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what is going on with the system today.

 been seeing way more players with gear scores of 5000 in legend battles, not sure why when others all had over 9000 .

Edited by Bydo
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my complaint is - pls put all the country paints in the game as many players cant show off their country's paint. I am from India and i cant buy my country paint as it is not in the game!! this needs to be considered.

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@EmilI did not record a video, so what am I supposed to do then? If I find a hacker/saboteur without video proof, I usually report them on the Game Reports channel instead. Moderators tell us that our hackers/saboteurs get reported and they don't have the time to say "reported" so either tell tanki to remove the game reports chat channel or tell the crooked chat moderators to stop lying to us and have them tell us all that our reports are ignored. With all these complicated steps and rejections of reports on the Game reports channel, it sounds like that you guys like hackers and want them to hack and get free no-skill wins. Might as well I hack with them, I know how to use aimbot, speed hack, ignore tanks hack, no recoil, unlimited overdrives, jump hack, fly hack, flip hack, instant reload hack, low gravity hack, and damage hack where I can instantly kill a juggernaut with thunder. I NEVER use these cheats because I want tanki to be a fair game for everyone not a game based off of hacking to win.

Edited by Bowser448
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what is going on with this system. for battles ( see in spoiler) been having more and more of them daily . it does not matter which accounts I use they all are the same. even the over drive for hunter is still not fixed- it worked perfect on the weekend but it's now back to how it was before.

now there has not been any new changes to the system that has been registered in the

so  we  are now having battles mainly less Kills - to - Death ratings . its destroying the game.. fix this issue tanki.. it does not matter what protection I use, I still get the same results. before July most of my battles were more Kills to Deaths in average battles. this battle below might not look good on score it's mainly because we could not destroy tanks now cause of this system.

Spoiler

yBbeqFh.png

 

Edited by Bydo
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On 7/4/2021 at 7:18 AM, PEW_PEW_YO_MOMMA said:

When is the AP Augment for magnum getting rebalanced? It's practically unstoppable. 

probably in a few months, after they have made enough money of people buying it.

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I really got to hand it to TO - you give with one hand, and you take with the other. The missions system was working fine until you decided to twitch it a bit and made the contest very expensive - 1500 stars for the right pass. So, you couldn't just leave it, you had to break it. That's why great things about the game have eroded, because of greed and populism.

Edited by Moisthero
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I don't like the change that they made where the news box is the first thing you see when you open the game. It's annoyingly intrusive and the only announcements that I personally care about are the ones that get posted on the Forum (which I already read so this box is flatout useless to me).

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I'm not sure if anyone (developers) ever reads this, but...

1.) I was more than happy to spend 500 coins on the Gold Tier, and have on several occasions purchased coin packs in order to allow me to do this...I'm not one of these privileged fools who thinks they have the right to play for free forever without ever giving anything back - over the years the enjoyment I've had from this game is absolutely worth paying something for, and I'd have continued to do that indefinitely. TRIPLING the price and at the same time adjusting the required star levels to complete was a huge mistake. I will no longer be purchasing anything. Not due to something as banal as principle, but due to the fact that it simply isn't worth it as a recreational player. If Tanki developers have been looking for people's limits and tolerance levels, then congratulations - you found and far exceeded them.

2.) I'm sure in light of the above there's even less incentive for developers to fix this, but...the game still regularly crashes in sniper mode using Shaft. When I say regularly, I mean on average once every two games. Each time it happens of course, it's a complete loss of all points, crystals, and kills accumlated until that point...and there's now no way of getting back into the same game to pick up where you left off either. This seems quite a fundamental bug to me, and it's existed as long as the HTML5 version has. I'd have thought professional pride should be enough of a reason to fix this, but it seems not.

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The new redundant and obnoxious News pop-up that just appeared with today's restart not only is annoying but slows loading your lobby considerably. 

There is already a News pane (with catchy color videos that also slows loading) and a News button...what on earth makes you think we need a third automatic screen that must load completely before it can be clicked away so you can access the navigation menu?   Work on the problems that plague the game like lag and no damage and stop wasting time in silly developments like this irritating third News outlet.

 

 

 

 

Edited by Joeguy
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I am very upset about the recent Driver Drone nerf. A relatively popular f2p drone that no one complained about. Using Driver, it was already hard enough to fight Boosters, Defenders and Crises due to Driver's effect kicking in after you kill said drone users. 

 

So many of my combos that relied on Driver to do well are now gutted. I can't fend for myself against enemies in groups anymore. Half the time it feels like I'm using a Brutus drone, except it uses batteries. I went through the troubling of fully upgrading this drone on 5 accounts; a 6th was on the way. It will take far too long to upgrade another drone, and it feels like all the crystals I've put into Driver is now wasted. They all seem to be stranded. I may be able to get some use out of this drone, as I am an experienced player who puts effort into playing, but definitely not the many casual players I see using this drone, that will now barely get any value from it. 

 

This drone was not a problem. This drone was not toxic. This drone was a glimmer of light for f2ps who wanted to be effective but not go down the economical trap that is Booster and Defender. This is the first time in a long while where I ask you to revert an update/balance change. I think it should be obvious by now that a "low potency, fast-recharging" template for this drone is not practical. 

 

 

On this topic as well, I am also upset about the Supplier drone nerf. Completely unwarranted. It was already a barely practical drone to upgrade (which you're enforcing with the drone update months ago). Little self-value. And now it's nerfed. For what? Why are you killing every other option for f2ps besides Booster and Defender? Is that the plan? 

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18 minutes ago, TheCongoSpider said:

I am very upset about the recent Driver Drone nerf. A relatively popular f2p drone that no one complained about. Using Driver, it was already hard enough to fight Boosters, Defenders and Crises due to Driver's effect kicking in after you kill said drone users. 

 

So many of my combos that relied on Driver to do well are now gutted. I can't fend for myself against enemies in groups anymore. Half the time it feels like I'm using a Brutus drone, except it uses batteries. I went through the troubling of fully upgrading this drone on 5 accounts; a 6th was on the way. It will take far too long to upgrade another drone, and it feels like all the crystals I've put into Driver is now wasted. They all seem to be stranded. I may be able to get some use out of this drone, as I am an experienced player who puts effort into playing, but definitely not the many casual players I see using this drone, that will now barely get any value from it. 

 

This drone was not a problem. This drone was not toxic. This drone was a glimmer of light for f2ps who wanted to be effective but not go down the economical trap that is Booster and Defender. This is the first time in a long while where I ask you to revert an update/balance change. I think it should be obvious by now that a "low potency, fast-recharging" template for this drone is not practical. 

 

 

On this topic as well, I am also upset about the Supplier drone nerf. Completely unwarranted. It was already a barely practical drone to upgrade (which you're enforcing with the drone update months ago). Little self-value. And now it's nerfed. For what? Why are you killing every other option for f2ps besides Booster and Defender? Is that the plan? 

Well the driver drone did make viking OD extremely toxic with its ridiculous output. In a way instead of nerfing the hull they decide to nerf the drone which I am okay with either way.

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After playing almost every day to get shards, complete battle passes, catch golds and then wait many painful weeks for upgrade times and sales, 2 weeks ago i was able to buy the last upgrade for mechanic drone (ever since the supply nerf)

And now its basically useless :), 7 score for healing 6-8 players who are low health is ridiculous, I understand why it needed nerfed as you could just spam repairs the whole game and get 1k+ score but its a bit much, many things could of been done to rebalance it but now it only benefits people with large amount of repair kits - 10k+

I think the nerf only solved half the problem mechanic still gives you score if your teammate is on full health, so you can spawn in use a repair kit, use two other supplies (mine and nitro) then use it again after 5 seconds 14 score for doing nothing, thats like an isida get score for healing someone on full health

Mechanic should only give score when the teammates around you have taken large amounts of damage 

Massive waste if my time get the upgrades for it should of gone with booster but now i skint

 

 

 

 

 

 

 

 

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The "NO DAMAGE" problem is still in game.  It is slightly improved since I can join some battles now and do damage.  I still have not done damage in any 14vs14 venue and the 12vs12 maps depend on the time of day I join a battle. 

Regardless of the slight improvement,  all battles are horribly lagged due to overcrowding the maps.  I would still like to know what value to players or to Tanki stuffing each map has, what is the benefit to players or to Tanki...who is served?  ...neither as far as I can figure out.  All I can see it do is lag battles and keep some players from playing due to not being able to do damage or control their tank properly.

Why don't you fix this issue...it's really EASY...just stop overcrowding maps...done, quick fix.  Overcrowding adds nothing to the game but detracts in many ways...longer queues because of less battles (slower turnover) and massive game destroying lag.

Please please please pass this on to the devs again.  I, and I'd guess quite a few less verbal players, would like to play Tanki again with their mid to higher rank accounts.

 

Stop overcrowding maps.

 

 

Edited by Joeguy
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On 7/9/2021 at 2:22 PM, Iteroparous said:

I'm not sure if anyone (developers) ever reads this, but...

1.) I was more than happy to spend 500 coins on the Gold Tier, and have on several occasions purchased coin packs in order to allow me to do this...I'm not one of these privileged fools who thinks they have the right to play for free forever without ever giving anything back - over the years the enjoyment I've had from this game is absolutely worth paying something for, and I'd have continued to do that indefinitely. TRIPLING the price and at the same time adjusting the required star levels to complete was a huge mistake. I will no longer be purchasing anything. Not due to something as banal as principle, but due to the fact that it simply isn't worth it as a recreational player. If Tanki developers have been looking for people's limits and tolerance levels, then congratulations - you found and far exceeded them.

2.) I'm sure in light of the above there's even less incentive for developers to fix this, but...the game still regularly crashes in sniper mode using Shaft. When I say regularly, I mean on average once every two games. Each time it happens of course, it's a complete loss of all points, crystals, and kills accumlated until that point...and there's now no way of getting back into the same game to pick up where you left off either. This seems quite a fundamental bug to me, and it's existed as long as the HTML5 version has. I'd have thought professional pride should be enough of a reason to fix this, but it seems not.

You have hit the nail right on the head (see my post on page 40) on point 1.  I am saddened by the greed Tanki has displayed, when writing to Support via email and requesting a response why the heavy price hike, the only thing received was - "It's in the EULA and we can put prices up whenever we want". I'd love to see how this has changed Tanki's revenue stream now, if it has increased, there are either some seriously wealthy or seriously stupid people out there paying so much.

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Does anyone know if they're going to add an option to hide a drone when using it? 

They used to have this option, but now when you're battling someone behind certain low walls, your opponent can see your moves.

Pls bring this option back!

 

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Tanki moderation slacking off (07/19/21)

Chat and battle moderators today were not doing there job which is to forward reports to the battle moderators. They did absolutely NOTHING at all today to ban those multing and hacking kids that play this game

There were a total of twenty (20) violators reported on the game reports chat channel today and 0 of which were reported. This is twenty (20) more violators that broke the rules without any fear of the consequences.

There was also a legend rank hacker that was reported by SIX (6) players and no action was taken either

This type of work ethic from the chat and battle moderators is UNACCEPTABLE and moderators need to be notified about this issue.

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Railgun stun effect is UNFAIR.

Are you kidding me with this update?

I'm stunned for 5 seconds, then stunned again, then stunned again and again and again etc. so my team are completely stuck whilst the enemy keeps capping the flag.

This is the most idiotic update in the history of tanki online.

No I'm not spending money to buy stun immunity.

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4 hours ago, ghost-guns said:

This is the most idiotic update in the history of tanki online.

That is no easy feat to accomplish!

Just wait until the next update or so, you'll have to say that again.

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I checked my garage and I DO have stun immunity, but it is on hunter which is 5/20 ?

I know I have been stunned by railgun and striker and I think smoky can do it too? I know smoky can remove my supplies.

This is just crazy...

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why are games unbalanced , you introduced the Gear score system to help balance the games . but in the end there not working . so why even keep them seeing were in the same battles problems before it was added into the game. For the past few weeks battles have been unbalanced and over loaded with higher gear scores . Blue team had 1 more lower player along with lower gear scores then red.

cVE2Gor.png

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