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Rework of Magnum's Mortar augment


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So, this may be a small issue for some players who have the protection module for mines, but for those who don't have it,  I think this problem is a little annoying when playing against a magnum with the mortar augment who is camping in its base. Yes, I know magnum doesn't really get many kills as it most of the time deals enough damage for its teammates to take the enemy out and also that it requires some skill to hit your shots properly from a far distance, but in Legend battles, oh man. It's literally a minefield on the map when there are like 2 magnums shooting from their base. My suggestion is to make the mines it shoots from its attack disappear after a certain amount of time. If you have any other suggestions please leave them below. This may not be a problem for everyone but it is kinda annoying for me, so that's why I left a suggestion. Have a good day if you read this far :)

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7 minutes ago, Arjun24 said:

My suggestion is to make the mines it shoots from its attack disappear after a certain amount of time

Mortar mines always disappear after 30 seconds. You can refer to it here.

Invalid, closed.

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