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Add counter that shows how many tanks are on control point


B.A.B.I
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Hello.
I suggest adding a feature that will let us see how many tanks there are on a control point.

I've created some mockup designs:
 

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Here is the look of the counter:

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If you have any questions about this, feel free to ask.
 

Edited by B.A.B.I
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25 minutes ago, mjmj5558 said:

Looks well, though I'm not sure if I'd find any use for this in CP. Probably it'll be more useful in siege. 

It would be available in every mode featuring a capture point (CP, SGE)

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28 minutes ago, nikunj04 said:

Valid

This is certainly a good and Interesting idea with designs showing proper information?

I enjoy making designs for my suggestions so people can understand it better.

Edited by B.A.B.I
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Just now, Blutchidoo said:

Is this really necessary though? How will it affect battles? What advantages does it offer?

One of the suggestions or the Ideas which will offer no negative sides/ imbalance in general if released. All in all, it could be beneficial for Siege and CP mode.

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1 minute ago, nikunj04 said:

it could be beneficial for Siege and CP mode.

Yes, that way we won't need to turn around and count how many tanks are on a control point.
Also, it's not hard to implement, and it would be a good source of information.

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18 minutes ago, nikunj04 said:

One of the suggestions or the Ideas which will offer no negative sides/ imbalance in general if released. All in all, it could be beneficial for Siege and CP mode.

From what I see, the indicators only show the people gathered at the point you yourself are capturing. I personally see no reason to look at an indicator to find out who is capturing the same point as I am. Looking around with my turret is sufficient. In addition to that, I can just estimate how many lines are linked to the point. If an enemy wants to snick onto my point, a red line will appear. For Siege, there's not really a need to find out how many people are on a point. There's only one point. If you care about winning, you're bound to see for yourself how many tanks are clustered around the point. You see enemies, you shoot at enemies. One doesn't retreat in Siege in order to launch a counterattack since that only means losing capture progress and potentially losing the point. If you're the kind that sits in a corner and takes pot shots at random enemies in Siege, you won't be needing to know who's at the point either. In the end it's just another widget that clutters the UI.

The presentation is well-done though, @B.A.B.I.

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1 minute ago, Blutchidoo said:

If you're the kind that sits in a corner and takes pot shots at random enemies in Siege, you won't be needing to know who's at the point either.

The indicator only shows if you are at the control point.

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38 minutes ago, Blutchidoo said:

Is this really necessary though? How will it affect battles? What advantages does it offer?

If the devs think like this though, skins and paints would become non-existent

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4 minutes ago, Incorp said:

If the devs think like this though, skins and paints would become non-existent

that's nonsense, cosmetics and battle indicators are a whole different thing

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1 minute ago, Positive said:

that's nonsense, cosmetics and battle indicators are a whole different thing

Well then, take the radar on the computer version. 

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5 minutes ago, Incorp said:

What use is it?

kinda off topic but, the minimap shows you enemies behind walls or obstacles you can't see on your screen. And it has many other advantages.

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3 minutes ago, Positive said:

kinda off topic but, the minimap shows you enemies behind walls or obstacles you can't see on your screen. And it has many other advantages.

 

1 minute ago, Desghidorah said:

Many advantages like if you see less number of people of your team is there then you can easily understand that you have to go and help your mates.

Cant this do the same thing? 

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Update:
If this feature were to be added, there would be an option in the settings to toggle it off.
By default, it would be activated.
 

Spoiler

LCce1P1.png

 

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15 minutes ago, Incorp said:

 

Cant this do the same thing? 

Well that depends, op didn't tell the details but if you can see this from a long distance, that's information you can't tell by the radar but this will.

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