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Improving HD skins


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Hello,

Since HD skins has invaded this game, I suggest to make a different HD skins for each level of turrets and hulls such mk1 to mk7, also the actual HD skins will be gotten in mk7 level, like the XT skins before which was different depending of the level of the gun

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10 hours ago, Iron_Man said:

Planned

It is planned, but for distant future.

Note : It will be useful for new players and normal players who are curious to notice what is the level of a turret or hull of an enemies or allies

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  • Average HD skin production rate: about one per month
  • Total number of hulls and turrets: 26
  • Modifications for each piece of equipment: 7
  • Total number of skins: 182
  • Estimated completion time: 15 years

Why is the status of this idea "planned?"

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5 minutes ago, ThirdOnion said:
  • Average rate of HD skin production: about one per month
  • Total number of hulls and turrets: 26
  • Modifications for each piece of equipment: 7
  • Total number of skins: 182
  • Estimated completion time: 15 years

Why is the status of this idea "planned?"

i tihnk after they create HD skin they will do simple change in it to distinguish mk1 - mk7 skins so it wont take much time.

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21 hours ago, Maf said:

Declined

Developers do not plan on implementing modification-based skins again.

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So what I assume is that this sentence here didn't convey the meaning I assumed that it did.

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I think the Development Plan meant the old skins in the game to be bought back (4 skins for each turret/hull i.e. M0,M1,M2,M3) and what the user suggested is that the different modification of HD skins meaning different HD skins to be introduced for each turret/hull. I believe the latter is rather impossible because it will take huge amount of time to be implemented. Whereas those old skins will be introduced as separate skins in the future.

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