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I have emp immu for all hulls except wasp, viking, paladin. Total 8 emp

Mostly from containers.

i now collected

8 emp, 6 ap, 7 heat, 7 cold, 7 stun, 4 jam. 

my viking is weakest only got 2 immu, paladin got only 1 immu.

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Most importantly, I am waiting for Healing shaft to come back in the challenges, as it is one of the augments i desire to have along with Twins EMP.

1 hour ago, BruhBruhThingThing said:

Well, that means you're 3/4 to being 1/3 done. ?

Such brain-teaser, I am out... ?

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39 minutes ago, NikmanGT said:

Most importantly, I am waiting for Healing shaft to come back in the challenges, as it is one of the augments i desire to have along with Twins EMP.

Such brain-teaser, I am out... ?

I just played one game with healing shaft, its very good if you like to camp, like you shot the ennemy, and while there is a 10 secondes cooldown for the next shot, you can use the arcade to heal teamates, very good augment but only if you like to camp

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i always have already the low tier augments , damn , never a "japckpot for my 700+ " crystals  lolz 
. Now that emp i dunno , lately all people seem to have emp immunity  .I see with gauss  ..more common is viking ap prot then all the rest are emp . Pity i did not got emp for twins , but also ok because is op they should nerf a bit that one .

Edited by mrvomit

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Next challenge, please put any freeze augment except for the AP freeze which we already had in 2 different challenges(plus it is so weak now).

Maybe freeze Jammer is a good option as we didn't get a jamming turret augment since jamming hammer given in october i think?

For skin, hornet legacy is the best option, we already had 3 legacy turret skins(rico thunder twins) for only 1 hull legacy(hunter), now, we need another hull, light if possible so hornet would be the best option.

For animated paint, it all depends on everyone personal tastes but i very like burst of light paint and cosmic blast. Add them if you want.

 

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2 hours ago, numericable said:

Next challenge, please put any freeze augment except for the AP freeze which we already had in 2 different challenges(plus it is so weak now).

Maybe freeze Jammer is a good option as we didn't get a jamming turret augment since jamming hammer given in october i think?

For skin, hornet legacy is the best option, we already had 3 legacy turret skins(rico thunder twins) for only 1 hull legacy(hunter), now, we need another hull, light if possible so hornet would be the best option.

For animated paint, it all depends on everyone personal tastes but i very like burst of light paint and cosmic blast. Add them if you want.

 

There should indeed be a freeze augment, jammer would be nice, as I don´t have any jammer aug yet. Also hornet LC would be perfect, but I wouldn´t complain either if they decided to go for the combo of Freeze jammer aug + Freeze LC ? .

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30 minutes ago, frederik123456 said:

There should indeed be a freeze augment, jammer would be nice, as I don´t have any jammer aug yet. Also hornet LC would be perfect, but I wouldn´t complain either if they decided to go for the combo of Freeze jammer aug + Freeze LC ? .

Giving freeze jammer in battle pass would be one from the worst ideas since its probably the best augment for freeze right now

Edited by Alsar
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3 hours ago, Alsar said:

Giving freeze jammer in battle pass would be one from the worst ideas since its probably the best augment for freeze right now

Honestly idk about this, there is still emp freeze which is superior to jammer freeze.

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On 4/16/2022 at 4:36 AM, numericable said:

I just played one game with healing shaft, its very good if you like to camp, like you shot the ennemy, and while there is a 10 secondes cooldown for the next shot, you can use the arcade to heal teamates, very good augment but only if you like to camp

This is probably my favorite alt to play with.  You can be much more effective trailing behind attacking teammates staying just out of close combat.

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4 hours ago, numericable said:

Honestly idk about this, there is still emp freeze which is superior to jammer freeze.

Sometimes EMP and Jammer stand on equal footing, many people I see in a match have EMP immunities rather than Jammer immunity, but EMP deals more of a deadly status effect rather than jammer, so why choose the latter? That's because of its drone disabling abilities, leading booster, trickster jammed and making them useless with just one small tick. 

But I am much excited for EMP fire,  still in need of Healing Shaft in the next BP.

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31 minutes ago, NikmanGT said:

Sometimes EMP and Jammer stand on equal footing, many people I see in a match have EMP immunities rather than Jammer immunity, but EMP deals more of a deadly status effect rather than jammer, so why choose the latter? That's because of its drone disabling abilities, leading booster, trickster jammed and making them useless with just one small tick. 

But I am much excited for EMP fire,  still in need of Healing Shaft in the next BP.

Fair point, honestly, the only thing i like with jammer freeze over emp freeze is that there is no downside for the jammer freeze. And as a freeze huge user, i can tell i am playing it for its freeze effect AND huge critical hits. Paired with 10 sec supercharge from dictator, it is a super OP combo. If they were to give any other augment, i wouldn't like them because i couldn't freeze them properly or abuse the supercharge normally. 

Thats the main reason i ALWAYS use freeze adrenaline when i own AP freeze since the day it came out in UC.

For healing shaft, i think you'll have to wait 7 month as they put augment in an order now.

Edited by numericable
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Just now, numericable said:

Thats the main reason i ALWAYS use freeze adrenaline when i own AP freeze

Exactly yes,

So if they gave a Freeze augment like Jammer or EMP in the upcoming challenges, I wonder what will happen to MM.

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10 minutes ago, numericable said:

i have reached that emp firebird augment, i rate it 7/10 where emp twins is 10/10 EMP smoky is 9/10.

EMP firebird is not so good but not so bad either.

What made it "not perfect" ?
I am around Tier 40, will buy the BP soon and then will try it out myself.

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43 minutes ago, NikmanGT said:

What made it "not perfect" ?
I am around Tier 40, will buy the BP soon and then will try it out myself.

I have a very short ammo fuel, the emp effect is hard to apply, it doesnt last long, and most importantly, there is barely any heat effect. It is almost like using incendiary mix. 

If you have more than 5k tankoins, you should buy it to clear the containers prizes so you would get a potential better augment than this one. It's still potent tho, but dont expect some crazy performance. Adrenaline freeze is better.

 

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29 minutes ago, numericable said:

I have a very short ammo fuel, the emp effect is hard to apply, it doesnt last long, and most importantly, there is barely any heat effect. It is almost like using incendiary mix. 

If you have more than 5k tankoins, you should buy it to clear the containers prizes so you would get a potential better augment than this one. It's still potent tho, but dont expect some crazy performance. Adrenaline freeze is better.

 

Hmm I thought it would be quite strong.

Anyway, I'm about 40stars away from it, so will try soon. Curious to find out how it compares to compact fuel tanks, which is my favourite firebird augment rn.

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15 minutes ago, frederik123456 said:

Hmm I thought it would be quite strong.

Anyway, I'm about 40stars away from it, so will try soon. Curious to find out how it compares to compact fuel tanks, which is my favourite firebird augment rn.

It is bad with dictator OD, the cold effect from OD and the heat effect from firebird cancels each others, i dont recommend using it with dictator, maybe hornet or viking would do the trick.

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Played with EMP Fire for a while last night and it was good but not great.  Nice to have in the arsenal but burning and critical damage nerf makes it not kill quickly so you need to be able to get close enough to use it plus survive for a few seconds to kill.  I think it would be best with defender on a small map.  I was using Paladin/Hyperion.

Here is timestamped link to video: https://youtu.be/xlITAhqJv8U?t=1652

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4 hours ago, numericable said:

I have a very short ammo fuel, the emp effect is hard to apply, it doesnt last long, and most importantly, there is barely any heat effect. It is almost like using incendiary mix. 

If you have more than 5k tankoins, you should buy it to clear the containers prizes so you would get a potential better augment than this one. It's still potent tho, but dont expect some crazy performance. Adrenaline freeze is better.

 

Why "if you have more than 5k tankoins?"  , i think i'm gonna get it though yeah i know i will not  liking it so much  ,emp protection is quite spread  usually . Was twins emp released in challenge? 

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46 minutes ago, mrvomit said:

Why "if you have more than 5k tankoins?"  , i think i'm gonna get it though yeah i know i will not  liking it so much  ,emp protection is quite spread  usually . Was twins emp released in challenge? 

The more tankoins you have, the more you are free to buy whatever you want, regarless if you won't like it or play with it. 

I talked about emp smoky and twins so you guys could see how i am rating augments, and so, if i was accurate rating emp firebird.

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9 hours ago, numericable said:

The more tankoins you have, the more you are free to buy whatever you want, regarless if you won't like it or play with it. 

I talked about emp smoky and twins so you guys could see how i am rating augments, and so, if i was accurate rating emp firebird.

I think there is a bigger disparity between EMP Twins and others.  EMP Twins is far and away much stronger than Smoky or Fire to the point where I feel bad about using Twins EMP.  So I'd rate Twins a 10, Smoky a 7 (it was much, much better before max damage range nerf), and Fire a 5.  

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