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Ricochet System


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Vulcan requires the bullet trajectories to make an in-game angle of >= 60°. For example, here, the angle being made is 60 degrees. If the supposed angle made by the trajectory was less than 60°, it would simply impact the wall without ricocheting.

 

IMG-20210427-014202.jpg 

Smoky requires an angle of 75 degrees, much steeper. 

 

 

 

 

Refer to this topic for areas in Matchmaking maps that you can use to ricochet your Vulcan's projectiles. Ricocheting Smoky projectiles is much harder, and has a very limited number of areas where you can do so. One example for Smoky is here, the long wall in Solikamsk.

 

Screenshot-2021-03-15-21-57-34-625-com-t 

 

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