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Ideas for Augments!


Maf
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Alteration suggestion:

 

Surgeon

Plus.png Vampire attack (drain life)

Minus.png Dmg reduced 50%

Yikes!

 

You might stay alive a little longer - but you won't be able to kill anyone.

 

Remember, drain life is a % of the damage you do so if you're damage is reduced by 50%...

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Freeze: corrosive mix alt

 

I feel like the 10% increase in damage doesn't make up for the removal of the freezing effect.

 

I think the corrosive mix alteration should give the user a 25% increase in damage in order to compensate for the removal of the freezing effect.

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I think there should be different types of ammo for every turret in the game, each type of ammo changes the turrets damage, reload speed, damage radius and so on. They're similar to alterations in terms of use but the ammo you bought would only last you for 1 full game, so they're not permanent. But they're also not OP either as the ammo you bought would only change gameplay by a fracture. For example:

 

Thunder:

Increased Range Ammo

Increases MAX damage range

Reduces damage

 

Railgun:

Increased damage ammo

Increases MAX and MIN damage

Further increases reload and charge up delay time

 

Magnum:

Faster reload ammo

Reduces reload time

Reduces damage and splash radius

 

The type of ammo you can buy also depends on the level of the turret itself.

 

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I think there should be different types of ammo for every turret in the game, each type of ammo changes the turrets damage, reload speed, damage radius and so on. They're similar to alterations in terms of use but the ammo you bought would only last you for 1 full game, so they're not permanent. But they're also not OP either as the ammo you bought would only change gameplay by a fracture. For example:

 

Thunder:

Increased Range Ammo

Increases MAX damage range

Reduces damage

 

Railgun:

Increased damage ammo

Increases MAX and MIN damage

Further increases reload and charge up delay time

 

Magnum:

Faster reload ammo

Reduces reload time

Reduces damage and splash radius

 

The type of ammo you can buy also depends on the level of the turret itself.

 

Ammo is:

Fire

Freeze

Shrapnel/Tungsten Pellets

Plasma

HEAT Warheads

Rockets

Depleted Uranium Alloy Bullets

 

Are you suggesting a new type of ammo not listed or a module?

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I think there should be different types of ammo for every turret in the game, each type of ammo changes the turrets damage, reload speed, damage radius and so on. They're similar to alterations in terms of use but the ammo you bought would only last you for 1 full game, so they're not permanent. But they're also not OP either as the ammo you bought would only change gameplay by a fracture. For example:

 

Thunder:

Increased Range Ammo

Increases MAX damage range

Reduces damage

 

Railgun:

Increased damage ammo

Increases MAX and MIN damage

Further increases reload and charge up delay time

 

Magnum:

Faster reload ammo

Reduces reload time

Reduces damage and splash radius

 

The type of ammo you can buy also depends on the level of the turret itself.

Basically alts are the same thing

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When fighting a twins or ricochet and either of you have a ping spike, their projectiles go all over the place. These alterations are based on what you see after that.

 

The shotgun alteration for twins makes the turret shoot out a bunch of plasma balls in front of the player. It fires constantly unlike hammer, to not stray too far from the original turret.

 

The burst alteration for rico makes it shoot out 4 balls in quick succession, but gives it a fairly lengthy reload. It holds less energy and does slightly less dps to balance the burst damage and impact.

 

These are quite extreme compared to what we already have, but they could be potential m3 alts.

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Alteration idea for magnum: 

 

Heavy Artillery

 

-Increases reload time -

-Increases blast radio +

-Decreases range -

 

Alteration #2

 

Light Artillery

 

-Increases range +

-Decreases splash radio - 

-Decreases reload time + 

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Nope, just increases range, the developer team should balance that, so that is why i dont put exact numbers. Is just a general idea ;)

Magnum already has enough range to fire across the length of practically any map.

Edited by ThirdOnion

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I don’t know where to put this and it will probably be taken down, I think the GAME ITSELF should be altered into a format to an application for tablets and phones. The structure of the game is simpler than War Robots due to its one weapon only per tank. I am not implying it is worse, I am saying I would be BETTER as an app.

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I don’t know where to put this and it will probably be taken down, I think the GAME ITSELF should be altered into a format to an application for tablets and phones.

A mobile version of Tanki is currently in development. The "alterations" this section refers to are in-game mechanics, and not "alterations to the game." 

Edited by ThirdOnion

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