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March Challenge I


Marcus
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14 minutes ago, Serene.Soul said:

And what would you do if EMP was in challenge? ?

What you think i should do? ? I think it`s absolutely ok people can get same staff as buyers who even spends 100+ dollars before time for it( till now they enjoyed it`s advantage enough anyways ) at lower price or for free and get them. It`s absolutely stupid just to pay and get very OP equipment and play againts people who doesn`t have it and cant afford it. And all this on not skillfull diyng game. ? BTw i have EMP immunity, but if gauss emp was in challenge i will probably buy it, because i don`t have it. Hope this explain my POV well.  And can`t understand why you ask me what would i do. Maybe you mean if i buy i must stay on point "let`s who doesn`t give money to be with much weaker equipment and can`t get same staff as me", but i don`t, sorry.  ?

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emp gauss is super annoying if you dont have emp immu,

I have emp guass from mission ultra container , and I have emp immu for hornet and mamthon from normal container.

I do feel both side, since I have been in battle where both side has 1-2 emp gauss, specially in Seige where gauss and titan is most common thing to see, since everyone is squeeze near one point, perfect for titan Dome and Gauss salvo.

but I dont have emp for titan, so I have to switch to mamthon to get emp immu.

the end result depends on how many emp immu on each side and how many titan/dict hull on each side.

emp immu + gauss protection module render emp gauss pretty useless, but because emp has splash effect, it weaken their nearby teammates as well if their teammate dont have emp immu.

so all depends on team level emp immu level on both side if both side has emp gauss.

----------------

most time gauss AP is only target single target under titan doom, so it is fine, but railgun AP can render the whole team under titan dome protectless, so railgun AP is more OP than emp gauss in some situation.

 

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20 minutes ago, EternalGlory said:

What you think i should do? ? I think it`s absolutely ok people can get same staff as buyers who even spends 100+ dollars before time for it( till now they enjoyed it`s advantage enough anyways ) at lower price or for free and get them. It`s absolutely stupid just to pay and get very OP equipment and play againts people who doesn`t have it and cant afford it. And all this on not skillfull diyng game. ? BTw i have EMP immunity, but if gauss emp was in challenge i will probably buy it, because i don`t have it. Hope this explain my POV well.  And can`t understand why you ask me what would i do. Maybe you mean if i buy i must stay on point "let`s who doesn`t give money to be with much weaker equipment and can`t get same staff as me", but i don`t, sorry.  ?

Ok

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On 2/25/2021 at 1:51 PM, Marcus said:

In addition, mobile players have a unique way to earn stars, this method is called "micro-missions" - Easier in battle missions such as deal damage, capture a flag/ball/points, or kill enemy tanks but in exchange mobile players will get no stars from the position of the scoreboard after finishing battles.

Amazing! Earlier this year, there was a review on the playstore mentioning this bug. TO replied saying that they were aware of this bug and were working on fixing it. What happened next? It was relabeled from "bug" to "feature". 

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19 minutes ago, TheCongoSpider said:

Amazing! Earlier this year, there was a review on the playstore mentioning this bug. TO replied saying that they were aware of this bug and were working on fixing it. What happened next? It was relabeled from "bug" to "feature". 

Can`t be a bug, have special requirements (1 flag, 10 kills, 5 points for 1 star) , bugs don`t work that way i guess. Probably person who replied wasn`t informed and just write there... :D

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Awesome challenge! The fact that an AP augment is being given away is a BIG step in closing the gap between buyers and non-buyers. Yes, I know you don't have any control over which augment it is. Yes, being able to get an augment isn't going to all of a sudden make the game completely fair for everyone. But, this is definitely something which I hope continues, because it can potentially mean that it is no longer a matter of luck, but of time before a non-buyer can gain access to these rather rare augments. The hull augments are fantastic too. It's great that we aren't getting just heat or just stun immunity but both. I do recall that players wanted a bit more theme to challenges, so the spring paint is a nice addition. I'm not particularly fond of either of the paints, but the AP turret augment more than makes up for it.

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This augment should AP only 1 tank, but not only with direct magnum hit imo. it seems too hard and useless compared to other`s - rail, smoky, gauss, ricochet and etc ap`s...

Edited by EternalGlory

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4 hours ago, TESL4 said:

É bom ver raros acréscimos adicionados aos desafios. Mas, por favor, nunca coloque emp ou stun no passe de batalha.

you probably say that because you use that disgusting gauss emp; emp immunity should be free in this game, because that gauss augment is ridiculous.

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29 minutes ago, EternalGlory said:

Can`t be a bug, have special requirements (1 flag, 10 kills, 5 points for 1 star) , bugs don`t work that way i guess. Probably person who replied wasn`t informed and just write there... :D

Even the initial release of the update stated  "extra stars". Key word being extra. But that was not the case. It completely replaced stars from positions in battles. I saw multiple reviews of this and TO said they're aware and working on fixing it. Would they say that if it was already a "feature" all these months? 

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15 minutes ago, EternalGlory said:

This augment should AP only 1 tank, but not only with direct magnum hit imo. it seems too hard and useless compared to other`s - rail, smoky, gauss, ricochet and etc ap`s...

AP being applied by a turret is inherently nonsense. Making it hard to achieve like the way AP Magnum works shouldn't be looked down upon, but encouraged. 

 

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14 minutes ago, TheCongoSpider said:

AP being applied by a turret is inherently nonsense. Making it hard to achieve like the way AP Magnum works shouldn't be looked down upon, but encouraged. 

 

I`m not sure i can understand you well, you say ap for turret is bad and stupid, than you say this one ap augment for magnum should be encouraged=promote to be used?

Edited by EternalGlory

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3 hours ago, Knowles said:

you probably say that because you use that disgusting gauss emp; emp immunity should be free in this game, because that gauss augment is ridiculous.

Nah. If you asked me, the whole gauss turret should be removed from the game.

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3 hours ago, TheCongoSpider said:

AP being applied by a turret is inherently nonsense. Making it hard to achieve like the way AP Magnum works shouldn't be looked down upon, but encouraged. 

 

Well, depends on the turret, right?  Some have status applied every shot.

Sure Magnum needs a direct hit.

But, unlike Magnums other augments, there is no penalty.  The listed penalty (AP inactive for splash damage) is a farce.

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3 hours ago, LOLKILLERTOTHEDEATH said:

Awesome challenge! The fact that an AP augment is being given away is a BIG step in closing the gap between buyers and non-buyers. Yes, I know you don't have any control over which augment it is. Yes, being able to get an augment isn't going to all of a sudden make the game completely fair for everyone. But, this is definitely something which I hope continues, because it can potentially mean that it is no longer a matter of luck, but of time before a non-buyer can gain access to these rather rare augments. The hull augments are fantastic too. It's great that we aren't getting just heat or just stun immunity but both. I do recall that players wanted a bit more theme to challenges, so the spring paint is a nice addition. I'm not particularly fond of either of the paints, but the AP turret augment more than makes up for it.

Except... all us peasants who do not have AP immunity will get wasted by all the players that just obtained it from the Challenge.

Not sure that is "closing the gap" since the buyers are more likely to have the immunity.

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3 hours ago, EternalGlory said:

I`m not sure i can understand you well, you say ap for turret is bad and stupid, than you say this one ap augment for magnum should be encouraged=promote to be used?

Yes I'm saying AP on a turret is bad and stupid. What I said after that was that applying the AP should be difficult and not easy to do. The way Magnum does it is inconsistent because of its aiming mechanism, which is good. Meanwhile, Railgun can simply strap on a Hornet Overdrive to anyone at will, every 3.7 seconds, which is bad. 

 

21 minutes ago, wolverine848 said:

Well, depends on the turret, right?  Some have status applied every shot.

Sure Magnum needs a direct hit.

But, unlike Magnums other augments, there is no penalty.  The listed penalty (AP inactive for splash damage) is a farce.

Yes I agree every AP augment should be like AP Freeze where it has clear downsides. I was saying that applying the AP should be difficult, rather than brain-dead easy like Railgun or Gauss. 

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hunter stun immu is quite useful,

imagine all hunter use free tankicoin to get hunter stun immu,

and they stun each other, and still run in circle around each other. ?

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