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Ultra Weekend May 14th - 16th


Marcus
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1 hour ago, De4D said:

The Only OP turret i had with the best augment is no longer with us.

I Hope devs decides to listen to players and not change Gauss Electromagnetic salvo Augment (I doubt that would happen)

RIP Gauss with Electromagnetic salvo Augment

Why RIP? Gauss EMP is still OP as heck.

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2 hours ago, Akame said:

No patchnotes for that passive buff though, if they want to make patchnotes, either they do it properly, or just don't do it, it's not hard to give information properly to the community.

True, and I have no idea why they aren't telling anyone about these changes.

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28 minutes ago, LambSauce said:

True, and I have no idea why they aren't telling anyone about these changes.

Because they dont want people to drastically stop using those "weak" equipments so there would be a battlefield with all kind of equipment, in their dreams, in theory.

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1 hour ago, LambSauce said:

Why RIP? Gauss EMP is still OP as heck.

I Mean that It was perfectly fine why add splash dmg, thats what made the Augment Unique

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Developers literally a week ago: "we currently don't see a reason to decrease the maneuverability of hovering hulls."

Developers today: decrease the maneuverability of hovering hulls.

At least Gauss's aiming retention period has finally been nerfed, two years overdue.

Edited by ThirdOnion
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13 hours ago, Marcus said:

Special battle mode

 

This weekend, be prepared for a deadly fight in DM mode on your favorite maps:

  • Polygon

  • Iran

  • Bridges

 

Prepare your death machines! It will be hard but hilarious!

I hate this event

Edited by yellowghetto
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 As I see the patch notes apparently AP gauss got a buff..Its literally like EMP Gauss but on steroids. No damage drawback and faster reload sniping mode. LOL

Spoiler

2dcf5673c0cb44373bdedb6885d9f31d.png

I Laughed when I saw this...

Edited by MysticBlood
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Special Mission progress doesn't seem to be gained in the Event Mode. I played one round of it on an alternate account, and got 15 or so kills, none of which counted towards my progress, and I checked the crystals earned in DM mode mission too, didn't receive any updates in the progress meter either.

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Can Someone in their right mind explain to me why Strikers retention is more garbage. I know that gauss needed the retention nerf but I don't know why striker got the nerf also. Congratulations Devs. Striker has now officially became a garbage turret to use. I find it almost unplayable.

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1 minute ago, At_Shin said:

A player needs to activate the special missions by visiting the tab once. Are you sure you had done that?

There was 8 eliminations counted and 9 mines placed before I played a match of the Event Mode. I'm a veteran player who continued to use Flash after it was discontinued and still remembered to check the Special Mission tab each time there were new Special Missions and continue to do so to this day; miss me with that nonsense.

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Guys, another thing they did not announce: they nerfed sniping damage of AP gauss by 30% , i know it needed this nerf but it would be better to announce it and not do it on our back.

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1 minute ago, Tanker-Arthur said:

OP.jpg

 

OP

Seems like a goofy, niche augment .  Who would use this if you don't score battle points?  Clans maybe?

Weird.   ?

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Just now, wolverine848 said:

Seems like a goofy, niche augment .  Who would use this if you don't score battle points?  Clans maybe?

Weird.   ?

I would use it even if it didn't score battle points lol.

Mainly because it's basically default Shaft but with literally zero downsides to it. If no enemies are in your field of view, just waste a shot on a teammate and find a new camping spot.

Edited by Tanker-Arthur
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3 minutes ago, Tanker-Arthur said:

I would use it even if it didn't score battle points lol.

Mainly because it's basically default Shaft but with literally zero downsides to it. If no enemies are in your field of view, just waste a shot on a teammate and find a new camping spot.

Ah... never mind.  I read it wrong.   So yes... OP.

And things like this are why I stopped playing.  The game is just getting so goofy.

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10 minutes ago, Tanker-Arthur said:

OP.jpg

 

OP

It's even better than the one spotted in test server weeks ago. ?  There was a damage nerf.  Of course the nerf is removed, for the sake of ????.

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Just now, wolverine848 said:

Ah... never mind.  I read it wrong.   So yes... OP.

And things like this are why I stopped playing.  The game is just getting so goofy.

At this point, the forum is 100000 times more fun than the actual game itself.

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The special battle mode is reduced to a traditional DM mode which was there once upon a time. No increased goldbox drops. 150 shards dropped to 1 container. Is tanki already suffering from a recession?

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Just now, TWICE said:

It's even better than the one spotted in test server weeks ago. ?  There was a damage nerf.  Of course the nerf is removed, for the sake of ????.

>:(

I honestly think Healing Shaft should grant battle points, like 10-20 per heal, but in exchange, sniping shots do 0 damage to enemies.

 

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6 minutes ago, Tanker-Arthur said:

>:(

I honestly think Healing Shaft should grant battle points, like 10-20 per heal, but in exchange, sniping shots do 0 damage to enemies.

 

Are you serious, no one would use it then xD only mult and there is no fun playing only healing alies

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7 minutes ago, Tanker-Arthur said:

>:(

I honestly think Healing Shaft should grant battle points, like 10-20 per heal, but in exchange, sniping shots do 0 damage to enemies.

 

It should do 1 damage same like the vampire Isida's healing.

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