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alteration with damage rang effect


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i heard that this update has removed the damage rang but  some alts like sledghamer round has a damage range effect so will it be ignored or did i misunderstood the update or what? thanks in advance

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Sledgehammer used the same damage range as Stock Thunder. 

 

The damage range being referred to in the update is the range of numbers within which you could deal damage. Mk7+ Thunder's damage range was 740-1,020. It could deal anywhere between those two numbers, but tend towards the average, 880. Every turret that had a damage range like this had this removed and was replaced with a fixed number equal to the average damage of the damage range. 

 

For example, Mk7+ Magnum's damage range was 1160-2330. It could deal any number in between but tend towards the average, 1,745. The current Magnum has 1,745 as it's fixed damage. 

 

1 hour ago, fghjkl54 said:

i heard that this update has removed the damage rang but  some alts like sledghamer round has a damage range effect so will it be ignored or did i misunderstood the update or what? thanks in advance

Sledgehammer has a penalty on the parameter called the maximum damage range, which is different to what is being referred to in the critical hit update. 

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