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Drone and Supply changes


Marcus
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3 minutes ago, At_Shin said:

While I do love the new trickster drone for greater speed is one of the most powerful buffs we can give to our tank; I am sad that the score-farming abilities of the drone got removed. I mean, how am I supposed to score 800+ score in siege battles now? :blush: 

But, I do not regret buying this drone because quite frankly, score-farming is a boring style of gaming imo. I find the new trickster unlocking a new kind of gaming style of fast-paced game play - and this sounds a lot of fun! I have already paired it with a lot of my hulls and found the wonders it can do. For instance, now I can greatly boost my mammoth's speed after activating the OD and this allows me to crush more enemies or run away with the flag/ball

This is a problem.

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33 minutes ago, numericable said:

Even if i like the new trickster drone i have to admit that the developpers should have made a totally new drone instead of changing previous one, its like you buy a house around the sea and one day some people take it off to you and give you instead a new house in the town with big pollution. They should refund the claimers. This is unfair to them and kind of misleading and scamers attitude.

Yes I agree 

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6 minutes ago, At_Shin said:

Pray elaborate!

More hoppers and light hulls running away and capping flags/scoring touchdowns quickly is an issue, and Trickster aka Mini-Crisis makes it worse.

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So the trickster drone I paid some real money for, and lots of game money, for it's effects on me and my team has been totally changed without even notifying me and this is okay is it?

 

 

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33 minutes ago, At_Shin said:

I am sure most hopper users prefer Defender drone as it allows them to survive longer. With trickster they would get the extra speed of 30% but that is not as OP as crisis' 70% and this would leave the hopper tanks vulnerable. These hoppers would not be as fast as crisis hoppers so you will have better chances to shoot them down.

Hold on a minute, with Crisis the Hoppers have 70% extra speed but ONLY speed, but with the new Trickster they have 30% extra speed (still quite fast) IN ADDITION to DA and DD at the same time. That's certainly problematic.

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7 hours ago, DestrotankAI9 said:

ALL DRONES and not just Brutus, when no batteries are present, should give the passive increase to "Boosted Damage" and "Boosted Armor" supplies. To balance this, the Brutus drone should still consume batteries, and give an additional 1-5% damage/armour bonus like it did before. But that would just be damage limitation - nothing like this update should ever have been implemented.

1st part I strongly disagree with you. I main on Brutus and let me tell you, spending batteries on a balanced drone like this is not logical. I liked its passive 10% bonuses, making a difference between life and death in certain situations. Oh yeah, I would not add the respective bonuses to other drones. 

7 hours ago, DestrotankAI9 said:

It is ridiculous that Alternativa are asking free-to-play players to pay up 500k crystals for a new drone AND wait 3 months to MU it (or actually pay more than that on 30/50 MU sale, or wait 1 1/2 months until Tanki birthday) just to get the same supply power back as they had before, when they run out of batteries. In the meantime, most players who never needed to level a Brutus Drone will get crushed during the many times that they inevitably run out of batteries. This has rendered the game virtually unplayable for free-to-play players (unless they just so happen to have a well MU-ed Brutus lying about), just one of the many bad outcomes of this update - hard to know where to start, but the fun factor for non-buyers and the balance between free-to-play and buying players has taken such a dramatic nosedive, it is easy to think that many free players will simply quit at this point.

This part I agree yes. Gonna park my F2P 1st Lt account.

7 hours ago, DestrotankAI9 said:

I could try to mention some positives from this such as how the new Trickster drone is fun to use (however even this has been done in the wrong way, this should have been a new drone altogether), but the negatives are so overwhelming it is hard to focus on anything else.

Hopper-Trickster for capping flags.

7 hours ago, DestrotankAI9 said:

This is definitely the update that brings me closest to quitting of any in the last 2 years. I could explain all the things that are wrong with it, but feedback is never taken into account here (apart from on comparatively insignificant matters such as event modes), and I think the reasons are obvious. Make your own decisions on whether to stay or quit people, it seems free players are no longer welcome in Tanki - that is clear from the last few updates. And for any mods who try to put a positive spin on this - go into battle and fight without a Brutus drone at Legend vs 20/20 drone players, and see how you find it. A lot of fun... that's for sure.

That almost made me quit as well.

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52 minutes ago, FrozenRailgun said:

1st part I strongly disagree with you. I main on Brutus and let me tell you, spending batteries on a balanced drone like this is not logical. I liked its passive 10% bonuses, making a difference between life and death in certain situations. Oh yeah, I would not add the respective bonuses to other drones. 

Brutus never truly had a 10% bonus at max, in effect, as all other drones gave 5% damage and armor at 20/20. Brutus' advantage was that it gave you 5% extra passive damage and armor at times, beyond what other drones gave. That was its "special effect" which you were paying the batteries for, which it no longer has - and that is why it now doesn't cost batteries. Also of course, it did have the advantage of being cheaper and faster to upgrade than the other drones, reaching higher passive bonuses faster and at less cost - but at the endgame you care about the maxed out bonuses, so ultimately it gave a flat 5% damage and armor.

So what I am suggesting here is that ALL DRONES give the passive bonus, so that players are not forced to spend 500-850k on Brutus just to get supplies back, and that they can also use other drones instead when they run of batteries - which would be somewhat more fair/logical than the present situation.

The developers saying "Brutus no longer cost batteries" is actually a total scam, because in effect a maxed out 20/20 Brutus now gives us WHAT WE ALREADY HAD FOR FREE, when no drone was equipped which was full power supplies, equally as powerful as those with 20/20 drones and infinite batteries. But NOW, for those of us that don't have Brutus (because we had no need to have it, as we were levelling up other more powerful end-game drones) we are now effectively forced to buy a new drone that costs either:

1) 500k Crystals and 3 months to upgrade,
2) 850k crystals to buy and upgrade on a 30%/50% MU/Speed-up sale, or,
3) wait for the Tanki Birthday in 1 1/2 months, or other 50% sale and pay 750k crystals on the 50%/50% MU/Speed-up sale.

And we have to pay this much/wait this long just to get back what we already had for free, and until we get that, we will be getting smashed by 20/20 drone users who still have full power supplies, in a long and painful grind. This is a TRULY RIDICULOUS situation that the developers have put myself and other non-buyers in. When players ran out of batteries, and were fighting in a match without a drone they were already at a disadvantage, now unless you have a maxed Brutus drone you can't even use proper supplies against 20/20 drone players! As if they didn't already have advantage enough??? The power difference is now a total joke.

For the record, I currently have 50k crystals - so I will face a long and painful grind just to get back to the same supplies as I had, until I pay up that 500-850k - which of course I will not be able to spend on anything else. And many other players will be in a similar position. This is such an insult to players, I feel that I would be frankly disrespecting myself to even continue playing, and I am sure that many others will feel the same. It is a shame as Tanki is in many ways such an interesting and unique game, but this is a total disrespect and scam move from the devs - truly low on many levels.

If you already happened to have a maxed out Brutus, consider yourself lucky - for those of us that don't, and are without an infinite supply of batteries - we are now in truly idiotic position.

Edited by DestrotankAI9
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If the goal of this update was to make the game more balanced and friendly for f2p people, you guys went to the opposite direction. Nowadays getting supplies is really easy, missions, sales, free containers, etc. So F2P can easily afford using them (sparingly).

Drones (which are costly to use for average player) are now necessity in matchmaking, since the double armor and damage effectiveness is reduced for people without a drone. You don´t want to play against a drone user without having a drone yourself.

 

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18 minutes ago, TESL4 said:

If the goal of this update was to make the game more balanced and friendly for f2p people, you guys went to the opposite direction. Nowadays getting supplies is really easy, missions, sales, free containers, etc. So F2P can easily afford using them (sparingly).

Drones (which are costly to use for average player) are now necessity in matchmaking, since the double armor and damage effectiveness is reduced for people without a drone. You don´t want to play against a drone user without having a drone yourself.

 

It's obvious that was not the goal.

They are forcing more players to buy and MU drones in order to compete.  I have a Miner drone at MU-4.  I doubt I will ever use it now as it will just handicap me.  And I'm not wasting crystals to MU that to lvl 20.

Until new players actually get to that stage they are at a bigger disadvantage than they already were.

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If we have a drone that isn't Brutus, and we don't have batteries, do we still get the passive increase in DD and DA and just not have the specialty of that drone? Or do we need batteries for the drone to function including its passive boosts?

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DAs (now BAs) are 25% reduction in damage you take with no drone.  So that is half of an original DA.

DDs (now BDs) are 33% more damage you do with no drone.  So that is a third of an original DD.

We effectively lost 50% of what a DA could do and 66% of what a DD could do...right?  Or is my logic off somewhere?

Why did the DD get nerfed more than the DA? 

Brutus only gives a 10% boost as per the current Wiki, yet (patch note quote): "In case an equipped drone is fully upgraded, «Boosted armor» is decreasing incoming damage by 50%, and «Boosted damage» is increasing outgoing damage by 100%, just like it was before this update."

So I guess the Wiki has not been updated?

step      %+         conjectured label
N/A---------------------------Mk1
---------------------------------Mk2
0           1
1           1.4
2           1.9
---------------------------------Mk3         (For me it doesn't seems quite so imposing when you break them into stages...I hope for you too :) )
3           2.4
4           2.8
5           3.3
---------------------------------Mk4
6           3.7
7           4.2
8           4.6
---------------------------------Mk5
9           5
10        5.5
11         6
---------------------------------Mk6
12        6.4
13        6.9
14        7.3
---------------------------------Mk7
15        7.8
16        8.2
17        8.7
18        9.1
19        9.6
20        10

 

So does this update mean Brutus will have two different rates, one for DA (50% total) and another for DD (66% total)? <<<<This is my real question. If anyone has any insight, please share

YIKES!  I liked this game because it was simple and strategic....and you could drive around and shoot stuff...now, well, yikes.

 

 

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@Joeguy  Pretty sure they made it 33% more damage because originally when you took 50% less damage with DA and someone hit with 100% DD then you have 0.5 * 2 = 1, so normal damage. And they want this same effect where DA and DD cancel? So 25% less damage will have 3/4 * 4/3 (from DD) = 1 again. idk some weird math stuff that i dont know what game devs thinking of.

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15 hours ago, Primal said:

return old tanki online settings we dont need this stupid updates

The problem is everyone has their own opinion about the "old Tanki" stuff. If the developer says  (even though they won't) "Friends, let's bring back 'Old Tanki' that you wanted." But then... player-bases who wanted such thing themselves will start to bicker each other, which "old Tanki" would be the best in general.

15 hours ago, hugetanks2 said:

Pretty sure they made it 33% more damage because originally when you took 50% less damage with DA and someone hit with 100% DD then you have 0.5 * 2 = 1, so normal damage. And they want this same effect where DA and DD cancel? So 25% less damage will have 3/4 * 4/3 (from DD) = 1 again. idk some weird math stuff that i dont know what game devs thinking of.

Well, to keep the consistency as before (even with the nerfed supplies).

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So if I understand correctly. Before I had bought the vampire for isida. The game removed it because too much OP and now it puts it back and you have to pay knowing that I already had it before? 

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for those who are complaining wondering about burtus drone the description is true it doesn't consume any batteries i played few matchs with it and didn't lost any batterie despite i didn't MU it

and for DA and DD states (if i want) i'll sacrifice Mk6 kit and MU a drone to lvl 10 and as long as i get many crys i'll let the other 10 lvls to next sales (50% would help)

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Just now, Dridrien said:

So if I understand correctly. Before I had bought the vampire for isida. The game removed it because too much OP and now it puts it back and you have to pay knowing that I already had it before? 

Yes, you understood correctly.

Also, the Vampire Isida they just put back is OP.

It self-heals 575 hitpoints per second at max level.
And there are literally no drawbacks to damage at all! You still do 1150 DPS to all your enemies. Same range, same ammo, same reload. Nothing is nerfed.

 

And if you can't heal teammates? Just buy the Mechanic Drone for 20,000 crystals and boom. The team healing drawback of Vampire Isida is gone.

Edited by Tanker-Arthur
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12 minutes ago, Tanker-Arthur said:

Yes, you understood correctly.

Also, the Vampire Isida they just put back is OP.

It self-heals 575 hitpoints per second at max level.
And there are literally no drawbacks to damage at all! You still do 1150 DPS to all your enemies. Same range, same ammo, same reload. Nothing is nerfed.

 

And if you can't heal teammates? Just buy the Mechanic Drone for 20,000 crystals and boom. The team healing drawback of Vampire Isida is gone.

The explanation for it still being 50% is that the game has changed.

Yeah... Isida does a LOT more damage NOW than when it previously had vampirism.

They keep introducing more and more OP items for $$.  I'm done.

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I actually Like this update for supply nerf. Now I don't have to worry about those heavy campers as much that like to camp in a hiding corner like the leech they are just ruining objectives. I can now enjoy actually doing the objectives again and I'm glad its slowly started to become more skilled based. People may ask, how will this affect campers?? Think about it DD has always been key to one shooting with Shaft and Gauss. Now with this supply nerf update It makes those turrets less annoying. The best part of it is that they would have to max a drone to get the original supply effect.  So in a way I rather pay this small price in exchange for skill based tactics and also rather have less campers.

Edited by MysticBlood
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24 minutes ago, MysticBlood said:

I actually Like this update for supply nerf. Now I don't have to worry about those heavy campers as much that like to camp in a hiding corner like the leech they are just ruining objectives. I can now enjoy actually doing the objectives again and I'm glad its slowly started to become more skilled based. People may ask, how will this affect campers?? Think about it DD has always been key to one shooting with Shaft and Gauss. Now with this supply nerf update It makes those turrets less annoying. 

It's only a short term fix though

When everyone either has Brutus fully upgraded (not that difficult if they don't spend their Shard container crystals on other things) or another drone, things will be back to normal

I should be loving this update become some of my accounts have only used 1 garage supply per hour; I'm used to facing supply-spamming players and not supply-spamming back, and my run-and-gun playing method is based on exploiting supply drops

And I just finished a CP battle on Lost Kingdom where the campers (other team had a lot of them, felt sorry for their players that were trying to cap points) were much less effective, and my team won by a big margin

But it's not a long-term / proper nerf to garage supplies; enjoy it while it lasts

Edited by SporkZilla
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1 minute ago, SporkZilla said:

It's only a short term fix though

When everyone either has Brutus fully upgraded (not that difficult if the don't spend Shard container crystals on other things) or another drone, things will back to normal

I should be loving this update become some of my accounts have only used 1 garage supply per hour; I'm used to facing supply-spamming players and not supply-spamming back, and my run-and-gun playing method is based on exploiting supply drops

And I just finished a CP battle on Lost Kingdom where the campers (other team had a lot of them, felt sorry for their players that were trying to cap points) were much less effective, and my team won by a big margin

But it's not a long-term / proper nerf to garage supplies; enjoy it while it lasts

Hopefully its long term because the supply nerf is better.. I mean I was able to do the objectives again.

Edited by MysticBlood

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3 hours ago, Joeguy said:

DAs (now BAs) are 25% reduction in damage you take with no drone.  So that is half of an original DA.

In the game it says +33% armor for the new Boosted Armor. Now I'm unsure which is the correct stat.

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18 hours ago, asem.harbi said:

Thanks for what? This update is just obviously created a new gap between buyers and non-buyers. With no any new or an interesting thing. Now you have to max your Brutus drone to restore the old supplies strength, and no any advantages like what it was.

I thought most tankers wanted more skill to be used instead of supplies, to win the battle.

The supplies won't do much boost to damage and resist to most players.

As you said that Buyers will be able to use Supplies as before, all other players like us can play using skills and not too many supply boosts.

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18 hours ago, wolverine848 said:

How you figure less supplies?

Not less supplies. I meant to say that I want to play opponents using less power from supplies.

Developers decreased them to around 30%.

So most players will be using weaker supplies and more skills to win.

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2 hours ago, AK2801 said:

 

the correct state (if i wasn't wrong) is 33.3% as long as a full MUed drone boost it by 66.7%

Edited by fghjkl54
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