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Tesla in the Garage and new augments


Marcus
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Tesla's short range is around that of Isida, Firebird and Freeze. What increases its range is its plasma balls which can be used for chain lightning and range increase. I really like the fact that developers added chain lightning so that this turret can be used at any range and also gives the plasma ball a more unique way of using Tesla's mechanics in battles.

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This is a sophisticated weapon. Im not sure if they pulled ideas from certain games, or what. But it is an extremely effective weapon.

So of course, that creates an issue with other turrets, and game modes. 

On defense, tesla is almost unmatched in utility. Assault where the scoring point is on highground.... good luck breaking th rough a double tesla defense team. I've played in games where by myself I can easily defend against two attackers with tesla chains. 

So this turret essentially makes 3 turrets 90% obsolete. Freeze, fire, hammer. And many others highly reduced in value. The only credit left to these turrets is that freeze freezes, fire burns, and hammer has slightly better range, especially with slugger. But all in all, tesla is obscenely more effective than the above. Freeze and fire are restricted to a straight line cone of damage. Tesla can pretty much shoot its ball and hit everything. Tesla is just hands down better than hammer. The damage is high and fast. To some degree, it largely also lessens the scope of twins and rico as having rolls. Whats the point of ricocheting something off a wall, when you can just make a ball as a wall and the angle doesnt matter, your attack will hit instantly. You literally make your own wall and bounce with 100% accuracy. Rico also nearly obsolete except the range component. They almost need to make rico have an additional boomerang effect on top of hits bounce like heat seeking except tank seeking. Ricos balls need to just always hit now. Cause teslas do. Magnum is put to shame quite a bit. It used to be that magnums could camp on high ground and drop shells on enemies below and this was inconceivably strong. But now teslas sit on top like magnums used to, shoot out their balls, and the damage they rain down like lightning from above easily puts magnums to shame. Magnum of course still I imagine is spared a little bit, considerable range etc. But tesla is clearly just a cut above the rest. 

Of course, I expect there to be a buff in a few months perhaps. At some point. But I dont even care anymore. I have it, its incredibly good and i am going to use it and have a ball.

 

Lastly, lets add in some more weaknesses and strengths cause I barely scratched the surface. Tesla I find is a bit weaker on maps like brest, desert highways. Though in all of these, certain niche spots can give it a clear advantage. It can shoot balls up on ramps, and clearly the higher segment of defenders on highways as example if they are hiding behind the barricades above the ramp. But in the open, the advantage of long range turrets can shut it down. Not really meaningful... but its there. Strengths of game modes. So it really seems to be doing devestation in games like siege and assault. So good in the modes. And really all others. In every game I go in now, its as a tesla... cause teams seem to need them to counter. 

 

I could go on and on. Mid range and long range can counter on open maps. But closed maps, teslas are unstoppable. You need to have like armadillo and tesla protection to slow them down. 

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These are some of my ideas...

tesla.png

1 and 2 (dots) is the way it's now.

I think the electrical arc should stick out like 2.5 meter when we press the spacebar, like in the figure 3.

When we hold the spacebar Tesla should start developing the sphere, like in figure 4, at the same distance of 2.5 meters. Could be a couple of seconds of holding before the sphere is ready to be released.

The range of direct damage to an enemy tank could be 10 or 12 meters, to be shorter than Fire, Freeze and Isida, and the arc could become two direct to enemy tank arcs like in figure 5. You can extend the range using the Spheres which should be more controlable in terms of speed.

The speed of the Spheres could depend on the speed of our tanks without taking into account Speed Boost, but there could be a minimum speed so there's room for the slow Sphere Augment, and the faster Sphere Augment should be for those that will use it with Speed Boost.

Ranges from Spheres to enemy tanks or to other Spheres should be 10 or 12 meters.

Spheres shouldn't cause damage and should desintegrate when touched by any tank or prop.

Direct firing to enemies or to friends shouldn't be conductive, meaning these shots should not connect to Spheres or enemies.

Devs can make balances with damage and energy consumption.

Edited by lssimo
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I do not think that Tesla needs any modifications to its gameplay mechanics. That would ruin the turret. The only thing that developers can do is to add more augments for Tesla in the near future.

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1 hour ago, RIDDLER_8 said:

I do not think that Tesla needs any modifications to its gameplay mechanics. That would ruin the turret. The only thing that developers can do is to add more augments for Tesla in the near future.

You should try Tesla, Mk2 or Mk3, and when there's discounts you can buy the rest. The savings for buying Mk2 or Mk3 during discounts will be small.

I'm not kidding this time.

Edited by lssimo
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8 hours ago, RIDDLER_8 said:

I do not think that Tesla needs any modifications to its gameplay mechanics. That would ruin the turret. The only thing that developers can do is to add more augments for Tesla in the near future.

Yeah, and properly make it inflicts every single status effect on hit too.

Edited by Warpriest
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Quote
  • Tesla:

    • Range to connect to a target is decreased by 2 metres;

    • Range to connect to a target from a ball lightning is decreased by 1 metre.

  • Tesla’s «Dilatory protocol» augment decreases ball lightning range from 50 metres to 40 metres.

Tesla nerf. YEAH!!!!

Although not the damage

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Just now, At_Shin said:

Are you sure about that? 

  Hide contents
  • Modified Overdrive viking with a Tesla gun:
    • The range of destruction increases, like other melee guns, by 1.5 times;
    • The rate of fire increases, as in ranged guns, by 75%.

Sorry for being such a killjoy. xD 

Guess who's gonna start using Tesla+Viking from tomorrow (me). :P.

At least we don't have to see 3 Titans Tesla placing the dome one after another in Siege mode

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14 minutes ago, At_Shin said:

 Perhaps Tesla ball's new ability to disable overdrives might prevent such game play. 

What??? It's not mentioned anywhere.

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@911 That's defiantly how to play Tesla. Camp in the entire game. 

Just stand on the bridge, keep shooting lightning ball, chain the lightning and bamp free kill.

Edited by Warpriest
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49 minutes ago, RIDDLER_8 said:

Please do not nerf Tesla. This turret would be better off having more augments to modify its damage parameters.

I told you to try it before the nerf.

Well I think it's not a big nerf, but we'll see. There's a tipping point where when there are few Teslas in battles you can't make big webs, and at that point Teslas will be less effective. Right now the problem, or joy for some, are the big webs Teslas can make.

You can still buy Mk1 and Mk2 right now and try it. Then Saturday you can buy two more Mks or so and in Tanker's Day you can go all the way. Just a suggeestion.

Edited by lssimo

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10 hours ago, lssimo said:

I told you to try it before the nerf.

Well I think it's not a big nerf, but we'll see. There's a tipping point where when there are few Teslas in battles you can't make big webs, and at that point Teslas will be less effective. Right now the problem, or joy for some, are the big webs Teslas can make.

You can still buy Mk1 and Mk2 right now and try it. Then Saturday you can buy two more Mks or so and in Tanker's Day you can go all the way. Just a suggeestion.

Yeah, the Tesla nerf is minimal, as if nothing has changed at all.

Also, I'm disappointed that Freeze is not nerfed. That crit is super annoying.

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13 minutes ago, Warpriest said:

Yeah, the Tesla nerf is minimal, as if nothing has changed at all.

Also, I'm disappointed that Freeze is not nerfed. That crit is super annoying.

The nerf is not much about the small range decrease but the OD interations. I think it will take a little for players to adjust to the new form.

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44 minutes ago, Warpriest said:

Also, I'm disappointed that Freeze is not nerfed. That crit is super annoying.

Many great people say that short range turrets are supposed to be OP lol.

?‍♂️I think the real problem we are having right now is tesla though. Seems that it got nerfed a bit but I do not see any big difference.

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14 minutes ago, Iron_Man said:

Many great people say that short range turrets are supposed to be OP lol.

?‍♂️I think the real problem we are having right now is tesla though. Seems that it got nerfed a bit but I do not see any big difference.

That's why I said the nerf is minimal as if it is not nerf at all.

ODs that cancel the lightning balls? Does it even matter? Those tesla dude can just replenish them rather quickly.

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2 hours ago, Warpriest said:

That's why I said the nerf is minimal as if it is not nerf at all.

ODs that cancel the lightning balls? Does it even matter? Those tesla dude can just replenish them rather quickly.

They can't make be a big nerf now, buyers would be asking their money back, and those that wanted to try the OP Tesla would be disapponted.

But I still think a small nerf can make a difference in the number of Teslas out there, and that would help for now.

More is needed of course to make Tesla balanced. I think the range should be shorter.

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I guess that Freeze needs a little more increase to its freezing effect because when I freeze enemies, they still manage to rotate their turrets round to kill me. Please do that to finalize the freezing effect status of Freeze.

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1 minute ago, RIDDLER_8 said:

I guess that Freeze needs a little more increase to its freezing effect because when I freeze enemies, they still manage to rotate their turrets round to kill me. Please do that to finalize the freezing effect status of Freeze.

What you are asking for is a time machine. The one which can stop time.

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I have now purchased Tesla at 30% off. I will buy the micro upgrades tomorrow after server update.

Spoiler

image.png image.png

Tesla is such a welcoming turret to use for the first time. This is the first time I acquire Tesla on the main servers in my garage. Thank you so much for both releasing Tesla in the garage and giving us players a discount on turrets.

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