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We all know that frustrating feeling when you go into enemy base, use supplies, take damage and get to 1 hp and in the end a splash damage guy takes the last hit and takes the glory with you getting 1L 0D. Normally it wouldnt be much problem but a lot of ppl are stealing my kills now and its affecting my kd ratio badly. In fact, even if i were to get 1 kill for 15 assists, i wouldve had a kd of 1.50, not 0.50. Now, you cant expect me to get a good clan with this ratio, can you? And im pretty sure im not the only one. So can we get a kill assist system pls like crit ops and war machines and make it affect the kd? Cause im getting sick of ppl taking my kills. This could also lead to missions like get x amount of assists which would encourage team plays.

Edited by spiderman1000
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Not sure if its already a thing, but you should get points in games for example like TDM for dealing damage even when someone else kills them. So many times I'll do 95% of the damage and then some guy shoots and gets the kill. Also if its not a thing you should get points for killing the guy who has the ball or flag.

Edited by SQUISHYFACE736

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Nice ideas. I see this in other games and I see no reason why Tanki shouldn't implement this. Especially with all the Dictator/Mechanic/Supplier no-more-30-battle-points-in-one-go nerfs.

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