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Shop prices update


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8 hours ago, NuclearPakistanii said:

2.5 months of effort for 150k cry and 20 conts is pretty bad.

Could have sworn there were augments in every Challenge.  So it's not really 150k cry and 20 containers is it?

And it's more like 2 months since yo build up 100 TKs during those 2 months of playing.

Only spend the 500 TK if there's at least one hull augment you like, since those can't be bought with crystals.

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'Cause the players gonna play, play, play, play, play
And the haters gonna hate, hate, hate, hate, hate

And Tanki knows buyers gonna buy, buy, buy, buy, buy

 

This is another obvious act of desperation on Tanki's part.  They only have a small player base now with a finite number of buyers.  As the freebie players stop playing, and the smaller buyers give up playing out of frustration, the player base continues to shrink.  The number of players that are supporting the game financially are shrinking and Tanki has decided to maximize returns from their herd of buyers as quikly as possible before some sort of tipping point is reached..."get it while you can".  My guess is that the buyer that wants the new augment/kit/whatever will pay more for it...even if it is significantly more expensive.  Video games are still relatively cheap in terms of hours of entertainment to cost ratio.  Way cheaper than movies, dinners, or sailing (Hey Maf!)

If you have a strong presence, you don't effectively increase prices...you lower them to attract more buyers.  With no new buyers and old buyers probably owning most of the stuff they want already, Tanki is stuck between a rock and a hard spot.  One way to make a Ruble is to squeeze the buyer base you have left.  If they can't generate some new players that will become buyers, I'm kinda getting the feeling Tanki may not see another summer after this coming summer.  

This is the price of compromising quality of your product for quick maximized profits...digital slash and burn...works great and is hugely profitable for a time, but it's just not sustainable.  And I think this Tankoin update is just one more in the many pieces of evidence that Tanki's chickens are coming home to roost.

 

 

 

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7 hours ago, GrayWolf8733 said:

What is the exact increase in the prices for Tankoins?

To be determined. But knowing them, I think the amount of money needed to buy the tankoins will increase to tankoin prices on the mobile version today - 3.39 NZD (about 2.45 USD) per 150 tankoins. I eventually won't be able to buy a battle pass with a month of saving up money :( 

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I'd buy more tk if they weren't so expensive in in my country; now the prices are to be increased. Really?

Edited by Picassoo

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On 3/9/2021 at 10:13 PM, Yveltal9 said:

It won't change something because we can't get Tankoins not even 100. You should also make much more cheaper everything in shop, alteration, buy turret mk7, upgrade and you should also add that we can get Tankoins as a reward when we finish mission or when we finish a battle it will be the same as the number of crystals. Example : I finish a battle I get 600 crystals = 600 tankoins also. Also I hope we get tankoins in container (a lot) same number of tankoins as crystals in container.

"can't get even 100"
Have you ever heard of doing missions to complete challenges?

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On 3/10/2021 at 3:05 PM, wolverine848 said:

Only spend the 500 TK if there's at least one hull augment you like, since those can't be bought with crystals.

Very true!

I saved up Tankoins to buy the BP during when Heat Immunity Augment for Hunter came! It felt good to use it perfectly, on time!

I hope to get other Augments that I want, too!

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Shop price comparisons:

  • Tankoins
    • Before:
      Spoiler

      Px1NoUN.png

    • After:
      Spoiler

      tHj3OXl.png

  • Premium account
    • Before:
      Spoiler

      zgMpxXq.png

    • After:
      Spoiler

      ZWZa6ov.png

  • Containers (they made it a bit trickier here so I use TK to Container ratios)
    • Before:
      Spoiler

      c13lDWP.png

    • After:
      Spoiler

      HX5Qd2C.png

  • Crystals
    • Before:
      Spoiler

      czRA40G.png

    • After (% here means value increase from nearest previous bundle):
      Spoiler

      ID9yGNK.png

  • Gold Boxes
    • Before:
      Spoiler

      lxzTQdx.png

    • After:
      Spoiler

      x5sJcVV.png

  • Stars
    • Before:
      Spoiler

      b65PDyd.png

    • After:
      Spoiler

      EZrQmV0.png

  • Product kits - [UNCHANGED]

IMO just from a glance the items that had their prices decreased are the least appealing ones (crystals, stars) which you can already earn a decent amount of with consistent mission completion. Containers have been shuffled around sneakily but show a modest price hike on the higher bundles compared to their nearest previous bundles. Premium accounts had a noticeable increase, but the most impactful change here is around a +20% increase in TK bundle prices. Why? Because in addition to being currency for (Ultra) containers, coinboxes, and Hull Alterations, some seasonal offers in the shop rely on TKs for purchase -- see the Women's Day bundles for example.

TL;DR: Bad update designed to grab money from fools buying the bigger TK bundles.

Edited by Azonyx
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1 hour ago, Tanker-Arthur said:

Non-Buyers: We don't care.

Thanks for this info. 

 

Thanks Tanki for a trash update.

You had a pretty good streak going with legit updates not including the bugs, but this? This is just DOG!

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Increased in Shop prices or discounts wont be a  care in any non-buyer player, but the thing is what the buyers can get from buying !

Regular Containers get a discount but converted from 1 to a 5, I think this will make it harder for non-buyers. But it's good to make them saving their tankoins to buy the battle pass instead of buying a single container with 150 tankoins  that mostly gives you 125 supplies.

Edited by At_Shin
Kindly refrain from using inappropriate language.
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The only thing worth tankicoin is battle pass. 
rest like container, crystal, goldbox are not worth tankicoin,

 

like 10gold for 470 tk, i am willing to pass my 51 gold box supply for 470 tk if tanki allow it.

And “350,000 crytal for 7490tk”,  i willing to trade in my 2,000,000 crystal for just 5000tk. In term of crystal, that 1 week of earning, in term of coin, that is 30 month of save ing (250 per month)

5 container for 700 tk, i do get 5 per day just from shards. But no way to earn that amount of coin without 2 month mission and challenge

Edited by wild001
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On 3/9/2021 at 10:21 AM, W4RUDO said:

The actual prices haven't changed, they increased the price of tankoins but decreased the price of the shop items so the price remains more or less the same. I think they're just trying to motivate people to buy and trick them under the false impression that they're getting more

It's all about making money, my friend. This is a business, after all. They've obviously seen some things haven't been big sellers and those will be the ones getting discounted. Anything you need or of value will be increased, like a 59% increase on one day of premium. How cool is that? ?

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5 minutes ago, Nephilim said:

It's all about making money, my friend. This is a business, after all. They've obviously seen some things haven't been big sellers and those will be the ones getting discounted. Anything you need or of value will be increased, like a 59% increase on one day of premium. How cool is that? ?

Yes but lying about old premium price and literally DOUBLING the price and making it be not worth it is sad

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On 3/10/2021 at 8:58 PM, Joeguy said:

This is another obvious act of desperation on Tanki's part.  They only have a small player base now with a finite number of buyers.  As the freebie players stop playing, and the smaller buyers give up playing out of frustration, the player base continues to shrink.  The number of players that are supporting the game financially are shrinking and Tanki has decided to maximize returns from their herd of buyers as quikly as possible before some sort of tipping point is reached..."get it while you can".  

 

 

 

While I don't doubt that Tanki's objective is to maximise returns I am not sure they would be investing so much development time for new features if they were expecting a 'tipping point'. 

Surely the more logical approach to that strategy would be to spend as little money as possible whilst also maximising returns. 

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4 hours ago, Ninja said:

While I don't doubt that Tanki's objective is to maximise returns I am not sure they would be investing so much development time for new features if they were expecting a 'tipping point'. 

Surely the more logical approach to that strategy would be to spend as little money as possible whilst also maximising returns. 

Previously I would have been a buyer...I might even have become one of the coveted "whales" since I was (still am kinda) totally addicted to Tanki and I have more than enough expendable income...especially for relatively inexpensive entertainment like video games.  But Tanki has been so unethical in the past and slightly in the present also, that I would NEVER send Tanki a Ruble.  In the past any equipment you bought was (and still is) completely subject to Tanki's whim and their buff/nerf cycle.  What was a great piece of equipment when you bought it might be turned into scrap the next week with a devastating nerf.  As just one example, Twins has never recovered from a series of brutal nerfs...it's been years since it was a decent turret...Vulcan, Isida, Magnum, and others have all had their day in the sun and days in darkness.  I believe this is a big factor in the outrageous loss of player base over the years...players got tired of buying something and then losing what they bought.

The same thing is happening with paint right now.  Did Tanki need to change paints around for the new standard stock HD skins?  No they didn't.  In fact they went out of their way to make some paints look really lame on the HD skin.  Why?  To sell more U-Cons (Con-Us) as buyers buy in hopes of getting Legacy skins or skins that display thier previously favorite paints like they were before.  They went in and re-coded specific paints to be cheesy...Africa now has stripes with-wise as opposed to length-wise but a flame paint (don't know it's name) was re-coded to go backwards! So one paint gets changed left to right and another gets changed front to back while some are left alone and most are shrunken into almost a solid color.  That is 100% contrived by the devs...just to sell a few more U-Cons.  Previously you bought a bundle for a specific paint an now it looks like trash on your tank.  Wanna fix it?  OK, buy and try to win a skin in the U-Con lottery.

"While I don't doubt that Tanki's objective is to maximise returns I am not sure they would be investing so much development time for new features if they were expecting a 'tipping point'."

Most companies try to maximize profits and Tanki gotta make a Ruble or the game will just disappear one day.  But my point is that Tanki seems to be getting desperate...a paint nerf?...yikes!  What feature has been implemented that is not to directly enhance Tanki's bottom line?  All updates and "features" are designed with one sole purpose...not to make the game better or more enjoyable, although those two things might possibly be a by-product.  That one purpose is to increase Tanki's bottom line.  All new features are implemented to make Tanki more money.

Paints, and now price increases for Tankoins both seems like acts of desperation.  It almost doesn't matter what they charge for Tankoins....buyers are going to buy them...for awhile...until they don't.  And I'm pretty sure Tanki is seeing the trend line and it isn't going up.  Tanki is waltzing towards doom...don't know when, but all these new "features", redesigns, schemes, tricks, spin, and updates are to keep MM able to create battles and get as much income as quickly as they can before the window closes on the few buyers that are left...the tipping point.   Tanki is not on the rise and has not been for years due to their "slash and burn" style of marketing.  It's a slow march to the floccinaucinihilipilification of a once great game.

Tanki's only hope is to find a way to generate new player base or actually improve the play-ability of the game which at this point would probably mean launching a new Retro-Tanki and letting "Legendary PVP Shooter" (ridiculous name) go the way of Tanki-X.

 

Edited by Joeguy
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17 minutes ago, Joeguy said:

In fact they went out of their way to make some paints look really lame on the HD skin.

Can't even see much of the paint on some of these skins.

Hunter HD is just ugly.  Looks like an 8-year-old model builder designed it for their 1970 Camero.  It's just brutal.

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