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Why frustrate players in the mini game with moving back? Why not just let the tanks advance one step at a time? I am finishing all the daily missions and still far from finishing the first circle. Yesterday  morning I was 10 islands from finishing the first circle, today I am 13 islands away. Is this on purpose?

Edited by yoni292
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Can you give a defining reason why XP is always way higher than crystals at the end of a battle, this does not help players unless they are already 9999 legends with premium.

Edited by IMPULSE-WARRIOR
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For TO mobile players, what determines whether a player will receive the higher number or lower number of crystals for watching an ad after the battle ends? Is it random or are there factors to it. If so, please list them.

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Are you going in future making us able to at least just choose which map we want to play for MM battles because many people dislikes the high map such dusseldolf, berlin, massacre, etc?

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Once the remastered version of the Sandbox map has been officially released, will you plan on keeping the old sandbox map as a souvenir? If this is true, shall the old Sandbox map be kept only for pro battles and the new Sandbox map for matchmaking battles?

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Why do you see the need to make PRO battles creators and rewards exclusive to premium pass owners? In what way did it improve PRO battles?

 

Will clan leaders still be able create battles for free after the PRO update?

Edited by Incorp
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Question for the devs...

 

Why have you nerfed the turrets so badly?

Rail is impossible to use now, so after working hard and saving crystals for upgrades and augments, rail is now useless.

Vulcan too. Overheats too fast and seems to cause little to no damage.

 

From the damage caused by these modifications, everyone may as well just use M0 Wasp and M0 Smoky because everything else has been nerfed into non-existence.

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Hopper is usually used by tankers in CTF, RGB matches and on the attacking team in assault (usually with crisis or trickster drone where it dominates most of the time). How do you plan to make hopper also viable in other type of matches such as TDM, JGR, CP and siege?

Can you balance it so it won't be so powerful in some battle modes and almost useless in others?

Edited by yoni292

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Are you going to add a notification when someone's unfriending you and also when someone's unfriending you, will you add an optional text to justify why do you unfriend him?

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Will you make a paint only exclusive container and remove all the paints from regular and ultra containers? It would be really disappointing when you get an exotic container and you get a damn duck paint (not that I have ever gotten an exotic container). 

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Question:

Will Tanki Online add more flags to clan flags as I cannot find Bulgaria Flag and there are many flags missing?

 

Edited by 171
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