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Episode 307 of the V-LOG!


Marcus
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1 hour ago, lssimo said:

 

When in doubt you better call @RIDDLER_8.

He'll tell you that there's no dust in the Tanki garage.

And that if you don't like dust in battles you can turn it off in settings.

And you are actually right!!!

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Looks like everyone is afraid to predict when will Tesla be released this time.

To me Tesla doesn't seem interesting, i mean the gameplay seems kind of scketchy.

I think it's favored now because it's OP.

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1 hour ago, lssimo said:

Looks like everyone is afraid to predict when will Tesla be released this time.

To me Tesla doesn't seem interesting, i mean the gameplay seems kind of scketchy.

I think it's favored now because it's OP.

After the Devs buffed the Firebird and Freeze, they are equally as OP as Tesla. So Tesla releases won't make it worse.

You can't make a situation worse if the situation is already bad enough.

Edited by Warpriest
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23 minutes ago, Warpriest said:

After the Devs buffed the Firebird and Freeze, they are equally as OP as Tesla. So Tesla releases won't make it worse.

You can't make a situation worse if the situation is already bad enough.

They just need now to make vampire isida as default isida with 250 healing thick too and the game would be totally messed now ??

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I am not afraid to guess and predict when Tesla will arrive for crystals. I do not know when Tesla will arrive, but for sure, I find this turret very interesting because it deals high damage and its lightning bolts of electricity can be connected to the chain balls when quickly pressing on the spacebar. Tesla has no cooldowns to its normal firing rate. That is interesting. Maybe some cooldowns could be added later to kind of slow down some of the damage that Tesla deals to its enemies.

Players must acknowledge that Tesla has to be strong enough to quickly zap its enemies dead since its damage is split amongst the number of players in its range. Once you get used to Tesla, you will like it. Tesla is now the fourth close range melee turret to be available in Tanki Online.

When B0-NK joins the arsenal of close range turrets, that would be the fifth turret to be at close proximity to attack enemies at close range. Yeah, true, we need more close range turrets because we do not have many of them compared to medium and long range turrets.

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17 hours ago, numericable said:

They just need now to make vampire isida as default isida with 250 healing thick too and the game would be totally messed now ??

I agree, they need to restore Isida to what it was, and even with that Isida will not be as OP as before because so many things have changed.

It's hard for me to imagine Isida trains today.

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I haven't seen any Isida trains since Tesla was nerfed around two years ago. Isida trains could only make a comeback if Isida is re-buffed again to a state where it becomes harder for it to die. However, the good thing is that the vampirism augment is now available in ultra containers which helps Isida players to survive a bit longer by healing its hull.

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On 8/4/2021 at 12:25 PM, RIDDLER_8 said:

When B0-NK joins the arsenal of close range turrets, that would be the fifth turret to be at close proximity to attack enemies at close range. Yeah, true, we need more close range turrets because we do not have many of them compared to medium and long range turrets.

This is not true, there are current exactly 4 melee range turrets (Tesla, Isida, Firebird and Freeze) as well as 4 medium range (Smoky, Thunder, Vulcan and Striker) and 4 long range (Shaft, Magnum, Gauss, Railgun). The only category we have less in is short range for which we only have 3 turrets. B0-NK is great as a fun turret for special modes, but I don't think it would be suitable to become an actual main turret to join the game.

Edited by DestrotankAI9
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V-Log 308 is interesting. Tesla will be added to the garage on August 6th 2021 and an ultra weekend to keep players excited about the fun.

Weekly mission changes. How will they change? Will they change for the better? Will we get more free Tankions in weekly containers?

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