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eSports Tanki Fund. TankiSport 2021 Season IV


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2 hours ago, yellowghetto said:

Let's go non-buyers, and buyers. We can do this together. ?

Extra Module slots and Skin Containers benefits everyone!

Exactly, this benefits all. Cooperation is appreciated. Let's all strive towards armadillo and the high and mighty drone.

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17 hours ago, emrakul said:

but it was nice that they decided to do this, since they literally gave away quite a lot of free tankoins, which players didn't pay for)

The devs didn't pay anything either, perfectly balanced.

Says a lot when something that should be explained simply and with a little measured thought, (by the devs) has to be re-explained a dozen times so most players understand how it works.

@emrakul Your post was so long that it was more complicated than the explanation it was trying to work out. (good effort though)

To the devs. Might be a good idea if you get your posts correct 1st time around, a HUGE amount of players rely on your information and act accordingly based on that.

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5 hours ago, IMPULSE-WARRIOR said:

Says a lot when something that should be explained simply and with a little measured thought, (by the devs) has to be re-explained a dozen times so most players understand how it works.

To the devs. Might be a good idea if you get your posts correct 1st time around, a HUGE amount of players rely on your information and act accordingly based on that.

There wasn't really anything that was misleading or inaccurate about the original post, it is just that the offer seemed to be so good that we needed confirmation - as we couldn't actually believe that they were giving away something that good in this way. So I asked for confirmation as I actually thought there could be some mistake, that it couldn't actually be as it seemed.

However also, tankoins are of course a very hard to obtain resource in the game as you know, requiring a lot of time (or money) to get, so players would obviously want to know EXACTLY what they are getting before spending a substantial amount of tankoins on these offers.

Edited by DestrotankAI9
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This sounds too much unreal tbh... I think we have 2 options :

1st one they will fake the fund and decrease it so we won't be able to reach above 10 million and the second option is a big nerf to Crisis ?

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23 hours ago, emrakul said:

There is no catch except there is... Depends what you consider a catch. You've already answered it btw, it's the cost of silver bundle.

Let me explain by comparing it with last tankisport fund.

Last time you could buy a bundle any number of times, and it always costed 1k tk, added 1k tk and gave you 15UC. Now let's say you bought 8 bundles, so you had 8 "tickets" or 8 chances to win. Since the total fund was equal to number of bundles bought multiplied by 1000 tk, and for each 8000tk there was one winner picked, every "ticket" had a 1 in 8 chance to win. Since you had 8 tickets, you statistically had a 100% chance to win. Now, this is just average chance, the trick is you could still win or lose, but if you bought many, many bundles, you had higher chance to break even. Why break even tho - the prize you got were 15 UC per bundle bought, since on average, you were getting all your tankoins back.

Now, what about this time?

First of all, I'm not going to talk about the gold bundle, it's limited and too expensive for average players, it probably won't be bought in huge amount.

Bronze and silver are more important. So, similarly to last fund, you can buy a 1k bundle, which adds 1k to fund and gives you 1 "ticket". However, this time there is pretty much nothing in this bundle, just some supplies. Also, you can only buy it once, so it means you HAVE to take the high chance of losing 1k or low chance of winning 8k (it's not 1 in 8 chance tho, I'll explain why). Now, the silver bundle, this one should cost 6k and add 3k to fund, while giving you 50 UC. If I compare this with UC price, which is 80tk per UC (20k tk bundle available in shop right now), these 50UC at 80tk each would cost 4000 tankoins, out of bundle's 6k price. So you are left with 2k tankoins spent on buying 1 "ticket", which will however add 3k tankoins to fund. Now, this calculation depends on what price of UC you use, it's not very accurate. If you were to use the price of UC right now in shop, it's 130tk per UC, or 6500 for 50, which is more expensive than buying silver bundle.

So where is the catch, you can buy either bronze bundle and collect loads of free stuff for reaching fund milestones, or buy UC with silver bundle for even cheaper prize than in shop (well depends, but it's still good deal I guess).

Milestones are (or can be) the catch. You need 15m tankoins in fund for everyone to get these prizes. There are two options - either 15k accounts buy bronze bundle, or if less than 15k players decide to buy it, there there need to be some players who will buy one or multiple silver bundles. Now, by buying silver bundle, you are buying a "ticket" for 2k tankoins (you can read the calculation I've done previously, I'm going to use the 80tk/UC price) which is already double the price of first bundle, however, you also add 3k tankoins to fund.

I think it's best if I explain this with 2 extreme situations:

  Reveal hidden contents

Everyone buys only 1k bundle and only 1 silver bundle is bought, assume fund reaches 15m

The silver bundle has almost no impact on players who bought 1k, as it only added extra +2k tankoins, in total of 15m, which is 0.013% (read as nothing).

Math simple - 10% of fund goes to esport players, 90% stay in fund for players. From these 90%, every 8k there is 1 winner picked. That effectively means 1 in 8.89 chance to win 8k

For everyone who bought 1k bundle, they have this 1 in 8.89 chance to win 8k, while paying 1k tk

For the one person who bought silver bundle, he has 1 in 8.89 chance to win 8k aswell, but he paid 2k tk for the "ticket". So he either loses DOUBLE, or wins the same amount (actually, he profits only 6k, not 7k, so it's even less.)

  Reveal hidden contents

Only one person buys 1k bundle and everyone else buys only silver bundles (doesn't matter if one or more per person), fund also reaches over 15m

Now this time, the person buying 1k bundle has almost no impact on the silver bundle buyers, bla bla same math like the first scenario.

Math again simple - 10% of fund bye bye, 90% stays. But this time it's slightly different chance to "win".

So, every "ticket" costs 2k, and adds 2700 (90% of 3k) to fund. That means every 2.96 tickets there will be one winner, or 1 in 2.96 chance to win 8k, while spending 2k.

Win - 1 in 2.96 chance, 8k won (6k profit)

Lose - 1.96 in 2.96 chance, 2k lost.

But hold on, the one person who bought bronze bundle also gets 1 in 2.96 chance to win 8k, but he will profit 7k instead, or 1.96 in 2.96 chance to lose, and losing only 1k.

Now, let's compare the results for both bundle buyers:

Bronze bundle: Worst chance 1 in 8.89, 7k profit. Best chance: 1 in 2.96, 7k profit.

Silver bundle: Worst chance 1 in 8.89, 6k profit. Best chance: 1 in 2.96, 6k profit.

Every other possible situation will give a chance somewhere between these 2 scenarios.

Silver bundle buyers have little impact on chance if there are only a few of them bought, and if there are many bought, they do have higher chance to win and in fact, make "free tankoins" (which is not true btw, since you forget that you already compulsorily spent extra 4k on 50UC per "ticket"). If I were to use 3k price for UC included in silver bundle, the "free tankoins" would disappear, and if you'd assume that the UC in silver bundle add no value to it, then you spent 6k for 3k in fund, which means in worst case you have 7.89 in 8.89 chance to lose 6k tankoins, or 1 in 8.89 chance to win 8k (but you only profit 2k). You see how bad are these chance, if you don't care about 50UC included in silver bundle.

On the other hand, bronze bundle buyers have either 1 in 8.89 chance to win 8k (which still isn't "100%" return rate like last time), but if there would be many silver bundle buyers, then suddenly, their chance to win can rise up to 1 in 2.96 chance to win, while they still only spent 1k tankoins. From 1 in 8.89 (11%) to 1 in 2.96 (34%). Now it's obviously not going to happen, as many people will buy bronze bundles rather than silver, but every silver bundle bought raises your chance to win 8k tankoins if you bought just one bronze bundle, while buying silver bundles is not worth it, if your goal is to gamble for more tankoins. However, if you wanna buy some UC at quite a good price, while you don't mind taking a risk on return of your tankoins, then you might wanna buy silver bundle(s). In worst case, you are still buying UC cheaper than using the normal UC offers in shop.

Now, realistically, is it worth for you? If you don't have 4th slot, have the tankoins for buying bronze bundle, and want to get 4th slot, this is THE BEST offer you were given so far.

If the fund reaches further milestones, and you don't have armadillo and crisis yet (or multiple protection slots, if you only have one), and want to get armadillo/crisis/more slots, then buying bronze bundle is even MORE worth it.

However, if you already own 4 protection slots, armadillo and crisis, then the only reward you are getting are possibly 15 UC (and normal ones), 3 skins conts and a low chance to win back 8k tankoins, in which case buying bronze bundle depends on your preferences, if you consider these rewards worth 1k tankoins, or if you wanna save them for something else.

15UC for 1k is however still good price, so if you consider this a purchase of 15UC for 1k tankoins and are fine with it, then go ahead.

Silver bundle - buy if you want the paints or if you wanna buy more UC at quite a good price, however, you are boosting chance of bronze bundles getting 8k, at your cost.

Similar to this is also gold bundle, it offers 150UC at better price than silver bundle, but you are paying even more tankoins for a single "ticket", while boosting the chance of bronze (and silver too I guess) bundle buyers to win something. Again, buy if you want quite cheap UC, and more specifically, if you want those shot effects.

Conclusion - this event is insane for free to play players (or light buyers) who accumulated 990 tankoins to buy the bronze bundle, as they are most likely going to get the best value out of this whole thing, while still having a low chance to get quite rich. That is, if these players want more protection slots, armadillo or crisis (and some containers). It's also quite good for bigger buyers who plan to buy UC, they get an ok price for UC, but silver bundle purchase boosts value of bronze bundles, more than it benefits the silver bundle. For big buyers, gold bundle might be worth it, depending on it's price and what you think is worth it.

I will personally probably stick only with bronze bundle, maybe also with silver, depending on the number of silver bundles bought so far. (however, I already own all the good prizes, so it's not really worth it, I'll take 3 skins conts and some UC for 1k tho, still good price). I'm quite sad that the 1k bundle is limited to 1 only, since the first bundle already gives you the main prize from fund milestones.

Actually, despite the fact you may think these accounts made you lose tankoins, it's not true. The number of winners was determined based on number of bundles bought. So if a youtuber bought for example 80 offers, they added 80 000 tankoins to the fund, which added +10 winners, and they had 80 times 12.5% chance to win 8000 tankoins. It is probably hard to understand, but all it means is simple. They added 80 000 tankoins, and they most likely (on average) also won 80 000 tankoins, meaning they didn't take anything from you, they just won back what they spent. You still had the same chance to win, or lose, regardless of who, or how much they bought. These tankoins, which they didn't spend real money for, were added to the fund, and also taken out of it.

Perfectly balanced.

Moreover, tanki had an extra drawing, from all the participants who didn't win in first draw, so they had extra chance to win! (which IMO wasn't necessary, but it was nice that they decided to do this, since they literally gave away quite a lot of free tankoins, which players didn't pay for)

thank you very much Sir, I will buy the small offer on my small account to get the garantueed rewards, since I already own almost everything on my main account.

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6 minutes ago, fghjkl54 said:

oh the AP alts oh... 

Fr. I can only see Crisis being OP, if the user has Immunity to all Status effects. And even at that point, would Crisis be OP or an Augment or some sort of ability that makes you immune to all Status Effects?

Don’t want to name any names but *cough* Paladin *COUGH*

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9 hours ago, yellowghetto said:

Let's go non-buyers, and buyers. We can do this together. ?

Extra Module slots and Skin Containers benefits everyone!

9 hours ago, At_Shin said:

United we stand. Divided we fall. ? Tanki fund for all.

I think the math is not there.

9 hours ago, numericable said:

400k tankoins is still alot, i think the fund would reach level 13 this time max. But i hope im wrong

I'm thinking Level 7 or even less, but what do I know.

1 hour ago, Espoir said:

This sounds too much unreal tbh... I think we have 2 options :

1st one they will fake the fund and decrease it so we won't be able to reach above 10 million and the second option is a big nerf to Crisis ?

Players will be asking for Crisis to be nerfed and Tanki will listen to them?

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22 minutes ago, lssimo said:

I think the math is not there.

I'm thinking Level 7 or even less, but what do I know.

Players will be asking for Crisis to be nerfed and Tanki will listen to them?

They already did. Heard of Jammer? It’s so OP now.

Actually, AP, EMP, Stun, and the new Freeze status help too. You have many options. If u can read here, I suggest reading patch notes as well.

Edited by yellowghetto
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14 hours ago, Iron_Man said:

But on a general perspective, so many people getting crisis and armadillo is not something I really like.

A pretty decently-sized group of people getting Crisis and Armadillo is one thing, but you have to consider that not everyone is going to be able to upgrade them and therefore probably won’t use them. 

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1 minute ago, GrayWolf8733 said:

A pretty decently-sized group of people getting Crisis and Armadillo is one thing, but you have to consider that not everyone is going to be able to upgrade them and therefore probably won’t use them. 

got to be honest, i have seen sooo much crisis drones in battle , especially in the SJR and DM ultra weekend modes.

its really annoying when your in a battle full of them OP equipment and your at the bottom of the battle list

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5 minutes ago, GrayWolf8733 said:

A pretty decently-sized group of people getting Crisis and Armadillo is one thing, but you have to consider that not everyone is going to be able to upgrade them and therefore probably won’t use them. 

True. If I even get Armadillo, I can’t even afford to upgrade it.

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13 minutes ago, GrayWolf8733 said:

A pretty decently-sized group of people getting Crisis and Armadillo is one thing, but you have to consider that not everyone is going to be able to upgrade them and therefore probably won’t use them. 

And that I think was part of the equation devs used to structure this thing.

The 4th Sloth is still valuable, but on that I'd like a confirmation by one of the @Devs (nick available) that Level 2 means 4th Sloth for those that already have 3 Sloths. What if Level 2 only means 2nd Sloth.

I may participate, but I want to be sure.

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25 minutes ago, lssimo said:

And that I think was part of the equation devs used to structure this thing.

The 4th Sloth is still valuable, but on that I'd like a confirmation by one of the @Devs (nick available) that Level 2 means 4th Sloth for those that already have 3 Sloths. What if Level 2 only means 2nd Sloth.

I may participate, but I want to be sure.

I have already asked this question and received an answer, on the first page of the topic. Read the other posts next time :p

On 12/3/2021 at 2:05 PM, Marcus said:

If you have 3 slots and the fund reaches level 2, you get the 4th slot.

Last time we reached 10 million tankoins even without this system of levels. I am 99% sure we gonna make it 15m+ tankoins

 

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1 minute ago, DestrotankAI9 said:

I have already asked this question and received an answer, on the first page of the topic. Read the other posts next time :p

 

I did read Marcus' reply.

But I want more confirmation, that's why I said Devs.

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2 minutes ago, lssimo said:

I did read Marcus' reply.

But I want more confirmation, that's why I said Devs.

Fair enough! Though I think if Marcus said it, it has to stand, and if it isn't true then we can legitimately complain. The devs themselves rarely post here.

Edited by DestrotankAI9

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6 hours ago, fghjkl54 said:

well 4th module isn't a big business but armadilo + crisis......

To get armadillo and upgrade thru the MKs, THEN max it out at MK7 will cost you millions (and I do mean millions) of cry.

Just another ploy by the devs to get you spending cash, which you will have to do in order to get the cry to upgrade it to a level that helps out in battle, especially playing against high G/S legends.

If the jammer immunity is correct for hyperion, that again is just a ploy by the devs to get players to acquire it and upgrade it, again costing you a couple of million in cry at the very least.

With regards to hyperion.The devs are doing this because this supposedly high end drone has proven to be very useless against the huge amount of augments, crits, stun, emp gimmicks blighting the game. They had to do something to rescue it from obscurity and this is how they are going about it.

I find it amusing that so many players play right into their hands every time. Buff, nerf, buff, nerf, re-work, OP update, nerf, buff something else, then nerf it after it's cash value has run its course, another OP update (ultra only) then nerf it, then buff something else, then maybe another re-work, then more nerfs and buffs as they see fit, whichever gets them more cash and "like we care what players think" cash rules so stop your whining and just keep buying. 

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20 minutes ago, IMPULSE-WARRIOR said:

To get armadillo and upgrade thru the MKs, THEN max it out at MK7 will cost you millions (and I do mean millions) of cry.

Just another ploy by the devs to get you spending cash, which you will have to do in order to get the cry to upgrade it to a level that helps out in battle, especially playing against high G/S legends.

I doubt that the fund will reach level 14 for Armadillo (although I would be VERY pleasantly surprised if it did). The fourth module and other rewards are still good enough for me anyway, if it gets to level 2+.

 

According to the wiki Armadillo costs 5 times more than a normal module, which means around 2 million crystals to get mk1-mk7, or 1 million on 50% sale. Conveniently we have a 50% sale coming up in around a month, so with all those other reward containers and Ultras plus a month to save I'd say mk7 armadillo is achievable (and 35% armadillo is more useful than most 50% modules). Upgrades would take a while from there, but if I can upgrade 5 modules I can upgrade Armadillo. As I say though, I'd be surprised to see level 14 - but let's hope so.

Edited by DestrotankAI9
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On 12/4/2021 at 11:28 PM, emrakul said:

There is no catch except there is... Depends what you consider a catch. You've already answered it btw, it's the cost of silver bundle.

Let me explain by comparing it with last tankisport fund.

Last time you could buy a bundle any number of times, and it always costed 1k tk, added 1k tk and gave you 15UC. Now let's say you bought 8 bundles, so you had 8 "tickets" or 8 chances to win. Since the total fund was equal to number of bundles bought multiplied by 1000 tk, and for each 8000tk there was one winner picked, every "ticket" had a 1 in 8 chance to win. Since you had 8 tickets, you statistically had a 100% chance to win. Now, this is just average chance, the trick is you could still win or lose, but if you bought many, many bundles, you had higher chance to break even. Why break even tho - the prize you got were 15 UC per bundle bought, since on average, you were getting all your tankoins back.

Now, what about this time?

First of all, I'm not going to talk about the gold bundle, it's limited and too expensive for average players, it probably won't be bought in huge amount.

Bronze and silver are more important. So, similarly to last fund, you can buy a 1k bundle, which adds 1k to fund and gives you 1 "ticket". However, this time there is pretty much nothing in this bundle, just some supplies. Also, you can only buy it once, so it means you HAVE to take the high chance of losing 1k or low chance of winning 8k (it's not 1 in 8 chance tho, I'll explain why). Now, the silver bundle, this one should cost 6k and add 3k to fund, while giving you 50 UC. If I compare this with UC price, which is 80tk per UC (20k tk bundle available in shop right now), these 50UC at 80tk each would cost 4000 tankoins, out of bundle's 6k price. So you are left with 2k tankoins spent on buying 1 "ticket", which will however add 3k tankoins to fund. Now, this calculation depends on what price of UC you use, it's not very accurate. If you were to use the price of UC right now in shop, it's 130tk per UC, or 6500 for 50, which is more expensive than buying silver bundle.

So where is the catch, you can buy either bronze bundle and collect loads of free stuff for reaching fund milestones, or buy UC with silver bundle for even cheaper prize than in shop (well depends, but it's still good deal I guess).

Milestones are (or can be) the catch. You need 15m tankoins in fund for everyone to get these prizes. There are two options - either 15k accounts buy bronze bundle, or if less than 15k players decide to buy it, there there need to be some players who will buy one or multiple silver bundles. Now, by buying silver bundle, you are buying a "ticket" for 2k tankoins (you can read the calculation I've done previously, I'm going to use the 80tk/UC price) which is already double the price of first bundle, however, you also add 3k tankoins to fund.

I think it's best if I explain this with 2 extreme situations:

  Reveal hidden contents

Everyone buys only 1k bundle and only 1 silver bundle is bought, assume fund reaches 15m

The silver bundle has almost no impact on players who bought 1k, as it only added extra +2k tankoins, in total of 15m, which is 0.013% (read as nothing).

Math simple - 10% of fund goes to esport players, 90% stay in fund for players. From these 90%, every 8k there is 1 winner picked. That effectively means 1 in 8.89 chance to win 8k

For everyone who bought 1k bundle, they have this 1 in 8.89 chance to win 8k, while paying 1k tk

For the one person who bought silver bundle, he has 1 in 8.89 chance to win 8k aswell, but he paid 2k tk for the "ticket". So he either loses DOUBLE, or wins the same amount (actually, he profits only 6k, not 7k, so it's even less.)

  Reveal hidden contents

Only one person buys 1k bundle and everyone else buys only silver bundles (doesn't matter if one or more per person), fund also reaches over 15m

Now this time, the person buying 1k bundle has almost no impact on the silver bundle buyers, bla bla same math like the first scenario.

Math again simple - 10% of fund bye bye, 90% stays. But this time it's slightly different chance to "win".

So, every "ticket" costs 2k, and adds 2700 (90% of 3k) to fund. That means every 2.96 tickets there will be one winner, or 1 in 2.96 chance to win 8k, while spending 2k.

Win - 1 in 2.96 chance, 8k won (6k profit)

Lose - 1.96 in 2.96 chance, 2k lost.

But hold on, the one person who bought bronze bundle also gets 1 in 2.96 chance to win 8k, but he will profit 7k instead, or 1.96 in 2.96 chance to lose, and losing only 1k.

Now, let's compare the results for both bundle buyers:

Bronze bundle: Worst chance 1 in 8.89, 7k profit. Best chance: 1 in 2.96, 7k profit.

Silver bundle: Worst chance 1 in 8.89, 6k profit. Best chance: 1 in 2.96, 6k profit.

Every other possible situation will give a chance somewhere between these 2 scenarios.

Silver bundle buyers have little impact on chance if there are only a few of them bought, and if there are many bought, they do have higher chance to win and in fact, make "free tankoins" (which is not true btw, since you forget that you already compulsorily spent extra 4k on 50UC per "ticket"). If I were to use 3k price for UC included in silver bundle, the "free tankoins" would disappear, and if you'd assume that the UC in silver bundle add no value to it, then you spent 6k for 3k in fund, which means in worst case you have 7.89 in 8.89 chance to lose 6k tankoins, or 1 in 8.89 chance to win 8k (but you only profit 2k). You see how bad are these chance, if you don't care about 50UC included in silver bundle.

On the other hand, bronze bundle buyers have either 1 in 8.89 chance to win 8k (which still isn't "100%" return rate like last time), but if there would be many silver bundle buyers, then suddenly, their chance to win can rise up to 1 in 2.96 chance to win, while they still only spent 1k tankoins. From 1 in 8.89 (11%) to 1 in 2.96 (34%). Now it's obviously not going to happen, as many people will buy bronze bundles rather than silver, but every silver bundle bought raises your chance to win 8k tankoins if you bought just one bronze bundle, while buying silver bundles is not worth it, if your goal is to gamble for more tankoins. However, if you wanna buy some UC at quite a good price, while you don't mind taking a risk on return of your tankoins, then you might wanna buy silver bundle(s). In worst case, you are still buying UC cheaper than using the normal UC offers in shop.

Now, realistically, is it worth for you? If you don't have 4th slot, have the tankoins for buying bronze bundle, and want to get 4th slot, this is THE BEST offer you were given so far.

If the fund reaches further milestones, and you don't have armadillo and crisis yet (or multiple protection slots, if you only have one), and want to get armadillo/crisis/more slots, then buying bronze bundle is even MORE worth it.

However, if you already own 4 protection slots, armadillo and crisis, then the only reward you are getting are possibly 15 UC (and normal ones), 3 skins conts and a low chance to win back 8k tankoins, in which case buying bronze bundle depends on your preferences, if you consider these rewards worth 1k tankoins, or if you wanna save them for something else.

15UC for 1k is however still good price, so if you consider this a purchase of 15UC for 1k tankoins and are fine with it, then go ahead.

Silver bundle - buy if you want the paints or if you wanna buy more UC at quite a good price, however, you are boosting chance of bronze bundles getting 8k, at your cost.

Similar to this is also gold bundle, it offers 150UC at better price than silver bundle, but you are paying even more tankoins for a single "ticket", while boosting the chance of bronze (and silver too I guess) bundle buyers to win something. Again, buy if you want quite cheap UC, and more specifically, if you want those shot effects.

Conclusion - this event is insane for free to play players (or light buyers) who accumulated 990 tankoins to buy the bronze bundle, as they are most likely going to get the best value out of this whole thing, while still having a low chance to get quite rich. That is, if these players want more protection slots, armadillo or crisis (and some containers). It's also quite good for bigger buyers who plan to buy UC, they get an ok price for UC, but silver bundle purchase boosts value of bronze bundles, more than it benefits the silver bundle. For big buyers, gold bundle might be worth it, depending on it's price and what you think is worth it.

I will personally probably stick only with bronze bundle, maybe also with silver, depending on the number of silver bundles bought so far. (however, I already own all the good prizes, so it's not really worth it, I'll take 3 skins conts and some UC for 1k tho, still good price). I'm quite sad that the 1k bundle is limited to 1 only, since the first bundle already gives you the main prize from fund milestones.

Actually, despite the fact you may think these accounts made you lose tankoins, it's not true. The number of winners was determined based on number of bundles bought. So if a youtuber bought for example 80 offers, they added 80 000 tankoins to the fund, which added +10 winners, and they had 80 times 12.5% chance to win 8000 tankoins. It is probably hard to understand, but all it means is simple. They added 80 000 tankoins, and they most likely (on average) also won 80 000 tankoins, meaning they didn't take anything from you, they just won back what they spent. You still had the same chance to win, or lose, regardless of who, or how much they bought. These tankoins, which they didn't spend real money for, were added to the fund, and also taken out of it.

Perfectly balanced.

Moreover, tanki had an extra drawing, from all the participants who didn't win in first draw, so they had extra chance to win! (which IMO wasn't necessary, but it was nice that they decided to do this, since they literally gave away quite a lot of free tankoins, which players didn't pay for)

Dear @emrakul a lot of which you said is correct . However the probability you calculated for last fund ( you said if a person brought 8 bundles and since there is 1/8 chance of winning the person has 100% chance of winning statistically)  is wrong. Lets say if a person buys 1 bundle, they get 1 ticket. Just to make math easier, lets say in the end there are 80 tickets, hence there are 10 slots for winning. Suppose a person bought only one bundle, then the probability(p) they get selected is = 1 - probability they don't get selected

= 1 - (79C10)/(80C10)  which comes out to be = 1/8.  Now suppose a person bought 8 tickets and there are a total of 80 tickets, hence the probability(p) they get selected = 1 - probability they don't get selected

p = 1 - (72C10)/(80C10) which is approx. 0.67433 hence in% it's 67.433% of being selected. Also you can clearly see that the probability of you being selected is 100% if and only if you buy more than 7/8 of total bundles, like in this case buying 71 or more out total 80 of them .

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10 hours ago, DestrotankAI9 said:

I doubt that the fund will reach level 14 for Armadillo (although I would be VERY pleasantly surprised if it did). The fourth module and other rewards are still good enough for me anyway, if it gets to level 2+.

 

According to the wiki Armadillo costs 5 times more than a normal module, which means around 2 million crystals to get mk1-mk7, or 1 million on 50% sale. Conveniently we have a 50% sale coming up in around a month, so with all those other reward containers and Ultras plus a month to save I'd say mk7 armadillo is achievable (and 35% armadillo is more useful than most 50% modules). Upgrades would take a while from there, but if I can upgrade 5 modules I can upgrade Armadillo. As I say though, I'd be surprised to see level 14 - but let's hope so.

Yes, even last time max was at level 10 with the participation of YT account for 400k tankoins so without them, fund reached 9,6M at max.

Also, i think many people would wait the end the see the max level and if they like the levels it gets, they will spend their 1k tankoins, but if every non buyer thinks like this and wait for the last minute to purchase the 1k bundle, the fund wouldnt grow so much and so on, many players would not use them xD 

Moreover, i think they shouldn't give 10% of the fund to the esport players because they dont need those 10% more than the players, they didnt participate it to get 10% of it, and most of the time, they have maxed garage(the top 3 clan) so why would they receive 10%, also, these top 3 clans can choose specific augments, receive tons of crystals and so on. But even with all those rewards, if tanki would want to give them 10% those 10% should not be deducted from the original tanki fund. Lets say tanki fund reach 15M at end, tanki would give them 1,5M tankoins (10% but not from the fund) and players would receive 100%

Edited by numericable
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