible for the defensive team to win, obviously, too much health and people with the protective drones roaming around, without counting the Hunter/Hopper overpowered overdrives.

Viking overdrive: definitely the worst thing added to the update, the double duration is something too overpowered which shouldn't be a thing, i saw people killing the juggernaut and then spawnkiling it right after because the effect was still active. it feels like somehow there's always a guy in the updates that breaks something up, come on people, just fire these incompetent devs!

If it does get implemented, to avoid people abusing the update, i suggest nerfing some of the drones that buff the durability of tanks, and eventually adjusting the HP of the hulls, for example if 4000 hp is too much for a light hull, lower it down to 3000, and such....

Edited by simofigooo
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10 minutes ago, swoody2000 said:

But this update as a whole has been extremely disappointing and it has not been fun to play with.

3 minutes ago, simofigooo said:

This is probably the best update this game has received in the last years! please DO IMPLEMENT ALL THE CHANGES!

?

 

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9 minutes ago, ThirdOnion said:

?

 

idc, this game was garbage anway lol, the gameplay is certainly funnier for me after the update, if one thing, HP can always be adjusted, but having stronger hulls certainly brings a new wave of balance to the game.

And bruh they should've made it not affect xp/bp battles

Edited by simofigooo

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Now i can say, this is the worst update ever in Tanki Online! Too hard to kill tanks and in CP i stay more just for points, is lost time to try to kill and 5 minutes for 200 score, incredible ... before i had and almost 1000 score in battle (not experience) in 7 minutes without drone, very very bad update, low crystals, low experience, low kills, i play for nothing, more time just stay in battle for finish the 5 minutes ... total boring and lost time! I hope this is just a test and not permanent! I not lost over 10 years in Tanki Online for this update ...

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