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Who has completed the new 4K stars battle pass?


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1 hour ago, Piety said:

Can you tell me how many hours you spent per day or on average to get to where you are right now? Would you agree that it's difficult to achieve for most players?

About 2 hours daily (in week-end about 4 each day). But it depends what missions I have. Last week, first weekly mission was destroy 500 tanks (so about 3 hours daily). Now, I got 1.500.000 damage to make (500.000 left in 3 days), so another 3-4 hours daily. But that Premium from container helps a lot. Still got 5 days left. No more premium, no more 4000 stars.

And today, less than 1 hour to finish missions. Use overdrives (changed to Wasp), use Speed Boosts, and earn 2000 crystals. Very easy. For me, 1 hour- 1 hour and 30 minutes daily is enough. This is why I hate this new crap change to challenges.

Edited by x_Sorinel_x

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3 hours ago, Piety said:

As your someone who plays somewhat regularly and goes pretty hard at it when it comes to mm, would you agree that for a normal player who wants to play casually or slightly more than casually that it would be harder for them to get to level 50 in BP at it's current state. A lot of people have had a huge boost because of the special missions during TO BD but achieving BP should be consistent and not rely on factors such as special missions and unexpected events as such. 

Yes, definitely harder. I think in its current state where you have to do all missions AND earn 1000 stars on top of that (or more if you missed some missions), the silver tier rewards would only be justified if they still gave good stuff, like cosmetics and augments.

I have powerful equipment (allowing me to get 1st place) AND premium account, meaning I can get 6 stars in 9/10 battles, yet even with that I found it tedious to grind the 1000 stars for the pass. Definitely wouldn't do it without buying the gold tier.

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On 6/11/2021 at 3:17 PM, Piety said:

Are you seriously suggesting that people should buy stars? I don't think people should fall in to that trap as I think that's the reason why 4k stars were introduced in the first place. To get people to feel forced to buy stars. Just because stars are in the shop doesn't mean players should buy them. If your going to participate in a BP and spend 1500 tankoins, and spend additional tankoins on top of that to reach the end, a player is better off buying regular or ultra containers directly from the shop instead. If your going to gamble on whether you get BP or not, your better off gambling on ultra containers instead. But BP should never have to be a gamble, it should be a garuantee provided you spend a decent amount of effort on it. Not 2 hours + every day. 

I agree with what you said.

It's better to play those extra minutes/hours to get the few more stars for free than buying them.

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12 hours ago, Maf said:

Yes, definitely harder. I think in its current state where you have to do all missions AND earn 1000 stars on top of that (or more if you missed some missions), the silver tier rewards would only be justified if they still gave good stuff, like cosmetics and augments.

I have powerful equipment (allowing me to get 1st place) AND premium account, meaning I can get 6 stars in 9/10 battles, yet even with that I found it tedious to grind the 1000 stars for the pass. Definitely wouldn't do it without buying the gold tier.

I'd like to think that it's a grind for f2p players as well and the rewards aren't as good. The extra containers and supplies are mainly coming from the 1500 bp and not the free one. Regardless of how good the f2p rewards are it would still take a long time to get to the higher levels of BP. It's not so much about f2p vs buyers vs skill but more about the amount of hours it takes to get the BP which you, I and everyone else has agreed is too much. 2 hours + a day as I have mentioned before is too much both people who invest in the game and those who don't.

Again, shows how out of touch the developers are that even the most high-scoring players are having difficult getting to level 50. I did not bother with it at all since I knew I wouldn't get it. 

3 hours ago, thunderhunter123 said:

I agree with what you said.

It's better to play those extra minutes/hours to get the few more stars for free than buying them.

Yes, 100% I've looked more in to the pricing of stars and 300 stars which is less than 4 levels  is 1690 tankoins. This is disgusting because buying the 1700 tankoin bundle to buy the 300 stars is the EXACT SAME COST as the battle pass itself... BP costs 15 Euros.... buying stars for 4 levels costs 15 Euros. And there was a vlog not long ago saying they have made stars more affordable. If this is affordable I can't imagine how high they must have been before this. 

Your paying so much money for under-skilled developers who are incapable of creating a good business model but also a decent game. Tanki X was closed because the developers admitted that there was a lot of competition in the industry when it came to online games. That is openly admitting that they have weak, low level developers working in Tanki and also shows they aren't willing to spend the big bucks on getting skilful people in their team to make a better game. Devs shouldnt even be getting a pat on the back let alone getting money from me through stars for purposely making a BP, which is supposed to be fairly easy with decent effort, impossible to finish. 

 

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Just about to finish it, but :feelsbadman: need to do another mm...

TfQcoJU.png

Actually if they refuse to change it from 4k stars could they enable a rollover system so that even if people miss out on one it becomes easy to do the next one. So stars kind of becomes a currency again but i think that makes more sense kinda like redeeming rewards in exchange of stars only if you want to! afterall they are traditionally badges of honour right doesnt make sense to reset them.

Kind of similar to the shards system but for in battle performance, what do you guys say ?

 

Edited by BabyG0D
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6 hours ago, Piety said:

Tanki X was closed because the developers admitted that there was a lot of competition in the industry when it came to online games

Tanki X was originally meant to run in browsers like Tanki Online, but this idea (and the whole TX itself) was doomed when browsers announced that they aren't gonna support Unity. At that point Tanki X was already nearly finished, so devs decided to go ahead and release it as a standalone downloadable game. But being in-browser was its main advantage, so with that advantage gone, TX indeed succumbed to competition from the many other similar and better games.

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''There are a lot of reasons for that, the main one is that PC gaming market is too competitive and overloaded and it is not possible to make the game popular not only in Russia but abroad as well. As a result, we made a difficult decision – concentrate our efforts on other areas. In general, we would like to mention that the game has come a long way and stayed alive for 3 years during which we have released a lot of cool features.''

The above is what I pasted from their official response. All developers in the gaming industry adapt. You need to a lot more than most industries to excel or even survive. Paints had protections a few years ago and they realised 'skins' were popular so they wanted to see if they could make good money off getting people to buy cosmetics. Then battle passes became popular so they adapted in to copying other games and making their own BP. 

iirc, call of duty removed a lot of the content in their upcoming call of duty game when they noticed the popularity in battle royale based games. 

Imo, regardless of what happened with unity they could have changed. By admitting there was too much competition was to admit they either weren't willing to make a nicer game. You don't just give up after one hurdle. They also mentioned that they are going to 'concentrate our effort in other areas'. Guess part of that was to massively increase microtransactions in the current game. There's even talks of micro upgrades of supplies? More MTX. 

If their own game isn't up to par with the best games, why is tanki charging so much up to 3x higher than the best games for people to play. Main concern is that BP is too difficult to complete. Hopefully something is done about it. 

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3 minutes ago, Piety said:

''There are a lot of reasons for that, the main one is that PC gaming market is too competitive and overloaded and it is not possible to make the game popular not only in Russia but abroad as well. As a result, we made a difficult decision – concentrate our efforts on other areas. In general, we would like to mention that the game has come a long way and stayed alive for 3 years during which we have released a lot of cool features.''

The above is what I pasted from their official response. All developers in the gaming industry adapt. You need to a lot more than most industries to excel or even survive. Paints had protections a few years ago and they realised 'skins' were popular so they wanted to see if they could make good money off getting people to buy cosmetics. Then battle passes became popular so they adapted in to copying other games and making their own BP. 

iirc, call of duty removed a lot of the content in their upcoming call of duty game when they noticed the popularity in battle royale based games. 

Imo, regardless of what happened with unity they could have changed. By admitting there was too much competition was to admit they either weren't willing to make a nicer game. You don't just give up after one hurdle. They also mentioned that they are going to 'concentrate our effort in other areas'. Guess part of that was to massively increase microtransactions in the current game. There's even talks of micro upgrades of supplies? More MTX. 

If their own game isn't up to par with the best games, why is tanki charging so much up to 3x higher than the best games for people to play. Main concern is that BP is too difficult to complete. Hopefully something is done about it. 

Microupgrades of supplies are already in the game in the form of drones :/

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5 hours ago, x_Sorinel_x said:

I'll reach it. 601 stars left in 2 days: 300 from daily missions, 200 from weekly mission (finish 12/15 dailys) and 100 from 2 special missions (50 stars each).

This was by grinding for 3+ hours like you mentioned in page 1 or two? 

 

1 hour ago, Abellia said:

Microupgrades of supplies are already in the game in the form of drones :/

They are :/

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5 hours ago, Piety said:

This was by grinding for 3+ hours like you mentioned in page 1 or two?

About 3+ hours daily. Today just 1 hour and 30 minutes; earn crystals and do damage in Juggernaut, and use 10 overdrives.

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On 6/12/2021 at 10:57 AM, Maf said:

I have powerful equipment (allowing me to get 1st place) AND premium account, meaning I can get 6 stars in 9/10 battles, yet even with that I found it tedious to grind the 1000 stars for the pass. Definitely wouldn't do it without buying the gold tier.

But the Gold tier requires 1500 TK which many players are far short of.

So... chicken-and-egg problem.

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15 hours ago, wild001 said:

completed in time. still 16 day of free premium

Did you spend 2 hours+ playing tanki on average a day? You gave me specific dates and roughly how many hours but not the average per day. Could you tell me that? I still think you need to spend 2 hr+ to get it. Also good luck getting the BP now without any special missions on the horizon. I think the few people who barely got it last BP will definitely not be able to complete BP unless they spend a decent amount of time on Google calendar figuring out how to divide their time.

 

14 hours ago, wolverine848 said:

But the Gold tier requires 1500 TK which many players are far short of.

So... chicken-and-egg problem.

There are many problems with the BP. 

High cost of 1500 tankoins

F2P only getting one day of premium as BP reward but if someone has 0 premium days they need 2 x the amount of stars to get to level 43. That means spending over 5 hours a day playing tanki to get it? since you need over 2 hours with premium where you get double the stars

You don't get much supplies even with the gold tier BP considering how much your paying. Regular containers are irrelevant and useless imo as you get free supplies from daily containers, daily/weekly missions. The only thing you want are from ultra containers and those are the rare augments but still some of those dont suit everyone's playstyle. And I mentioned in the previous page that we would get useless augments too as part of the BP and I was right. Rubberised rounds are available from BP and it seems like they are just giving us the old less less useful ones. 

But the biggest issue is that it takes way too long to get to level 50 and you have to spend 2 hours + a day to get there. Even if you tolerate the low reward, the crap augments, the long hours everyday that's needed, you still wont finish the BP. It almost feels like it's designed not to be completed, which it is so people end up buying stars.

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27 minutes ago, Piety said:

But the biggest issue is that it takes way too long to get to level 50 and you have to spend 2 hours + a day to get there. Even if you tolerate the low reward, the crap augments, the long hours everyday that's needed, you still wont finish the BP. It almost feels like it's designed not to be completed, which it is so people end up buying stars.

Challenge just returns to its old self now, i.e. before adding stars to daily & weekly missions. F2P/causal players are almost impossible to to reach level 50, not to mention the expensive BP.

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On 6/13/2021 at 10:36 AM, Maf said:

Tanki X was originally meant to run in browsers like Tanki Online, but this idea (and the whole TX itself) was doomed when browsers announced that they aren't gonna support Unity. At that point Tanki X was already nearly finished, so devs decided to go ahead and release it as a standalone downloadable game. But being in-browser was its main advantage, so with that advantage gone, TX indeed succumbed to competition from the many other similar and better games.

TX failed dismally because not enough players were willing to start over with a new account.

TX could have been a winner if the developers had let players switch their accounts to it, but they decided to try and make new money and it fell off the proverbial cliff.....big time.

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Finished last challenge with 4002 stars. With 150 stars from daily mission, 200 stars from one weekly mission and 50 from one special mission that I claimed in last day. But I got a feeling I can't reach 4000 stars this time. Now, I got 518 stars (150 from daily missions and 350 from all Happy Birthday special missions); only 18  from battles.

So easy today. Earn 1600 crystals in Jugernaut (2 battles) + finish 2 Siege battles + finish one battle in any game. About 35 minutes.

Edited by x_Sorinel_x
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1 hour ago, Unleash said:

or atleast lower battle pass to 1k tankoins...

How about 500 tankoins, that seems like a reasonable amount.

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18 minutes ago, Unleash said:

Yes but tanki developers dont do things that make sense.

Actually they do, all the time, it just never benefits the majority of players, just the big buyers, which makes all the sense in the world if you are a developer.

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I finished the last challenge and there is no room for error at the 4K stars level. I got consecutive weekly finish in the top 3 and missed completing one on time. Maybe a break at this time is good.

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9 hours ago, 1-4-ALL said:

TX failed dismally because not enough players were willing to start over with a new account.

TX could have been a winner if the developers had let players switch their accounts to it, but they decided to try and make new money and it fell off the proverbial cliff.....big time.

Nah.

The game itself had many drawbacks.  I played it for a year (when I only had 1 TO account) and it was ... ... meh.

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4 hours ago, 1-4-ALL said:

Actually they do, all the time, it just never benefits the majority of players, just the big buyers, which makes all the sense in the world if you are a developer.

Encouraging F2P players to leave the game, when your game relies highly on F2P players filling in slots in MM battles, does not make sense to me.  The game is not sustainable without a large supply of F2P tankers.

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