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8 hours ago, Coriolano said:

@triglav 

I agree with you... I also noticed the problem in HTML

Thanks for also confirming this Magnum bug. I made a bug report about the Magnum problem in the HTML5 bugs topic, my post is about mid-way down this page:
 

Like my post if you want to see this bug fixed, and maybe it will come to the attention of the devs ? It really sucks that Magnum is unusable in HTML5 right now.

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1 minute ago, DestrotankAI9 said:

Merci d'avoir également confirmé ce bogue Magnum. J'ai fait un rapport de bogue sur le problème Magnum dans le sujet des bogues HTML5, mon article est à mi-chemin de cette page:
 

Comme mon article si vous voulez voir ce bogue corrigé, et peut-être qu'il sera porté à l'attention des développeurs. ? C'est vraiment nul que Magnum soit inutilisable en HTML5 pour le moment.

no need to exaggerate ? I reassure you it is not unusable sure there is a bug but it is not all the time.  I guarantee you that even with this bug still get me screwed by them.?

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23 minutes ago, Dridrien said:

no need to exaggerate ? I reassure you it is not unusable sure there is a bug but it is not all the time.  I guarantee you that even with this bug still get me screwed by them.?

Sure you can still get kills with it and win games with it but why would you use a turret where 25% of the shots do nothing because of a bug? And you lose games and die a lot as a result when you should have won. It's so broken that you're really giving yourself a hard time if you try, personally I have switched to other turrets on any account I have Magnum on until this is fixed.

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10 hours ago, wolverine848 said:

In 2 minutes eh?  400.  In 2 minutes.    ???

i can put link of a 500+ battloe if you want , and yes that is a 5 min battle

unknown.png

Edited by sezze100
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41 minutes ago, sezze100 said:

i can put link of a 500+ battloe if you want , and yes that is a 5 min battle

 

And it ended up 6 vs 3.  Bravo.  Slow clap for that.

Show me one where you did it in 2 minutes liked you claimed in the post I replied to.

Edited by wolverine848

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5 hours ago, sezze100 said:

i can put link of a 500+ battloe if you want , and yes that is a 5 min battle

unknown.png

Sorry congo  must have been 1 of your biggest games , its crazy good score . If you not like pm me , but i think you are ok with it , It is good score , and not many seen things like that in the the test . If people work together you can have really good scores , but if you not work together you really get bad scores , both teams

Edited by Thiedes
Kindly refrain from using profanity

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6 hours ago, sezze100 said:

Je peux mettre le lien d'un battloe de plus de 500 si vous le souhaitez, et oui, c'est une bataille de 5 min

unknown.png

there is nothing fancy, you use a drone.  surely the Booster drone associated with vulcan with titan. play without a drone and you should see the difference ?

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1 hour ago, Dridrien said:

there is nothing fancy, you use a drone.  surely the Booster drone associated with vulcan with titan. play without a drone and you should see the difference ?

I guessed he was using dictator with isida and its true.. No skill needed to do this what he shows in pic.

IFBaZXC.png

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XP/BP format battles with 4 shots per kill (hardly ever 3) are simply too much. Especially battles for 3 or less players stopped being so dynamic as they used to be.
I have asked for opinion some xp/bp players to this update, some of them liked it, but most of them did not.

Edited by WarFoX

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Q:  Do you think that there were less occasions when you were destroyed where you spawned and were consequently completely useless to your team?

> No, Because its completely useless to use Shaft or Guass in battles where you cant even 1-2 hit to kill the enemy (INCLUDING THE WASP), and consquently i was repeatedly killed, felt useless and i lost my K/D (From 2.1 to 1.98) whilist trying to use other equipments i didnot know how to use.

Q:  How did the benefit of well-timed overdrives and drones change? 

 Except for the Hopper OD, i see no benifit at all....

Q: How did the importance of team gameplay change? 

Well, I dont think people are doing a teamwork either, especially if you have 3-5 min games where people barely get time to play a full game; they try to play solo (ignoring the team work) for their own missions etc, so I think the situation got worse, as my teammates always try to flip the ally tank having flag or Rugby ball for missions i.e "Capture 1 or few Flags" etc...............

Q: Could this experiment change your interest in the game? 

> Well Yes, I can stop playing this game if this experiment is implemented without some changes.

Q: Do you have any suggestions on how to improve these changes?

I think you should try to experiment on 30% hp increase instead because: before the experiment getting spawned killed was very common which was addressed by this hp increase, but after the double hp, killing an enemy became much of a headache; so 30% may be a better choice.

> Time for over-drive for Viking be back to normal or given 30% increase in duration as well because Viking OD is too overpowered now because of its duration.... and is TOO ANNOYING

Increase the battle time to 6-8 mins again because the battles are too short to play and i usually join a battle with mostly 3 or 2 mins remaining. Moreover, the shorter battles dont earn you much exp or battle points either which delays my daily missions like:  "Earn 1500 or 2000 exps in battles" and i barely get above 200 per battle.....

Some turrets like Shaft, Guass, Vulcan etc are badly hit by the double hp thing because they deal less damage than they were suppose to so if you want to continue the double hp idea, you should basically buff them.
You should bring back some old (but small or medium) maps too because the variety of maps are even lesser than they were before and i am actually tired of playing same maps again and again. Atleast there was more variety when we had larger maps.

Assualt is the worst affected gamemode; as the Attacking Team's tanks dont destroy as quick as they should have and it has made me (and many others) to avoid this gamemode because: Attackers just BBQ the Defenders in a matter of seconds so i think the score of attacking team should be lesser per flag capture or you should rebalance the whole structure of this game if this experiment is gonna be implemented...
You guys also removed the Larger maps which suited the long ranged turrets the most, and it is one of the reason why people who used long ranged turrets (I - Myself use long range turrets so its a personal experience) have been losing their K/D, getting more deaths and not performing as good as they did before so i think that Large Maps should be brought back so that there is a balance maintained between Short and Long ranged turrets.

Edited by I.am.Pakistani
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9 minutes ago, LunaStar said:

What are the List of Ultra Containers ? There isn't an option of rewards of ultra container 

A list with the rewards you can get from ultra containers can be found here.

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Stop this cap about x2 hp on hulls, we dont care for matchmaking or parkour players, bring xpbp and esports back or otherwise u can go focus hunter with 16 shots in mots clowns.

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14 minutes ago, Trivial said:

Stop this cap about x2 hp on hulls, we dont care for matchmaking or parkour players, bring xpbp and esports back or otherwise u can go focus hunter with 16 shots in mots clowns.

The doubled HP is not going to last forever, just 1 week left.

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Just now, RIDDLER_8 said:

@Spy - @Maf

I really wonder, does Exotic/Special containers really exist?

Exotic-Special-Containers.png

I never managed to open any exotic or special containers, so do they exist? What about the 1 mission crystals? Is that real or fake?

There isn't such thing as "Exotic/Special containers". Exotic/Special is a type of rarity in normal / ultra containers. 

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27 minutes ago, RIDDLER_8 said:

I never managed to open any exotic or special containers, so do they exist? What about the 1 mission crystals? Is that real or fake?

It's real, but extremely rare. I'm guessing the chance of getting an exotic is around 0.1%, or 1 container out of 1000. I personally got 1 million cristals from a container last year, which was one of two exotic rewards I found (the other was some skin).

Didn't you get Crisis drone from an Ultra container recently? That's an exotic reward.

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