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New currency «Shards». Other changes


Marcus
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the shards are rly amazing, finally something good for non-buyers, ofc the new smoky alterations, i understand that they are in ultra containers, but can you pls give more special missions on more often time, like every weekend, and put more ultra containers in the reward. btw, the smoky HD skin is just insane, and i have autocannon, so that makes it OP xDD 

and i like the number of players based on the map size, its good.

Edited by jsb

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17 hours ago, Towns said:

My feedback is fix these wait times. There is no one to play with, because of this stupid update. Even quick goes to more than 5 minute wait times. Also if this game had a bit more than 2k players online, this wouldn't be an issue, now this is what hundreds of people will have to deal with.

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I could've done a whole MM battle in this time. Now I'm stuck just waiting to go into a MM battle. I just paid for 3 days of premium, for nothing. I just want to complete my daily missions, man. Just, why? 

 

Edit: The wait time has now surpassed 10 minutes

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Edit 2: 18 minutes in RGB please help me

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It seems that you don't know very much about many errors in this game that exist from

a far far away in a galaxy...(music ) TA TA TAA TAA TATATA...

HM HM Sorry I forgot something.

It is the known problem that programmers don't want or don't know how to solve,

If you don't enter the game in a 2 or max 3 minutes

Cancel the game and start the game mode from the very first start from lobby.

If that don't help restart the whole game, client or a browser.

If that don't help restart the PC.

If that don't help put that PC to the trash and buy new one. ?

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56 minutes ago, Kakarot said:

So like i'm now having FPS problems as soon as this game updates liek BRUHHH

I have that FPS problems since Hopper and the things start worst after big maps.

I don't see how it can be better ever and any more.

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3 hours ago, wild001 said:

i got 4 container from shards today, 1 from mission, 3 from mobile ad, 1 from weekly mission

so I have to play like 10 battles for each container (by play ad for each battle), roughly, so played 30 battles total.

I play on pc, then go mobile to watch ad, then back to pc, which works,

it is a bit laggy for container and shard to update, so give it a minute or two to refresh.

---

open 5 container, 3 are supplies, 1 is 25k, another one is magnum shot effect.

overall not bad, but I expect maybe a augment would be great. but imagine you may manage to pull out 5 container per day if you play hard.

 

you must have and open Ultra container for augments.

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4 hours ago, Maf said:

But the problem is when it comes to the game's economy, pretty much all player ideas are directly or indirectly asking to either reduce prices or give more rewards. If an idea is truly interesting, then we do accept it even if it technically breaks the rules.

I've had dozens of good ideas, not one has been acted on.

BUT as soon as some random noob complains about crusader being to NOISY, poor wee bairn, (what a ? ) the devs spring into life and advertise it in the v-log, more are less saying "there you go we do listen, and we do care about the players, consider crusader all fixed and quiet, just for you".

The problem is the devs abject greed, deliberately bringing in OP updates knowing the hardcore buyers will be all gooey and breaking their necks to get the latest cash driven OP gear added to their garage.

Same old, same old. 

   

 

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5 hours ago, yellowghetto said:

There is a bug. I was not quick enough to capture a screenshot. So just keep aware of this.

When I had a claimable Container, It froze the game for a second and got a message on the top right, kinda like an invite message, or a Tier Completed Mission from Challenges, but just says "undefined"

I refreshed the Client and it saved my unopened Container, saying x1. I opened it, and it took like 7 seconds before the Container actually opened.

My internet is fine, so it is a Client problem. Be aware of this if it happens to anyone else.

Sorry for interrupting you but I have that problem many many years age.. Hm Hm sorry for that years.

For me it seems like when I have a played many battles and stay a browser to not doing anything,

and after I return and play some more games and go to the garage and try to open a container

in that very moment when container starts to open everything freeze. Then I freeze start thinking that I loose

my containers, but then I refresh the session and enter again and everything is like I didn't tried opening at all.

Then I open and everything is OK.

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4 minutes ago, vecky said:

Sorry for interrupting you but I have that problem many many years age.. Hm Hm sorry for that years.

For me it seems like when I have a played many battles and stay a browser to not doing anything,

and after I return and play some more games and go to the garage and try to open a container

in that very moment when container starts to open everything freeze. Then I freeze start thinking that I loose

my containers, but then I refresh the session and enter again and everything is like I didn't tried opening at all.

Then I open and everything is OK.

It's called HTML5...........it's useless.

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6 minutes ago, vecky said:

Sorry for interrupting you but I have that problem many many years age.. Hm Hm sorry for that years.

For me it seems like when I have a played many battles and stay a browser to not doing anything,

and after I return and play some more games and go to the garage and try to open a container

in that very moment when container starts to open everything freeze. Then I freeze start thinking that I loose

my containers, but then I refresh the session and enter again and everything is like I didn't tried opening at all.

Then I open and everything is OK.

My problem was different, I just loaded up the client. But your problem has been known for months. I recommend just refreshing your client every time you want to open some containers.

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6 hours ago, Maf said:

Yeah, which is why I specifically mentioned "without needing to play any battles". With battles you can definitely get even more.

Well first of all it encourages people to spend more time online. By simply logging into the game and checking the lobby, people are more likely to play additional battles or buy additional items. I'm sure it's quite effective in generating actual revenue.

Second, normal containers have gradually lost their value in favour of ultra containers, so I suppose devs can afford to make free access to them easier at this point. There's also been some inflation in the game, so a single container is less significant now compared to a few years ago.

As far as suggestions go, when we decline ideas about giving extra rewards, we're not saying that extra rewards will never ever be added in Tanki. We just don't accept ideas for it, because increasing the amount of rewards players get requires analysis of the game's actual economic data, rather than simply collecting player feedback.

Sorry for you  but you don't read my  comment  many things  will be clear.

More EMP weapons, more supplies is wasted, more containers is needed it is simple like ABC.

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2 minutes ago, vecky said:

Sorry for you  but you don't read my  comment  many things  will be clear.

More EMP weapons, more supplies is wasted, more containers is needed it is simple like ABC.

Yeah I believe Smoky EMP should be a thing, but not Gauss EMP. Gauss EMP is much worse. Smoky EMP just needs like 1 in 5 shots to EMP for a certain amount of time. That means around 7 seconds to EMP. While with Gauss, you only need 2 seconds and it spreads to nearby enemies. Smoky EMP doesn't.

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7 hours ago, wild001 said:

i got 4 container from shards today, 1 from mission, 3 from mobile ad, 1 from weekly mission

so I have to play like 10 battles for each container (by play ad for each battle), roughly, so played 30 battles total.

I play on pc, then go mobile to watch ad, then back to pc, which works,

it is a bit laggy for container and shard to update, so give it a minute or two to refresh.

You can skip the battles and play ad on mobile every few minutes.  It is possible to get a container every 1.5-2 hours just by playing the ads.  But Tanki would get more $$$ if everyone plays ad instead of playing battles... so....

Edited by TWICE

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if you just play ad 16 hr per day, (excluding sleeping)

you can get 16*60 / 7 / 10 = 13.7 containers,

imagine you just get 125 supplies from container, you can get 1714 supplies per day, that is OP for low ranks.

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The team size change was kinda the worst thing of this update

Some maps are now terrible and unplayable, it's unbearable with tanks that have so low HP and get oneshotted so easily

Edited by JustBlackWolf
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6 hours ago, vecky said:

Sorry for you  but you don't read my  comment  many things  will be clear.

More EMP weapons, more supplies is wasted, more containers is needed it is simple like ABC.

Yeah, there's been a trend towards using more supplies and more stuff available to buy with crystals in recent years, which is why devs can now afford to give us these generous sources of in-game items without destroying the economy.

1 hour ago, wild001 said:

if you just play ad 16 hr per day, (excluding sleeping)

you can get 16*60 / 7 / 10 = 13.7 containers,

Make that 22 per day

1*LCJRpFgJIjk8jSGRrXe62w.jpeg

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Missions idea:
by adding the daily missions and special missions progress bars into the battles via pressing tab button. exactly the same as seeing scores, we can see our progress of missions instantly. or add it the end battle screen.


Extending variants idea:
for the maps of MMS, I would like to see a vast variety of them such as madness, esplanade, lost temple, and even ping pong with 2vs2 players in ping pong to 20vs20 players in dusseldorf.


Fix needed:
this update had me played in one map for several times. JGR mode in bridges for more than 10 times. it was not expected for MMS to put players in one map for more than 2 times.

Thank you DEVs for this great update. I am looking forward to seeing more HD skins.❤️

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On 1/29/2021 at 12:53 PM, SporkZilla said:

I am struggling to work out the reasoning behind this

If a player suggested this, it would get declined because it would harm the game's economy

Because it is better to them to take your idea and implement and then say it is their and VOILA everybody is happy ! HM HM!

They think that it is true and it is that is counted.

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On 1/29/2021 at 1:11 PM, Joeguy said:

It seems like Tanki is trying to convert the game to essentially a phone game.  Many advantages are being shown mobile players over PC players.  Free mission changes is a biggie and now this mega advantage of containers for watching ads.  Even if a mobile player only plays for a couple of hours a day, they will generate tons more income, supplies, augments, and other doo-dads over a very short period of time...like a couple of weeks.  A bit over two hours a day on mobile would potentially net a player 25 containers per week!  Yikes! 

The PC player gets more containers than before, but all three missions for his 2+ hours a day only nets him about 11 containers..less than half.  This has to cause a massive disparity as time goes on.

 

 

 

Please don't forget an automatic targeting on a mobile, and of course don't forget a possibilities of spy activities on a mobile.

If I am not wrong but every program / application for mobile look for an access into your phone book, pictures, sms etc.

Don't forget that it is very significant and it is worth it for more containers.

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On 1/29/2021 at 1:49 PM, Tokamak said:

? no need to play anymore, just log and get one per day.

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Did 2 daily mission and BOOM!

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But HTML5 did not allow me to claim it. I had to go on Mobile. 50 batteries, yeah ?

I don't have that problem.

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On 1/29/2021 at 2:41 PM, Tokamak said:

All the good stuff are now in the Ultra Container. And those are only available with special missions, ultra weekend shop items, and shop bundles.
Normal containers have so many rewards per turret and hulls and given randomly by that in the end your chance to get what you want are near zero, to a point that it is better to wait 50% discount to buy what you really want. Beside crystals, only batteries kind of matters.

If you see in the past in the tankionline there is not much players left.

And because of that they try to secure all good stuff for buyer, because they need too to eat,

and need money and something else for real life.

I remember that for a festivities in the tanki was 30 K players and every thing is good not lags,

but then started with overdrives, drones, augments, new hull, new weapons and Corona of course

and everything is changed, max 8-9 K players and everything is so lag and FPS jumping, I have no words.

And the last but not less worth it is their team I don't see many people left from the old crew 

from starting team of tankionline.

OK there is many new in main girls and boys but the old faces I didn't saw very much.

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On 1/29/2021 at 3:34 PM, TWICE said:

Dislike the MM changes.

8v8 in small/medium maps were exciting.  Why kill the fun? 

Felt so empty when it was 5v5 in a medium map.  It was more like 2v3 on each side of the map.

It is more emptier when in your team (5) goes out 2 players and you wait to see If it will soon enter some new or you decide to go out too.

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