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Patch Update #667 - Released 22nd October 2021


Marcus
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16 hours ago, Marcus said:

Railgun’s «Electromagnetic accelerator "Scout"» augment: 

    • Reload time reduction is decreased from 50% to 30%.

Why does this have to be applied to parkour too??

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HALLOWMINE 2021 ; 22nd Oct 2021 Worst Gamemode i ever seen. Its like Elephant  vs Ants . No Drones ,No supplies , Slow run,  On shot with closed distance. 
Its corona time, let us maintain distance , else enable the Gadgets to defend and attack

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20 minutes ago, At_Shin said:

How much xp does it give?

10 from update notes, but i have premium, and now it has double xp event, so hard to tell, 

I notice it as i leave 1 xp for rank, just use engineer drone for mission but accidentally rankup after pick a box

previously i use engineer drone to finish finish without gaining xp so keep xp for rankup party

Edited by wild001

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Hi, this is happening again isn't it? This can't be a coincidence anymore, it's just pure ineptitude. Release the damn update for Mobile version. If you had been doing it consistently before until the last Fiasco, what's the problem now. You can't be making the same excuse this time.

It must be that someone in charge of keeping everything up to date and in accordance with the Google Play's policy got fired and now they have no clue what to do.

Edited by Apis_the_Professor
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17 hours ago, At_Shin said:

Players using hulls with lower passive charging rate would probably experience difficulty in charging up their overdrives. Viking will probably be affected a lot. Is this why the driver drone's power was decreased? 

The Juggernaut change sounds good.

Viking's OK was the easiest way to kill a juggernaut.
Tanki went from a fast pace game to a slow pace game.


We were told that mobile players preferred shorter battle which was why battle were shorten... no more mobile players?

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Today's HALLOWEEN 2021 -22nd oct  :  Elephant vs Ants . 
Elephant with Armour  ; Long /short Kill with no limits .
Ants - No Drones  ; No Supplies ; No left or right moves ;  Kill when closed distance. 

Golds total :
Elephant = unlimted 
Ants = 0 ?


Amazing event , never thought of it. All are welcome to get Kill % reduced ...
 

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15 minutes is tooo long.  Gone will be the days when I login to play a quick battle before heading to school or work.,  Thanks for taking that pleasure a way Tanki!

10 minute battles seemed to be perfect.

Constant Nerfing creates so much agony, have you not learned from your past mistakes that you have a constant flow of players leaving your platform due to this decision.  At my place of employment, the QA, QC, UAT, and development teams would be placed on notice if not fired.

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I have to say I am very annoyed at what developers have done to the Driver drone (and also to Engineer and Trooper drones).

Driver was a perfectly good drone, not OP but interesting and useful - and then some months ago they made a pointless change to a 3 second recharge time with a tiny bonus, instead of the long recharge time with a large bonus to overdrive charge. This was a needless nerf on a drone which was not OP, and also truly bizarre in that it is now much better with certain turrets/augments than others, whereas the old one worked well with everything.

Then in the last patch, they turned Driver, Engineer and Trooper into "budget" drones, reduced to 500,000 crystals and 3 months to upgrade. This is pointless as I said, because 500,000 crystals and 3 months is still A LOT, and who is going to spend that amount of crystals and time upgrading a drone that is inferior, when they will be able to access stronger drones in only a very short time, given how fast we rank these days? And I say inferior, because by making these drones cheaper the developers are effectively saying that they WILL be weaker than the other drones, and giving justification for this, and now we see that borne out:

Spoiler

 

On 10/21/2021 at 1:06 PM, Marcus said:

«Driver» drone:

  • Maximum Overdrive Charge Added is decreased from 10 to 7 seconds.

On 10/21/2021 at 1:06 PM, Marcus said:

«Trooper» drone:

  • Active time (sec) is decreased from 10 to 7 seconds.

 

 

They are clearly nerfing Driver and Trooper, because these are now budget drones that have to be weaker than the others. Quite obvious, given that Trooper was already laughably weak, and it has also received a nerf (developers just trolling on Trooper???). This is just fantastic, given that many people including myself spent 1,000,000 crystals and 6 months to upgrade Driver to max - it cost the same as all the other drones to upgrade - but now the developers have suddenly decided to make this drone budget, and permanently weaker than the rest, with no compensation for players who maxed it out. Players have spent a lot of time (or money) to get these drones maxed, and it is a true slap in the face for the developers to do this with no compensation.

And you might say "well items are always nerfed, you can't ask for compensation" - well in this case it is different, and here is why. When an item is nerfed normally, if it is made too weak there is hope that it might be buffed again in the future. Not so with changes to Driver and Trooper Drone - with the price reduction this is an indication that these items will be PERMANENTLY nerfed, and that is not fair given that many players have put in the same time and effort (or money) to max those drones as others did, for other drones which cost the same to upgrade.

Players who maxed out Driver/Trooper or Engineer should have been either 1) refunded the difference in cost between the new and old drones for all microupgrades purhased or 2) given the chance to get another drone instead, with the same level of MUs. But really it is too late now, this should have been done last week when the price change was made. Or even better, the developers should go back on this pointless idea to make these drones budget, and return them to 1,000,000 crystals to upgrade and make them balanced with the other drones.

Extremely stupid and unfair changes like this make me lose faith in the developers every time, and make me question if there is point investing time/effort to continue playing (yes effort and time, because getting to a reasonable strong account at Legend takes a lot of time, or money). Other absurd changes include the "one button" upgrade change which means you frequently end up ranking too fast, and having to buy the next modification while wasting all crystals on MUs, and charging new players tankoins for previously free 2nd/3rd module slots.

Why should I bother to continue playing a game which gives continual frustration with dramatic, absurd changes in the patch notes almost every week - as well as being plagued by ever increasing levels of pay to win? Every week there are some changes that I feel could have been included in an April Fools' troll post, but are actually real. Developers can make whatever changes they want to the game, and ignore player feedback, but we are also free to take our time and money elsewhere and quit the game. They should revert Driver/Trooper/Engineer drones back to full price drones, and balance them appropriately, or give players compensation. But I know they won't, yet another change which makes me lose trust in the developers, and encourages me to quit the game.

Also:

Spoiler

 

On 10/21/2021 at 1:06 PM, Marcus said:

Hammer’s «Blunderbuss» augment:

  • Initial, Maximum, and Consecutive critical chances are increased to 50%;

  • No longer decreases clip reload time.

 

 

 


Another absurd, unnecessary boost to an already overpowered augment - while garage augments such as Autocannon get large, unnecessary nerfs. We are fast reaching the point where Garage augments are second-tier, and Ultra container augments are almost necessary to compete.

Edited by DestrotankAI9
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I have two missions: Earn 1600 crystals in TDM and finish 2 games in assault. I joined a loosing team in TDM and left immediately because I don't want to wait for 14 minutes to see if with double funds I reach the 1600 crystals. So I left and joined another TDM battle where we were competitive for the entire 15 minuts and I completed the 1600 crystals (with double funds weekend). I had to play for additional 30 minutes to complete the 2 games in assault mission. It is way worse that with 7 minute battles.

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2 hours ago, DestrotankAI9 said:

Driver was a perfectly good drone, not OP but interesting and useful - and then some months ago they made a pointless change to a 3 second recharge time with a tiny bonus, instead of the long recharge time with a large bonus to overdrive charge. This was a needless nerf on a drone which was not OP, and also truly bizarre in that it is now much better with certain turrets/augments than others, whereas the old one worked well with everything.

I feel bad for those who uses Driver as their main drone and witnessed its unwarranted nerfs.

2 hours ago, DestrotankAI9 said:

Players who maxed out Driver/Trooper or Engineer should have been either 1) refunded the difference in cost between the new and old drones for all microupgrades purhased or 2) given the chance to get another drone instead, with the same level of MUs. But really it is too late now, this should have been done last week when the price change was made. Or even better, the developers should go back on this pointless idea to make these drones budget, and return them to 1,000,000 crystals to upgrade and make them balanced with the other drones.

Brutus should too, get refunded (at least 400k+ crystals) after its upgrade cost gets decreased.

2 hours ago, DestrotankAI9 said:

But I know they won't, yet another change which makes me lose trust in the developers, and encourages me to quit the game.

And don't forget that other updates also took a heavy toll for them too.

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7 hours ago, FrozenRailgun said:

I feel bad for those who uses Driver as their main drone and witnessed its unwarranted nerfs.

Brutus should too, get refunded (at least 400k+ crystals) after its upgrade cost gets decreased.

And don't forget that other updates also took a heavy toll for them too.

I agree that Brutus users should also be compensated the difference in cost between the old and new price of the drone - as someone who had Brutus on 20/20 clearly paid 500,000 crystals (or at least 250,000 crystals on 50% sale) to upgrade it, before the update. So they should get at least 200,000 crystals (the difference between the new and old prices on 50% sale), or even 400,000.

However, as someone who has a maxed out Brutus drone on this account, and also on several of my alt accounts, I feel the need for compensation on Brutus is less than it is for Driver/Trooper/Engineer. This is why: 1) Brutus is still useful and 2) Brutus was not nerfed, or set up to be nerfed by the price change (as it has no additional features to nerf, apart from its supply bonus which I doubt they would).

Brutus is still useful because is still the only drone that does not use batteries. I will still use 20/20 Brutus on my main account, and will still use it on alt accounts also. Now that it is cheaper/super fast to upgrade, it is even more the go-to drone for new players, and free players - and on low rank accounts I will definitely buy and use Brutus.

As for Driver/Trooper however, they now have no purpose in the game (and Engineer, while it is currently good - could no doubt see further nerfs to cement its "budget" status). As I say, who is going to spend 500,000 crystals and wait 3 months to upgrade a drone that uses batteries, but yet is inferior to other drones obtainable only a few ranks later? No one with any sense.

500,000 crystals compensation for Driver/Trooper would be something, but even that would not really be enough - because the whole investment is now worthless with these changes. Players who have these drones should be offered the chance to swap to another drone with the same MU level - or better yet they could make them worth 1,000,000 crystals again and bring back the power level.

I did not pay 1,000,000 crystals to max out a drone that would be MADE to be intentionally inferior, and "budget" compared to all the other drones. Mechanic, Miner and Assault were available at a LOWER rank than Driver, yet those are now still "premium" 1,000,000 crystal drones, and have been buffed, and are intended to be close in power with the other drones. While Driver/Trooper were not OP but see nerfs - because despite the fact that players paid the same huge amount of crystals for them, and waited the same extremely long time to upgrade - the developers have ridiculously decided to make them permanently weaker, with no compensation for the players messed around by these changes.

Another ridiculous update, totally thoughtless to players - just like the MU change was also.

Edited by DestrotankAI9
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Because whenever there is a discount they make something worse?
In the updates of my turrets and tank, more specific
Fire bird mk7-18, wasp mk7-13, 1 protection to the mk7-4 another to the mk3-3 and the other to the mk-3 had 8204GS, now I have 8196 and that to improve a protection to the mk4 that it did not have and equip it

Edited by WarriorLuty

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13 hours ago, DestrotankAI9 said:

I have to say I am very annoyed at what developers have done to the Driver drone (and also to Engineer and Trooper drones).

Driver was a perfectly good drone, not OP but interesting and useful - and then some months ago they made a pointless change to a 3 second recharge time with a tiny bonus, instead of the long recharge time with a large bonus to overdrive charge. This was a needless nerf on a drone which was not OP, and also truly bizarre in that it is now much better with certain turrets/augments than others, whereas the old one worked well with everything.

Then in the last patch, they turned Driver, Engineer and Trooper into "budget" drones, reduced to 500,000 crystals and 3 months to upgrade. This is pointless as I said, because 500,000 crystals and 3 months is still A LOT, and who is going to spend that amount of crystals and time upgrading a drone that is inferior, when they will be able to access stronger drones in only a very short time, given how fast we rank these days? And I say inferior, because by making these drones cheaper the developers are effectively saying that they WILL be weaker than the other drones, and giving justification for this, and now we see that borne out:

  Hide contents

 

 
 

 

 

They are clearly nerfing Driver and Trooper, because these are now budget drones that have to be weaker than the others. Quite obvious, given that Trooper was already laughably weak, and it has also received a nerf (developers just trolling on Trooper???). This is just fantastic, given that many people including myself spent 1,000,000 crystals and 6 months to upgrade Driver to max - it cost the same as all the other drones to upgrade - but now the developers have suddenly decided to make this drone budget, and permanently weaker than the rest, with no compensation for players who maxed it out. Players have spent a lot of time (or money) to get these drones maxed, and it is a true slap in the face for the developers to do this with no compensation.

And you might say "well items are always nerfed, you can't ask for compensation" - well in this case it is different, and here is why. When an item is nerfed normally, if it is made too weak there is hope that it might be buffed again in the future. Not so with changes to Driver and Trooper Drone - with the price reduction this is an indication that these items will be PERMANENTLY nerfed, and that is not fair given that many players have put in the same time and effort (or money) to max those drones as others did, for other drones which cost the same to upgrade.

Players who maxed out Driver/Trooper or Engineer should have been either 1) refunded the difference in cost between the new and old drones for all microupgrades purhased or 2) given the chance to get another drone instead, with the same level of MUs. But really it is too late now, this should have been done last week when the price change was made. Or even better, the developers should go back on this pointless idea to make these drones budget, and return them to 1,000,000 crystals to upgrade and make them balanced with the other drones.

Extremely stupid and unfair changes like this make me lose faith in the developers every time, and make me question if there is point investing time/effort to continue playing (yes effort and time, because getting to a reasonable strong account at Legend takes a lot of time, or money). Other absurd changes include the "one button" upgrade change which means you frequently end up ranking too fast, and having to buy the next modification while wasting all crystals on MUs, and charging new players tankoins for previously free 2nd/3rd module slots.

Why should I bother to continue playing a game which gives continual frustration with dramatic, absurd changes in the patch notes almost every week - as well as being plagued by ever increasing levels of pay to win? Every week there are some changes that I feel could have been included in an April Fools' troll post, but are actually real. Developers can make whatever changes they want to the game, and ignore player feedback, but we are also free to take our time and money elsewhere and quit the game. They should revert Driver/Trooper/Engineer drones back to full price drones, and balance them appropriately, or give players compensation. But I know they won't, yet another change which makes me lose trust in the developers, and encourages me to quit the game.

Also:

  Hide contents

 

 

 

 


Another absurd, unnecessary boost to an already overpowered augment - while garage augments such as Autocannon get large, unnecessary nerfs. We are fast reaching the point where Garage augments are second-tier, and Ultra container augments are almost necessary to compete.

Can i ask you what are the change for trooper drone? I have it maxed but never played with it in the last couple of years, i remember it gave supplies for 20 seconds when the battery was recharged

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2 hours ago, numericable said:

Can i ask you what are the change for trooper drone? I have it maxed but never played with it in the last couple of years, i remember it gave supplies for 20 seconds when the battery was recharged

The first change in the rebalance was removing the DA consumption via drone activation and reducing the cooldown to 3 seconds, but the active supply time was reduced to 10 seconds. The following week, its price to fully upgrade was reduced to 500,000 crystals. Now this week, they reduced the active supply time from 10 seconds to 7 seconds. So every time you spawn, you get 7 seconds of DA, DD and speed boost. 

 

The unfortunate thing with Trooper is that it lost its niche when the drone rebalance came. The cooldowns for important supplies were reduced overall, which made Trooper relatively weaker. So them halving the active supply time made no sense, and nerfing it further to 7 seconds is stupidity. The drone isn't harming anyone. Maxed players aren't even going to look its way. Some may not even acknowledge its existence despite having it 20/20 like the rest of the drones. Why? Because they have Booster, Defender, Trickster, Crisis, etc. The top drones. Even before the rework, Booster and Defender were trampling on it. Hyperion did its job better albeit for a higher cost. Trooper even had a chance to not activate on spawn if you were being spawnkilled (which is what the drone was supposed to nullify). 

 

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