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2 hours ago, mrvomit said:

did you try it and can perhaps do a minireview before challenge ends?

Yeah, I am now playing with Twins Turbo since yesterday.

As for the review, I will come up with the first thing, it's not straight up buffed OP augment, the high shooting speed and increased range is highly compensated by the low damage.

But the thing that supports it is the increased crit, since you basically shoot a lot of projectiles in a short amount of time, hence the amount of shots doing critical seems to be increased.

You can always refer to Wiki for the theory stats, but in practical, it's a fun to use augment. I didn't like it much in my first match, as the first match in which I tried it comprised of a lot of players using Twins protections. Hence, it was literally impossible for me to grab even fair amount of kills, only the critical shots were helping me, hence my KD was below 0.5 ?

I am using Twins mk7-19 with maxed booster, so it helps in damage a bit. Didn't try it without booster yet.

But now, in a match with players without twin prots, you will have a lot of fun in gaining kills fairly and doing good for the team. The high speed reduced damage + critical shots  helps in wiping out enemies in a good quantity, so I would say it's not a complete let-down while playing with this augment. It's a fun and must-to-try augment.

And basically :

1 hour ago, 2shots2kills said:

It's not as powerful as EMP Twins or other broken augments, but it does its job well and its fun to use.

This ^    Correct summary of the augment.

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3 hours ago, mrvomit said:

di dnot meet people with it except for one, or maybe i did not notice , cant really get if it0's good or not 

I made a quick unedited video to show the augment in a normal battle. Not my best game but I can't be bothered to play more today.

 

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4 minutes ago, 2shots2kills said:

I made a quick unedited video to show the augment in a normal battle. Not my best game but I can't be bothered to play more today.

 

This was much better than all of my game plays with twins Turbo combined ?

Nice mouse controls, I generally play with keys, so can understand the difference.

@mrvomit Also forgot to add, it works very good with Supercharge ?

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19 minutes ago, 2shots2kills said:

I made a quick unedited video to show the augment in a normal battle. Not my best game but I can't be bothered to play more today.

 

How do you drive forward and look forward while shooting aiming at back?

My camera always follow where my turret pointing.

Most time i just shooting forwarx and blindly drive backward

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1 hour ago, wild001 said:

How do you drive forward and look forward while shooting aiming at back?

My camera always follow where my turret pointing.

Most time i just shooting forwarx and blindly drive backward

You must be playing on mobile/using mouse controls. Those force you to play that way. With the keyboard controls however you have independent control of both the turret and the hull, which allows you to do this.

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6 minutes ago, wild001 said:

How do you drive forward and look forward while shooting aiming at back?

My camera always follow where my turret pointing.

Most time i just shooting forwarx and blindly drive backward

I use mouse controls. I aim my turret backwards while I turn my hull the other way and start driving. Then I lock turret with the right mouse button and keep firing while I turn the camera to drive forwards.

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4 minutes ago, Kazareen said:

You must be playing on mobile/using mouse controls. Those force you to play that way. With the keyboard controls however you have independent control of both the turret and the hull, which allows you to do this.

That's the right click effect of Mouse controls....

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Done

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Already had Thunder PR and not going to use it anyway, cheers to the 100 tankoins.

Side Note: Using Twins turbo, very good augment ?

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Let's hope for wasp XT or hornet XT ?

But I hope they add a beautiful skin this time

I'm hopeful! 

Edited by MegaIoblastic

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Gauss Ultra huh, I think they are scrolling between each skin set for a bit...

First LCs, then XTs, then Prime, and now Ultra, next could be any new hull/turret from any skin set.

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Wasn’t expecting an Ultra Skin to come from a Challenge, but it’s a welcome change. I have my fingers crossed (loosely as I doubt they’d continue giving away Ultra skins for only 700 TK) for Hunter Ultra. 

Edited by Okami

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After they introduced pulsar and the other one , it looks so futile to spend tcoins in else like this "magnetron" ( it has magnet effect even LESS durable as helios..a farce)   .. well only the ultra skin for super veteran has some value, and i guess emp prot for viking   is not half bad  ,though  is repleacable by simply  switching hull gaining  emp protection  ..
so , again a negligible bp one for me ( can care less on skins til i have proper stuff elsewhere  ) . side note:  I got gauss ap from containers : said "wow super happy " , till i 've tried and almost  no kill ( charging time is  more than the time enemy regain norm  status  ..same as emp gauss ,unusable  if not in team -coop ..what a "bait "  ..)  and then you face a tesla with paladin with whatever augment and is like playing as" a spectator " looking your hull doing NOTHING to them ?

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2 minutes ago, mrvomit said:

After they introduced pulsar and the other one , it looks so futile to spend tcoins in else like this "magnetron" ( it has magnet effect even LESS durable as helios..a farce)   .. well only the ultra skin for super veteran has some value, and i guess emp prot for viking   is not half bad  ,though  is repleacable by simply  switching hull gaining  emp protection  ..
so , again a negligible bp one for me ( can care less on skins til i have proper stuff elsewhere  ) . side note:  I got gauss ap from containers : said "wow super happy " , till i 've tried and almost  no kill ( charging time is  more than the time enemy regain norm  status  ..same as emp gauss ,unusable  if not in team -coop ..what a "bait "  ..)  and then you face a tesla with paladin with whatever augment and is like playing as" a spectator " looking your hull doing NOTHING to them ?

I think magnetron is better. 

Pulsar has a halved critical chance, while  magnetron deals EMP with ricocheted shots too + has a splash damage unlike pulsar.

Of course Helios is the most OP of the bunch at the moment, but if I did not own it, I would rather use plasma torch or even adrenaline, rather than Pulsar.

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5 hours ago, frederik123456 said:

I think magnetron is better. 

Pulsar has a halved critical chance, while  magnetron deals EMP with ricocheted shots too + has a splash damage unlike pulsar.

Of course Helios is the most OP of the bunch at the moment, but if I did not own it, I would rather use plasma torch or even adrenaline, rather than Pulsar.

Not minus smart field? about the rest Pulsar does not have self damage and longer EMp , plus the other stats , not even comparable  i.m.o though . ( in MY game i have difficult due to latency in game that let difficult to judge righrt timing for heal and howe close enemies are)
But   If it's better for you  cause you  've  tried both i would believe as you woud have got real exp with that in game  ,off course

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1 hour ago, mrvomit said:

Not minus smart field?

I find the DPS too low with minus field, but maybe it works out for others. 

1 hour ago, mrvomit said:

Pulsar does not have self damage and longer EMp

Pulsar has only 1s EMP, same as magnetron. Also it has 90% dmg reduction for critical hits. 

I don´t own magnetron right now though, so I may be jumping the gun a little. Will be getting it this BP, so will be able to do a more fair comparison after.

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11 hours ago, frederik123456 said:

I find the DPS too low with minus field, but maybe it works out for others. 

Pulsar has only 1s EMP, same as magnetron. Also it has 90% dmg reduction for critical hits. 

I don´t own magnetron right now though, so I may be jumping the gun a little. Will be getting it this BP, so will be able to do a more fair comparison after.

uhm then wiki is wrong? https://en.tankiwiki.com/Augments#Augments_for_Ricochet

2 seconds on wiki , have a nice day!

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On 7/20/2022 at 9:04 AM, frederik123456 said:

Yes, actually all status effects durations have been nerfed long time ago, to 1s + burning to 4-5s.

Getting 403 DENIED very often for site/forum . Looking forward to heear from u about magneron. I can take 2 passes  , though i 'm seeing how funds are going   .
At least glad  i took the advice of getting freeze jam back then   , it is the only combo that does for me something in battle   , rest i have got so nerfed ( well maybe vampire isi is strong i do not use much due to my inherent  latency freeze let me get the tanks even if they are not where i see them exactly)

Edited by mrvomit

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