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52 minutes ago, mjmj5558 said:

Yeah, and the most interesting thing is that it only became balanced when he started to use it, what a coincidence!

Because I didn't realize how bad it was when I got my EMP Immunities. You probably don't have any Immunities for EMP. Coincidence?

When EMP Gauss was released, there was no counter to it. Now that Immunities are in the game, there is. So what? Are Immunities OP? If you say yes, then why don't you go ask for nerfs to them too. If you say no, then EMP Gauss is balanced. Crazy how that works.


I don't get your logic. Are turrets that are just trash and nobody likes them the "balanced" turrets? Nobody says Modules are OP

Edited by yellowghetto
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1 hour ago, wolverine848 said:

Yellow will defend EMP Salvo and Hopper to the end of time.   ?

If you actually quit, why are you reading Forums to the end of time? Don't you work, or play other/better games?

Edited by yellowghetto
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37 minutes ago, yellowghetto said:

If you actually quit, why are you reading Forums to the end of time? Don't you work, or play other/better games?

How does me not currently playing affect my ability to comment on the game?

I mean you just stated above that you would prefer Rail-stun to stun every shot - even if just for 1-2 seconds.  Do you understand how ridiculous that is?  And you are currently playing.  My judgement of the game while not playing is still miles ahead of yours while you do play.

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Just now, wolverine848 said:

How does me not currently playing affect my ability to comment on the game?

I mean you just stated above that you would prefer Rail-stun to stun every shot - even if just for 1-2 seconds.  Do you understand how ridiculous that is?  And you are currently playing.  My judgement of the game while not playing is still miles ahead of yours while you do play.

You won't be dropping your items. Is Freeze OP???

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So I see that people say EMP Gauss is OP.. I can say its OP if it didn't have a counter such as Emp immunity. It takes 3 emp supershots to kill a hornet with emp immunity and no owl. But with both owl and emp immunity on it would take 4 or maybe 5 super shots  to kill a hornet . This is assuming that the user isnt using boosted damage on or a drone. I still don't know why people still say its OP despite the damage reduction in its super shots. Yes booster and crises will make emp Gauss look op but it is not. Its just those drones that make emp gauss annoying. 

Edited by MysticBlood
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5 minutes ago, MysticBlood said:

So I see that people say EMP Gauss is OP.. I can say its OP if it didn't have a counter such as Emp immunity. It takes 3 emp supershots to kill a hornet with emp immunity and no owl. But with both owl and emp immunity on it would take 4 to 5 super shots  to kill a hornet . This is assuming that the user isnt using boosted damage on or a drone. I still don't know why people still say its OP despite the damage reduction in its super shots. Yes booster and crises will make emp Gauss look op but it is not. Its just those drones that make emp gauss annoying. 

I have Heat Immunity and I say Vulcan IB is OP, where is the problem?   If a certain Augment requires you to wear a Hull Augment against it, that mean it's OP. Stock Gauss doesn't requires you to wear EMP Immunity. That directly means EMP Gauss is more OP than stock.

And again the same question I asked before to Yellow and nicely he answer, now I'm asking you. Which the Augments you see are more OP/stronger than EMP Gauss?  for me if the question was directed to me, I don't see

Edited by asem.harbi
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25 minutes ago, asem.harbi said:

Don't know when wolverine write it. But for my honest opinion I don't have any blame for anyone who quit and returned Except if he created a full topic insulting everything before he leave. Then I see him returning in less than one week. Here yea I criticize. But if it was for one post he said Bye or I will quit, such a normal thing

I wrote it TODAY.  I'm still in the Forum.  My experience in the game gives me plenty of insight into what is just ridiculous and what is not.

And when someone calls for stun on every shot I will call them out.

Or saying Gauss EMP is fine when it applies status effects to enemies in a 10m radius of the target - with a reload of -50% to boot.

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9 minutes ago, MysticBlood said:

So I see that people say EMP Gauss is OP.. I can say its OP if it didn't have a counter such as Emp immunity. It takes 3 emp supershots to kill a hornet with emp immunity and no owl. But with both owl and emp immunity on it would take 4 or maybe 5 super shots  to kill a hornet . This is assuming that the user isnt using boosted damage on or a drone. I still don't know why people still say its OP despite the damage reduction in its super shots. Yes booster and crises will make emp Gauss look op but it is not. Its just those drones that make emp gauss annoying. 

It applies status effects to all enemies in a 10m radius.  Should every player equip EMP immunity?  then the other 7 players not using Gauss will just apply stun or AP effects.  It's ridiculous the status effect is applied with splash.

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2 minutes ago, wolverine848 said:

It applies status effects to all enemies in a 10m radius.  Should every player equip EMP immunity?  then the other 7 players not using Gauss will just apply stun or AP effects.  It's ridiculous the status effect is applied with splash.

Apparently, back when Gauss was buffed to keep heavy damage, no splash, single target EMP, it was still OP.

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On 5/15/2021 at 6:41 PM, LOLKILLERTOTHEDEATH said:

 

Topic merged.

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2 hours ago, yellowghetto said:

You won't be dropping your items. Is Freeze OP???

Does not matter if you don't drop your items.  Your tank won't be moving.  When you aren't moving you're dead.  And knowing you will stun enemies on every shot is a giant advantage over other turrets with 10% chance.

What the frank does freeze have to do with this?

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Just now, wolverine848 said:

Does not matter if you don't drop your items.  Your tank won't be moving.  When you aren't moving you're dead.  And knowing you will stun enemies on every shot is a giant advantage over other turrets with 10% chance.

What the frank does freeze have to do with this?

When you are frozen, you can't move and your acceleration is just dead. 

Back when the Augment did heavy damage, 1 second stun every shot. It was fun, and still manageable to fight them. I know you are a Titan/Viking with your Smoky during these days. I don't even know why you are complaining.

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1 minute ago, yellowghetto said:

When you are frozen, you can't move and your acceleration is just dead. 

Back when the Augment did heavy damage, 1 second stun every shot. It was fun, and still manageable to fight them. I know you are a Titan/Viking with your Smoky during these days. I don't even know why you are complaining.

First off you are wrong - haven't used viking in a long, long time.  Don't assume...

As someone else pointed out... what is the range of freeze?  Can't immobilize an enemy that's 50m away and moving fast.  But a Rail will bring them to a complete stop and can be closing the distance at full speed.  Another shot will hit that tank by the time it buids up speed again and wham!  Stunned again.  Repeat until that flag-stealer is dead.

Try comparing apples to apples next time.

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@mjmj5558 

On 5/13/2021 at 2:36 PM, mjmj5558 said:

I'm not sure if you are sarcastic now, however these augments are far from weak. Imagine that a stun and an EMP rail in a group can work like a better  hunter OD.

They are weak if you have immunity against them.

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1 minute ago, wolverine848 said:

What?   When did I say that?

What's with these random comments?

Stopping a high-speed Crisis user to come to a stop for a second.

Also, the original Railgun Stun Rounds had a long reload, it isn't hit, stun again. If you are a Railgun player, you would already know this. Some noob will shoot you to lose aim, steal kills or another enemy will engage you in combat.

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3 minutes ago, LambSauce said:

Like @cosmic666 said, children can find it hard to understand intelligent comments.

Intelligent comment. Nothing you said so far has been intelligent.

Do I need to send you visual screenshots of a freeze vs 1 second stun?

Or even screenshots of your imaginary EMP Striker? 

Edit: I just saw your edit. I am talking about Stun Rounds for Railgun. Y'know THE ORIGINAL TOPIC?

Let me ask you this. Have you ever faced, or were you even there when the OG Stun Rounds Railgun was in the game?

Edited by yellowghetto
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1 minute ago, yellowghetto said:

Intelligent comment. Nothing you said so far has been intelligent.

Do I need to send you visual screenshots of a freeze vs 1 second stun?

Or even screenshots of your imaginary EMP Striker?

Stun rounds for Striker, and EMP rounds for Smoky + Rail. Started writing one but left out the others.

And what 1 second stun? And what does freeze have to do with any of this?

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3 minutes ago, yellowghetto said:

Stopping a high-speed Crisis user to come to a stop for a second.

Also, the original Railgun Stun Rounds had a long reload, it isn't hit, stun again. If you are a Railgun player, you would already know this. Some noob will shoot you to lose aim, steal kills or another enemy will engage you in combat.

So you think introducing Rail stun on every shot is the way to counter Crisis?

Your approach is wrong.  It would mean everyone needs to buy and use rail to counter Crisis.  Terrible solution.

Here's a novel idea - tweak Crisis.

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7 minutes ago, LambSauce said:

Stun rounds for Striker, and EMP rounds for Smoky + Rail. Started writing one but left out the others.

And what 1 second stun? And what does freeze have to do with any of this?

Oh so you weren't there. Which tells me you aren't even reading what I wanted with the Stun Rounds. 

The original Stun Rounds, had its higher damage and a very long reload like LCR. It also WOULD NOT make you drop the flag or ball, but instead a Stun on every shot for ONE second. Compare that to Cryo-Rounds. Once you are frozen, you cannot move and your acceleration is just dead at this point. Unlike a ONE SECOND STUN.

6 minutes ago, wolverine848 said:

So you think introducing Rail stun on every shot is the way to counter Crisis?

Your approach is wrong.  It would mean everyone needs to buy and use rail to counter Crisis.  Terrible solution.

Here's a novel idea - tweak Crisis.

Why even switch equipment mid battle. You are so right.

Also about tweak Crisis, you are free to make another Suggestion on the Forum since you have so much time.

Edited by yellowghetto
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6 minutes ago, yellowghetto said:

Oh so you weren't there. Which tells me you aren't even reading what I wanted with the Stun Rounds. 

The original Stun Rounds, had its higher damage and a very long reload like LCR. It also WOULD NOT make you drop the flag or ball, but instead a Stun on every shot for ONE second. Compare that to Cryo-Rounds. Once you are frozen, you cannot move and your acceleration is just dead at this point. Unlike a ONE SECOND STUN.

I stopped reading when you suggested to bring back a 1 second stun EVERY SHOT. You're deluded if you think that's 'balanced' in any way, shape or form.

 

3 minutes ago, wolverine848 said:

Deflecting again.  I said buy and equip.  I don't have Rail - now I should spend hundreds of thousands of crystals for a turret I have no desire to use?

Introducing an OP item to counter a different OP item is terrible game design.

I feel like it's one of the incompetent devs masquerading as a regular forumer. Explains the childish idea of "game balance".

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1 minute ago, LambSauce said:

I stopped reading when you suggested to bring back a 1 second stun EVERY SHOT. You're deluded if you think that's 'balanced' in any way, shape or form.

 

I feel like it's one of the incompetent devs masquerading as a regular forumer. Explains the childish idea of "game balance".

Stun Immunity KEKW

Stun Rounds is so rare, I rarely even see it. If you'd ask me, I'd say Scout is far better of an Augment than Stun Rounds in current meta.

Edited by yellowghetto
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Yellow you don't have to expect every item to be as strong as your EMP Gauss

I haven't read everything it's a lot, but I think you got Stun Rail from container, I assume that because you say it's balanced. My advice for you is back to EMP Gauss, don't use anything else, and if you want to use a different augment than EMP Gauss don't ask to buff it to be like your EMP Gauss? Good??

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12 minutes ago, LambSauce said:

Actually I'm not complaining about "not being able to manage my crystals" - that's another of your delusions. I could buy Tankoins if I wanted to, but is there really any point?

You think paying 500 Tankoins every two weeks is "playing to earn" the Immunity Augments? Pathetic.

I have to beat 5 Challenges, every time. So my account keeps growing, I immediately get buyer status. Pretty funny. All Augments I have? Worked for, Challenges every few Months, and Container luck.

Only things I will admit to buying Tankoins for, is the Daily Tankoins Pass, (Only for the 4th Module Slot which aren't the "OP" Status Augments), and my Clan License. That's it.

 

12 minutes ago, asem.harbi said:

Yellow you don't have to expect every item to be as strong as your EMP Gauss

I haven't read everything it's a lot, but I think you got Stun Rail from container, I assume that because you say it's balanced. My advice for you is back to EMP Gauss, don't use anything else, and if you want to use a different augment than EMP Gauss don't ask to buff it to be like your EMP Gauss? Good??

I don't think Gauss needs a buff.

Edited by yellowghetto
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5 minutes ago, yellowghetto said:

I have to beat 5 Challenges.

And you think that's a good deal for F2P players? A few Immunity augments every 10 weeks, randomly selected i.e. you can't choose for which hull, and you can't choose the type of Immunity.

I know you're probably secretly a buyer hence why we witnessed all the crying about your precious status effect augments and defending them to your dying breath, etc. but what can I say, children can have strangest, most illogical opinions sometimes.

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4 minutes ago, LambSauce said:

And you think that's a good deal for F2P players? A few Immunity augments every 10 weeks, randomly selected i.e. you can't choose for which hull, and you can't choose the type of Immunity.

I know you're probably secretly a buyer hence why we witnessed all the crying about your precious status effect augments and defending them to your dying breath, etc. but what can I say, children can have strangest, most illogical opinions sometimes.

Man, I wish I can afford those offers. And so what, can I assume that you paid for Ultra Containers to get your Crisis Drone? Or do I continue to believe that you got lucky? 

Also, that's why I always comment on the new battle pass news. I'm definitely passing this battle pass, even if I had enough

Edited by yellowghetto
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