Jump to content
EN
Play

Forum

What do you think should be nerfed, in your opinion.


 Share

What should be nerfed or removed?  

28 members have voted

  1. 1. Modules

    • Fox *flamebird*
      1
    • Badger *freeze*
      0
    • Ocelot *Isada*
      0
    • Weasal *tesla*
      12
    • Wolf *hammer*
      0
    • Panther *twins*
      0
    • lion *ricochet*
      0
    • Dolphin *smoky*
      1
    • Orka *striker*
      0
    • Shark *volcan*
      0
    • Grizzly *thunder*
      0
    • Falcon *rail*
      0
    • Griffin *magnum*
      0
    • Owl *guass*
      3
    • Eagle *shaft*
      1
    • Spider *mines*
      2
    • Armadillo *crit shots*
      8
  2. 2. Augaments

    • Heat resistance
      1
    • Freeze resistance
      0
    • Heat immunity
      1
    • Freeze immunity
      9
    • Emp Immunity
      0
    • Stun immunity
      1
    • Lightweight construction
      2
    • Heavyweight construction
      0
    • Ap immunity
      1
    • All stun aug. used in turrets
      3
    • All emp aug. used in turrets
      2
    • all cyro aug. used in turrets
      1
    • all incindeary aug. used in turrets
      0
    • all ap aug. used in turrets.
      1
    • Jammer immunity
      1
    • The new jammer aug. used in hammer
      0
    • Healing emmiters *isada*
      1
    • Blunderbauus *hammer*
      0
    • Ellectro turret *tesla*
      0
    • all ricochet aug. used in turrets
      0
    • Healing emmiters *shaft*
      0
    • others
      4
  3. 3. Recent updates

    • Jammer update
      0
    • Shop prices update
      2
    • Battle times
      1
    • Volcan incindeary nerf
      1
    • Tesla turret
      1
    • Weekly containers update
      1
    • autocannon update
      1
    • hornet od update
      0
    • the rework of od's and how they interact with eachother
      0
    • Crit shot buff for certain turrets
      5
    • Magnum reload time update
      7
    • Drone updates
      0


Recommended Posts

13 hours ago, B.A.B.I said:

RTL videos are a pain to make. And tedious to watch. Half the time you watch a person buy everything and destroy noobs. That isn't really fun.

I'm making some gameplay videos.
Parkour videos are cool.
Troll montages are a thing of the past. I don't like seeing people use the TROLOLOLO song and trollfaces in 2021 unironically. It makes me think that the Tanki community is still stuck in the past.

Thanks for the ideas, and be sure to check out some of my videos!

I agree with you, those troll montages are also boring to watch because they always put the same memes (like jesus, the 2 guy laughting) and everytime same tanki troll contents, eg: like someone is flipped and another will come on his tank and act like if he is ... I advice you to make content according to the tanki event, you make hightlight and everything would be fine.

Share this post


Link to post
Share on other sites

2 hours ago, numericable said:

I agree with you, those troll montages are also boring to watch because they always put the same memes (like jesus, the 2 guy laughting) and everytime same tanki troll contents, eg: like someone is flipped and another will come on his tank and act like if he is ... I advice you to make content according to the tanki event, you make hightlight and everything would be fine.

Yeah, some just are cringe while other focus heavily on gold boxes. They all lack creativity.

  • Agree 1

Share this post


Link to post
Share on other sites

40 minutes ago, PirateSpider said:

Yeah, some just are cringe while other focus heavily on gold boxes. They all lack creativity.

Agreed, furthermore, i dont think that we can grow a ytb channel by making tanki online videos, i think if you try hard during one year uploading constantly like 1 time per week atleast, in one year you will barely reach 1k subscribers while in 2016, i had a tanki channel and i reached 1k subscribers without any help, within 2 months and i was upload not frequently

Edited by numericable
  • Agree 1

Share this post


Link to post
Share on other sites

21 hours ago, PirateSpider said:

Make some gameplay videos showcasing specific equipment.

 

To be honest, with how fast Tanki changes the stats of the equipment and how drastic some of the changes are, these types of videos will go pretty outdated within a month or two XD

  • Agree 1

Share this post


Link to post
Share on other sites

7 minutes ago, numericable said:

Agreed, furthermore, i dont think that we can grow a ytb channel by making tanki online videos, i think if you try hard during one year uploading constantly like 1 time per week atleast, in one year you will barely reach 1k subscribers while in 2016, i had a tanki channel and i reached 1k subscribers without any help, within 2 months and i was upload not frequently

True. Tanki just simply doesn't have enough content for YTers to thrive in.

Share this post


Link to post
Share on other sites

25 minutes ago, PirateSpider said:

True. Tanki just simply doesn't have enough content for YTers to thrive in.

Not enough content but also the community is so small,thats the main problem, back in the days, there was less content to exploit but you could reach 1M views, not it is an exploit if you reach 10k views

Share this post


Link to post
Share on other sites

It completely depends, if you want to share your content in the forum and discuss with people. You have to bring a good matter to discuss. Not an RTL content or such a thing. Like most of people in "Your Creativity", you barely see anyone here interact with them.

But if you want to get a good number of views, discussions aren't too important for you. Yes, RTL content or Gold Box montages or Parkour or Challenges or Trolls are making a very good views.

Share this post


Link to post
Share on other sites

On 8/24/2021 at 1:30 AM, PirateSpider said:

Make new content. And not RTL ones. Because RTL and gold boxes are two of the most overproduced tanki's online YT content. And they're just boring to watch.

 

Make some gameplay videos showcasing specific equipment.

Make some parkour videos showing off some cool tricks.

Make some troll montages showing the funny side of your time in tanki.

 

All three of these are hella entertaining.

Thank you guys so much for all the tips.
You can check out some of my videos and give me tips on YouTube. Just search ''babi tanki online'' and i will pop up.

Share this post


Link to post
Share on other sites

On 8/22/2021 at 10:41 AM, PirateSpider said:

Gauss, Tesla, shaft, wasp, hopper, titan, and defender.

Why would Wasp, Titan, and Shaft need to be nerfed?

I agree with the others, never thought of those three ever being op tho

  • Saw it 1

Share this post


Link to post
Share on other sites

11 minutes ago, 0179432 said:

Why would Wasp, Titan, and Shaft need to be nerfed?

I agree with the others, never thought of those three ever being op tho

Because all three of those are everywhere.

  • Haha 1

Share this post


Link to post
Share on other sites

surprised no one mentioned vulcan, did they nerf it?

last time I played, vulcan + (some turret augment) + heavy hull was pretty much a god tier combo, add an isida on your team and you were untouchable

  • Saw it 1

Share this post


Link to post
Share on other sites

I’d love to see wasp OD get a nerf. The problem is that the OD charges following the deaths from the bomb. In siege or assault if you get a good bomb off you effectively have the OD straight after. 
It’s crazy good if there’s an overdrive challenge but incredibly frustrating if playing on small maps against a number of wasps 

  • Agree 1

Share this post


Link to post
Share on other sites

10 hours ago, sarim2345_the_master said:

surprised no one mentioned vulcan, did they nerf it?

It only received the 20% DPS nerf in June 2020 and then the Incendiary Band nerf earlier this year. Vulcan is hardly a problem anymore in 2021 what with all the other turrets getting buffed and Stun augments being created. Stun augments affect Vulcan and Railgun the hardest. 

  • Like 1

Share this post


Link to post
Share on other sites

15 hours ago, LONDON.ENGLAND said:

I’d love to see wasp OD get a nerf. The problem is that the OD charges following the deaths from the bomb. In siege or assault if you get a good bomb off you effectively have the OD straight after. 
It’s crazy good if there’s an overdrive challenge but incredibly frustrating if playing on small maps against a number of wasps 

Its so much more effective than hunter. Lets face it, unless if it were a preference of HP and stability over OD, wasp would be chosen more. Why?

 

Because of the initial bomb blast and burn damage that follows combined with the added EMP, stun, and jam effects, and then there's the faster OD charge rate and faster hull.

 

Hunter still has to manually kill you after activating OD while wasp can just let the bomb and burn damage take care of it.

  • Agree 2

Share this post


Link to post
Share on other sites

17 hours ago, sarim2345_the_master said:

surprised no one mentioned vulcan, did they nerf it?

last time I played, vulcan + (some turret augment) + heavy hull was pretty much a god tier combo, add an isida on your team and you were untouchable

Incendiary band and heat immunity no longer work together.  It's not even close to the OP-ness it used to be.

And Isida does not get scoring for healing a team-mate that self-damages, so the incentive is gone there.

It's mostly everyone for themselves.

  • Agree 1

Share this post


Link to post
Share on other sites

That new poll is rather uh... an odd one.

Spider module does not need a nerf as I rarely see dudes equipping it in the 1st place.  Armadillo needs a nerf, though Critical damage need another rebalance 1st. Other modules are fine as it is.

AP Immunity, needs a nerf though AP auggies should not exist in the 1st place.

Critical shot buff for certain turrets, again, it needs rebalance 1st.

 

  • Saw it 1
  • Agree 1

Share this post


Link to post
Share on other sites

Just now, artc said:

I don't understand why Protection Modules (aside from Spectrum and Armadillo) should have balance updates....

They al have the same stats anyway so its equal protection against every turret. Heck, they are more "balanced" now then they ever were when they were linked with Paints and when they had the confusing single-double-triple module update.

Edited by Tanker-Arthur
  • Agree 2

Share this post


Link to post
Share on other sites

1 hour ago, FrozenRailgun said:

That new poll is rather uh... an odd one.

Spider module does not need a nerf as I rarely see dudes equipping it in the 1st place.  Armadillo needs a nerf, though Critical damage need another rebalance 1st. Other modules are fine as it is.

AP Immunity, needs a nerf though AP auggies should not exist in the 1st place.

Critical shot buff for certain turrets, again, it needs rebalance 1st.

 

I use it 

Maybe other people don't use it a lot

Share this post


Link to post
Share on other sites

1 hour ago, FrozenRailgun said:

needs a nerf though AP auggies should not exist in the 1st place.

Critical shot buff for certain turrets, again, it needs rebalance 1st.

 

Yeh true it's really annoying 

Ap  auggies should not exist

Share this post


Link to post
Share on other sites

2 hours ago, artc said:

That's too much people you pinned

  • Saw it 1

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...