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Buff to Defender or Nerf to Crisis


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I feel like everyone can agree that crisis is overpowered. But its main purpose was to be a drone that was able to switch between supplies almost instantly. Such supplies on crisis gives an added bonus. Such as 100% more armor 70% more damage and 50% more speed (on a maxed out drone) My main issue is that crisis shares the same armor strength as defender. Now the benefit of using defender is for the additional armor boost it provides right? So why should it be the same as crisis? if so be the case then why didnt you make the damage boost of crisis 200% just like booster drone? Anyways you see my point. So i propose that the armor boost on crisis be dropped to 75% or that the armor boost on defender be increased back to 200% just like it originally was on its release...or at least 150%. as for the duration of defender's effect i think that 20 seconds is enough so that should remain the same. 

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Under Review

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I do not think you get it. With Defender you can have all the 3 supplies, Boosted Damage, Boosted Armor and Speed Boost activated at the same time. That's the place where it fares better than Crisis. When you have Boosted Armor activated with Crisis you cannot use the other two. I must say it again Crisis, is a very overrated drone. Booster or Defender can fare better than it in their respective fields. The reason why Crisis is overwhelming partly is that because of the boost it provides to speed. 70% increase in speed is insane and I think this should be the one to be nerfed.

Again reverting of updates is not accepted, so we just cannot increase the boost to 200% of Defender to the way it was. It was nerfed for a reason I believe. Taking one fourth damage is pretty much insane. 150%? Well we'll think about it.

Trust me, crisis is a very expensive drone to maintain if it does not give the high boosts, which it currently does, it would be ridiculous for it to be a Ultra Container only drone. Every time you switch between modes you spend 150 crystals.

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6 hours ago, Deceptive said:

I feel like everyone can agree that crisis is overpowered. But its main purpose was to be a drone that was able to switch between supplies almost instantly. Such supplies on crisis gives an added bonus. Such as 100% more armor 70% more damage and 50% more speed (on a maxed out drone) My main issue is that crisis shares the same armor strength as defender. Now the benefit of using defender is for the additional armor boost it provides right? So why should it be the same as crisis? if so be the case then why didnt you make the damage boost of crisis 200% just like booster drone? Anyways you see my point. So i propose that the armor boost on crisis be dropped to 75% or that the armor boost on defender be increased back to 200% just like it originally was on its release...or at least 150%. as for the duration of defender's effect i think that 20 seconds is enough so that should remain the same. 

You forgot one important thing. With Defender drone you can have speed boost and damage boost active while using the "super" boosted armor. You can't do the same for Crisis, since you can only have 1 active (buffed) supply at a time with it.

So in a 1 vs 1, face to face fight, assuming both players using the same equipment and same upgrade, Defender will always win, both theoretically and practically.

 

The reason the damage boost of Crisis is not the same as that of Booster is because the former last much longer than the latter.

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7 minutes ago, Warpriest said:

3 supply used per switch. That's equivalent to 150 crystal

Oh. I thought he meant that it'll also consume 150 crystals along with 3 supplies. Lol, my bad for the misunderstanding.

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I have crisis drone maxed since its release and played only one hour with it since i had it, its a trash drone, idk why people complain about it or actually want it, its only good side is the speed, other than this its a garbage. Also you are talking about why it doesnt have same power as booster, but booster 200%damage only last 3 seconds when crisis 50% can last forever. 

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The damage and armor boost on Crisis is not too much and not too less.

Since we can only use one supply at a time with Crisis, the supply effect amount should be balanced too. This is why we have these numbers.

 

Booster is 200% extra damage while Crisis is only 50%, but Defender Drone's 100% and Crisis giving the same amount balances out the damage and armor power. The Developers maybe didn't want Crisis to do much damage. They wanted it to have sufficient Armor and speed for more defense and escape. So its damage is less but armor and speed are not.

The speed however of Crisis, 70%, is kind of a lot, making the Drone very over-powered. It would be nice to reduce this to maybe 60% or 50%. (Trickster is 40%.)

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