Jump to content
EN
Play

Forum

Trigger requirement to activate overdrive


Recommended Posts

I see that the concept of "overdrive" can turn the game around by a high difference, so it should have at least 1 requirement to be able to activate it, and not just press shift like a bot, its too easy use an overdrive today, its not actually hard for an special thing.

So these will be the requirements to activate overdrive (Resets the requirement always on respawn)

 

Wasp: Need to walk 100 meters

Hornet: Need to deal at least 2000 damage (total of damage accumulated)

Hopper : Need to hit an goal like an flag or a point 

Paladin: Need to walk 100 meters

Hunter : Need to walk 100 meters

Crusader : Need to walk 110 meters

Viking: Need to kill 3 players

Dictator : Need to get 1 kill

Ares: Need to walk 70 meters

Titan : Need to hit an goal like an flag or a point or walk 100 meters(Anti campers)

Mammoth : Need to Receive any status effect or at least receive 1500 damage, or walk 70 meters

 

 

Share this post


Link to post
Share on other sites

Declined

I agree on your point that Overdrives are meant to change the tide of the battles. But the overdrives are unique in-game items, available to all players irrespective of their rank, tank modification etc. This will make it too complex for people to use Overdrives, specially for new players. Overdrives are like supplies, you can use it when it is available, but you don't have to do anything for it. This is not a requirement for now to be honest, as a nerf to overdrives has already been made by increasing their recharge time. 

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...