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Was the MM system always unbalanced ?


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Was the MM system always unbalanced ?   

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  1. 1. Was the MM system always unbalanced ?

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Just now, Tokamak said:

once you get legend the ranking number is pointless.

Actually, it isn't really that pointless.

Lets say you have a Generalissimo player being matched against a player who is Legend 1. The battle would actually be fairly balanced, because both players would've been playing Tanki for relatively the same amount of time, and thus, both players would have relatively the same amount of equipment unlocked and upgraded, as well as have had learned a similar set of skills.

However, lets say you have a battle where a Generalissimo player is being matched against someone who is Legend 50. The battle would obviously go in favor for the Legend 50. Why? Because the Legend 50 has been playing tanki for considerably longer than the Generalissimo player has. Thus, the Legend 50 player would've been way more skilled......but the most unbalanced things is that.......although both players may have Mk7 equipment unlocked and upgraded, the Legend 50 player will have MORE Mk7 equipment unlocked and upgraded. 

One way to put what I said into perspective is that the Legend 50 player can equip whatever protection module to protect themselves against whatever turret the Generalissimo player equips. And I know from first-hand experience that free-to-play Generalissimos will only manage to max out one set of 3 protection modules and maybe sometimes have 2 sets, but otherwise, Generalissimos will never have Garages that are as versatile as someone who is "50, 100, 500, or infinite" ranks higher than they are.

Of course, the situation I detailed also happens to people who are lower ranked than Generalissimo. It's much worse for such players as their ranks are even lower when compared to a certain legend they're battling.

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It becomes pointless after Legend 5 or something, if that is the Legend rank where all players should have at least one maximum or nearly maximum GS combination

You could solve by continuing the rank brackets past Legend so that a Generalissimo wouldn't be bracketed with Legend ranks higher than 5, but the final default rank bracket (if kept at a range of 9) would be the one where the lowest rank is a Legend

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Edited by SporkZilla
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2 hours ago, Tanker-Arthur said:

Actually, it isn't really that pointless.

Lets say you have a Generalissimo player being matched against a player who is Legend 1. The battle would actually be fairly balanced, because both players would've been playing Tanki for relatively the same amount of time, and thus, both players would have relatively the same amount of equipment unlocked and upgraded, as well as have had learned a similar set of skills.

However, lets say you have a battle where a Generalissimo player is being matched against someone who is Legend 50. The battle would obviously go in favor for the Legend 50. Why? Because the Legend 50 has been playing tanki for considerably longer than the Generalissimo player has. Thus, the Legend 50 player would've been way more skilled......but the most unbalanced things is that.......although both players may have Mk7 equipment unlocked and upgraded, the Legend 50 player will have MORE Mk7 equipment unlocked and upgraded. 

One way to put what I said into perspective is that the Legend 50 player can equip whatever protection module to protect themselves against whatever turret the Generalissimo player equips. And I know from first-hand experience that free-to-play Generalissimos will only manage to max out one set of 3 protection modules and maybe sometimes have 2 sets, but otherwise, Generalissimos will never have Garages that are as versatile as someone who is "50, 100, 500, or infinite" ranks higher than they are.

Of course, the situation I detailed also happens to people who are lower ranked than Generalissimo. It's much worse for such players as their ranks are even lower when compared to a certain legend they're battling.

Tanki Online allow player to get a GS of 9999 at IconsNormal 21.png Lieutenant Colonel (rank 21), another player would have the average GS for this rank which would be about 4000. The rank difference is zero. So tell me again that GS does not matters?

In a less extreme example many players can reach a GS of 9999 at Legend (rank 31) and would face tankers with the minimum rank of IconsNormal 23.png Brigadier with average GS of 6000 (Mk6 equipment no one micro upgrade + turret augment). The rank difference is 10. If there is another legend at rank legend 100,  rank difference is 110, there is no difference for the Brigadier between these 2. So GS matters. And there is no difference in GS between legend 1 and 100. 

When you look at garage opportunity, there is a difference of course, but if you are smart you would change your equipment at the right time. And again this is a team game, not 1v1, the battle composition, you spawning point and your luck will matter too. But if you look only at rank and GS, GS is what matters.

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16 minutes ago, Tokamak said:

Tanki Online allow player to get a GS of 9999 at IconsNormal 21.png Lieutenant Colonel (rank 21), another player would have the average GS for this rank which would be about 4000. The rank difference is zero. So tell me again that GS does not matters?

In a less extreme example many players can reach a GS of 9999 at Legend (rank 31) and would face tankers with the minimum rank of IconsNormal 23.png Brigadier with average GS of 6000 (Mk6 equipment no one micro upgrade + turret augment). The rank difference is 10. If there is another legend at rank legend 100,  rank difference is 110, there is no difference for the Brigadier between these 2. So GS matters. And there is no difference in GS between legend 1 and 100. 

When you look at garage opportunity, there is a difference of course, but if you are smart you would change your equipment at the right time. And again this is a team game, not 1v1, the battle composition, you spawning point and your luck will matter too. But if you look only at rank and GS, GS is what matters.

What matters is having enough money to buy your way through all the ranks.

Cash rules.....end of.

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Just now, Tokamak said:

Tanki Online allow player to get a GS of 9999 at IconsNormal 21.png Lieutenant Colonel (rank 21), another player would have the average GS for this rank which would be about 4000. The rank difference is zero. So tell me again that GS does not matters?

In a less extreme example many players can reach a GS of 9999 at Legend (rank 31) and would face tankers with the minimum rank of IconsNormal 23.png Brigadier with average GS of 6000 (Mk6 equipment no one micro upgrade + turret augment). The rank difference is 10. If there is another legend at rank legend 100,  rank difference is 110, there is no difference for the Brigadier between these 2. So GS matters. And there is no difference in GS between legend 1 and 100. 

When you look at garage opportunity, there is a difference of course, but if you are smart you would change your equipment at the right time. And again this is a team game, not 1v1, the battle composition, you spawning point and your luck will matter too. But if you look only at rank and GS, GS is what matters.

First of all, GS matters. Of course it matters. In fact, matchmaking should have GS prioritized as the main algorithm, with rank as the secondary factor.


Second....I already said this.....

But the difference between a player with GS 9999 at Lieutenant Colonel, and a player with GS 9999 at Legend 100, is that the player who is at Legend 100 has way, way, way more equipment maxed.
The Lieutenant Colonel player......unless they are a buyer, will most likely only have 1 set of equipment maxed (meaning 1 hull, 1 turret, 3 protection modules, 2 augments, 1 maxed drone)

The Legend 100 player on the other hand, probably has 7 or 8 turrets and hulls maxed and like 4 maxed drones with 10 maxed protection modules. I don't know for sure. Plus you got all the augments.

Either way, it means the Legend 100 player will be far more versatile in battles compared to the Lieutenant Colonel. 
Lets say the Lieutenant colonel's only maxed turret is....Railgun. 
The Legend 100 will equip a railgun module.

Lets say the Lieutenant colonel only maxed a Firebird, Vulcan, and Thunder protection module...
The Legend 100 will equip a maxed turret that the LC doesn't have protections against.

And by the way......Legend allows access to the Hyperion Drone.....which is significantly far more powerful than most other conventional drones, besides Defender and Lifeguard.
Sure, the Legend 100 may not be equipping that, but who knows?

And finally.....the higher your rank, the longer and more exposed you are to playing Tanki. Players who are Legend 100 will have far better skills than someone who is 100 ranks below them (unless that person is playing on a lower, alternate account)



Oh, and by the way.....even though its a team battle.......what if the player wants to finish missions?? What if they want to finish the challenges?? Obviously, it'll be very hard for them to complete "Capture Flags" and "Finish in the top 3 of the winning team" missions and such if they are being matched against people many, many ranks higher than them.

Especially the weekly missions, which are unchangeable. I have a "Finish in the top 3 of the winning team x15" weekly mission and it's gonna hinder my challenge progress for the next week or two because I keep getting matched against high Legends, whereas my GS is slightly over 8000. Granted, 8000 is close to 9999, but....Augments make a huge difference and I don't have that. Plus, my highest turret is Firebird but its useless now that every Legend seems to favor Heat Immunity due to how good it is with Vulcan.

Not every LC has 9999 GS. Like you said, those with 6000 GS are gonna have a very hard time if the game keeps pitting them against Legends. 
 

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Just now, SONIC-BOOM said:

What matters is having enough money to buy your way through all the ranks.

Cash rules.....end of.

Agreed. After playing for 6 years, I still haven't maxed my equipment. Granted, I can buy micro-upgrade speed-ups, but in my philosophy, that's wasting valuable crystals.

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Because of MM i did finnish top 3 15 times in 1 night.....i came top in all 15 battles.

Not bragging, just stating facts. MM is working in my favour tonight, it's the worst ranking battles i have ever seen in tanki. put it this way if that battle had of lasted for say 15 mins i would of been on a hundred kills no losses.

Edited by SONIC-BOOM
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Just now, SONIC-BOOM said:

Because of MM i did finnish top 3 15 times in 1 night.....i came top in all 15 battles.

Not bragging, just stating facts. MM is working in my favour tonight, it's the worst ranking battles i have ever seen in tanki. put it this way if that battle had of lasted for say 15 mins i would of been on a hundred kills no losses.

Luckkkyyyyyyy 

You got the good end of the straw lol.
 

Just now, MysticBlood said:

Thank you @Tanker-Arthur and @SONIC-BOOM

You're welcome :D
 

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Just now, Tanker-Arthur said:

Luckkkyyyyyyy 

You got the good end of the straw lol.
 

You're welcome :D
 

Must admit i felt like god mode on they never stood a chance of killing me not once there fire hunter had the best chance but he never used his overdrive once in that battle.......so i just killed him anyways.

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And the last battle I went to now...To be honest if the Match Making system isn't readjusted soon Im gonna quit. Too Many unfair advantages to F2P and lower ranks favoring P2W. Aspect. Yes I know that tanki needs buyers but common, at least they should do is close the gap in ranking in Match Making to be more fair.abccc16916cebba63319bb22d59c3011.png

Edited by MysticBlood
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@MysticBlood

I don't know why it's happening, might be because there are less than 2500 players online at the moment and most of them are Legends, but I've given up on doing some missions until tomorrow because there are too many Legends

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Just now, SporkZilla said:

@MysticBlood

I don't know why it's happening, might be because there are less than 2500 players online at the moment and most of them are Legends, but I've given up on doing some missions until tomorrow because there are too many Legends

no there are more mobile players than pc players keep in mind the tanki count doesn't count mobile players online. it counts whos using pc or browser

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25 minutes ago, FrozenRailgun said:

Colonel vs Legend is that the point?

no, the point is that MM gaps are too wide and need to be closed a little more. Plus I feel like low ranks should also have the opportunity to finish their missions and more. Otherwise they will want to quit tanki.

Edited by MysticBlood
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